began work setting several timings to use rational rather than long/double
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@@ -104,7 +104,7 @@ OldEffectNodePtr SolidEffect::Create(Clip *c)
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return std::make_shared<SolidEffect>(c);
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}
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void SolidEffect::redraw(double timecode) {
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void SolidEffect::redraw(const rational &timecode) {
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int w = img.width();
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int h = img.height();
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int alpha = qRound(opacity_field->GetDoubleAt(timecode)*2.55);
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