From 90af822bf08a2f58b78af5e6ae547944e9cc7609 Mon Sep 17 00:00:00 2001 From: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Fri, 3 Sep 2021 15:10:11 -0700 Subject: [PATCH] opengl: use correct shader version --- app/render/opengl/openglrenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/render/opengl/openglrenderer.cpp b/app/render/opengl/openglrenderer.cpp index b12f0f028..2b8392514 100644 --- a/app/render/opengl/openglrenderer.cpp +++ b/app/render/opengl/openglrenderer.cpp @@ -869,7 +869,7 @@ GLuint OpenGLRenderer::GetCachedTexture(int width, int height, int depth, VideoP GLuint OpenGLRenderer::CompileShader(GLenum type, const QString &code) { - static const QString shader_preamble = QStringLiteral("#version 110\n\n" + static const QString shader_preamble = QStringLiteral("#version 100\n\n" "precision highp float;\n\n"); QString complete_code = shader_preamble;