change: change code style to Linux style except indent.
This commit is contained in:
@@ -20,153 +20,171 @@
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#include "multicamdisplay.h"
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namespace olive {
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namespace olive
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{
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#define super ViewerDisplayWidget
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MulticamDisplay::MulticamDisplay(QWidget *parent) :
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super(parent),
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node_(nullptr),
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rows_(0),
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cols_(0)
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MulticamDisplay::MulticamDisplay(QWidget *parent)
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: super(parent)
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, node_(nullptr)
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, rows_(0)
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, cols_(0)
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{
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}
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void MulticamDisplay::OnPaint()
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{
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super::OnPaint();
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super::OnPaint();
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if (node_) {
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QPainter p(paint_device());
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if (node_) {
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QPainter p(paint_device());
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p.setPen(QPen(Qt::yellow, fontMetrics().height()/4));
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p.setBrush(Qt::NoBrush);
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p.setPen(QPen(Qt::yellow, fontMetrics().height() / 4));
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p.setBrush(Qt::NoBrush);
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int rows, cols;
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node_->GetRowsAndColumns(&rows, &cols);
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int rows, cols;
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node_->GetRowsAndColumns(&rows, &cols);
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int multi = std::max(rows, cols);
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int cell_width = width() / multi;
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int cell_height = height() / multi;
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int multi = std::max(rows, cols);
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int cell_width = width() / multi;
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int cell_height = height() / multi;
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int col, row;
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node_->IndexToRowCols(node_->GetCurrentSource(), rows, cols, &row, &col);
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int col, row;
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node_->IndexToRowCols(node_->GetCurrentSource(), rows, cols, &row,
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&col);
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QRect r(cell_width * col, cell_height * row, cell_width, cell_height);
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p.drawRect(GenerateWorldTransform().mapRect(r));
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}
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QRect r(cell_width * col, cell_height * row, cell_width, cell_height);
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p.drawRect(GenerateWorldTransform().mapRect(r));
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}
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}
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void MulticamDisplay::OnDestroy()
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{
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shader_ = QVariant();
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shader_ = QVariant();
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}
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TexturePtr MulticamDisplay::LoadCustomTextureFromFrame(const QVariant &v)
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{
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if (v.canConvert<QVector<TexturePtr> >()) {
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QVector<TexturePtr> tex = v.value<QVector<TexturePtr> >();
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if (v.canConvert<QVector<TexturePtr>>()) {
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QVector<TexturePtr> tex = v.value<QVector<TexturePtr>>();
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TexturePtr main = renderer()->CreateTexture(this->GetViewportParams());
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TexturePtr main = renderer()->CreateTexture(this->GetViewportParams());
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int rows, cols;
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MultiCamNode::GetRowsAndColumns(tex.size(), &rows, &cols);
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int rows, cols;
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MultiCamNode::GetRowsAndColumns(tex.size(), &rows, &cols);
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if (shader_.isNull() || rows_ != rows || cols_ != cols) {
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if (!shader_.isNull()) {
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renderer()->DestroyNativeShader(shader_);
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}
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if (shader_.isNull() || rows_ != rows || cols_ != cols) {
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if (!shader_.isNull()) {
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renderer()->DestroyNativeShader(shader_);
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}
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shader_ = renderer()->CreateNativeShader(ShaderCode(GenerateShaderCode(rows, cols)));
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shader_ = renderer()->CreateNativeShader(
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ShaderCode(GenerateShaderCode(rows, cols)));
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rows_ = rows;
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cols_ = cols;
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}
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rows_ = rows;
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cols_ = cols;
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}
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ShaderJob job;
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ShaderJob job;
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for (int i=0; i<tex.size(); i++) {
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int c, r;
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MultiCamNode::IndexToRowCols(i, rows, cols, &r, &c);
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job.Insert(QStringLiteral("tex_%1_%2").arg(QString::number(r), QString::number(c)), NodeValue(NodeValue::kTexture, tex.at(i)));
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}
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for (int i = 0; i < tex.size(); i++) {
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int c, r;
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MultiCamNode::IndexToRowCols(i, rows, cols, &r, &c);
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job.Insert(QStringLiteral("tex_%1_%2")
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.arg(QString::number(r), QString::number(c)),
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NodeValue(NodeValue::kTexture, tex.at(i)));
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}
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renderer()->BlitToTexture(shader_, job, main.get());
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renderer()->BlitToTexture(shader_, job, main.get());
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return main;
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} else {
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return super::LoadCustomTextureFromFrame(v);
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}
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return main;
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} else {
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return super::LoadCustomTextureFromFrame(v);
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}
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}
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QString dblToGlsl(double d)
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{
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return QString::number(d, 'f');
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return QString::number(d, 'f');
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}
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QString MulticamDisplay::GenerateShaderCode(int rows, int cols)
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{
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int multiplier = std::max(cols, rows);
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int multiplier = std::max(cols, rows);
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QStringList shader;
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QStringList shader;
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shader.append(QStringLiteral("in vec2 ove_texcoord;"));
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shader.append(QStringLiteral("out vec4 frag_color;"));
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shader.append(QStringLiteral("in vec2 ove_texcoord;"));
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shader.append(QStringLiteral("out vec4 frag_color;"));
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for (int x=0;x<cols;x++) {
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for (int y=0;y<rows;y++) {
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shader.append(QStringLiteral("uniform sampler2D tex_%1_%2;").arg(QString::number(y), QString::number(x)));
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shader.append(QStringLiteral("uniform bool tex_%1_%2_enabled;").arg(QString::number(y), QString::number(x)));
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}
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}
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for (int x = 0; x < cols; x++) {
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for (int y = 0; y < rows; y++) {
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shader.append(QStringLiteral("uniform sampler2D tex_%1_%2;")
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.arg(QString::number(y), QString::number(x)));
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shader.append(QStringLiteral("uniform bool tex_%1_%2_enabled;")
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.arg(QString::number(y), QString::number(x)));
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}
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}
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shader.append(QStringLiteral("void main() {"));
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shader.append(QStringLiteral("void main() {"));
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for (int x=0;x<cols;x++) {
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if (x > 0) {
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shader.append(QStringLiteral(" else"));
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}
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if (x == cols-1) {
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shader.append(QStringLiteral(" {"));
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} else {
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shader.append(QStringLiteral(" if (ove_texcoord.x < %1) {").arg(dblToGlsl(double(x+1)/double(multiplier))));
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}
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for (int x = 0; x < cols; x++) {
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if (x > 0) {
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shader.append(QStringLiteral(" else"));
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}
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if (x == cols - 1) {
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shader.append(QStringLiteral(" {"));
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} else {
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shader.append(
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QStringLiteral(" if (ove_texcoord.x < %1) {")
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.arg(dblToGlsl(double(x + 1) / double(multiplier))));
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}
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for (int y=0;y<rows;y++) {
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if (y > 0) {
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shader.append(QStringLiteral(" else"));
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}
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if (y == rows-1) {
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shader.append(QStringLiteral(" {"));
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} else {
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shader.append(QStringLiteral(" if (ove_texcoord.y < %1) {").arg(dblToGlsl(double(y+1)/double(multiplier))));
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}
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QString input = QStringLiteral("tex_%1_%2").arg(QString::number(y), QString::number(x));
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shader.append(QStringLiteral(" vec2 coord = vec2((ove_texcoord.x+%1)*%2, (ove_texcoord.y+%3)*%4);").arg(
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dblToGlsl( - double(x)/double(multiplier)),
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dblToGlsl(multiplier),
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dblToGlsl( - double(y)/double(multiplier)),
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dblToGlsl(multiplier)
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));
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shader.append(QStringLiteral(" if (%1_enabled && coord.x >= 0.0 && coord.x < 1.0 && coord.y >= 0.0 && coord.y < 1.0) {").arg(input));
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shader.append(QStringLiteral(" frag_color = texture(%1, coord);").arg(input));
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shader.append(QStringLiteral(" } else {"));
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shader.append(QStringLiteral(" discard;"));
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shader.append(QStringLiteral(" }"));
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shader.append(QStringLiteral(" }"));
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}
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for (int y = 0; y < rows; y++) {
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if (y > 0) {
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shader.append(QStringLiteral(" else"));
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}
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if (y == rows - 1) {
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shader.append(QStringLiteral(" {"));
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} else {
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shader.append(
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QStringLiteral(" if (ove_texcoord.y < %1) {")
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.arg(dblToGlsl(double(y + 1) / double(multiplier))));
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}
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QString input = QStringLiteral("tex_%1_%2")
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.arg(QString::number(y), QString::number(x));
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shader.append(
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QStringLiteral(
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" vec2 coord = vec2((ove_texcoord.x+%1)*%2, (ove_texcoord.y+%3)*%4);")
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.arg(dblToGlsl(-double(x) / double(multiplier)),
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dblToGlsl(multiplier),
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dblToGlsl(-double(y) / double(multiplier)),
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dblToGlsl(multiplier)));
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shader.append(
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QStringLiteral(
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" if (%1_enabled && coord.x >= 0.0 && coord.x < 1.0 && coord.y >= 0.0 && coord.y < 1.0) {")
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.arg(input));
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shader.append(
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QStringLiteral(" frag_color = texture(%1, coord);")
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.arg(input));
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shader.append(QStringLiteral(" } else {"));
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shader.append(QStringLiteral(" discard;"));
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shader.append(QStringLiteral(" }"));
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shader.append(QStringLiteral(" }"));
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}
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shader.append(QStringLiteral(" }"));
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}
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shader.append(QStringLiteral(" }"));
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}
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shader.append(QStringLiteral("}"));
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shader.append(QStringLiteral("}"));
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return shader.join('\n');
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return shader.join('\n');
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}
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void MulticamDisplay::SetMulticamNode(MultiCamNode *n)
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{
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node_ = n;
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node_ = n;
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}
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}
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@@ -24,32 +24,31 @@
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#include "node/input/multicam/multicamnode.h"
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#include "widget/viewer/viewerdisplay.h"
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namespace olive {
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class MulticamDisplay : public ViewerDisplayWidget
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namespace olive
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{
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Q_OBJECT
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public:
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explicit MulticamDisplay(QWidget *parent = nullptr);
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void SetMulticamNode(MultiCamNode *n);
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class MulticamDisplay : public ViewerDisplayWidget {
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Q_OBJECT
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public:
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explicit MulticamDisplay(QWidget *parent = nullptr);
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void SetMulticamNode(MultiCamNode *n);
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protected:
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virtual void OnPaint() override;
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virtual void OnPaint() override;
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virtual void OnDestroy() override;
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virtual void OnDestroy() override;
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virtual TexturePtr LoadCustomTextureFromFrame(const QVariant &v) override;
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virtual TexturePtr LoadCustomTextureFromFrame(const QVariant &v) override;
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private:
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static QString GenerateShaderCode(int rows, int cols);
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static QString GenerateShaderCode(int rows, int cols);
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MultiCamNode *node_;
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QVariant shader_;
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int rows_;
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int cols_;
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MultiCamNode *node_;
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QVariant shader_;
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int rows_;
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int cols_;
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};
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}
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@@ -26,164 +26,187 @@
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#include "timeline/timelineundosplit.h"
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#include "widget/timeruler/timeruler.h"
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namespace olive {
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namespace olive
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{
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#define super TimeBasedWidget
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MulticamWidget::MulticamWidget(QWidget *parent) :
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super{false, false, parent},
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node_(nullptr),
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clip_(nullptr)
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MulticamWidget::MulticamWidget(QWidget *parent)
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: super{ false, false, parent }
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, node_(nullptr)
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, clip_(nullptr)
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{
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auto layout = new QVBoxLayout(this);
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auto layout = new QVBoxLayout(this);
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sizer_ = new ViewerSizer(this);
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layout->addWidget(sizer_);
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sizer_ = new ViewerSizer(this);
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layout->addWidget(sizer_);
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display_ = new MulticamDisplay(this);
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display_->SetShowWidgetBackground(true);
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connect(display_, &ViewerDisplayWidget::DragStarted, this, &MulticamWidget::DisplayClicked);
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display_ = new MulticamDisplay(this);
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display_->SetShowWidgetBackground(true);
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connect(display_, &ViewerDisplayWidget::DragStarted, this,
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&MulticamWidget::DisplayClicked);
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connect(sizer_, &ViewerSizer::RequestScale, display_, &ViewerDisplayWidget::SetMatrixZoom);
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connect(sizer_, &ViewerSizer::RequestTranslate, display_, &ViewerDisplayWidget::SetMatrixTranslate);
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connect(display_, &ViewerDisplayWidget::HandDragMoved, sizer_, &ViewerSizer::HandDragMove);
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sizer_->SetWidget(display_);
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connect(sizer_, &ViewerSizer::RequestScale, display_,
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&ViewerDisplayWidget::SetMatrixZoom);
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connect(sizer_, &ViewerSizer::RequestTranslate, display_,
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&ViewerDisplayWidget::SetMatrixTranslate);
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connect(display_, &ViewerDisplayWidget::HandDragMoved, sizer_,
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&ViewerSizer::HandDragMove);
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sizer_->SetWidget(display_);
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layout->addWidget(this->ruler());
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layout->addWidget(this->scrollbar());
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layout->addWidget(this->ruler());
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layout->addWidget(this->scrollbar());
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for (int i=0; i<9; i++) {
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new QShortcut(QStringLiteral("Ctrl+%1").arg(QString::number(i+1)), this, this, [this, i]{Switch(i, false);});
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new QShortcut(QString::number(i+1), this, this, [this, i]{Switch(i, true);});
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}
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for (int i = 0; i < 9; i++) {
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new QShortcut(QStringLiteral("Ctrl+%1").arg(QString::number(i + 1)),
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this, this, [this, i] { Switch(i, false); });
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new QShortcut(QString::number(i + 1), this, this,
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[this, i] { Switch(i, true); });
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}
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}
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void MulticamWidget::SetMulticamNodeInternal(ViewerOutput *viewer, MultiCamNode *n, ClipBlock *clip)
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void MulticamWidget::SetMulticamNodeInternal(ViewerOutput *viewer,
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MultiCamNode *n, ClipBlock *clip)
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{
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if (GetConnectedNode() != viewer) {
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ConnectViewerNode(viewer);
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}
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if (GetConnectedNode() != viewer) {
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ConnectViewerNode(viewer);
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}
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if (node_ != n) {
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node_ = n;
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display_->SetMulticamNode(n);
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}
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if (node_ != n) {
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node_ = n;
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display_->SetMulticamNode(n);
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}
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if (clip_ != clip) {
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clip_ = clip;
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}
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if (clip_ != clip) {
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clip_ = clip;
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}
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}
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void MulticamWidget::SetMulticamNode(ViewerOutput *viewer, MultiCamNode *n, ClipBlock *clip, const rational &time)
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void MulticamWidget::SetMulticamNode(ViewerOutput *viewer, MultiCamNode *n,
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ClipBlock *clip, const rational &time)
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{
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if (time.isNaN() || !GetConnectedNode() || time == GetConnectedNode()->GetPlayhead()) {
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SetMulticamNodeInternal(viewer, n, clip);
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play_queue_.clear();
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} else {
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MulticamNodeQueue m = {time, viewer, n, clip};
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play_queue_.push_back(m);
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}
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if (time.isNaN() || !GetConnectedNode() ||
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time == GetConnectedNode()->GetPlayhead()) {
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SetMulticamNodeInternal(viewer, n, clip);
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play_queue_.clear();
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} else {
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MulticamNodeQueue m = { time, viewer, n, clip };
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play_queue_.push_back(m);
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}
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}
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void MulticamWidget::ConnectNodeEvent(ViewerOutput *n)
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{
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connect(n, &ViewerOutput::SizeChanged, sizer_, &ViewerSizer::SetChildSize);
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connect(n, &ViewerOutput::PixelAspectChanged, sizer_, &ViewerSizer::SetPixelAspectRatio);
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connect(n, &ViewerOutput::SizeChanged, sizer_, &ViewerSizer::SetChildSize);
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connect(n, &ViewerOutput::PixelAspectChanged, sizer_,
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&ViewerSizer::SetPixelAspectRatio);
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VideoParams vp = n->GetVideoParams();
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sizer_->SetChildSize(vp.width(), vp.height());
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sizer_->SetPixelAspectRatio(vp.pixel_aspect_ratio());
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VideoParams vp = n->GetVideoParams();
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sizer_->SetChildSize(vp.width(), vp.height());
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sizer_->SetPixelAspectRatio(vp.pixel_aspect_ratio());
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}
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void MulticamWidget::DisconnectNodeEvent(ViewerOutput *n)
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{
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disconnect(n, &ViewerOutput::SizeChanged, sizer_, &ViewerSizer::SetChildSize);
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disconnect(n, &ViewerOutput::PixelAspectChanged, sizer_, &ViewerSizer::SetPixelAspectRatio);
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disconnect(n, &ViewerOutput::SizeChanged, sizer_,
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&ViewerSizer::SetChildSize);
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disconnect(n, &ViewerOutput::PixelAspectChanged, sizer_,
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&ViewerSizer::SetPixelAspectRatio);
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}
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||||
void MulticamWidget::TimeChangedEvent(const rational &t)
|
||||
{
|
||||
super::TimeChangedEvent(t);
|
||||
super::TimeChangedEvent(t);
|
||||
|
||||
if (!play_queue_.empty()) {
|
||||
const MulticamNodeQueue &m = play_queue_.front();
|
||||
if (m.time >= t) {
|
||||
SetMulticamNodeInternal(m.viewer, m.node, m.clip);
|
||||
play_queue_.pop_front();
|
||||
}
|
||||
}
|
||||
if (!play_queue_.empty()) {
|
||||
const MulticamNodeQueue &m = play_queue_.front();
|
||||
if (m.time >= t) {
|
||||
SetMulticamNodeInternal(m.viewer, m.node, m.clip);
|
||||
play_queue_.pop_front();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MulticamWidget::Switch(int source, bool split_clip)
|
||||
{
|
||||
if (!node_) {
|
||||
return;
|
||||
}
|
||||
if (!node_) {
|
||||
return;
|
||||
}
|
||||
|
||||
MultiUndoCommand *command = new MultiUndoCommand();
|
||||
MultiUndoCommand *command = new MultiUndoCommand();
|
||||
|
||||
MultiCamNode *cam = node_;
|
||||
ClipBlock *clip = clip_;
|
||||
MultiCamNode *cam = node_;
|
||||
ClipBlock *clip = clip_;
|
||||
|
||||
BlockSplitPreservingLinksCommand *split = nullptr;
|
||||
BlockSplitPreservingLinksCommand *split = nullptr;
|
||||
|
||||
if (clip_ && split_clip && clip_->in() < GetConnectedNode()->GetPlayhead() && clip_->out() > GetConnectedNode()->GetPlayhead()) {
|
||||
QVector<Block*> blocks;
|
||||
if (clip_ && split_clip &&
|
||||
clip_->in() < GetConnectedNode()->GetPlayhead() &&
|
||||
clip_->out() > GetConnectedNode()->GetPlayhead()) {
|
||||
QVector<Block *> blocks;
|
||||
|
||||
blocks.append(clip_);
|
||||
blocks.append(clip_->block_links());
|
||||
blocks.append(clip_);
|
||||
blocks.append(clip_->block_links());
|
||||
|
||||
split = new BlockSplitPreservingLinksCommand(blocks, {GetConnectedNode()->GetPlayhead()});
|
||||
split->redo_now();
|
||||
command->add_child(split);
|
||||
split = new BlockSplitPreservingLinksCommand(
|
||||
blocks, { GetConnectedNode()->GetPlayhead() });
|
||||
split->redo_now();
|
||||
command->add_child(split);
|
||||
|
||||
clip = static_cast<ClipBlock*>(split->GetSplit(clip_, 0));
|
||||
clip = static_cast<ClipBlock *>(split->GetSplit(clip_, 0));
|
||||
|
||||
cam = clip->FindMulticam();
|
||||
}
|
||||
cam = clip->FindMulticam();
|
||||
}
|
||||
|
||||
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(NodeInput(cam, cam->kCurrentInput)), source));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(
|
||||
NodeKeyframeTrackReference(NodeInput(cam, cam->kCurrentInput)),
|
||||
source));
|
||||
|
||||
for (Block *link : clip->block_links()) {
|
||||
if (ClipBlock *clink = dynamic_cast<ClipBlock*>(link)) {
|
||||
if (MultiCamNode *mlink = clink->FindMulticam()) {
|
||||
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(NodeInput(mlink, mlink->kCurrentInput)), source));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (Block *link : clip->block_links()) {
|
||||
if (ClipBlock *clink = dynamic_cast<ClipBlock *>(link)) {
|
||||
if (MultiCamNode *mlink = clink->FindMulticam()) {
|
||||
command->add_child(new NodeParamSetStandardValueCommand(
|
||||
NodeKeyframeTrackReference(
|
||||
NodeInput(mlink, mlink->kCurrentInput)),
|
||||
source));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Core::instance()->undo_stack()->push(command, tr("Switched Multi-Camera Source"));
|
||||
Core::instance()->undo_stack()->push(command,
|
||||
tr("Switched Multi-Camera Source"));
|
||||
|
||||
display_->update();
|
||||
display_->update();
|
||||
|
||||
emit Switched();
|
||||
emit Switched();
|
||||
}
|
||||
|
||||
void MulticamWidget::DisplayClicked(const QPoint &p)
|
||||
{
|
||||
if (!node_) {
|
||||
return;
|
||||
}
|
||||
if (!node_) {
|
||||
return;
|
||||
}
|
||||
|
||||
QPointF click = display_->ScreenToScenePoint(p);
|
||||
int width = display_->GetVideoParams().width();
|
||||
int height = display_->GetVideoParams().height();
|
||||
QPointF click = display_->ScreenToScenePoint(p);
|
||||
int width = display_->GetVideoParams().width();
|
||||
int height = display_->GetVideoParams().height();
|
||||
|
||||
if (click.x() < 0 || click.y() < 0 || click.x() >= width || click.y() >= height) {
|
||||
return;
|
||||
}
|
||||
if (click.x() < 0 || click.y() < 0 || click.x() >= width ||
|
||||
click.y() >= height) {
|
||||
return;
|
||||
}
|
||||
|
||||
int rows, cols;
|
||||
node_->GetRowsAndColumns(&rows, &cols);
|
||||
int rows, cols;
|
||||
node_->GetRowsAndColumns(&rows, &cols);
|
||||
|
||||
int multi = std::max(cols, rows);
|
||||
int multi = std::max(cols, rows);
|
||||
|
||||
int c = click.x() / (width/multi);
|
||||
int r = click.y() / (height/multi);
|
||||
int c = click.x() / (width / multi);
|
||||
int r = click.y() / (height / multi);
|
||||
|
||||
int source = node_->RowsColsToIndex(r, c, rows, cols);
|
||||
int source = node_->RowsColsToIndex(r, c, rows, cols);
|
||||
|
||||
Switch(source, true);
|
||||
Switch(source, true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -25,52 +25,55 @@
|
||||
#include "node/input/multicam/multicamnode.h"
|
||||
#include "widget/viewer/viewer.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class MulticamWidget : public TimeBasedWidget
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class MulticamWidget : public TimeBasedWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit MulticamWidget(QWidget *parent = nullptr);
|
||||
explicit MulticamWidget(QWidget *parent = nullptr);
|
||||
|
||||
MulticamDisplay *GetDisplayWidget() const { return display_; }
|
||||
MulticamDisplay *GetDisplayWidget() const
|
||||
{
|
||||
return display_;
|
||||
}
|
||||
|
||||
void SetMulticamNode(ViewerOutput *viewer, MultiCamNode *n, ClipBlock *clip, const rational &time);
|
||||
void SetMulticamNode(ViewerOutput *viewer, MultiCamNode *n, ClipBlock *clip,
|
||||
const rational &time);
|
||||
|
||||
protected:
|
||||
virtual void ConnectNodeEvent(ViewerOutput *n) override;
|
||||
virtual void DisconnectNodeEvent(ViewerOutput *n) override;
|
||||
virtual void TimeChangedEvent(const rational &t) override;
|
||||
virtual void ConnectNodeEvent(ViewerOutput *n) override;
|
||||
virtual void DisconnectNodeEvent(ViewerOutput *n) override;
|
||||
virtual void TimeChangedEvent(const rational &t) override;
|
||||
|
||||
signals:
|
||||
void Switched();
|
||||
void Switched();
|
||||
|
||||
private:
|
||||
void SetMulticamNodeInternal(ViewerOutput *viewer, MultiCamNode *n, ClipBlock *clip);
|
||||
void SetMulticamNodeInternal(ViewerOutput *viewer, MultiCamNode *n,
|
||||
ClipBlock *clip);
|
||||
|
||||
void Switch(int source, bool split_clip);
|
||||
void Switch(int source, bool split_clip);
|
||||
|
||||
ViewerSizer *sizer_;
|
||||
ViewerSizer *sizer_;
|
||||
|
||||
MulticamDisplay *display_;
|
||||
MulticamDisplay *display_;
|
||||
|
||||
MultiCamNode *node_;
|
||||
MultiCamNode *node_;
|
||||
|
||||
ClipBlock *clip_;
|
||||
ClipBlock *clip_;
|
||||
|
||||
struct MulticamNodeQueue
|
||||
{
|
||||
rational time;
|
||||
ViewerOutput *viewer;
|
||||
MultiCamNode *node;
|
||||
ClipBlock *clip;
|
||||
};
|
||||
struct MulticamNodeQueue {
|
||||
rational time;
|
||||
ViewerOutput *viewer;
|
||||
MultiCamNode *node;
|
||||
ClipBlock *clip;
|
||||
};
|
||||
|
||||
std::list<MulticamNodeQueue> play_queue_;
|
||||
std::list<MulticamNodeQueue> play_queue_;
|
||||
|
||||
private slots:
|
||||
void DisplayClicked(const QPoint &p);
|
||||
|
||||
void DisplayClicked(const QPoint &p);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user