Merge branch 'master' into multicam

This commit is contained in:
itsmattkc
2022-09-29 21:18:30 -07:00
17 changed files with 191 additions and 171 deletions
@@ -59,7 +59,7 @@ void GeneratorWithMerge::PushMergableJob(const NodeValueRow &value, TexturePtr j
merge.SetShaderID(QStringLiteral("mrg"));
merge.Insert(MergeNode::kBaseIn, value[kBaseInput]);
merge.Insert(MergeNode::kBlendIn, NodeValue(NodeValue::kTexture, base->toJob(*job->job()), this));
merge.Insert(MergeNode::kBlendIn, NodeValue(NodeValue::kTexture, job, this));
table->Push(NodeValue::kTexture, base->toJob(merge), this);
} else {