renderer: always hash along edges
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@@ -42,7 +42,7 @@ void XMLConnectNodes(const XMLNodeData &xml_node_data, MultiUndoCommand *command
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Node::ConnectEdge(out, con.input);
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/// Deprecated: backwards compatibility only
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con.input.node()->SetValueHintForInput(con.input.input(), con.input.element(), {{}, -1, con.output_param});
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con.input.node()->SetValueHintForInput(con.input.input(), {{}, -1, con.output_param}, con.input.element());
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}
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}
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}
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