rewrote debug message handler
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@@ -243,7 +243,7 @@ void get_clip_frame(Clip* c, long playhead) {
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if (target_frame == NULL || reset) {
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// reset cache
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texture_failed = true;
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dout << "[INFO] Frame queue couldn't keep up - either the user seeked or the system is overloaded (queue size:" << c->queue.size() << ")";
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qInfo() << "Frame queue couldn't keep up - either the user seeked or the system is overloaded (queue size:" << c->queue.size() << ")";
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}
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if (target_frame != NULL) {
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@@ -325,24 +325,24 @@ int retrieve_next_frame(Clip* c, AVFrame* f) {
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if (read_ret >= 0) {
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int send_ret = avcodec_send_packet(c->codecCtx, c->pkt);
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if (send_ret < 0) {
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dout << "[ERROR] Failed to send packet to decoder." << send_ret;
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qCritical() << "Failed to send packet to decoder." << send_ret;
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return send_ret;
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}
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} else {
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if (read_ret == AVERROR_EOF) {
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int send_ret = avcodec_send_packet(c->codecCtx, NULL);
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if (send_ret < 0) {
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dout << "[ERROR] Failed to send packet to decoder." << send_ret;
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qCritical() << "Failed to send packet to decoder." << send_ret;
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return send_ret;
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}
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} else {
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dout << "[ERROR] Could not read frame." << read_ret;
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qCritical() << "Could not read frame." << read_ret;
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return read_ret; // skips trying to find a frame at all
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}
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}
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}
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if (receive_ret < 0) {
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if (receive_ret != AVERROR_EOF) dout << "[ERROR] Failed to receive packet from decoder." << receive_ret;
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if (receive_ret != AVERROR_EOF) qCritical() << "Failed to receive packet from decoder." << receive_ret;
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result = receive_ret;
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}
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