fixed various segfaults in decoder and renderer
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@@ -22,7 +22,8 @@
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OLIVE_NAMESPACE_ENTER
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OpenGLWorker::OpenGLWorker(OpenGLProxy* proxy) :
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OpenGLWorker::OpenGLWorker(RenderBackend *parent, OpenGLProxy* proxy) :
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RenderWorker(parent),
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proxy_(proxy)
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{
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}
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