started new timeline paradigm
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#include "timelinelabel.h"
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QPushButton>
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TimelineLabel::TimelineLabel() :
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track_(nullptr)
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{
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QHBoxLayout* layout = new QHBoxLayout(this);
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QLabel* label = new QLabel("Track!");
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layout->addWidget(label);
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mute_button_ = new QPushButton("M");
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mute_button_->setCheckable(true);
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mute_button_->setFlat(true);
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layout->addWidget(mute_button_);
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solo_button_ = new QPushButton("S");
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solo_button_->setCheckable(true);
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solo_button_->setFlat(true);
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layout->addWidget(solo_button_);
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lock_button_ = new QPushButton("L");
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lock_button_->setCheckable(true);
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lock_button_->setFlat(true);
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layout->addWidget(lock_button_);
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}
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void TimelineLabel::SetTrack(Track *track)
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{
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if (track_ != nullptr) {
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disconnect(mute_button_, SIGNAL(toggled(bool)), track_, SLOT(SetMuted(bool)));
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disconnect(solo_button_, SIGNAL(toggled(bool)), track_, SLOT(SetSoloed(bool)));
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disconnect(lock_button_, SIGNAL(toggled(bool)), track_, SLOT(SetLocked(bool)));
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}
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track_ = track;
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if (track != nullptr) {
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mute_button_->setChecked(track->IsMuted());
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solo_button_->setChecked(track->IsSoloed());
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lock_button_->setChecked(track->IsLocked());
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connect(mute_button_, SIGNAL(toggled(bool)), track_, SLOT(SetMuted(bool)));
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connect(solo_button_, SIGNAL(toggled(bool)), track_, SLOT(SetSoloed(bool)));
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connect(lock_button_, SIGNAL(toggled(bool)), track_, SLOT(SetLocked(bool)));
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}
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}
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