Merge branch 'master' into pr/1875
This commit is contained in:
+12
-24
@@ -58,7 +58,7 @@ QByteArray HashTraverser::GetHash(const Node *node, const Node::ValueHint &hint,
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return hash_.result();
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}
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TexturePtr HashTraverser::ProcessVideoFootage(const FootageJob &stream, const rational &input_time)
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void HashTraverser::ProcessVideoFootage(TexturePtr destination, const FootageJob &stream, const rational &input_time)
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{
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Hash(FileFunctions::GetUniqueFileIdentifier(stream.filename()));
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Hash(stream.loop_mode());
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@@ -69,24 +69,20 @@ TexturePtr HashTraverser::ProcessVideoFootage(const FootageJob &stream, const ra
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Hash(stream.video_params().video_type() == VideoParams::kVideoTypeStill ? 0 : input_time);
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Hash(stream.video_params().video_type());
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TexturePtr texture = super::ProcessVideoFootage(stream, input_time);
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texture_ids_.insert(texture.get(), hash_.result());
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return texture;
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texture_ids_.insert(destination.get(), hash_.result());
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}
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SampleBufferPtr HashTraverser::ProcessAudioFootage(const FootageJob &stream, const TimeRange &input_time)
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void HashTraverser::ProcessAudioFootage(SampleBufferPtr destination, const FootageJob &stream, const TimeRange &input_time)
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{
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Hash(FileFunctions::GetUniqueFileIdentifier(stream.filename()));
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Hash(stream.loop_mode());
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Hash(stream.audio_params().stream_index());
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Hash(input_time);
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SampleBufferPtr buf = super::ProcessAudioFootage(stream, input_time);
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texture_ids_.insert(buf.get(), hash_.result());
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return buf;
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texture_ids_.insert(destination.get(), hash_.result());
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}
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TexturePtr HashTraverser::ProcessShader(const Node *node, const TimeRange &range, const ShaderJob &job)
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void HashTraverser::ProcessShader(TexturePtr destination, const Node *node, const TimeRange &range, const ShaderJob &job)
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{
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HashGenerateJob(node, &job);
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@@ -99,33 +95,25 @@ TexturePtr HashTraverser::ProcessShader(const Node *node, const TimeRange &range
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Hash(it.value());
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}
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TexturePtr texture = super::ProcessShader(node, range, job);
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texture_ids_.insert(texture.get(), hash_.result());
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return texture;
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texture_ids_.insert(destination.get(), hash_.result());
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}
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TexturePtr HashTraverser::ProcessColorTransform(const Node *node, const ColorTransformJob &job)
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void HashTraverser::ProcessColorTransform(TexturePtr destination, const Node *node, const ColorTransformJob &job)
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{
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Hash(job.GetColorProcessor()->id());
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TexturePtr texture = super::ProcessColorTransform(node, job);
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texture_ids_.insert(texture.get(), hash_.result());
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return texture;
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texture_ids_.insert(destination.get(), hash_.result());
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}
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SampleBufferPtr HashTraverser::ProcessSamples(const Node *node, const TimeRange &range, const SampleJob &job)
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void HashTraverser::ProcessSamples(SampleBufferPtr destination, const Node *node, const TimeRange &range, const SampleJob &job)
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{
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SampleBufferPtr buf = super::ProcessSamples(node, range, job);
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texture_ids_.insert(buf.get(), hash_.result());
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return buf;
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texture_ids_.insert(destination.get(), hash_.result());
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}
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TexturePtr HashTraverser::ProcessFrameGeneration(const Node *node, const GenerateJob &job)
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void HashTraverser::ProcessFrameGeneration(TexturePtr destination, const Node *node, const GenerateJob &job)
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{
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HashGenerateJob(node, &job);
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TexturePtr texture = super::ProcessFrameGeneration(node, job);
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texture_ids_.insert(texture.get(), hash_.result());
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return texture;
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texture_ids_.insert(destination.get(), hash_.result());
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}
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void HashTraverser::HashGenerateJob(const Node *node, const GenerateJob *job)
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