change: change code style to Linux style except indent.

This commit is contained in:
Mike Solar
2025-08-03 03:09:40 +08:00
parent 65ab76edc8
commit 74f73ab3be
789 changed files with 77113 additions and 68888 deletions
+133 -130
View File
@@ -35,282 +35,285 @@
#include "render/renderer.h"
#include "widget/menu/menu.h"
namespace olive {
namespace olive
{
class ManagedDisplayWidgetOpenGL
#ifdef USE_QOPENGLWINDOW
: public QOpenGLWindow
: public QOpenGLWindow
#else
: public QOpenGLWidget
: public QOpenGLWidget
#endif
{
Q_OBJECT
Q_OBJECT
public:
ManagedDisplayWidgetOpenGL() = default;
ManagedDisplayWidgetOpenGL() = default;
virtual ~ManagedDisplayWidgetOpenGL() override
{
if (context()) {
DestroyListener();
disconnect(context(), &QOpenGLContext::aboutToBeDestroyed,
this, &ManagedDisplayWidgetOpenGL::DestroyListener);
}
}
virtual ~ManagedDisplayWidgetOpenGL() override
{
if (context()) {
DestroyListener();
disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
&ManagedDisplayWidgetOpenGL::DestroyListener);
}
}
signals:
// Render signals
void OnInit();
void OnPaint();
void OnDestroy();
// Render signals
void OnInit();
void OnPaint();
void OnDestroy();
protected:
virtual void initializeGL() override
{
connect(context(), &QOpenGLContext::aboutToBeDestroyed,
this, &ManagedDisplayWidgetOpenGL::DestroyListener,
Qt::DirectConnection);
virtual void initializeGL() override
{
connect(context(), &QOpenGLContext::aboutToBeDestroyed, this,
&ManagedDisplayWidgetOpenGL::DestroyListener,
Qt::DirectConnection);
emit OnInit();
}
emit OnInit();
}
virtual void paintGL() override
{
emit OnPaint();
}
virtual void paintGL() override
{
emit OnPaint();
}
private slots:
void DestroyListener()
{
makeCurrent();
void DestroyListener()
{
makeCurrent();
emit OnDestroy();
doneCurrent();
}
emit OnDestroy();
doneCurrent();
}
};
#define MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR_INNER \
makeCurrent();OnDestroy();doneCurrent()
#define MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR(x) \
virtual ~x() override{MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR_INNER;}
makeCurrent(); \
OnDestroy(); \
doneCurrent()
#define MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR(x) \
virtual ~x() override \
{ \
MANAGEDDISPLAYWIDGET_DEFAULT_DESTRUCTOR_INNER; \
}
class ManagedDisplayWidget : public QWidget
{
Q_OBJECT
class ManagedDisplayWidget : public QWidget {
Q_OBJECT
public:
ManagedDisplayWidget(QWidget* parent = nullptr);
ManagedDisplayWidget(QWidget *parent = nullptr);
virtual ~ManagedDisplayWidget() override;
virtual ~ManagedDisplayWidget() override;
/**
/**
* @brief Disconnect a ColorManager (equivalent to ConnectColorManager(nullptr))
*/
void DisconnectColorManager();
void DisconnectColorManager();
/**
/**
* @brief Access currently connected ColorManager (nullptr if none)
*/
ColorManager* color_manager() const;
ColorManager *color_manager() const;
/**
/**
* @brief Get current color transform
*/
const ColorTransform& GetColorTransform() const;
const ColorTransform &GetColorTransform() const;
/**
/**
* @brief Get menu that can be used to select the colorspace
*/
Menu* GetColorSpaceMenu(QMenu* parent, bool auto_connect = true);
Menu *GetColorSpaceMenu(QMenu *parent, bool auto_connect = true);
/**
/**
* @brief Get menu that can be used to select the display transform
*/
Menu* GetDisplayMenu(QMenu* parent, bool auto_connect = true);
Menu *GetDisplayMenu(QMenu *parent, bool auto_connect = true);
/**
/**
* @brief Get menu that can be used to select the view transform
*/
Menu* GetViewMenu(QMenu* parent, bool auto_connect = true);
Menu *GetViewMenu(QMenu *parent, bool auto_connect = true);
/**
/**
* @brief Get menu that can be used to select the look transform
*/
Menu* GetLookMenu(QMenu* parent, bool auto_connect = true);
Menu *GetLookMenu(QMenu *parent, bool auto_connect = true);
/**
/**
* @brief Passes update signal through to inner widget
*/
void update();
void update();
virtual bool eventFilter(QObject *o, QEvent *e) override;
virtual bool eventFilter(QObject *o, QEvent *e) override;
public slots:
/**
/**
* @brief Replaces the color transform with a new one
*/
void SetColorTransform(const ColorTransform& transform);
void SetColorTransform(const ColorTransform &transform);
/**
/**
* @brief Connect a ColorManager (ColorManagers usually belong to the Project)
*/
void ConnectColorManager(ColorManager* color_manager);
void ConnectColorManager(ColorManager *color_manager);
signals:
/**
/**
* @brief Emitted when the color processor changes
*/
void ColorProcessorChanged(ColorProcessorPtr processor);
void ColorProcessorChanged(ColorProcessorPtr processor);
/**
/**
* @brief Emitted when a new color manager is connected
*/
void ColorManagerChanged(ColorManager* color_manager);
void ColorManagerChanged(ColorManager *color_manager);
void frameSwapped();
void frameSwapped();
protected:
/**
/**
* @brief Provides access to the color processor (nullptr if none is set)
*/
ColorProcessorPtr color_service();
ColorProcessorPtr color_service();
/**
/**
* @brief Enables a context menu that allows simple access to the DVL pipeline
*/
void EnableDefaultContextMenu();
void EnableDefaultContextMenu();
/**
/**
* @brief Function called whenever the processor changes
*
* Default functionality is just to call update()
*/
virtual void ColorProcessorChangedEvent();
virtual void ColorProcessorChangedEvent();
Renderer* renderer() const
{
return attached_renderer_;
}
Renderer *renderer() const
{
return attached_renderer_;
}
void makeCurrent();
void makeCurrent();
void doneCurrent();
void doneCurrent();
#ifdef USE_QOPENGLWINDOW
QWindow*
QWindow *
#else
QWidget*
QWidget *
#endif
inner_widget() const
{
return inner_widget_;
}
inner_widget() const
{
return inner_widget_;
}
/**
/**
* @brief Get inner widget as paint device for QPainter
*
* NOTE: This will be incompatible with QVulkanWindow so functions using it
* will need to be replaced soon.
*/
QPaintDevice *paint_device() const;
QPaintDevice *paint_device() const;
void SetInnerMouseTracking(bool e);
void SetInnerMouseTracking(bool e);
QRect GetInnerRect() const
{
return wrapper_ ? wrapper_->rect() : QRect();
}
QRect GetInnerRect() const
{
return wrapper_ ? wrapper_->rect() : QRect();
}
VideoParams GetViewportParams() const;
VideoParams GetViewportParams() const;
protected slots:
/**
/**
* @brief Called whenever the internal rendering context has been created
*/
virtual void OnInit();
virtual void OnInit();
/**
/**
* @brief Called while the internal rendering context is being rendered
*/
virtual void OnPaint() = 0;
virtual void OnPaint() = 0;
/**
/**
* @brief Called just before the internal rendering context is destroyed
*/
virtual void OnDestroy();
virtual void OnDestroy();
private:
/**
/**
* @brief Call this if this user has selected a different display/view/look to recreate the processor
*/
void SetupColorProcessor();
void SetupColorProcessor();
/**
/**
* @brief Cleanup function
*/
void ClearOCIOLutTexture();
void ClearOCIOLutTexture();
/**
/**
* @brief Main drawing surface abstraction
*/
#ifdef USE_QOPENGLWINDOW
QWindow* inner_widget_;
QWindow *inner_widget_;
#else
QWidget* inner_widget_;
QWidget *inner_widget_;
#endif
QWidget *wrapper_;
QWidget *wrapper_;
/**
/**
* @brief Renderer abstraction
*/
Renderer* attached_renderer_;
Renderer *attached_renderer_;
/**
/**
* @brief Connected color manager
*/
ColorManager* color_manager_;
ColorManager *color_manager_;
/**
/**
* @brief Color management service
*/
ColorProcessorPtr color_service_;
ColorProcessorPtr color_service_;
/**
/**
* @brief Internal color transform storage
*/
ColorTransform color_transform_;
ColorTransform color_transform_;
private slots:
/**
/**
* @brief Sets all color settings to the defaults pertaining to this configuration
*/
void ColorConfigChanged();
void ColorConfigChanged();
/**
/**
* @brief The default context menu shown
*/
void ShowDefaultContextMenu();
void ShowDefaultContextMenu();
/**
/**
* @brief If GetDisplayMenu() is called with `auto_connect` set to true, it will be connected to this
*/
void MenuDisplaySelect(QAction* action);
void MenuDisplaySelect(QAction *action);
/**
/**
* @brief If GetViewMenu() is called with `auto_connect` set to true, it will be connected to this
*/
void MenuViewSelect(QAction* action);
void MenuViewSelect(QAction *action);
/**
/**
* @brief If GetLookMenu() is called with `auto_connect` set to true, it will be connected to this
*/
void MenuLookSelect(QAction* action);
void MenuLookSelect(QAction *action);
/**
/**
* @brief If GetColorSpaceMenu() is called with `auto_connect` set to true, it will be connected to this
*/
void MenuColorspaceSelect(QAction* action);
void MenuColorspaceSelect(QAction *action);
};
}