convert to reference space in media node

This commit is contained in:
itsmattkc
2019-08-29 12:43:52 +10:00
parent deff114241
commit 836943e58a
3 changed files with 36 additions and 6 deletions
+26
View File
@@ -21,6 +21,7 @@
#include "functions.h"
#include <QOpenGLFunctions>
#include <QOpenGLExtraFunctions>
#include <QOpenGLVertexArrayObject>
#include <QOpenGLBuffer>
@@ -114,3 +115,28 @@ void olive::gl::Blit(ShaderPtr pipeline, bool flipped, QMatrix4x4 matrix) {
pipeline->release();
}
void olive::gl::OCIOBlit(ShaderPtr pipeline,
GLuint lut,
bool flipped,
QMatrix4x4 matrix)
{
QOpenGLContext* ctx = QOpenGLContext::currentContext();
QOpenGLExtraFunctions* xf = ctx->extraFunctions();
xf->glActiveTexture(GL_TEXTURE2);
xf->glBindTexture(GL_TEXTURE_3D, lut);
xf->glActiveTexture(GL_TEXTURE0);
pipeline->bind();
pipeline->setUniformValue("tex2", 2);
olive::gl::Blit(pipeline, flipped, matrix);
pipeline->release();
xf->glActiveTexture(GL_TEXTURE2);
xf->glBindTexture(GL_TEXTURE_3D, 0);
xf->glActiveTexture(GL_TEXTURE0);
}