codec system rework
Codecs are now much cleaner and thread safe by design.
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@@ -20,9 +20,7 @@
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#include "ffmpegframepool.h"
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extern "C" {
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#include <libavutil/imgutils.h>
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}
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#include "codec/frame.h"
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OLIVE_NAMESPACE_ENTER
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@@ -30,11 +28,11 @@ FFmpegFramePool::FFmpegFramePool(int element_count) :
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MemoryPool(element_count),
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width_(0),
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height_(0),
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format_(AV_PIX_FMT_NONE)
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format_(PixelFormat::PIX_FMT_INVALID)
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{
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}
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void FFmpegFramePool::SetParameters(int width, int height, AVPixelFormat format)
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void FFmpegFramePool::SetParameters(int width, int height, PixelFormat::Format format)
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{
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Clear();
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@@ -45,17 +43,7 @@ void FFmpegFramePool::SetParameters(int width, int height, AVPixelFormat format)
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size_t FFmpegFramePool::GetElementSize()
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{
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int buf_sz = av_image_get_buffer_size(static_cast<AVPixelFormat>(format_),
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width_,
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height_,
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1);
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if (buf_sz < 0) {
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qDebug() << "Failed to find buffer size:" << buf_sz;
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return 0;
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}
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return buf_sz;
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return Frame::generate_linesize_bytes(width_, format_) * height_;
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}
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OLIVE_NAMESPACE_EXIT
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