reimplemented split at playhead functionality
Reimplemented an older but very useful timeline function for splitting blocks at the current playhead.
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@@ -59,6 +59,11 @@ void TimelinePanel::DisconnectTimelineNode()
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timeline_widget_->DisconnectTimelineNode();
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}
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void TimelinePanel::SplitAtPlayhead()
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{
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timeline_widget_->SplitAtPlayhead();
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}
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void TimelinePanel::ZoomIn()
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{
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timeline_widget_->ZoomIn();
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