rewrote debug message handler
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@@ -225,7 +225,7 @@ void TransformEffect::process_coords(double timecode, GLTextureCoords& coords, i
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glBlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA);
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break;
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default:
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dout << "[ERROR] Invalid blend mode. This is a bug - please contact developers";
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qCritical() << "Invalid blend mode. This is a bug - please contact developers";
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}
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// opacity
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