renderer: added null check to fix crash
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@@ -181,7 +181,7 @@ void RenderProcessor::Run()
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QVariant sample_variant = table.Get(NodeValue::kSamples);
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SampleBufferPtr samples = sample_variant.value<SampleBufferPtr>();
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if (ticket_->property("enablewaveforms").toBool()) {
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if (samples && ticket_->property("enablewaveforms").toBool()) {
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AudioVisualWaveform vis;
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vis.set_channel_count(samples->audio_params().channel_count());
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vis.OverwriteSamples(samples, samples->audio_params().sample_rate());
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