chore: recovery backups, temp files and misc campaign artifacts

.bak LocalHistory recovery backups, .tmp0/.tmp1, .gitignore update,
reasonix.toml, convert_videoparams.py. Kept as-is from the campaign
branch; cleanup can happen separately on main.
This commit is contained in:
2026-07-26 22:43:42 +08:00
parent 5b68bbeec8
commit 96defacacb
43 changed files with 8223 additions and 0 deletions
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_NODEVIEWSCENE_H
#define OAK_NODEVIEWSCENE_H
#include <QGraphicsScene>
#include <QTimer>
#include "node/project.h"
#include "nodeviewcontext.h"
#include "nodeviewedge.h"
#include "nodeviewitem.h"
#include "undo/undostack.h"
namespace olive
{
class NodeViewScene : public QGraphicsScene {
Q_OBJECT
public:
NodeViewScene(QObject *parent = nullptr);
void select_all();
void deselect_all();
QVector<NodeViewItem *> get_selected_items() const;
const QHash<Node *, NodeViewContext *> &context_map() const
{
return context_map_;
}
Qt::Orientation get_flow_orientation() const;
NodeViewCommon::FlowDirection get_flow_direction() const
{
return direction_;
}
void set_flow_direction(NodeViewCommon::FlowDirection direction);
bool get_edges_are_curved() const
{
return curved_edges_;
}
public slots:
NodeViewContext *add_context(Node *node);
void remove_context(Node *node);
/**
* @brief Set whether edges in this scene should be curved or not
*/
void set_edges_are_curved(bool curved);
private:
QHash<Node *, NodeViewContext *> context_map_;
Project *graph_;
NodeViewCommon::FlowDirection direction_;
bool curved_edges_;
};
}
#endif // OAK_NODEVIEWSCENE_H