a first attempt at a new render system

This commit is contained in:
itsmattkc
2020-05-14 14:43:03 +10:00
parent c5dfddff0d
commit 863ae1b913
60 changed files with 927 additions and 3164 deletions
+10 -9
View File
@@ -23,7 +23,6 @@
#include "codec/decoder.h"
#include "common/cancelableobject.h"
#include "dependency.h"
#include "node/output/track/track.h"
#include "project/item/footage/stream.h"
#include "value.h"
@@ -35,21 +34,23 @@ class NodeTraverser : public CancelableObject
public:
NodeTraverser() = default;
NodeValueTable ProcessNode(const NodeDependency &dep);
NodeValueTable GenerateTable(const Node *n, const TimeRange &range) const;
NodeValueTable GenerateTable(const Node *n, const rational &in, const rational& out) const;
NodeValueDatabase GenerateDatabase(const Node *node, const TimeRange &range);
NodeValueDatabase GenerateDatabase(const Node *node, const TimeRange &range) const;
protected:
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range);
virtual NodeValueTable GenerateBlockTable(const TrackOutput *track, const TimeRange& range) const;
NodeValueTable ProcessInput(const NodeInput* input, const TimeRange &range);
virtual void FootageProcessingEvent(StreamPtr, const TimeRange&, NodeValueTable*) const {}
virtual void FootageProcessingEvent(StreamPtr, const TimeRange&, NodeValueTable*){}
virtual void ProcessNodeEvent(const Node*, const TimeRange&, NodeValueDatabase&, NodeValueTable&){}
virtual void ProcessNodeEvent(const Node*,
const TimeRange&,
NodeValueDatabase&,
NodeValueTable&) const {}
private:
StreamPtr ResolveStreamFromInput(NodeInput* input);
static StreamPtr ResolveStreamFromInput(NodeInput* input);
};