improved sequence creation
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@@ -131,6 +131,10 @@ void RendererProcessor::InvalidateCache(const rational &start_range, const ratio
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{
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Q_UNUSED(from)
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if (timebase_.isNull()) {
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return;
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}
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//ClearCachedValuesInParameters(start_range, end_range);
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texture_input_->ClearCachedValue();
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length_input_->ClearCachedValue();
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