restored nodeview
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+107
-11
@@ -22,47 +22,143 @@
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#define NODEVIEW_H
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#include <QGraphicsView>
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#include <QTimer>
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#include "node/graph.h"
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#include "node/nodecopypaste.h"
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#include "nodeviewedge.h"
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#include "nodeviewscene.h"
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#include "widget/handmovableview/handmovableview.h"
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namespace olive {
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/**
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* @brief A widget for viewing and editing node graphs
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*
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* This widget takes a NodeGraph object and constructs a QGraphicsScene representing its data, viewing and allowing
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* the user to make modifications to it.
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*/
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class NodeView : public HandMovableView, public NodeCopyPasteService
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{
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Q_OBJECT
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public:
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NodeView(QWidget* parent);
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virtual ~NodeView() override;
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/**
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* @brief Sets the graph to view
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*/
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void SetGraph(NodeGraph* graph){}
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void SetGraph(NodeGraph* graph);
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/**
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* @brief Delete selected nodes from graph (user-friendly/undoable)
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*/
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void DeleteSelected(){}
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void DeleteSelected();
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void SelectAll(){}
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void DeselectAll(){}
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void SelectAll();
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void DeselectAll();
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void Select(const QVector<Node*>& nodes){}
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void SelectWithDependencies(QVector<Node *> nodes){}
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void Select(const QVector<Node*>& nodes);
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void SelectWithDependencies(QVector<Node *> nodes);
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void CopySelected(bool cut){}
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void Paste(){}
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void CopySelected(bool cut);
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void Paste();
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void Duplicate(){}
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void Duplicate();
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void SelectBlocks(const QVector<Block*>& blocks){}
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signals:
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void NodesSelected(const QVector<Node*>& nodes);
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void DeselectBlocks(const QVector<Block*>& blocks){}
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void NodesDeselected(const QVector<Node*>& nodes);
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protected:
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virtual void keyPressEvent(QKeyEvent *event) override;
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virtual void mousePressEvent(QMouseEvent *event) override;
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virtual void mouseMoveEvent(QMouseEvent *event) override;
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virtual void mouseReleaseEvent(QMouseEvent* event) override;
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virtual void wheelEvent(QWheelEvent* event) override;
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private:
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void AttachNodesToCursor(const QVector<Node *> &nodes);
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void AttachItemsToCursor(const QVector<NodeViewItem *> &items);
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void DetachItemsFromCursor();
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void SetFlowDirection(NodeViewCommon::FlowDirection dir);
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void MoveAttachedNodesToCursor(const QPoint &p);
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void ConnectSelectionChangedSignal();
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void DisconnectSelectionChangedSignal();
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NodeGraph* graph_;
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struct AttachedItem {
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NodeViewItem* item;
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QPointF original_pos;
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};
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QList<AttachedItem> attached_items_;
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NodeViewEdge* drop_edge_;
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NodeInput* drop_input_;
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NodeViewEdge* create_edge_;
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NodeViewItem* create_edge_src_;
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NodeViewItem* create_edge_dst_;
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NodeInput* create_edge_dst_input_;
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bool create_edge_dst_temp_expanded_;
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NodeViewScene scene_;
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QVector<Node*> selected_nodes_;
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QVector<Block*> selected_blocks_;
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enum FilterMode {
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kFilterShowAll,
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kFilterShowSelectedBlocks
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};
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FilterMode filter_mode_;
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double scale_;
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private slots:
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/**
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* @brief Receiver for when the scene's selected items change
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*/
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void SceneSelectionChangedSlot();
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/**
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* @brief Receiver for when the user right clicks (or otherwise requests a context menu)
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*/
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void ShowContextMenu(const QPoint &pos);
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/**
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* @brief Receiver for when the user requests a new node from the add menu
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*/
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void CreateNodeSlot(QAction* action);
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/**
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* @brief Receiver for setting the direction from the context menu
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*/
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void ContextMenuSetDirection(QAction* action);
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/**
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* @brief Receiver for auto-position descendents menu action
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*/
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void AutoPositionDescendents();
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/**
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* @brief Receiver for the user changing the filter
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*/
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void ContextMenuFilterChanged(QAction* action);
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};
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}
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