From 8656b7931999562089d263246d02c9ce49e6955e Mon Sep 17 00:00:00 2001 From: itsmattkc Date: Thu, 16 Apr 2020 14:54:46 +1000 Subject: [PATCH] opacitynode: switch view to percent rather than as a normal number --- app/shaders/opacity.frag | 2 +- app/shaders/opacity.xml | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/app/shaders/opacity.frag b/app/shaders/opacity.frag index c74e8bf98..d57ce94ad 100644 --- a/app/shaders/opacity.frag +++ b/app/shaders/opacity.frag @@ -6,5 +6,5 @@ uniform sampler2D tex_in; uniform float opacity_in; void main(void) { - gl_FragColor = texture2D(tex_in, ove_texcoord) * (opacity_in * 0.01); + gl_FragColor = texture2D(tex_in, ove_texcoord) * (opacity_in); } diff --git a/app/shaders/opacity.xml b/app/shaders/opacity.xml index 82a4af59b..e6304e2c9 100644 --- a/app/shaders/opacity.xml +++ b/app/shaders/opacity.xml @@ -21,8 +21,9 @@ Opacity 0 - 100 - 100 + 1 + percent + 1