ui: merged nodeview/timelineview scrolling code
Greatly improves code quality and maintainability
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@@ -50,8 +50,6 @@ public:
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const double& GetYScale() const;
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void SetYScale(const double& y_scale);
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static bool WheelEventIsAZoomEvent(QWheelEvent* event);
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bool IsDraggingPlayhead() const
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{
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return dragging_playhead_;
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@@ -78,7 +76,7 @@ protected:
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virtual void VerticalScaleChangedEvent(double scale);
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bool HandleZoomFromScroll(QWheelEvent* event);
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virtual void ZoomIntoCursorPosition(QWheelEvent *event, double multiplier, const QPointF &cursor_pos) override;
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rational GetPlayheadTime() const;
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