code: use config macro

Macro is much easier to use and more readable
This commit is contained in:
itsmattkc
2022-05-04 09:50:34 -07:00
parent 5f13a83009
commit 91b761693b
38 changed files with 105 additions and 106 deletions
+1 -1
View File
@@ -106,7 +106,7 @@ FramePtr RenderProcessor::GenerateFrame(TexturePtr texture, const rational& time
if (output_color_transform) {
// Yes color transform, blit color managed
render_ctx_->BlitColorManaged(output_color_transform, texture,
Config::Current()[QStringLiteral("ReassocLinToNonLin")].toBool() ? Renderer::kAlphaAssociated : Renderer::kAlphaNone,
OLIVE_CONFIG("ReassocLinToNonLin").toBool() ? Renderer::kAlphaAssociated : Renderer::kAlphaNone,
blit_tex.get(), true, matrix);
} else {
// No color transform, just blit