implemented bezier interpolation into parameters inputs

This commit is contained in:
itsmattkc
2019-12-28 23:21:07 +11:00
parent 1d3d52db9b
commit 994d8be961
9 changed files with 157 additions and 11 deletions
+4 -3
View File
@@ -54,8 +54,6 @@ void KeyframeViewBase::mousePressEvent(QMouseEvent *event)
active_tool_ = Core::instance()->tool();
rubberBandSelectionMode();
if (event->button() == Qt::LeftButton) {
QGraphicsView::mousePressEvent(event);
@@ -203,8 +201,11 @@ QPointF KeyframeViewBase::GenerateBezierControlPosition(const NodeKeyframe::Bezi
return new_bezier_pos;
}
void KeyframeViewBase::ProcessBezierDrag(const QPointF& mouse_diff_scaled, bool include_opposing, bool undoable)
void KeyframeViewBase::ProcessBezierDrag(QPointF mouse_diff_scaled, bool include_opposing, bool undoable)
{
// Flip the mouse Y because bezier control points are drawn bottom to top, not top to bottom
mouse_diff_scaled.setY(-mouse_diff_scaled.y());
QPointF new_bezier_pos = GenerateBezierControlPosition(dragging_bezier_point_->mode(),
dragging_bezier_point_start_,
mouse_diff_scaled);