minor formatting
This commit is contained in:
@@ -17,15 +17,15 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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***/
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#include <QtGlobal>
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#ifdef Q_PROCESSOR_X86_64
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#include <xmmintrin.h>
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#endif
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#include "audiovisualwaveform.h"
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#include "audiovisualwaveform.h"
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#include <QDebug>
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#include <QDebug>
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#include <QtGlobal>
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#ifdef Q_PROCESSOR_X86
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#include <xmmintrin.h>
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#endif
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#include "config/config.h"
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#include "config/config.h"
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#include "common/functiontimer.h"
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#include "common/functiontimer.h"
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@@ -291,15 +291,15 @@ AudioVisualWaveform::Sample AudioVisualWaveform::SumSamples(const float *samples
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return summed_samples;
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return summed_samples;
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}
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}
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#ifdef Q_PROCESSOR_X86_64
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#ifdef Q_PROCESSOR_X86
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void min_max_sse(float *a, int start, int end, float &min_val, float &max_val)
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void ExpandMinMaxSSE(float *a, int start, int end, float &min_val, float &max_val)
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{
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{
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// load the first 4 elements of 'a' into min and max (they are 4 * 32 = 128 bits)
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// load the first 4 elements of 'a' into min and max (they are 4 * 32 = 128 bits)
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__m128 max = _mm_loadu_ps(a + start);
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__m128 max = _mm_loadu_ps(a + start);
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__m128 min = _mm_loadu_ps(a + start);
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__m128 min = _mm_loadu_ps(a + start);
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// loop over 'a' and compare current elements with min and max 4 by 4.
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// loop over 'a' and compare current elements with min and max 4 by 4.
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// we need to make sure we don't read out of boundaries should 'a' lenght be not mod. 4
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// we need to make sure we don't read out of boundaries should 'a' lenght be not mod. 4
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for(int i = 4; i < end-4; i+=4) {
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for(int i = 4; i < end-4; i+=4) {
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__m128 cur = _mm_loadu_ps(a + start + i);
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__m128 cur = _mm_loadu_ps(a + start + i);
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max = _mm_max_ps(max, cur);
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max = _mm_max_ps(max, cur);
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@@ -311,7 +311,7 @@ void min_max_sse(float *a, int start, int end, float &min_val, float &max_val)
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min = _mm_min_ps(min, cur);
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min = _mm_min_ps(min, cur);
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// this potentially overlaps up to the last 3 elements but it's not an issue.
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// this potentially overlaps up to the last 3 elements but it's not an issue.
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// min and max will contain 4 min and max. To get the absolute min and max
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// min and max will contain 4 min and max. To get the absolute min and max
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// we need to compare the 4 values over themselves by shuffling each time.
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// we need to compare the 4 values over themselves by shuffling each time.
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for (int i = 0; i < 3; i++) {
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for (int i = 0; i < 3; i++) {
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max = _mm_max_ps(max, _mm_shuffle_ps(max, max, 0x93));
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max = _mm_max_ps(max, _mm_shuffle_ps(max, max, 0x93));
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@@ -331,11 +331,11 @@ AudioVisualWaveform::Sample AudioVisualWaveform::SumSamples(SampleBufferPtr samp
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int channels = samples->audio_params().channel_count();
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int channels = samples->audio_params().channel_count();
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AudioVisualWaveform::Sample summed_samples(channels);
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AudioVisualWaveform::Sample summed_samples(channels);
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#ifdef Q_PROCESSOR_X86_64
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#ifdef Q_PROCESSOR_X86
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for (int channel=0; channel<samples->audio_params().channel_count(); channel++) {
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for (int channel=0; channel<samples->audio_params().channel_count(); channel++) {
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min_max_sse(samples->data(channel), start_index, length, summed_samples[channel].min, summed_samples[channel].max);
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ExpandMinMaxSSE(samples->data(channel), start_index, length, summed_samples[channel].min, summed_samples[channel].max);
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}
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}
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#else
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#else
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int end_index = start_index + length;
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int end_index = start_index + length;
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for (int channel=0; channel<samples->audio_params().channel_count(); channel++) {
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for (int channel=0; channel<samples->audio_params().channel_count(); channel++) {
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for (int i=start_index; i<end_index; i++) {
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for (int i=start_index; i<end_index; i++) {
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@@ -23,6 +23,10 @@
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#include <QMatrix4x4>
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#include <QMatrix4x4>
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#include <QVector2D>
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#include <QVector2D>
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#ifdef Q_PROCESSOR_X86
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#include <xmmintrin.h>
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#endif
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#include "common/tohex.h"
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#include "common/tohex.h"
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#include "node/distort/transform/transformdistortnode.h"
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#include "node/distort/transform/transformdistortnode.h"
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#include "render/color.h"
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#include "render/color.h"
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@@ -349,9 +353,32 @@ void MathNodeBase::ValueInternal(Operation operation, Pairing pairing, const QSt
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if (IsInputStatic(number_param)) {
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if (IsInputStatic(number_param)) {
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if (!NumberIsNoOp(operation, number)) {
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if (!NumberIsNoOp(operation, number)) {
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for (int i=0;i<job.samples()->audio_params().channel_count();i++) {
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for (int i=0;i<job.samples()->audio_params().channel_count();i++) {
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#ifdef Q_PROCESSOR_X86
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// Use SSE instructions for optimization
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float *a = job.samples()->data(i);
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int end = job.samples()->sample_count();
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int end_divisible_4 = (end / 4) * 4;
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// loop over 'a' and compare current elements with min and max 4 by 4.
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// we need to make sure we don't read out of boundaries should 'a' lenght be not mod. 4
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__m128 mult = _mm_load1_ps(&number);
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for(int j = 0; j < end_divisible_4; j+=4) {
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__m128 cur = _mm_loadu_ps(a + j);
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__m128 res = _mm_mul_ps(cur, mult);
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_mm_storeu_ps(a + j, res);
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}
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// Do last three numbers, if non-divisible by 4
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for (int j=end_divisible_4; j<end; j++) {
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a[j] *= number;
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}
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#else
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for (int j=0;j<job.samples()->sample_count();j++) {
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for (int j=0;j<job.samples()->sample_count();j++) {
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job.samples()->data(i)[j] = PerformAll(operation, job.samples()->data(i)[j], number);
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job.samples()->data(i)[j] = PerformAll(operation, job.samples()->data(i)[j], number);
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}
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}
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#endif
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}
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}
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}
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}
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