refactored some classes

This commit is contained in:
itsmattkc
2019-05-08 00:41:44 +10:00
parent 127a773c54
commit 9a13776b2c
133 changed files with 1698 additions and 1627 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
#include "boolinput.h"
BoolInput::BoolInput(Node* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
EffectRow(parent, id, name, savable, keyframable)
BoolInput::BoolInput(OldEffectNode* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
NodeIO(parent, id, name, savable, keyframable)
{
BoolField* bool_field = new BoolField(this);
connect(bool_field, SIGNAL(Toggled(bool)), this, SIGNAL(Toggled(bool)));