restored nodeview

This commit is contained in:
itsmattkc
2021-01-19 00:06:57 +11:00
parent 835b82205f
commit 8e7035bd40
10 changed files with 2307 additions and 14 deletions
+107 -11
View File
@@ -22,47 +22,143 @@
#define NODEVIEW_H
#include <QGraphicsView>
#include <QTimer>
#include "node/graph.h"
#include "node/nodecopypaste.h"
#include "nodeviewedge.h"
#include "nodeviewscene.h"
#include "widget/handmovableview/handmovableview.h"
namespace olive {
/**
* @brief A widget for viewing and editing node graphs
*
* This widget takes a NodeGraph object and constructs a QGraphicsScene representing its data, viewing and allowing
* the user to make modifications to it.
*/
class NodeView : public HandMovableView, public NodeCopyPasteService
{
Q_OBJECT
public:
NodeView(QWidget* parent);
virtual ~NodeView() override;
/**
* @brief Sets the graph to view
*/
void SetGraph(NodeGraph* graph){}
void SetGraph(NodeGraph* graph);
/**
* @brief Delete selected nodes from graph (user-friendly/undoable)
*/
void DeleteSelected(){}
void DeleteSelected();
void SelectAll(){}
void DeselectAll(){}
void SelectAll();
void DeselectAll();
void Select(const QVector<Node*>& nodes){}
void SelectWithDependencies(QVector<Node *> nodes){}
void Select(const QVector<Node*>& nodes);
void SelectWithDependencies(QVector<Node *> nodes);
void CopySelected(bool cut){}
void Paste(){}
void CopySelected(bool cut);
void Paste();
void Duplicate(){}
void Duplicate();
void SelectBlocks(const QVector<Block*>& blocks){}
signals:
void NodesSelected(const QVector<Node*>& nodes);
void DeselectBlocks(const QVector<Block*>& blocks){}
void NodesDeselected(const QVector<Node*>& nodes);
protected:
virtual void keyPressEvent(QKeyEvent *event) override;
virtual void mousePressEvent(QMouseEvent *event) override;
virtual void mouseMoveEvent(QMouseEvent *event) override;
virtual void mouseReleaseEvent(QMouseEvent* event) override;
virtual void wheelEvent(QWheelEvent* event) override;
private:
void AttachNodesToCursor(const QVector<Node *> &nodes);
void AttachItemsToCursor(const QVector<NodeViewItem *> &items);
void DetachItemsFromCursor();
void SetFlowDirection(NodeViewCommon::FlowDirection dir);
void MoveAttachedNodesToCursor(const QPoint &p);
void ConnectSelectionChangedSignal();
void DisconnectSelectionChangedSignal();
NodeGraph* graph_;
struct AttachedItem {
NodeViewItem* item;
QPointF original_pos;
};
QList<AttachedItem> attached_items_;
NodeViewEdge* drop_edge_;
NodeInput* drop_input_;
NodeViewEdge* create_edge_;
NodeViewItem* create_edge_src_;
NodeViewItem* create_edge_dst_;
NodeInput* create_edge_dst_input_;
bool create_edge_dst_temp_expanded_;
NodeViewScene scene_;
QVector<Node*> selected_nodes_;
QVector<Block*> selected_blocks_;
enum FilterMode {
kFilterShowAll,
kFilterShowSelectedBlocks
};
FilterMode filter_mode_;
double scale_;
private slots:
/**
* @brief Receiver for when the scene's selected items change
*/
void SceneSelectionChangedSlot();
/**
* @brief Receiver for when the user right clicks (or otherwise requests a context menu)
*/
void ShowContextMenu(const QPoint &pos);
/**
* @brief Receiver for when the user requests a new node from the add menu
*/
void CreateNodeSlot(QAction* action);
/**
* @brief Receiver for setting the direction from the context menu
*/
void ContextMenuSetDirection(QAction* action);
/**
* @brief Receiver for auto-position descendents menu action
*/
void AutoPositionDescendents();
/**
* @brief Receiver for the user changing the filter
*/
void ContextMenuFilterChanged(QAction* action);
};
}