change: change code style to Linux style except indent.

This commit is contained in:
Mike Solar
2025-08-03 03:09:40 +08:00
parent 65ab76edc8
commit 74f73ab3be
789 changed files with 77113 additions and 68888 deletions
+40 -28
View File
@@ -20,7 +20,8 @@
#include "shapenode.h"
namespace olive {
namespace olive
{
#define super ShapeNodeBase
@@ -29,70 +30,81 @@ QString ShapeNode::kRadiusInput = QStringLiteral("radius_in");
ShapeNode::ShapeNode()
{
PrependInput(kTypeInput, NodeValue::kCombo);
PrependInput(kTypeInput, NodeValue::kCombo);
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
}
QString ShapeNode::Name() const
{
return tr("Shape");
return tr("Shape");
}
QString ShapeNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.shape");
return QStringLiteral("org.olivevideoeditor.Olive.shape");
}
QVector<Node::CategoryID> ShapeNode::Category() const
{
return {kCategoryGenerator};
return { kCategoryGenerator };
}
QString ShapeNode::Description() const
{
return tr("Generate a 2D primitive shape.");
return tr("Generate a 2D primitive shape.");
}
void ShapeNode::Retranslate()
{
super::Retranslate();
super::Retranslate();
SetInputName(kTypeInput, tr("Type"));
SetInputName(kRadiusInput, tr("Radius"));
SetInputName(kTypeInput, tr("Type"));
SetInputName(kRadiusInput, tr("Radius"));
// Coordinate with Type enum
SetComboBoxStrings(kTypeInput, {tr("Rectangle"), tr("Ellipse"), tr("Rounded Rectangle")});
// Coordinate with Type enum
SetComboBoxStrings(kTypeInput, { tr("Rectangle"), tr("Ellipse"),
tr("Rounded Rectangle") });
}
ShaderCode ShapeNode::GetShaderCode(const ShaderRequest &request) const
{
if (request.id == QStringLiteral("shape")) {
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/shape.frag")));
} else {
return super::GetShaderCode(request);
}
if (request.id == QStringLiteral("shape")) {
return ShaderCode(FileFunctions::ReadFileAsString(
QStringLiteral(":/shaders/shape.frag")));
} else {
return super::GetShaderCode(request);
}
}
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const
{
TexturePtr base = value[kBaseInput].toTexture();
TexturePtr base = value[kBaseInput].toTexture();
ShaderJob job(value);
ShaderJob job(value);
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, base ? base->virtual_resolution() : globals.square_resolution(), this));
job.SetShaderID(QStringLiteral("shape"));
job.Insert(QStringLiteral("resolution_in"),
NodeValue(NodeValue::kVec2,
base ? base->virtual_resolution() :
globals.square_resolution(),
this));
job.SetShaderID(QStringLiteral("shape"));
PushMergableJob(value, Texture::Job(base ? base->params() : globals.vparams(), job), table);
PushMergableJob(
value, Texture::Job(base ? base->params() : globals.vparams(), job),
table);
}
void ShapeNode::InputValueChangedEvent(const QString &input, int element)
{
if (input == kTypeInput) {
SetInputFlag(kRadiusInput, kInputFlagHidden, (GetStandardValue(kTypeInput).toInt() != kRoundedRectangle));
}
super::InputValueChangedEvent(input, element);
if (input == kTypeInput) {
SetInputFlag(kRadiusInput, kInputFlagHidden,
(GetStandardValue(kTypeInput).toInt() !=
kRoundedRectangle));
}
super::InputValueChangedEvent(input, element);
}
}