added rudimentary shake effect
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@@ -13,6 +13,7 @@ void init_effects() {
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audio_effect_names.resize(AUDIO_EFFECT_COUNT);
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video_effect_names[VIDEO_TRANSFORM_EFFECT] = "Transform";
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video_effect_names[VIDEO_SHAKE_EFFECT] = "Shake";
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audio_effect_names[AUDIO_VOLUME_EFFECT] = "Volume";
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audio_effect_names[AUDIO_PAN_EFFECT] = "Pan";
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@@ -22,6 +23,7 @@ Effect* create_effect(int effect_id, Clip* c) {
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if (c->track < 0) {
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switch (effect_id) {
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case VIDEO_TRANSFORM_EFFECT: return new TransformEffect(c);
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case VIDEO_SHAKE_EFFECT: return new ShakeEffect(c);
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}
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} else {
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switch (effect_id) {
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