Implement default methods for plugin parameter editing and progress, and integrate plugin rendering into the build system.

This commit is contained in:
Mike Solar
2025-12-24 21:07:17 +08:00
parent 88ba0e4841
commit 7c0f37b0a7
10 changed files with 332 additions and 290 deletions
+6 -4
View File
@@ -20,13 +20,15 @@
//
// Created by mikesolar on 25-10-19.
//
#define GL_PREAMBLE //QMutexLocker __l(&global_opengl_mutex);
#include "pluginrenderer.h"
#include "pluginSupport/OlivePluginInstance.h"
void olive::plugin::PluginRenderer::Blit(QVariant shader, ShaderJob job,
Texture *destination,
VideoParams destination_params,
void olive::plugin::PluginRenderer::Blit(QVariant shader,
olive::AcceleratedJob &job,
olive::Texture *destination,
olive::VideoParams destination_params,
bool clear_destination)
{