renderer: improve thread safety
Since we share render backends between the viewer and cache tasks now, we should ensure the render backend is thread safe.
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@@ -40,7 +40,6 @@ public:
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protected:
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void Render(const TimeRangeList &video_range,
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const TimeRangeList &audio_range,
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const QMatrix4x4 &mat,
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bool use_disk_cache);
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virtual QFuture<void> DownloadFrame(FramePtr frame, const QByteArray &hash) = 0;
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