change: change code style to Linux style except indent.

This commit is contained in:
Mike Solar
2025-08-03 03:09:40 +08:00
parent 65ab76edc8
commit 74f73ab3be
789 changed files with 77113 additions and 68888 deletions
+28 -22
View File
@@ -22,7 +22,8 @@
#include "node/math/merge/merge.h"
namespace olive {
namespace olive
{
#define super Node
@@ -30,42 +31,47 @@ const QString GeneratorWithMerge::kBaseInput = QStringLiteral("base_in");
GeneratorWithMerge::GeneratorWithMerge()
{
AddInput(kBaseInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
SetEffectInput(kBaseInput);
SetFlag(kVideoEffect);
AddInput(kBaseInput, NodeValue::kTexture,
InputFlags(kInputFlagNotKeyframable));
SetEffectInput(kBaseInput);
SetFlag(kVideoEffect);
}
void GeneratorWithMerge::Retranslate()
{
super::Retranslate();
super::Retranslate();
SetInputName(kBaseInput, tr("Base"));
SetInputName(kBaseInput, tr("Base"));
}
ShaderCode GeneratorWithMerge::GetShaderCode(const ShaderRequest &request) const
{
if (request.id == QStringLiteral("mrg")) {
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/alphaover.frag"));
}
if (request.id == QStringLiteral("mrg")) {
return ShaderCode(
FileFunctions::ReadFileAsString(":/shaders/alphaover.frag"));
}
return ShaderCode();
return ShaderCode();
}
void GeneratorWithMerge::PushMergableJob(const NodeValueRow &value, TexturePtr job, NodeValueTable *table) const
void GeneratorWithMerge::PushMergableJob(const NodeValueRow &value,
TexturePtr job,
NodeValueTable *table) const
{
if (TexturePtr base = value[kBaseInput].toTexture()) {
// Push as merge node
ShaderJob merge;
if (TexturePtr base = value[kBaseInput].toTexture()) {
// Push as merge node
ShaderJob merge;
merge.SetShaderID(QStringLiteral("mrg"));
merge.Insert(MergeNode::kBaseIn, value[kBaseInput]);
merge.Insert(MergeNode::kBlendIn, NodeValue(NodeValue::kTexture, job, this));
merge.SetShaderID(QStringLiteral("mrg"));
merge.Insert(MergeNode::kBaseIn, value[kBaseInput]);
merge.Insert(MergeNode::kBlendIn,
NodeValue(NodeValue::kTexture, job, this));
table->Push(NodeValue::kTexture, base->toJob(merge), this);
} else {
// Just push generate job
table->Push(NodeValue::kTexture, job, this);
}
table->Push(NodeValue::kTexture, base->toJob(merge), this);
} else {
// Just push generate job
table->Push(NodeValue::kTexture, job, this);
}
}
}
+11 -10
View File
@@ -23,23 +23,24 @@
#include "node/node.h"
namespace olive {
class GeneratorWithMerge : public Node
namespace olive
{
Q_OBJECT
class GeneratorWithMerge : public Node {
Q_OBJECT
public:
GeneratorWithMerge();
GeneratorWithMerge();
virtual void Retranslate() override;
virtual void Retranslate() override;
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
virtual ShaderCode
GetShaderCode(const ShaderRequest &request) const override;
static const QString kBaseInput;
static const QString kBaseInput;
protected:
void PushMergableJob(const NodeValueRow &value, TexturePtr job, NodeValueTable *table) const;
void PushMergableJob(const NodeValueRow &value, TexturePtr job,
NodeValueTable *table) const;
};
}
+40 -28
View File
@@ -20,7 +20,8 @@
#include "shapenode.h"
namespace olive {
namespace olive
{
#define super ShapeNodeBase
@@ -29,70 +30,81 @@ QString ShapeNode::kRadiusInput = QStringLiteral("radius_in");
ShapeNode::ShapeNode()
{
PrependInput(kTypeInput, NodeValue::kCombo);
PrependInput(kTypeInput, NodeValue::kCombo);
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
}
QString ShapeNode::Name() const
{
return tr("Shape");
return tr("Shape");
}
QString ShapeNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.shape");
return QStringLiteral("org.olivevideoeditor.Olive.shape");
}
QVector<Node::CategoryID> ShapeNode::Category() const
{
return {kCategoryGenerator};
return { kCategoryGenerator };
}
QString ShapeNode::Description() const
{
return tr("Generate a 2D primitive shape.");
return tr("Generate a 2D primitive shape.");
}
void ShapeNode::Retranslate()
{
super::Retranslate();
super::Retranslate();
SetInputName(kTypeInput, tr("Type"));
SetInputName(kRadiusInput, tr("Radius"));
SetInputName(kTypeInput, tr("Type"));
SetInputName(kRadiusInput, tr("Radius"));
// Coordinate with Type enum
SetComboBoxStrings(kTypeInput, {tr("Rectangle"), tr("Ellipse"), tr("Rounded Rectangle")});
// Coordinate with Type enum
SetComboBoxStrings(kTypeInput, { tr("Rectangle"), tr("Ellipse"),
tr("Rounded Rectangle") });
}
ShaderCode ShapeNode::GetShaderCode(const ShaderRequest &request) const
{
if (request.id == QStringLiteral("shape")) {
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/shape.frag")));
} else {
return super::GetShaderCode(request);
}
if (request.id == QStringLiteral("shape")) {
return ShaderCode(FileFunctions::ReadFileAsString(
QStringLiteral(":/shaders/shape.frag")));
} else {
return super::GetShaderCode(request);
}
}
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const
{
TexturePtr base = value[kBaseInput].toTexture();
TexturePtr base = value[kBaseInput].toTexture();
ShaderJob job(value);
ShaderJob job(value);
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, base ? base->virtual_resolution() : globals.square_resolution(), this));
job.SetShaderID(QStringLiteral("shape"));
job.Insert(QStringLiteral("resolution_in"),
NodeValue(NodeValue::kVec2,
base ? base->virtual_resolution() :
globals.square_resolution(),
this));
job.SetShaderID(QStringLiteral("shape"));
PushMergableJob(value, Texture::Job(base ? base->params() : globals.vparams(), job), table);
PushMergableJob(
value, Texture::Job(base ? base->params() : globals.vparams(), job),
table);
}
void ShapeNode::InputValueChangedEvent(const QString &input, int element)
{
if (input == kTypeInput) {
SetInputFlag(kRadiusInput, kInputFlagHidden, (GetStandardValue(kTypeInput).toInt() != kRoundedRectangle));
}
super::InputValueChangedEvent(input, element);
if (input == kTypeInput) {
SetInputFlag(kRadiusInput, kInputFlagHidden,
(GetStandardValue(kTypeInput).toInt() !=
kRoundedRectangle));
}
super::InputValueChangedEvent(input, element);
}
}
+20 -22
View File
@@ -23,38 +23,36 @@
#include "shapenodebase.h"
namespace olive {
class ShapeNode : public ShapeNodeBase
namespace olive
{
Q_OBJECT
class ShapeNode : public ShapeNodeBase {
Q_OBJECT
public:
ShapeNode();
ShapeNode();
enum Type {
kRectangle,
kEllipse,
kRoundedRectangle
};
enum Type { kRectangle, kEllipse, kRoundedRectangle };
NODE_DEFAULT_FUNCTIONS(ShapeNode)
NODE_DEFAULT_FUNCTIONS(ShapeNode)
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual void Retranslate() override;
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
virtual ShaderCode
GetShaderCode(const ShaderRequest &request) const override;
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const override;
static QString kTypeInput;
static QString kRadiusInput;
static QString kTypeInput;
static QString kRadiusInput;
protected:
virtual void InputValueChangedEvent(const QString &input, int element) override;
virtual void InputValueChangedEvent(const QString &input,
int element) override;
};
}
+238 -200
View File
@@ -27,7 +27,8 @@
#include "core.h"
#include "node/nodeundo.h"
namespace olive {
namespace olive
{
#define super GeneratorWithMerge
@@ -37,287 +38,324 @@ const QString ShapeNodeBase::kColorInput = QStringLiteral("color_in");
ShapeNodeBase::ShapeNodeBase(bool create_color_input)
{
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
AddInput(kSizeInput, NodeValue::kVec2, QVector2D(100, 100));
SetInputProperty(kSizeInput, QStringLiteral("min"), QVector2D(0, 0));
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
AddInput(kSizeInput, NodeValue::kVec2, QVector2D(100, 100));
SetInputProperty(kSizeInput, QStringLiteral("min"), QVector2D(0, 0));
if (create_color_input) {
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0, 0.0, 0.0, 1.0)));
}
if (create_color_input) {
AddInput(kColorInput, NodeValue::kColor,
QVariant::fromValue(Color(1.0, 0.0, 0.0, 1.0)));
}
// Initiate gizmos
QVector<NodeKeyframeTrackReference> pos_n_sz = {
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 1)
};
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>({
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
});
for (int i=0; i<kGizmoScaleCount; i++) {
point_gizmo_[i] = AddDraggableGizmo<PointGizmo>(pos_n_sz, PointGizmo::kAbsolute);
}
// Initiate gizmos
QVector<NodeKeyframeTrackReference> pos_n_sz = {
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 1)
};
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>({
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
});
for (int i = 0; i < kGizmoScaleCount; i++) {
point_gizmo_[i] =
AddDraggableGizmo<PointGizmo>(pos_n_sz, PointGizmo::kAbsolute);
}
}
void ShapeNodeBase::Retranslate()
{
super::Retranslate();
super::Retranslate();
SetInputName(kPositionInput, tr("Position"));
SetInputName(kSizeInput, tr("Size"));
SetInputName(kPositionInput, tr("Position"));
SetInputName(kSizeInput, tr("Size"));
if (HasInputWithID(kColorInput)) {
SetInputName(kColorInput, tr("Color"));
}
if (HasInputWithID(kColorInput)) {
SetInputName(kColorInput, tr("Color"));
}
}
void ShapeNodeBase::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
void ShapeNodeBase::UpdateGizmoPositions(const NodeValueRow &row,
const NodeGlobals &globals)
{
// Use offsets to make the appearance of values that start in the top left, even though we
// really anchor around the center
QVector2D center_pt = globals.square_resolution() * 0.5;
SetInputProperty(kPositionInput, QStringLiteral("offset"), center_pt);
// Use offsets to make the appearance of values that start in the top left, even though we
// really anchor around the center
QVector2D center_pt = globals.square_resolution() * 0.5;
SetInputProperty(kPositionInput, QStringLiteral("offset"), center_pt);
QVector2D pos = row[kPositionInput].toVec2();
QVector2D sz = row[kSizeInput].toVec2();
QVector2D half_sz = sz * 0.5;
QVector2D pos = row[kPositionInput].toVec2();
QVector2D sz = row[kSizeInput].toVec2();
QVector2D half_sz = sz * 0.5;
double left_pt = pos.x() + center_pt.x() - half_sz.x();
double top_pt = pos.y() + center_pt.y() - half_sz.y();
double right_pt = left_pt + sz.x();
double bottom_pt = top_pt + sz.y();
double center_x_pt = mid(left_pt, right_pt);
double center_y_pt = mid(top_pt, bottom_pt);
double left_pt = pos.x() + center_pt.x() - half_sz.x();
double top_pt = pos.y() + center_pt.y() - half_sz.y();
double right_pt = left_pt + sz.x();
double bottom_pt = top_pt + sz.y();
double center_x_pt = mid(left_pt, right_pt);
double center_y_pt = mid(top_pt, bottom_pt);
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(QPointF(left_pt, top_pt));
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(QPointF(center_x_pt, top_pt));
point_gizmo_[kGizmoScaleTopRight]->SetPoint(QPointF(right_pt, top_pt));
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(QPointF(left_pt, bottom_pt));
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(QPointF(center_x_pt, bottom_pt));
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(QPointF(right_pt, bottom_pt));
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(QPointF(left_pt, center_y_pt));
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(QPointF(right_pt, center_y_pt));
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(QPointF(left_pt, top_pt));
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(QPointF(center_x_pt, top_pt));
point_gizmo_[kGizmoScaleTopRight]->SetPoint(QPointF(right_pt, top_pt));
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(QPointF(left_pt, bottom_pt));
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(
QPointF(center_x_pt, bottom_pt));
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(
QPointF(right_pt, bottom_pt));
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(
QPointF(left_pt, center_y_pt));
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(
QPointF(right_pt, center_y_pt));
poly_gizmo_->SetPolygon(QRectF(left_pt, top_pt, right_pt - left_pt, bottom_pt - top_pt));
poly_gizmo_->SetPolygon(
QRectF(left_pt, top_pt, right_pt - left_pt, bottom_pt - top_pt));
}
void ShapeNodeBase::SetRect(QRectF rect, const VideoParams &sequence_res, MultiUndoCommand *command)
void ShapeNodeBase::SetRect(QRectF rect, const VideoParams &sequence_res,
MultiUndoCommand *command)
{
// Normalize around center of sequence
rect.translate(-sequence_res.width()*0.5, -sequence_res.height()*0.5);
rect.translate(rect.width()*0.5, rect.height()*0.5);
// Normalize around center of sequence
rect.translate(-sequence_res.width() * 0.5, -sequence_res.height() * 0.5);
rect.translate(rect.width() * 0.5, rect.height() * 0.5);
NodeInput pos(this, ShapeNodeBase::kPositionInput);
NodeInput sz(this, ShapeNodeBase::kSizeInput);
NodeInput pos(this, ShapeNodeBase::kPositionInput);
NodeInput sz(this, ShapeNodeBase::kSizeInput);
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(sz, 0), rect.width()));
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(sz, 1), rect.height()));
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(pos, 0), rect.x()));
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(pos, 1), rect.y()));
command->add_child(new NodeParamSetStandardValueCommand(
NodeKeyframeTrackReference(sz, 0), rect.width()));
command->add_child(new NodeParamSetStandardValueCommand(
NodeKeyframeTrackReference(sz, 1), rect.height()));
command->add_child(new NodeParamSetStandardValueCommand(
NodeKeyframeTrackReference(pos, 0), rect.x()));
command->add_child(new NodeParamSetStandardValueCommand(
NodeKeyframeTrackReference(pos, 1), rect.y()));
}
void ShapeNodeBase::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
void ShapeNodeBase::GizmoDragMove(double x, double y,
const Qt::KeyboardModifiers &modifiers)
{
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
if (gizmo == poly_gizmo_) {
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
} else {
bool from_center = modifiers & Qt::AltModifier;
bool keep_ratio = modifiers & Qt::ShiftModifier;
if (gizmo == poly_gizmo_) {
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
} else {
bool from_center = modifiers & Qt::AltModifier;
bool keep_ratio = modifiers & Qt::ShiftModifier;
NodeInputDragger &w_drag = gizmo->GetDraggers()[2];
NodeInputDragger &h_drag = gizmo->GetDraggers()[3];
NodeInputDragger &w_drag = gizmo->GetDraggers()[2];
NodeInputDragger &h_drag = gizmo->GetDraggers()[3];
QVector2D gizmo_sz_start(w_drag.GetStartValue().toDouble(), h_drag.GetStartValue().toDouble());
QVector2D gizmo_pos_start(x_drag.GetStartValue().toDouble(), y_drag.GetStartValue().toDouble());
QVector2D gizmo_half_res = gizmo->GetGlobals().square_resolution()/2;
QVector2D adjusted_pt(x, y);
QVector2D new_size;
QVector2D new_pos;
QVector2D anchor;
static const int kXYCount = 2;
bool negative[kXYCount] = {false};
QVector2D gizmo_sz_start(w_drag.GetStartValue().toDouble(),
h_drag.GetStartValue().toDouble());
QVector2D gizmo_pos_start(x_drag.GetStartValue().toDouble(),
y_drag.GetStartValue().toDouble());
QVector2D gizmo_half_res = gizmo->GetGlobals().square_resolution() / 2;
QVector2D adjusted_pt(x, y);
QVector2D new_size;
QVector2D new_pos;
QVector2D anchor;
static const int kXYCount = 2;
bool negative[kXYCount] = { false };
double original_ratio;
if (keep_ratio) {
original_ratio = w_drag.GetStartValue().toDouble() / h_drag.GetStartValue().toDouble();
}
double original_ratio;
if (keep_ratio) {
original_ratio = w_drag.GetStartValue().toDouble() /
h_drag.GetStartValue().toDouble();
}
// Calculate new size
if (from_center) {
// Calculate new size by using distance from center and doubling it
new_size = (adjusted_pt - gizmo_half_res - gizmo_pos_start) * 2;
// Calculate new size
if (from_center) {
// Calculate new size by using distance from center and doubling it
new_size = (adjusted_pt - gizmo_half_res - gizmo_pos_start) * 2;
if (IsGizmoTop(gizmo)) {
new_size.setY(-new_size.y());
}
if (IsGizmoTop(gizmo)) {
new_size.setY(-new_size.y());
}
if (IsGizmoLeft(gizmo)) {
new_size.setX(-new_size.x());
}
} else {
// Calculate new size by using distance from "anchor" - i.e. the opposite point of the shape
// from the gizmo being dragged
adjusted_pt -= gizmo_half_res;
if (IsGizmoLeft(gizmo)) {
new_size.setX(-new_size.x());
}
} else {
// Calculate new size by using distance from "anchor" - i.e. the opposite point of the shape
// from the gizmo being dragged
adjusted_pt -= gizmo_half_res;
anchor = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo, &adjusted_pt) + gizmo_half_res;
anchor = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo,
&adjusted_pt) +
gizmo_half_res;
adjusted_pt += gizmo_half_res;
adjusted_pt += gizmo_half_res;
// Calculate size and position
new_size = adjusted_pt - anchor;
// Calculate size and position
new_size = adjusted_pt - anchor;
// Abs size so neither coord is negative
for (int i=0; i<kXYCount; i++) {
if (new_size[i] < 0) {
negative[i] = true;
new_size[i] = -new_size[i];
}
}
}
// Abs size so neither coord is negative
for (int i = 0; i < kXYCount; i++) {
if (new_size[i] < 0) {
negative[i] = true;
new_size[i] = -new_size[i];
}
}
}
// Restrict sizes by constraints
if (IsGizmoVerticalCenter(gizmo)) {
if (keep_ratio) {
// Calculate width from new height
new_size.setX(new_size.y() * original_ratio);
} else {
// Constrain to original width
new_size.setX(gizmo_sz_start.x());
}
}
// Restrict sizes by constraints
if (IsGizmoVerticalCenter(gizmo)) {
if (keep_ratio) {
// Calculate width from new height
new_size.setX(new_size.y() * original_ratio);
} else {
// Constrain to original width
new_size.setX(gizmo_sz_start.x());
}
}
if (IsGizmoHorizontalCenter(gizmo)) {
if (keep_ratio) {
// Calculate height from new width
new_size.setY(new_size.x() / original_ratio);
} else {
// Constrain to original height
new_size.setY(gizmo_sz_start.y());
}
}
if (IsGizmoHorizontalCenter(gizmo)) {
if (keep_ratio) {
// Calculate height from new width
new_size.setY(new_size.x() / original_ratio);
} else {
// Constrain to original height
new_size.setY(gizmo_sz_start.y());
}
}
if (IsGizmoCorner(gizmo)) {
if (keep_ratio) {
float hypot = std::hypot(new_size.x(), new_size.y());
if (IsGizmoCorner(gizmo)) {
if (keep_ratio) {
float hypot = std::hypot(new_size.x(), new_size.y());
float original_angle = std::atan2(gizmo_sz_start.x(), gizmo_sz_start.y());
float original_angle =
std::atan2(gizmo_sz_start.x(), gizmo_sz_start.y());
// Calculate new size based on original angle and hypotenuse
new_size.setX(std::sin(original_angle) * hypot);
new_size.setY(std::cos(original_angle) * hypot);
}
}
// Calculate new size based on original angle and hypotenuse
new_size.setX(std::sin(original_angle) * hypot);
new_size.setY(std::cos(original_angle) * hypot);
}
}
// Calculate position
if (from_center) {
new_pos = gizmo_pos_start;
} else {
QVector2D using_size = new_size;
// Calculate position
if (from_center) {
new_pos = gizmo_pos_start;
} else {
QVector2D using_size = new_size;
// Un-abs size
for (int i=0; i<kXYCount; i++) {
if (negative[i]) {
using_size[i] = -using_size[i];
}
}
// Un-abs size
for (int i = 0; i < kXYCount; i++) {
if (negative[i]) {
using_size[i] = -using_size[i];
}
}
// I'm pretty sure there's an algorithmic way of doing this, but I'm tired and this works
if (IsGizmoHorizontalCenter(gizmo)) {
using_size.setY(0);
}
// I'm pretty sure there's an algorithmic way of doing this, but I'm tired and this works
if (IsGizmoHorizontalCenter(gizmo)) {
using_size.setY(0);
}
if (IsGizmoVerticalCenter(gizmo)) {
using_size.setX(0);
}
if (IsGizmoVerticalCenter(gizmo)) {
using_size.setX(0);
}
new_pos = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo) + using_size / 2;
}
new_pos =
GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo) +
using_size / 2;
}
x_drag.Drag(new_pos.x());
y_drag.Drag(new_pos.y());
w_drag.Drag(new_size.x());
h_drag.Drag(new_size.y());
}
x_drag.Drag(new_pos.x());
y_drag.Drag(new_pos.y());
w_drag.Drag(new_size.x());
h_drag.Drag(new_size.y());
}
}
QVector2D ShapeNodeBase::GenerateGizmoAnchor(const QVector2D &pos, const QVector2D &size, NodeGizmo *gizmo, QVector2D *pt) const
QVector2D ShapeNodeBase::GenerateGizmoAnchor(const QVector2D &pos,
const QVector2D &size,
NodeGizmo *gizmo,
QVector2D *pt) const
{
QVector2D anchor = pos;
QVector2D half_sz = size/2;
QVector2D anchor = pos;
QVector2D half_sz = size / 2;
if (IsGizmoLeft(gizmo)) {
anchor.setX(anchor.x() + half_sz.x());
if (pt && pt->x() > anchor.x()) {
pt->setX(anchor.x());
}
}
if (IsGizmoLeft(gizmo)) {
anchor.setX(anchor.x() + half_sz.x());
if (pt && pt->x() > anchor.x()) {
pt->setX(anchor.x());
}
}
if (IsGizmoRight(gizmo)) {
anchor.setX(anchor.x() - half_sz.x());
if (pt && pt->x() < anchor.x()) {
pt->setX(anchor.x());
}
}
if (IsGizmoRight(gizmo)) {
anchor.setX(anchor.x() - half_sz.x());
if (pt && pt->x() < anchor.x()) {
pt->setX(anchor.x());
}
}
if (IsGizmoTop(gizmo)) {
anchor.setY(anchor.y() + half_sz.y());
if (pt && pt->y() > anchor.y()) {
pt->setY(anchor.y());
}
}
if (IsGizmoTop(gizmo)) {
anchor.setY(anchor.y() + half_sz.y());
if (pt && pt->y() > anchor.y()) {
pt->setY(anchor.y());
}
}
if (IsGizmoBottom(gizmo)) {
anchor.setY(anchor.y() - half_sz.y());
if (pt && pt->y() < anchor.y()) {
pt->setY(anchor.y());
}
}
if (IsGizmoBottom(gizmo)) {
anchor.setY(anchor.y() - half_sz.y());
if (pt && pt->y() < anchor.y()) {
pt->setY(anchor.y());
}
}
return anchor;
return anchor;
}
bool ShapeNodeBase::IsGizmoTop(NodeGizmo *g) const
{
return g == point_gizmo_[kGizmoScaleTopCenter] || g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleTopRight];
return g == point_gizmo_[kGizmoScaleTopCenter] ||
g == point_gizmo_[kGizmoScaleTopLeft] ||
g == point_gizmo_[kGizmoScaleTopRight];
}
bool ShapeNodeBase::IsGizmoBottom(NodeGizmo *g) const
{
return g == point_gizmo_[kGizmoScaleBottomCenter] || g == point_gizmo_[kGizmoScaleBottomLeft] || g == point_gizmo_[kGizmoScaleBottomRight];
return g == point_gizmo_[kGizmoScaleBottomCenter] ||
g == point_gizmo_[kGizmoScaleBottomLeft] ||
g == point_gizmo_[kGizmoScaleBottomRight];
}
bool ShapeNodeBase::IsGizmoLeft(NodeGizmo *g) const
{
return g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleCenterLeft] || g == point_gizmo_[kGizmoScaleBottomLeft];
return g == point_gizmo_[kGizmoScaleTopLeft] ||
g == point_gizmo_[kGizmoScaleCenterLeft] ||
g == point_gizmo_[kGizmoScaleBottomLeft];
}
bool ShapeNodeBase::IsGizmoRight(NodeGizmo *g) const
{
return g == point_gizmo_[kGizmoScaleTopRight] || g == point_gizmo_[kGizmoScaleCenterRight] || g == point_gizmo_[kGizmoScaleBottomRight];
return g == point_gizmo_[kGizmoScaleTopRight] ||
g == point_gizmo_[kGizmoScaleCenterRight] ||
g == point_gizmo_[kGizmoScaleBottomRight];
}
bool ShapeNodeBase::IsGizmoHorizontalCenter(NodeGizmo *g) const
{
return g == point_gizmo_[kGizmoScaleCenterLeft] || g == point_gizmo_[kGizmoScaleCenterRight];
return g == point_gizmo_[kGizmoScaleCenterLeft] ||
g == point_gizmo_[kGizmoScaleCenterRight];
}
bool ShapeNodeBase::IsGizmoVerticalCenter(NodeGizmo *g) const
{
return g == point_gizmo_[kGizmoScaleTopCenter] || g == point_gizmo_[kGizmoScaleBottomCenter];
return g == point_gizmo_[kGizmoScaleTopCenter] ||
g == point_gizmo_[kGizmoScaleBottomCenter];
}
bool ShapeNodeBase::IsGizmoCorner(NodeGizmo *g) const
{
return g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleTopRight]
|| g == point_gizmo_[kGizmoScaleBottomRight] || g == point_gizmo_[kGizmoScaleBottomLeft];
return g == point_gizmo_[kGizmoScaleTopLeft] ||
g == point_gizmo_[kGizmoScaleTopRight] ||
g == point_gizmo_[kGizmoScaleBottomRight] ||
g == point_gizmo_[kGizmoScaleBottomLeft];
}
}
+33 -29
View File
@@ -27,49 +27,53 @@
#include "node/inputdragger.h"
#include "node/node.h"
namespace olive {
class ShapeNodeBase : public GeneratorWithMerge
namespace olive
{
Q_OBJECT
class ShapeNodeBase : public GeneratorWithMerge {
Q_OBJECT
public:
ShapeNodeBase(bool create_color_input = true);
ShapeNodeBase(bool create_color_input = true);
virtual void Retranslate() override;
virtual void Retranslate() override;
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
virtual void UpdateGizmoPositions(const NodeValueRow &row,
const NodeGlobals &globals) override;
void SetRect(QRectF rect, const VideoParams &sequence_res, MultiUndoCommand *command);
void SetRect(QRectF rect, const VideoParams &sequence_res,
MultiUndoCommand *command);
static const QString kPositionInput;
static const QString kSizeInput;
static const QString kColorInput;
static const QString kPositionInput;
static const QString kSizeInput;
static const QString kColorInput;
protected:
PolygonGizmo *poly_gizmo() const
{
return poly_gizmo_;
}
PolygonGizmo *poly_gizmo() const
{
return poly_gizmo_;
}
protected slots:
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
virtual void GizmoDragMove(double x, double y,
const Qt::KeyboardModifiers &modifiers) override;
private:
QVector2D GenerateGizmoAnchor(const QVector2D &pos, const QVector2D &size, NodeGizmo *gizmo, QVector2D *pt = nullptr) const;
QVector2D GenerateGizmoAnchor(const QVector2D &pos, const QVector2D &size,
NodeGizmo *gizmo,
QVector2D *pt = nullptr) const;
bool IsGizmoTop(NodeGizmo *g) const;
bool IsGizmoBottom(NodeGizmo *g) const;
bool IsGizmoLeft(NodeGizmo *g) const;
bool IsGizmoRight(NodeGizmo *g) const;
bool IsGizmoHorizontalCenter(NodeGizmo *g) const;
bool IsGizmoVerticalCenter(NodeGizmo *g) const;
bool IsGizmoCorner(NodeGizmo *g) const;
// Gizmo variables
static const int kGizmoWholeRect = kGizmoScaleCount;
PointGizmo *point_gizmo_[kGizmoScaleCount];
PolygonGizmo *poly_gizmo_;
bool IsGizmoTop(NodeGizmo *g) const;
bool IsGizmoBottom(NodeGizmo *g) const;
bool IsGizmoLeft(NodeGizmo *g) const;
bool IsGizmoRight(NodeGizmo *g) const;
bool IsGizmoHorizontalCenter(NodeGizmo *g) const;
bool IsGizmoVerticalCenter(NodeGizmo *g) const;
bool IsGizmoCorner(NodeGizmo *g) const;
// Gizmo variables
static const int kGizmoWholeRect = kGizmoScaleCount;
PointGizmo *point_gizmo_[kGizmoScaleCount];
PolygonGizmo *poly_gizmo_;
};
}