diff --git a/app/render/backend/opengl/openglproxy.cpp b/app/render/backend/opengl/openglproxy.cpp index b085826e4..df5af00cb 100644 --- a/app/render/backend/opengl/openglproxy.cpp +++ b/app/render/backend/opengl/openglproxy.cpp @@ -449,7 +449,7 @@ QVariant OpenGLProxy::RunNodeAccelerated(const Node *node, OpenGLRenderFunctions::PrepareToDraw(functions_); } - buffer_.Attach(output_tex->texture()); + buffer_.Attach(output_tex->texture(), true); buffer_.Bind(); // Blit this texture through this shader