renderer: improved memory management
Clear up more memory when it isn't used for a while.
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@@ -52,7 +52,8 @@ QHash< Stream*, QList<FFmpegDecoderInstance*> > FFmpegDecoder::instance_map_;
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QMutex FFmpegDecoder::instance_map_lock_;
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QHash< Stream*, FFmpegFramePool* > FFmpegDecoder::frame_pool_map_;
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// FIXME: Hardcoded, ideally this value is dynamically chosen based on memory restraints
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// FIXME: Hardcoded value. It seems to work fine, but is there a possibility we should make
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// this a dynamic value somehow or a configurable value?
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const int FFmpegDecoderInstance::kMaxFrameLife = 2000;
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FFmpegDecoder::FFmpegDecoder() :
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@@ -94,11 +95,12 @@ bool FFmpegDecoder::Open()
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if (stream()->type() == Stream::kVideo) {
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QMutexLocker map_locker(&instance_map_lock_);
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// FIXME: Test code, this should be changed later
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FFmpegFramePool* frame_pool = frame_pool_map_.value(stream().get());
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if (!frame_pool) {
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frame_pool = new FFmpegFramePool(256,
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// FIXME: Hardcoded value. It seems to work fine, but is there a possibility we should make
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// this a dynamic value somehow or a configurable value?
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frame_pool = new FFmpegFramePool(32,
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our_instance->stream()->codecpar->width,
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our_instance->stream()->codecpar->height,
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static_cast<AVPixelFormat>(our_instance->stream()->codecpar->format));
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@@ -106,7 +108,6 @@ bool FFmpegDecoder::Open()
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}
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our_instance->SetFramePool(frame_pool);
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// End test code
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}
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// Determine which Olive native pixel format we retrieved
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@@ -1300,8 +1301,8 @@ FFmpegDecoderInstance::FFmpegDecoderInstance(const char *filename, int stream_in
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// Start clear timer
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clear_timer_ = new QTimer();
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clear_timer_->setInterval(kMaxFrameLife);
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//clear_timer_->moveToThread(qApp->thread());
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connect(clear_timer_, &QTimer::timeout, this, &FFmpegDecoderInstance::ClearTimerEvent);
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clear_timer_->moveToThread(qApp->thread());
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connect(clear_timer_, &QTimer::timeout, this, &FFmpegDecoderInstance::ClearTimerEvent, Qt::DirectConnection);
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QMetaObject::invokeMethod(clear_timer_, "start", Qt::QueuedConnection);
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}
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@@ -1330,16 +1331,9 @@ void FFmpegDecoderInstance::ClearResources()
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// Stop timer
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if (clear_timer_) {
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if (clear_timer_->thread() == QThread::currentThread()) {
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clear_timer_->stop();
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} else {
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QMetaObject::invokeMethod(clear_timer_, "stop", Qt::BlockingQueuedConnection);
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}
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QMetaObject::invokeMethod(clear_timer_, "deleteLater", Qt::QueuedConnection);
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QMetaObject::invokeMethod(clear_timer_, "stop", Qt::QueuedConnection);
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clear_timer_->deleteLater();
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clear_timer_ = nullptr;
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}
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if (opts_) {
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