chore: recovery backups, temp files and misc campaign artifacts
.bak LocalHistory recovery backups, .tmp0/.tmp1, .gitignore update, reasonix.toml, convert_videoparams.py. Kept as-is from the campaign branch; cleanup can happen separately on main.
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_NODEEDGEITEM_H
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#define OAK_NODEEDGEITEM_H
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#include <QGraphicsPathItem>
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#include <QPalette>
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#include "nodeviewcommon.h"
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#include "node/node.h"
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namespace olive
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{
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class NodeViewItem;
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/**
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* @brief A graphical representation of a NodeEdge to be used in NodeView
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*
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* A fairly simple line widget use to visualize a connection between two node parameters (a NodeEdge).
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*/
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class NodeViewEdge : public QGraphicsPathItem {
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public:
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NodeViewEdge(Node *output, const NodeInput &input, NodeViewItem *from_item,
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NodeViewItem *to_item, QGraphicsItem *parent = nullptr);
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NodeViewEdge(QGraphicsItem *parent = nullptr);
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virtual ~NodeViewEdge() override;
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Node *output() const
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{
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return output_;
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}
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const NodeInput &input() const
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{
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return input_;
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}
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int element() const
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{
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return element_;
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}
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NodeViewItem *from_item() const
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{
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return from_item_;
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}
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NodeViewItem *to_item() const
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{
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return to_item_;
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}
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void set_from_item(NodeViewItem *i);
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void set_to_item(NodeViewItem *i);
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void adjust();
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/**
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* @brief Set the connected state of this line
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*
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* When the edge is not connected, it visually depicts this by coloring the line grey. When an edge is connected or
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* a potential connection is valid, the line is colored white. This function sets whether the line should be grey
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* (false) or white (true).
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*
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* Using SetEdge() automatically sets this to true. Under most circumstances this should be left alone, and only
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* be set when an edge is being created/dragged.
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*/
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void set_connected(bool c);
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bool is_connected() const
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{
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return connected_;
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}
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/**
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* @brief Set highlighted state
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*
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* Changes color of edge.
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*/
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void set_highlighted(bool e);
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/**
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* @brief Set points to create curve from
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*/
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void set_points(const QPointF &start, const QPointF &end);
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/**
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* @brief Set whether edges should be drawn as curved or as straight lines
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*/
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void set_curved(bool e);
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protected:
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virtual void paint(QPainter *painter,
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const QStyleOptionGraphicsItem *option,
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QWidget *widget = nullptr) override;
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private:
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void init();
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void update_curve();
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Node *output_;
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NodeInput input_;
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int element_;
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NodeViewItem *from_item_;
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NodeViewItem *to_item_;
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int edge_width_;
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bool connected_;
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bool highlighted_;
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bool curved_;
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QPointF cached_start_;
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QPointF cached_end_;
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};
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}
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#endif // OAK_NODEEDGEITEM_H
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