change: change code style to Linux style except indent.
This commit is contained in:
@@ -35,282 +35,285 @@
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#include "render/renderer.h"
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#include "widget/menu/menu.h"
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namespace olive {
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namespace olive
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{
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class ManagedDisplayWidgetOpenGL
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#ifdef USE_QOPENGLWINDOW
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: public QOpenGLWindow
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: public QOpenGLWindow
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#else
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: public QOpenGLWidget
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: public QOpenGLWidget
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#endif
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{
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Q_OBJECT
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Q_OBJECT
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public:
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ManagedDisplayWidgetOpenGL() = default;
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ManagedDisplayWidgetOpenGL() = default;
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virtual ~ManagedDisplayWidgetOpenGL() override
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{
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if (context()) {
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DestroyListener();
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disconnect(context(), &QOpenGLContext::aboutToBeDestroyed,
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this, &ManagedDisplayWidgetOpenGL::DestroyListener);
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}
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}
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virtual ~ManagedDisplayWidgetOpenGL() override
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{
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if (context()) {
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DestroyListener();
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disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
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&ManagedDisplayWidgetOpenGL::DestroyListener);
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}
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}
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signals:
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// Render signals
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void OnInit();
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void OnPaint();
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void OnDestroy();
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// Render signals
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void OnInit();
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void OnPaint();
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void OnDestroy();
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protected:
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virtual void initializeGL() override
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{
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connect(context(), &QOpenGLContext::aboutToBeDestroyed,
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this, &ManagedDisplayWidgetOpenGL::DestroyListener,
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Qt::DirectConnection);
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virtual void initializeGL() override
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{
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connect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
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&ManagedDisplayWidgetOpenGL::DestroyListener,
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Qt::DirectConnection);
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emit OnInit();
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}
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emit OnInit();
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}
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virtual void paintGL() override
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{
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emit OnPaint();
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}
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virtual void paintGL() override
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{
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emit OnPaint();
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}
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private slots:
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void DestroyListener()
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{
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makeCurrent();
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void DestroyListener()
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{
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makeCurrent();
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emit OnDestroy();
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doneCurrent();
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}
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emit OnDestroy();
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doneCurrent();
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}
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};
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#define MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR_INNER \
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makeCurrent();OnDestroy();doneCurrent()
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#define MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR(x) \
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virtual ~x() override{MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR_INNER;}
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makeCurrent(); \
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OnDestroy(); \
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doneCurrent()
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#define MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR(x) \
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virtual ~x() override \
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{ \
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MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR_INNER; \
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}
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class ManagedDisplayWidget : public QWidget
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{
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Q_OBJECT
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class ManagedDisplayWidget : public QWidget {
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Q_OBJECT
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public:
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ManagedDisplayWidget(QWidget* parent = nullptr);
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ManagedDisplayWidget(QWidget *parent = nullptr);
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virtual ~ManagedDisplayWidget() override;
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virtual ~ManagedDisplayWidget() override;
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/**
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/**
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* @brief Disconnect a ColorManager (equivalent to ConnectColorManager(nullptr))
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*/
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void DisconnectColorManager();
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void DisconnectColorManager();
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/**
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/**
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* @brief Access currently connected ColorManager (nullptr if none)
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*/
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ColorManager* color_manager() const;
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ColorManager *color_manager() const;
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/**
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/**
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* @brief Get current color transform
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*/
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const ColorTransform& GetColorTransform() const;
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const ColorTransform &GetColorTransform() const;
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/**
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/**
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* @brief Get menu that can be used to select the colorspace
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*/
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Menu* GetColorSpaceMenu(QMenu* parent, bool auto_connect = true);
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Menu *GetColorSpaceMenu(QMenu *parent, bool auto_connect = true);
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/**
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/**
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* @brief Get menu that can be used to select the display transform
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*/
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Menu* GetDisplayMenu(QMenu* parent, bool auto_connect = true);
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Menu *GetDisplayMenu(QMenu *parent, bool auto_connect = true);
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/**
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/**
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* @brief Get menu that can be used to select the view transform
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*/
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Menu* GetViewMenu(QMenu* parent, bool auto_connect = true);
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Menu *GetViewMenu(QMenu *parent, bool auto_connect = true);
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/**
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/**
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* @brief Get menu that can be used to select the look transform
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*/
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Menu* GetLookMenu(QMenu* parent, bool auto_connect = true);
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Menu *GetLookMenu(QMenu *parent, bool auto_connect = true);
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/**
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/**
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* @brief Passes update signal through to inner widget
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*/
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void update();
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void update();
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virtual bool eventFilter(QObject *o, QEvent *e) override;
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virtual bool eventFilter(QObject *o, QEvent *e) override;
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public slots:
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/**
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/**
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* @brief Replaces the color transform with a new one
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*/
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void SetColorTransform(const ColorTransform& transform);
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void SetColorTransform(const ColorTransform &transform);
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/**
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/**
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* @brief Connect a ColorManager (ColorManagers usually belong to the Project)
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*/
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void ConnectColorManager(ColorManager* color_manager);
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void ConnectColorManager(ColorManager *color_manager);
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signals:
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/**
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/**
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* @brief Emitted when the color processor changes
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*/
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void ColorProcessorChanged(ColorProcessorPtr processor);
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void ColorProcessorChanged(ColorProcessorPtr processor);
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/**
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/**
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* @brief Emitted when a new color manager is connected
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*/
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void ColorManagerChanged(ColorManager* color_manager);
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void ColorManagerChanged(ColorManager *color_manager);
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void frameSwapped();
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void frameSwapped();
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protected:
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/**
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/**
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* @brief Provides access to the color processor (nullptr if none is set)
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*/
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ColorProcessorPtr color_service();
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ColorProcessorPtr color_service();
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/**
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/**
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* @brief Enables a context menu that allows simple access to the DVL pipeline
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*/
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void EnableDefaultContextMenu();
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void EnableDefaultContextMenu();
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/**
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/**
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* @brief Function called whenever the processor changes
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*
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* Default functionality is just to call update()
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*/
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virtual void ColorProcessorChangedEvent();
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virtual void ColorProcessorChangedEvent();
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Renderer* renderer() const
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{
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return attached_renderer_;
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}
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Renderer *renderer() const
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{
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return attached_renderer_;
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}
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void makeCurrent();
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void makeCurrent();
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void doneCurrent();
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void doneCurrent();
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#ifdef USE_QOPENGLWINDOW
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QWindow*
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QWindow *
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#else
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QWidget*
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QWidget *
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#endif
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inner_widget() const
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{
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return inner_widget_;
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}
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inner_widget() const
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{
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return inner_widget_;
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}
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/**
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/**
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* @brief Get inner widget as paint device for QPainter
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*
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* NOTE: This will be incompatible with QVulkanWindow so functions using it
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* will need to be replaced soon.
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*/
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QPaintDevice *paint_device() const;
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QPaintDevice *paint_device() const;
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void SetInnerMouseTracking(bool e);
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void SetInnerMouseTracking(bool e);
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QRect GetInnerRect() const
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{
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return wrapper_ ? wrapper_->rect() : QRect();
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}
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QRect GetInnerRect() const
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{
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return wrapper_ ? wrapper_->rect() : QRect();
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}
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VideoParams GetViewportParams() const;
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VideoParams GetViewportParams() const;
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protected slots:
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/**
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/**
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* @brief Called whenever the internal rendering context has been created
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*/
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virtual void OnInit();
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virtual void OnInit();
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/**
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/**
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* @brief Called while the internal rendering context is being rendered
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*/
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virtual void OnPaint() = 0;
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virtual void OnPaint() = 0;
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/**
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/**
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* @brief Called just before the internal rendering context is destroyed
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*/
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virtual void OnDestroy();
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virtual void OnDestroy();
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private:
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/**
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/**
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* @brief Call this if this user has selected a different display/view/look to recreate the processor
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*/
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void SetupColorProcessor();
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void SetupColorProcessor();
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/**
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/**
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* @brief Cleanup function
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*/
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void ClearOCIOLutTexture();
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void ClearOCIOLutTexture();
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/**
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/**
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* @brief Main drawing surface abstraction
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*/
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#ifdef USE_QOPENGLWINDOW
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QWindow* inner_widget_;
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QWindow *inner_widget_;
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#else
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QWidget* inner_widget_;
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QWidget *inner_widget_;
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#endif
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QWidget *wrapper_;
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QWidget *wrapper_;
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/**
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/**
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* @brief Renderer abstraction
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*/
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Renderer* attached_renderer_;
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Renderer *attached_renderer_;
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/**
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/**
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* @brief Connected color manager
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*/
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ColorManager* color_manager_;
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ColorManager *color_manager_;
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/**
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/**
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* @brief Color management service
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*/
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ColorProcessorPtr color_service_;
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ColorProcessorPtr color_service_;
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/**
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/**
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* @brief Internal color transform storage
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*/
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ColorTransform color_transform_;
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ColorTransform color_transform_;
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private slots:
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/**
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/**
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* @brief Sets all color settings to the defaults pertaining to this configuration
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*/
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void ColorConfigChanged();
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void ColorConfigChanged();
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/**
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/**
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* @brief The default context menu shown
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*/
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void ShowDefaultContextMenu();
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void ShowDefaultContextMenu();
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/**
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/**
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* @brief If GetDisplayMenu() is called with `auto_connect` set to true, it will be connected to this
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*/
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void MenuDisplaySelect(QAction* action);
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void MenuDisplaySelect(QAction *action);
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/**
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/**
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* @brief If GetViewMenu() is called with `auto_connect` set to true, it will be connected to this
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*/
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void MenuViewSelect(QAction* action);
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void MenuViewSelect(QAction *action);
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/**
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/**
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* @brief If GetLookMenu() is called with `auto_connect` set to true, it will be connected to this
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*/
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void MenuLookSelect(QAction* action);
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void MenuLookSelect(QAction *action);
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/**
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/**
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* @brief If GetColorSpaceMenu() is called with `auto_connect` set to true, it will be connected to this
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*/
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void MenuColorspaceSelect(QAction* action);
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void MenuColorspaceSelect(QAction *action);
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};
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}
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