nodeview: added asserts for improved debugging
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@@ -131,7 +131,12 @@ void NodeView::Select(const QList<Node *> &nodes)
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DeselectAll();
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foreach (Node* n, nodes) {
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scene_.NodeToUIObject(n)->setSelected(true);
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NodeViewItem* item = scene_.NodeToUIObject(n);
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Q_ASSERT(n);
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Q_ASSERT(item);
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item->setSelected(true);
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}
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}
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