use strings to connect nodes

This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
This commit is contained in:
itsmattkc
2021-02-09 15:48:37 +11:00
parent d1a3e22eaa
commit 81c1922911
138 changed files with 4487 additions and 3913 deletions
+31 -37
View File
@@ -30,31 +30,23 @@ enum TextVerticalAlign {
kVerticalAlignBottom,
};
const QString TextGenerator::kTextInput = QStringLiteral("text_in");
const QString TextGenerator::kColorInput = QStringLiteral("color_in");
const QString TextGenerator::kVAlignInput = QStringLiteral("valign_in");
const QString TextGenerator::kFontInput = QStringLiteral("font_in");
const QString TextGenerator::kFontSizeInput = QStringLiteral("font_size_in");
TextGenerator::TextGenerator()
{
text_input_ = new NodeInput(this,
QStringLiteral("text_in"),
NodeValue::kText,
tr("Sample Text"));
AddInput(kTextInput, NodeValue::kText, tr("Sample Text"));
color_input_ = new NodeInput(this,
QStringLiteral("color_in"),
NodeValue::kColor,
QVariant::fromValue(Color(1.0f, 1.0f, 1.0)));
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0f, 1.0f, 1.0)));
valign_input_ = new NodeInput(this,
QStringLiteral("valign_in"),
NodeValue::kCombo,
1);
AddInput(kVAlignInput, NodeValue::kCombo, 1);
font_input_ = new NodeInput(this,
QStringLiteral("font_in"),
NodeValue::kFont);
AddInput(kFontInput, NodeValue::kFont);
font_size_input_ = new NodeInput(this,
QStringLiteral("font_size_in"),
NodeValue::kFloat,
72.0f);
AddInput(kFontSizeInput, NodeValue::kFloat, 72.0f);
}
Node *TextGenerator::copy() const
@@ -84,27 +76,29 @@ QString TextGenerator::Description() const
void TextGenerator::Retranslate()
{
text_input_->set_name(tr("Text"));
font_input_->set_name(tr("Font"));
font_size_input_->set_name(tr("Font Size"));
color_input_->set_name(tr("Color"));
valign_input_->set_name(tr("Vertical Align"));
valign_input_->set_combobox_strings({tr("Top"), tr("Center"), tr("Bottom")});
SetInputName(kTextInput, tr("Text"));
SetInputName(kFontInput, tr("Font"));
SetInputName(kFontSizeInput, tr("Font Size"));
SetInputName(kColorInput, tr("Color"));
SetInputName(kVAlignInput, tr("Vertical Align"));
SetComboBoxStrings(kVAlignInput, {tr("Top"), tr("Center"), tr("Bottom")});
}
NodeValueTable TextGenerator::Value(NodeValueDatabase &value) const
NodeValueTable TextGenerator::Value(const QString &output, NodeValueDatabase &value) const
{
Q_UNUSED(output)
GenerateJob job;
job.InsertValue(text_input_, value);
job.InsertValue(color_input_, value);
job.InsertValue(valign_input_, value);
job.InsertValue(font_input_, value);
job.InsertValue(font_size_input_, value);
job.InsertValue(this, kTextInput, value);
job.InsertValue(this, kColorInput, value);
job.InsertValue(this, kVAlignInput, value);
job.InsertValue(this, kFontInput, value);
job.InsertValue(this, kFontSizeInput, value);
job.SetAlphaChannelRequired(true);
NodeValueTable table = value.Merge();
if (!job.GetValue(text_input_).data().toString().isEmpty()) {
if (!job.GetValue(kTextInput).data().toString().isEmpty()) {
table.Push(NodeValue::kGenerateJob, QVariant::fromValue(job), this);
}
@@ -124,14 +118,14 @@ void TextGenerator::GenerateFrame(FramePtr frame, const GenerateJob& job) const
// Set default font
QFont default_font;
default_font.setFamily(job.GetValue(font_input_).data().toString());
default_font.setPointSizeF(job.GetValue(font_size_input_).data().toFloat());
default_font.setFamily(job.GetValue(kFontInput).data().toString());
default_font.setPointSizeF(job.GetValue(kFontSizeInput).data().toFloat());
text_doc.setDefaultFont(default_font);
// Center by default
text_doc.setDefaultTextOption(QTextOption(Qt::AlignCenter));
text_doc.setHtml(job.GetValue(text_input_).data().toString());
text_doc.setHtml(job.GetValue(kTextInput).data().toString());
// Align to 80% width because that's considered the "title safe" area
int tenth_of_width = frame->video_params().width() / 10;
@@ -144,7 +138,7 @@ void TextGenerator::GenerateFrame(FramePtr frame, const GenerateJob& job) const
// Push 10% inwards to compensate for title safe area
p.translate(tenth_of_width, 0);
TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.GetValue(valign_input_).data().toInt());
TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.GetValue(kVAlignInput).data().toInt());
int doc_height = text_doc.size().height();
switch (valign) {
@@ -165,7 +159,7 @@ void TextGenerator::GenerateFrame(FramePtr frame, const GenerateJob& job) const
text_doc.drawContents(&p);
// Transplant alpha channel to frame
Color rgb = job.GetValue(color_input_).data().value<Color>();
Color rgb = job.GetValue(kColorInput).data().value<Color>();
for (int x=0; x<frame->width(); x++) {
for (int y=0; y<frame->height(); y++) {
uchar src_alpha = img.bits()[img.bytesPerLine() * y + x];