multicam: allow overrides by selecting multicam nodes in nodeview

This commit is contained in:
itsmattkc
2022-10-02 11:23:55 -07:00
parent 2aaf96d55b
commit 8a2f2912b4
4 changed files with 46 additions and 6 deletions
+12
View File
@@ -122,6 +122,17 @@ public:
}
}
void SetNodeViewSelections(const QVector<Node*> &n)
{
node_view_selected_ = n;
if (!IsPlaying()) {
// If is playing, this will happen by the next frame automatically
DetectMulticamNode(GetTime());
UpdateTextureFromNode();
}
}
void ConnectMulticamWidget(MulticamWidget *p);
public slots:
@@ -340,6 +351,7 @@ private:
int ignore_scrub_;
QVector<Block*> timeline_selected_blocks_;
QVector<Node*> node_view_selected_;
MulticamWidget *multicam_panel_;