use strings to connect nodes

This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
This commit is contained in:
itsmattkc
2021-02-09 15:48:37 +11:00
parent d1a3e22eaa
commit 81c1922911
138 changed files with 4487 additions and 3913 deletions
+1 -31
View File
@@ -132,37 +132,6 @@ QVector<Node *> NodeCopyPasteService::PasteNodesFromClipboard(NodeGraph *graph,
// Link blocks
XMLLinkBlocks(xml_node_data);
// Connect footage to existing footage if it exists
if (!xml_node_data.footage_connections.isEmpty()) {
// Get list of all footage from project
QVector<Item*> footage = graph->project()->get_items_of_type(Item::kFootage);
if (!footage.isEmpty()) {
foreach (const XMLNodeData::FootageConnection& con, xml_node_data.footage_connections) {
if (con.footage) {
// Assume this is a pointer to a Stream*
Stream* loaded_stream = reinterpret_cast<Stream*>(con.footage);
bool found = false;
foreach (Item* item, footage) {
foreach (Stream* s, static_cast<Footage*>(item)->streams()) {
if (s == loaded_stream) {
con.input->SetStandardValue(Node::PtrToValue(s), con.element);
found = true;
break;
}
}
if (found) {
break;
}
}
}
}
}
}
return pasted_nodes;
}
@@ -172,6 +141,7 @@ void NodeCopyPasteService::CopyNodesToClipboardInternal(QXmlStreamWriter*, void*
void NodeCopyPasteService::PasteNodesFromClipboardInternal(QXmlStreamReader* reader, XMLNodeData &xml_node_data, void*)
{
Q_UNUSED(xml_node_data)
reader->skipCurrentElement();
}