fixed various segfaults in decoder and renderer

This commit is contained in:
itsmattkc
2020-05-18 02:40:58 +10:00
parent a0f2035240
commit 814bbe8c22
22 changed files with 255 additions and 193 deletions
+68 -54
View File
@@ -32,6 +32,8 @@ OLIVE_NAMESPACE_ENTER
RenderBackend::RenderBackend(QObject *parent) :
QObject(parent),
viewer_node_(nullptr),
video_instance_queuer_(0),
audio_instance_queuer_(0),
divider_(1),
render_mode_(RenderMode::kOnline),
pix_fmt_(PixelFormat::PIX_FMT_RGBA32F),
@@ -57,7 +59,7 @@ void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
CancelQueue();
// Delete all of our copied nodes
foreach (RenderWorker* instance, instance_pool_) {
foreach (RenderWorker* instance, video_instance_pool_) {
instance->Close();
}
@@ -69,7 +71,7 @@ void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
disconnect(viewer_node_->audio_playback_cache(),
&AudioPlaybackCache::Invalidated,
this,
&RenderBackend::AudioCallback);
&RenderBackend::AudioInvalidated);
}
// Set viewer node
@@ -77,7 +79,7 @@ void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
if (viewer_node_) {
// Initiate instances with new node
foreach (RenderWorker* instance, instance_pool_) {
foreach (RenderWorker* instance, video_instance_pool_) {
instance->Init(viewer_node_);
}
@@ -89,34 +91,36 @@ void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
connect(viewer_node_->audio_playback_cache(),
&AudioPlaybackCache::Invalidated,
this,
&RenderBackend::AudioCallback);
&RenderBackend::AudioInvalidated);
}
}
void RenderBackend::CancelQueue()
{
// FIXME: Implement something better than this...
thread_pool_.waitForDone();
video_thread_pool_.waitForDone();
}
QFuture<QByteArray> RenderBackend::Hash(const rational &time)
QFuture<QByteArray> RenderBackend::Hash(const rational &time, bool block_for_update)
{
return QtConcurrent::run(&thread_pool_,
GetInstanceFromPool(),
return QtConcurrent::run(&video_thread_pool_,
GetInstanceFromPool(video_instance_pool_, video_thread_pool_, video_instance_queuer_),
&RenderWorker::Hash,
time);
time,
block_for_update);
}
QFuture<FramePtr> RenderBackend::RenderFrame(const rational &time, bool clear_queue)
QFuture<FramePtr> RenderBackend::RenderFrame(const rational &time, bool clear_queue, bool block_for_update)
{
if (clear_queue) {
thread_pool_.clear();
video_thread_pool_.clear();
}
return QtConcurrent::run(&thread_pool_,
GetInstanceFromPool(),
return QtConcurrent::run(&video_thread_pool_,
GetInstanceFromPool(video_instance_pool_, video_thread_pool_, video_instance_queuer_),
&RenderWorker::RenderFrame,
time);
time,
block_for_update);
}
void RenderBackend::SetDivider(const int &divider)
@@ -146,19 +150,26 @@ void RenderBackend::SetVideoDownloadMatrix(const QMatrix4x4 &mat)
void RenderBackend::NodeGraphChanged(NodeInput *source)
{
QLinkedList<RenderWorker*>::iterator i;
for (i=instance_pool_.begin(); i!=instance_pool_.end(); i++) {
(*i)->Queue(source);
foreach (RenderWorker* worker, video_instance_pool_) {
worker->Queue(source);
}
}
void RenderBackend::UpdateInstance(RenderWorker *instance)
{
instance->SetAvailable(false);
instance->ProcessQueue();
instance->SetVideoParams(video_params());
instance->SetAudioParams(audio_params());
instance->SetVideoDownloadMatrix(video_download_matrix_);
}
void RenderBackend::Close()
{
CancelQueue();
qDeleteAll(instance_pool_);
instance_pool_.clear();
qDeleteAll(video_instance_pool_);
video_instance_pool_.clear();
}
VideoRenderingParams RenderBackend::video_params() const
@@ -171,60 +182,63 @@ AudioRenderingParams RenderBackend::audio_params() const
return AudioRenderingParams(viewer_node_->audio_params(), sample_fmt_);
}
RenderWorker *RenderBackend::GetInstanceFromPool()
RenderWorker *RenderBackend::GetInstanceFromPool(QVector<RenderWorker *> &worker_pool, QThreadPool &thread_pool, int &instance_queuer)
{
RenderWorker* instance = nullptr;
QLinkedList<RenderWorker*>::iterator i;
for (i=instance_pool_.begin(); i!=instance_pool_.end(); i++) {
if ((*i)->IsAvailable()) {
instance = *i;
foreach (RenderWorker* worker, worker_pool) {
if (worker->IsAvailable()) {
instance = worker;
break;
}
}
if (!instance) {
instance = CreateNewWorker();
instance_pool_.append(instance);
if (worker_pool.size() < thread_pool.maxThreadCount()) {
// Can create another instance
instance = CreateNewWorker();
worker_pool.append(instance);
if (viewer_node_) {
instance->Init(viewer_node_);
if (viewer_node_) {
instance->Init(viewer_node_);
}
connect(instance,
&RenderWorker::FinishedJob,
this,
&RenderBackend::WorkerFinished,
Qt::QueuedConnection);
} else {
instance = worker_pool.at(instance_queuer % worker_pool.size());
instance_queuer++;
}
connect(instance,
&RenderWorker::FinishedJob,
this,
&RenderBackend::WorkerFinished,
Qt::QueuedConnection);
}
instance->SetAvailable(false);
instance->ProcessQueue();
instance->SetVideoParams(video_params());
instance->SetAudioParams(audio_params());
instance->SetVideoDownloadMatrix(video_download_matrix_);
return instance;
}
void RenderBackend::AudioCallback()
void RenderBackend::AudioInvalidated(const TimeRange& r)
{
qDebug() << "STUB";
/*
AudioPlaybackCache* pb_cache = viewer_node_->audio_playback_cache();
QThreadPool* thread_pool = audio_copy_map_.thread_pool();
QFutureWatcher<SampleBufferPtr>* watcher = new QFutureWatcher<SampleBufferPtr>();
connect(watcher, &QFutureWatcher<SampleBufferPtr>::finished, this, &RenderBackend::AudioRendered);
while (!pb_cache->IsFullyValidated()
&& thread_pool->activeThreadCount() < thread_pool->maxThreadCount()) {
// FIXME: Trigger a background audio thread
TimeRange r = viewer_node_->audio_playback_cache()->GetInvalidatedRanges().first();
watcher->setFuture(QtConcurrent::run(&video_thread_pool_,
GetInstanceFromPool(audio_instance_pool_, audio_thread_pool_, audio_instance_queuer_),
&RenderWorker::RenderAudio,
r));
}
qDebug() << "FIXME: Start rendering audio at:" << r;
void RenderBackend::AudioRendered()
{
QFutureWatcher<SampleBufferPtr>* watcher = static_cast<QFutureWatcher<SampleBufferPtr>*>(sender());
break;
if (watcher->result()) {
qDebug() << "AUDIO: Received" << watcher->result()->sample_count_per_channel() << "samples!";
} else {
qDebug() << "AUDIO: Received null";
}
*/
watcher->deleteLater();
}
void RenderBackend::WorkerFinished()