Add OFX plugin support and related infrastructure
This commit extends the OFX plugin support in Olive by: - Initializing and scanning for OFX plugins - Updating PluginNode to handle OFX plugin parameters and inputs - Adding necessary methods and properties for OFX plugin integration - Enhancing NodeFactory to include OFX plugin nodes - Refactoring and renaming OliveInstance to OlivePluginInstance - Introducing new classes for parameter handling (ParamInstance) - Adding PluginJob for rendering OFX plugins - Adjusting CMakeLists.txt files to include new source files
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@@ -387,6 +387,10 @@ QVector2D NodeTraverser::GenerateResolution() const
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video_params_.height());
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}
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/**
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* Resolve Jobs. I need to add a PluginJob here and move the plugin code here.
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* @param val
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*/
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void NodeTraverser::ResolveJobs(NodeValue &val)
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{
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if (val.type() == NodeValue::kTexture) {
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