various changes to rendering flow and structure
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@@ -33,12 +33,7 @@ class VideoRendererThreadBase : public QThread
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{
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Q_OBJECT
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public:
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VideoRendererThreadBase(QOpenGLContext* share_ctx,
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const int& width,
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const int& height,
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const int& divider,
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const olive::PixelFormat& format,
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const olive::RenderMode& mode);
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VideoRendererThreadBase(QOpenGLContext* share_ctx, const VideoRenderingParams& params);
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RenderInstance* render_instance();
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