project: replaced proxy with pre-cache
Removed proxy task and replaced with a true honest-to-god pre-cache for footage. This footage is pre-cached to a sequence and therefore 100% ready for use in it once the task is done.
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@@ -41,8 +41,7 @@ void OpenGLWorker::TextureToFrame(const QVariant &texture, FramePtr frame, const
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NodeValue OpenGLWorker::FrameToTexture(DecoderPtr decoder, StreamPtr stream, const TimeRange &range) const
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{
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FramePtr frame = decoder->RetrieveVideo(range.in(),
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video_params().divider(),
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render_mode() == RenderMode::kOffline);
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video_params().divider());
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NodeValue value;
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