Merge branch 'master' into pr/1875
This commit is contained in:
+119
-7
@@ -52,7 +52,7 @@ const QVector<uint64_t> AudioParams::kSupportedChannelLayouts = {
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AV_CH_LAYOUT_7POINT1
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};
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const AudioParams::Format AudioParams::kInternalFormat = AudioParams::kFormatFloat32;
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const AudioParams::Format AudioParams::kInternalFormat = AudioParams::kFormatFloat32Planar;
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bool AudioParams::operator==(const AudioParams &other) const
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{
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@@ -144,15 +144,21 @@ int AudioParams::channel_count() const
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int AudioParams::bytes_per_sample_per_channel() const
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{
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switch (format_) {
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case kFormatUnsigned8:
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case kFormatUnsigned8Packed:
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case kFormatUnsigned8Planar:
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return 1;
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case kFormatSigned16:
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case kFormatSigned16Packed:
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case kFormatSigned16Planar:
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return 2;
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case kFormatSigned32:
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case kFormatFloat32:
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case kFormatSigned32Packed:
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case kFormatSigned32Planar:
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case kFormatFloat32Packed:
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case kFormatFloat32Planar:
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return 4;
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case kFormatSigned64:
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case kFormatFloat64:
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case kFormatSigned64Packed:
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case kFormatSigned64Planar:
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case kFormatFloat64Packed:
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case kFormatFloat64Planar:
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return 8;
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case kFormatInvalid:
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case kFormatCount:
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@@ -244,4 +250,110 @@ QString AudioParams::ChannelLayoutToString(const uint64_t &layout)
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}
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}
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QString AudioParams::FormatToString(const Format &f)
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{
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switch (f) {
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case kFormatUnsigned8Packed:
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return QCoreApplication::translate("AudioParams", "Unsigned 8-bit (Packed)");
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case kFormatSigned16Packed:
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return QCoreApplication::translate("AudioParams", "Signed 16-bit (Packed)");
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case kFormatSigned32Packed:
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return QCoreApplication::translate("AudioParams", "Signed 32-bit (Packed)");
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case kFormatSigned64Packed:
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return QCoreApplication::translate("AudioParams", "Signed 64-bit (Packed)");
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case kFormatFloat32Packed:
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return QCoreApplication::translate("AudioParams", "Float 32-bit (Packed)");
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case kFormatFloat64Packed:
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return QCoreApplication::translate("AudioParams", "Float 64-bit (Packed)");
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case kFormatUnsigned8Planar:
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return QCoreApplication::translate("AudioParams", "Unsigned 8-bit (Planar)");
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case kFormatSigned16Planar:
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return QCoreApplication::translate("AudioParams", "Signed 16-bit (Planar)");
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case kFormatSigned32Planar:
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return QCoreApplication::translate("AudioParams", "Signed 32-bit (Planar)");
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case kFormatSigned64Planar:
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return QCoreApplication::translate("AudioParams", "Signed 64-bit (Planar)");
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case kFormatFloat32Planar:
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return QCoreApplication::translate("AudioParams", "Float 32-bit (Planar)");
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case kFormatFloat64Planar:
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return QCoreApplication::translate("AudioParams", "Float 64-bit (Planar)");
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case kFormatInvalid:
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case kFormatCount:
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break;
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}
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return QCoreApplication::translate("AudioParams", "Unknown (0x%1)").arg(f, 1, 16);
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}
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AudioParams::Format AudioParams::GetPackedEquivalent(Format fmt)
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{
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switch (fmt) {
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// For packed input, just return input
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case kFormatUnsigned8Packed:
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case kFormatSigned16Packed:
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case kFormatSigned32Packed:
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case kFormatSigned64Packed:
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case kFormatFloat32Packed:
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case kFormatFloat64Packed:
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return fmt;
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// Convert to packed
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case kFormatUnsigned8Planar:
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return kFormatUnsigned8Packed;
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case kFormatSigned16Planar:
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return kFormatSigned16Packed;
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case kFormatSigned32Planar:
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return kFormatSigned32Packed;
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case kFormatSigned64Planar:
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return kFormatSigned64Packed;
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case kFormatFloat32Planar:
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return kFormatFloat32Packed;
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case kFormatFloat64Planar:
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return kFormatFloat64Packed;
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case kFormatInvalid:
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case kFormatCount:
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||||
break;
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}
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return kFormatInvalid;
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}
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AudioParams::Format AudioParams::GetPlanarEquivalent(Format fmt)
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{
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switch (fmt) {
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// Convert to planar
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case kFormatUnsigned8Packed:
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return kFormatUnsigned8Planar;
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case kFormatSigned16Packed:
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return kFormatSigned16Planar;
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case kFormatSigned32Packed:
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return kFormatSigned32Planar;
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case kFormatSigned64Packed:
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||||
return kFormatSigned64Planar;
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case kFormatFloat32Packed:
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return kFormatFloat32Planar;
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case kFormatFloat64Packed:
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return kFormatFloat64Planar;
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// For planar input, just return input
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case kFormatUnsigned8Planar:
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case kFormatSigned16Planar:
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case kFormatSigned32Planar:
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case kFormatSigned64Planar:
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||||
case kFormatFloat32Planar:
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case kFormatFloat64Planar:
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return fmt;
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||||
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case kFormatInvalid:
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||||
case kFormatCount:
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||||
break;
|
||||
}
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||||
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||||
return kFormatInvalid;
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||||
}
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||||
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||||
}
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@@ -35,30 +35,54 @@ namespace olive {
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||||
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class AudioParams {
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public:
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// Only append to this list (never insert) because indexes are used in serialized files
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enum Format {
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/// Invalid
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kFormatInvalid = -1,
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/// 8-bit unsigned integer
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kFormatUnsigned8,
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kFormatUnsigned8Planar,
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|
||||
/// 16-bit signed integer
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||||
kFormatSigned16,
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kFormatSigned16Planar,
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|
||||
/// 32-bit signed integer
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kFormatSigned32,
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kFormatSigned32Planar,
|
||||
|
||||
/// 64-bit signed integer
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kFormatSigned64,
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kFormatSigned64Planar,
|
||||
|
||||
/// 32-bit float
|
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kFormatFloat32,
|
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kFormatFloat32Planar,
|
||||
|
||||
/// 64-bit float
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kFormatFloat64,
|
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kFormatFloat64Planar,
|
||||
|
||||
/// 8-bit unsigned integer
|
||||
kFormatUnsigned8Packed,
|
||||
|
||||
/// 16-bit signed integer
|
||||
kFormatSigned16Packed,
|
||||
|
||||
/// 32-bit signed integer
|
||||
kFormatSigned32Packed,
|
||||
|
||||
/// 64-bit signed integer
|
||||
kFormatSigned64Packed,
|
||||
|
||||
/// 32-bit float
|
||||
kFormatFloat32Packed,
|
||||
|
||||
/// 64-bit float
|
||||
kFormatFloat64Packed,
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||||
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||||
/// Total format count
|
||||
kFormatCount
|
||||
kFormatCount,
|
||||
|
||||
kPlanarStart = kFormatUnsigned8Planar,
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kPackedStart = kFormatUnsigned8Packed,
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||||
kPlanarEnd = kPackedStart,
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||||
kPackedEnd = kFormatCount
|
||||
};
|
||||
|
||||
static const Format kInternalFormat;
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||||
@@ -200,6 +224,11 @@ public:
|
||||
*/
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||||
static QString ChannelLayoutToString(const uint64_t &layout);
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||||
static QString FormatToString(const Format &f);
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||||
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||||
static AudioParams::Format GetPackedEquivalent(AudioParams::Format fmt);
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static AudioParams::Format GetPlanarEquivalent(AudioParams::Format fmt);
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||||
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||||
private:
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||||
void set_default_footage_parameters()
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||||
{
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||||
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||||
@@ -56,10 +56,8 @@ public:
|
||||
#endif
|
||||
}
|
||||
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||||
const NodeValueRow &GetValues() const
|
||||
{
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||||
return value_map_;
|
||||
}
|
||||
const NodeValueRow &GetValues() const { return value_map_; }
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||||
NodeValueRow &GetValues() { return value_map_; }
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|
||||
private:
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NodeValueRow value_map_;
|
||||
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||||
@@ -518,10 +518,6 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
|
||||
case NodeValue::kFile:
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case NodeValue::kVideoParams:
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case NodeValue::kAudioParams:
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case NodeValue::kShaderJob:
|
||||
case NodeValue::kSampleJob:
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||||
case NodeValue::kGenerateJob:
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||||
case NodeValue::kFootageJob:
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||||
case NodeValue::kBezier:
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||||
case NodeValue::kNone:
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case NodeValue::kColorTransformJob:
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+45
-109
@@ -50,12 +50,18 @@ TexturePtr RenderProcessor::GenerateTexture(const rational &time, const rational
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||||
{
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ViewerOutput* viewer = Node::ValueToPtr<ViewerOutput>(ticket_->property("viewer"));
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TimeRange range = TimeRange(time, time + frame_length);
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||||
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||||
NodeValueTable table;
|
||||
if (Node *texture_output = viewer->GetConnectedTextureOutput()) {
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table = GenerateTable(texture_output, viewer->GetValueHintForInput(ViewerOutput::kTextureInput), TimeRange(time, time + frame_length));
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table = GenerateTable(texture_output, viewer->GetValueHintForInput(ViewerOutput::kTextureInput), range);
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}
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return table.Get(NodeValue::kTexture).value<TexturePtr>();
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NodeValue tex_val = table.GetWithMeta(NodeValue::kTexture);
|
||||
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ResolveJobs(tex_val, range);
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||||
return tex_val.data().value<TexturePtr>();
|
||||
}
|
||||
|
||||
FramePtr RenderProcessor::GenerateFrame(TexturePtr texture, const rational& time)
|
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@@ -133,10 +139,12 @@ void RenderProcessor::Run()
|
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|
||||
SetCancelPointer(&ticket_->IsCancelled());
|
||||
|
||||
SetCacheVideoParams(ticket_->property("vparam").value<VideoParams>());
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||||
SetCacheAudioParams(ticket_->property("aparam").value<AudioParams>());
|
||||
|
||||
switch (type) {
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||||
case RenderManager::kTypeVideo:
|
||||
{
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||||
SetCacheVideoParams(ticket_->property("vparam").value<VideoParams>());
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||||
rational time = ticket_->property("time").value<rational>();
|
||||
|
||||
rational frame_length = GetCacheVideoParams().frame_rate_as_time_base();
|
||||
@@ -261,7 +269,7 @@ NodeValueTable RenderProcessor::GenerateBlockTable(const Track *track, const Tim
|
||||
{
|
||||
if (track->type() == Track::kAudio) {
|
||||
|
||||
const AudioParams& audio_params = ticket_->property("aparam").value<AudioParams>();
|
||||
const AudioParams& audio_params = GetCacheAudioParams();
|
||||
|
||||
QVector<Block*> active_blocks = track->BlocksAtTimeRange(range);
|
||||
|
||||
@@ -375,11 +383,11 @@ NodeValueTable RenderProcessor::GenerateBlockTable(const Track *track, const Tim
|
||||
}
|
||||
}
|
||||
|
||||
TexturePtr RenderProcessor::ProcessVideoFootage(const FootageJob &stream, const rational &input_time)
|
||||
void RenderProcessor::ProcessVideoFootage(TexturePtr destination, const FootageJob &stream, const rational &input_time)
|
||||
{
|
||||
if (ticket_->property("type").value<RenderManager::TicketType>() != RenderManager::kTypeVideo) {
|
||||
// Video cannot contribute to audio, so we do nothing here
|
||||
return super::ProcessVideoFootage(stream, input_time);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check the still frame cache. On large frames such as high resolution still images, uploading
|
||||
@@ -447,12 +455,6 @@ TexturePtr RenderProcessor::ProcessVideoFootage(const FootageJob &stream, const
|
||||
|
||||
// We convert to our rendering pixel format, since that will always be float-based which
|
||||
// is necessary for correct color conversion
|
||||
VideoParams managed_params = frame->video_params();
|
||||
managed_params.set_format(render_params.format());
|
||||
managed_params.set_pixel_aspect_ratio(stream_data.pixel_aspect_ratio());
|
||||
managed_params.set_interlacing(stream_data.interlacing());
|
||||
TexturePtr value = render_ctx_->CreateTexture(managed_params);
|
||||
|
||||
ColorProcessorPtr processor = ColorProcessor::Create(color_manager,
|
||||
using_colorspace,
|
||||
color_manager->GetReferenceColorSpace());
|
||||
@@ -471,39 +473,32 @@ TexturePtr RenderProcessor::ProcessVideoFootage(const FootageJob &stream, const
|
||||
job.SetInputAlphaAssociation(kAlphaUnassociated);
|
||||
}
|
||||
|
||||
render_ctx_->BlitColorManaged(job, value.get());
|
||||
|
||||
return value;
|
||||
render_ctx_->BlitColorManaged(job, destination.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return super::ProcessVideoFootage(stream, input_time);
|
||||
}
|
||||
|
||||
SampleBufferPtr RenderProcessor::ProcessAudioFootage(const FootageJob &stream, const TimeRange &input_time)
|
||||
void RenderProcessor::ProcessAudioFootage(SampleBufferPtr destination, const FootageJob &stream, const TimeRange &input_time)
|
||||
{
|
||||
DecoderPtr decoder = ResolveDecoderFromInput(stream.decoder(), Decoder::CodecStream(stream.filename(), stream.audio_params().stream_index()));
|
||||
|
||||
if (decoder) {
|
||||
const AudioParams& audio_params = ticket_->property("aparam").value<AudioParams>();
|
||||
const AudioParams& audio_params = GetCacheAudioParams();
|
||||
|
||||
Decoder::RetrieveAudioData status = decoder->RetrieveAudio(input_time, audio_params,
|
||||
stream.cache_path(),
|
||||
stream.loop_mode(),
|
||||
static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()));
|
||||
Decoder::RetrieveAudioStatus status = decoder->RetrieveAudio(destination,
|
||||
input_time, audio_params,
|
||||
stream.cache_path(),
|
||||
stream.loop_mode(),
|
||||
static_cast<RenderMode::Mode>(ticket_->property("mode").toInt()));
|
||||
|
||||
if (status.status == Decoder::kOK && status.samples) {
|
||||
return status.samples;
|
||||
} else if (status.status == Decoder::kWaitingForConform) {
|
||||
if (status == Decoder::kWaitingForConform) {
|
||||
ticket_->setProperty("incomplete", true);
|
||||
}
|
||||
}
|
||||
|
||||
return super::ProcessAudioFootage(stream, input_time);
|
||||
}
|
||||
|
||||
TexturePtr RenderProcessor::ProcessShader(const Node *node, const TimeRange &range, const ShaderJob &job)
|
||||
void RenderProcessor::ProcessShader(TexturePtr destination, const Node *node, const TimeRange &range, const ShaderJob &job)
|
||||
{
|
||||
Q_UNUSED(range)
|
||||
|
||||
@@ -524,7 +519,7 @@ TexturePtr RenderProcessor::ProcessShader(const Node *node, const TimeRange &ran
|
||||
|
||||
if (shader.isNull()) {
|
||||
// Couldn't find or build the shader required
|
||||
return super::ProcessShader(node, range, job);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -532,24 +527,19 @@ TexturePtr RenderProcessor::ProcessShader(const Node *node, const TimeRange &ran
|
||||
|
||||
tex_params.set_channel_count(GetChannelCountFromJob(job));
|
||||
|
||||
TexturePtr destination = render_ctx_->CreateTexture(tex_params);
|
||||
|
||||
// Run shader
|
||||
render_ctx_->BlitToTexture(shader, job, destination.get());
|
||||
|
||||
return destination;
|
||||
}
|
||||
|
||||
SampleBufferPtr RenderProcessor::ProcessSamples(const Node *node, const TimeRange &range, const SampleJob &job)
|
||||
void RenderProcessor::ProcessSamples(SampleBufferPtr destination, const Node *node, const TimeRange &range, const SampleJob &job)
|
||||
{
|
||||
if (!job.samples() || !job.samples()->is_allocated()) {
|
||||
return super::ProcessSamples(node, range, job);
|
||||
return;
|
||||
}
|
||||
|
||||
SampleBufferPtr output_buffer = SampleBuffer::CreateAllocated(job.samples()->audio_params(), job.samples()->sample_count());
|
||||
NodeValueRow value_db;
|
||||
|
||||
const AudioParams& audio_params = ticket_->property("aparam").value<AudioParams>();
|
||||
const AudioParams& audio_params = GetCacheAudioParams();
|
||||
|
||||
for (int i=0;i<job.samples()->sample_count();i++) {
|
||||
// Calculate the exact rational time at this sample
|
||||
@@ -566,62 +556,46 @@ SampleBufferPtr RenderProcessor::ProcessSamples(const Node *node, const TimeRang
|
||||
|
||||
node->ProcessSamples(value_db,
|
||||
job.samples(),
|
||||
output_buffer,
|
||||
destination,
|
||||
i);
|
||||
}
|
||||
|
||||
return output_buffer;
|
||||
}
|
||||
|
||||
TexturePtr RenderProcessor::ProcessColorTransform(const Node *node, const ColorTransformJob &job)
|
||||
void RenderProcessor::ProcessColorTransform(TexturePtr destination, const Node *node, const ColorTransformJob &job)
|
||||
{
|
||||
TexturePtr src = job.GetInputTexture();
|
||||
|
||||
VideoParams src_params = src->params();
|
||||
src_params.set_channel_count(GetChannelCountFromJob(job));
|
||||
|
||||
TexturePtr dest = render_ctx_->CreateTexture(src_params);
|
||||
|
||||
render_ctx_->BlitColorManaged(job, dest.get());
|
||||
|
||||
return dest;
|
||||
render_ctx_->BlitColorManaged(job, destination.get());
|
||||
}
|
||||
|
||||
TexturePtr RenderProcessor::ProcessFrameGeneration(const Node *node, const GenerateJob &job)
|
||||
void RenderProcessor::ProcessFrameGeneration(TexturePtr destination, const Node *node, const GenerateJob &job)
|
||||
{
|
||||
FramePtr frame = Frame::Create();
|
||||
|
||||
VideoParams frame_params = GetCacheVideoParams();
|
||||
frame_params.set_channel_count(GetChannelCountFromJob(job));
|
||||
if (job.GetRequestedFormat() != VideoParams::kFormatInvalid) {
|
||||
frame_params.set_format(job.GetRequestedFormat());
|
||||
}
|
||||
|
||||
frame->set_video_params(frame_params);
|
||||
frame->set_video_params(destination->params());
|
||||
frame->allocate();
|
||||
|
||||
node->GenerateFrame(frame, job);
|
||||
|
||||
TexturePtr texture = render_ctx_->CreateTexture(frame->video_params(),
|
||||
frame->data(),
|
||||
frame->linesize_pixels());
|
||||
|
||||
if (!job.GetColorspace().isEmpty()) {
|
||||
if (job.GetColorspace().isEmpty()) {
|
||||
// Just upload frame data straight to frame
|
||||
destination->Upload(frame->data(), frame->linesize_pixels());
|
||||
} else {
|
||||
// Convert to reference space
|
||||
TexturePtr dest = render_ctx_->CreateTexture(GetCacheVideoParams());
|
||||
|
||||
// Upload to middle texture
|
||||
TexturePtr mid = render_ctx_->CreateTexture(GetCacheVideoParams());
|
||||
mid->Upload(frame->data(), frame->linesize_pixels());
|
||||
|
||||
ColorManager* color_manager = Node::ValueToPtr<ColorManager>(ticket_->property("colormanager"));
|
||||
ColorProcessorPtr cp = ColorProcessor::Create(color_manager, job.GetColorspace(), color_manager->GetReferenceColorSpace());
|
||||
|
||||
ColorTransformJob ctj;
|
||||
|
||||
ctj.SetColorProcessor(cp);
|
||||
ctj.SetInputTexture(texture);
|
||||
ctj.SetInputTexture(mid);
|
||||
ctj.SetInputAlphaAssociation(kAlphaAssociated);
|
||||
|
||||
render_ctx_->BlitColorManaged(ctj, dest.get());
|
||||
texture = dest;
|
||||
render_ctx_->BlitColorManaged(ctj, destination.get());
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
bool RenderProcessor::CanCacheFrames()
|
||||
@@ -629,42 +603,4 @@ bool RenderProcessor::CanCacheFrames()
|
||||
return ticket_->property("type").value<RenderManager::TicketType>() == RenderManager::kTypeVideo;
|
||||
}
|
||||
|
||||
TexturePtr RenderProcessor::GetCachedTexture(const QByteArray& hash)
|
||||
{
|
||||
QString cache_dir = ticket_->property("cache").toString();
|
||||
if (cache_dir.isEmpty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
FramePtr f = FrameHashCache::LoadCacheFrame(cache_dir, hash);
|
||||
|
||||
if (f) {
|
||||
TexturePtr texture = render_ctx_->CreateTexture(f->video_params(), f->data(), f->linesize_pixels());
|
||||
return texture;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void RenderProcessor::SaveCachedTexture(const QByteArray &hash, TexturePtr tex_var)
|
||||
{
|
||||
// FIXME: Temporarily disabled because I don't know how to ensure that the frame saved here is
|
||||
// not the main frame. If it is, it'll be saved twice which will waste a lot of cycles.
|
||||
// At least disabled, the frame will still save, and if nothing else alters the hash, it
|
||||
// will pick up automatically from GetCachedTexture.
|
||||
/*if (!tex_var.isNull()) {
|
||||
QString cache_dir = ticket_->property("cache").toString();
|
||||
|
||||
if (!cache_dir.isEmpty()) {
|
||||
TexturePtr texture = tex_var.value<TexturePtr>();
|
||||
FramePtr frame = Frame::Create();
|
||||
frame->set_video_params(texture->params());
|
||||
frame->allocate();
|
||||
render_ctx_->DownloadFromTexture(texture.get(), frame->data(), frame->linesize_pixels());
|
||||
FrameHashCache::SaveCacheFrame(cache_dir, hash, frame);
|
||||
qDebug() << "Saved mid-render frame to cache";
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -44,23 +44,29 @@ public:
|
||||
protected:
|
||||
virtual NodeValueTable GenerateBlockTable(const Track *track, const TimeRange &range) override;
|
||||
|
||||
virtual TexturePtr ProcessVideoFootage(const FootageJob &stream, const rational &input_time) override;
|
||||
virtual void ProcessVideoFootage(TexturePtr destination, const FootageJob &stream, const rational &input_time) override;
|
||||
|
||||
virtual SampleBufferPtr ProcessAudioFootage(const FootageJob &stream, const TimeRange &input_time) override;
|
||||
virtual void ProcessAudioFootage(SampleBufferPtr destination, const FootageJob &stream, const TimeRange &input_time) override;
|
||||
|
||||
virtual TexturePtr ProcessShader(const Node *node, const TimeRange &range, const ShaderJob& job) override;
|
||||
virtual void ProcessShader(TexturePtr destination, const Node *node, const TimeRange &range, const ShaderJob& job) override;
|
||||
|
||||
virtual SampleBufferPtr ProcessSamples(const Node *node, const TimeRange &range, const SampleJob &job) override;
|
||||
virtual void ProcessSamples(SampleBufferPtr destination, const Node *node, const TimeRange &range, const SampleJob &job) override;
|
||||
|
||||
virtual TexturePtr ProcessColorTransform(const Node *node, const ColorTransformJob& job) override;
|
||||
virtual void ProcessColorTransform(TexturePtr destination, const Node *node, const ColorTransformJob& job) override;
|
||||
|
||||
virtual TexturePtr ProcessFrameGeneration(const Node *node, const GenerateJob& job) override;
|
||||
virtual void ProcessFrameGeneration(TexturePtr destination, const Node *node, const GenerateJob& job) override;
|
||||
|
||||
virtual bool CanCacheFrames() override;
|
||||
|
||||
virtual TexturePtr GetCachedTexture(const QByteArray &hash) override;
|
||||
virtual TexturePtr CreateTexture(const VideoParams &p) override
|
||||
{
|
||||
return render_ctx_->CreateTexture(p);
|
||||
}
|
||||
|
||||
virtual void SaveCachedTexture(const QByteArray& hash, TexturePtr texture) override;
|
||||
virtual SampleBufferPtr CreateSampleBuffer(const AudioParams ¶ms, int sample_count) override
|
||||
{
|
||||
return SampleBuffer::CreateAllocated(params, sample_count);
|
||||
}
|
||||
|
||||
private:
|
||||
RenderProcessor(RenderTicketPtr ticket, Renderer* render_ctx, DecoderCache* decoder_cache, ShaderCache* shader_cache, QVariant default_shader);
|
||||
|
||||
Reference in New Issue
Block a user