vastly improved multithreaded loading and annchor point gizmo

This commit is contained in:
itsmattkc
2018-12-15 00:09:14 +11:00
parent 2fa7a638d5
commit 7a2a2af8ec
15 changed files with 292 additions and 153 deletions
+12 -6
View File
@@ -4,10 +4,14 @@
#include "effectfield.h"
EffectGizmo::EffectGizmo(int type) :
x_field(NULL),
x_field_multi(1.0),
y_field(NULL),
y_field_multi(1.0),
x_field1(NULL),
x_field_multi1(1.0),
y_field1(NULL),
y_field_multi1(1.0),
x_field2(NULL),
x_field_multi2(1.0),
y_field2(NULL),
y_field_multi2(1.0),
type(type),
cursor(-1)
{
@@ -19,8 +23,10 @@ EffectGizmo::EffectGizmo(int type) :
}
void EffectGizmo::set_previous_value() {
if (x_field != NULL) static_cast<LabelSlider*>(x_field->ui_element)->set_previous_value();
if (y_field != NULL) static_cast<LabelSlider*>(y_field->ui_element)->set_previous_value();
if (x_field1 != NULL) static_cast<LabelSlider*>(x_field1->ui_element)->set_previous_value();
if (y_field1 != NULL) static_cast<LabelSlider*>(y_field1->ui_element)->set_previous_value();
if (x_field2 != NULL) static_cast<LabelSlider*>(x_field2->ui_element)->set_previous_value();
if (y_field2 != NULL) static_cast<LabelSlider*>(y_field2->ui_element)->set_previous_value();
}
int EffectGizmo::get_point_count() {