change: change code style to Linux style except indent.
This commit is contained in:
+61
-51
@@ -22,7 +22,8 @@
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#include "widget/slider/floatslider.h"
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namespace olive {
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namespace olive
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{
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const QString PanNode::kSamplesInput = QStringLiteral("samples_in");
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const QString PanNode::kPanningInput = QStringLiteral("panning_in");
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@@ -31,88 +32,97 @@ const QString PanNode::kPanningInput = QStringLiteral("panning_in");
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PanNode::PanNode()
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{
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AddInput(kSamplesInput, NodeValue::kSamples, InputFlags(kInputFlagNotKeyframable));
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AddInput(kSamplesInput, NodeValue::kSamples,
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InputFlags(kInputFlagNotKeyframable));
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AddInput(kPanningInput, NodeValue::kFloat, 0.0);
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SetInputProperty(kPanningInput, QStringLiteral("min"), -1.0);
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SetInputProperty(kPanningInput, QStringLiteral("max"), 1.0);
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SetInputProperty(kPanningInput, QStringLiteral("view"), FloatSlider::kPercentage);
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AddInput(kPanningInput, NodeValue::kFloat, 0.0);
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SetInputProperty(kPanningInput, QStringLiteral("min"), -1.0);
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SetInputProperty(kPanningInput, QStringLiteral("max"), 1.0);
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SetInputProperty(kPanningInput, QStringLiteral("view"),
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FloatSlider::kPercentage);
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SetFlag(kAudioEffect);
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SetEffectInput(kSamplesInput);
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SetFlag(kAudioEffect);
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SetEffectInput(kSamplesInput);
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}
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QString PanNode::Name() const
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{
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return tr("Pan");
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return tr("Pan");
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}
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QString PanNode::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.pan");
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return QStringLiteral("org.olivevideoeditor.Olive.pan");
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}
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QVector<Node::CategoryID> PanNode::Category() const
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{
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return {kCategoryFilter};
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return { kCategoryFilter };
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}
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QString PanNode::Description() const
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{
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return tr("Adjust the stereo panning of an audio source.");
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return tr("Adjust the stereo panning of an audio source.");
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}
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void PanNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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void PanNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
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NodeValueTable *table) const
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{
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// Create a sample job
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SampleBuffer samples = value[kSamplesInput].toSamples();
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if (samples.is_allocated()) {
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// This node is only compatible with stereo audio
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if (samples.audio_params().channel_count() == 2) {
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// If the input is static, we can just do it now which will be faster
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if (IsInputStatic(kPanningInput)) {
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float pan_volume = value[kPanningInput].toDouble();
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if (!qIsNull(pan_volume)) {
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if (pan_volume > 0) {
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samples.transform_volume_for_channel(0, 1.0f - pan_volume);
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} else {
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samples.transform_volume_for_channel(1, 1.0f + pan_volume);
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}
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}
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// Create a sample job
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SampleBuffer samples = value[kSamplesInput].toSamples();
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if (samples.is_allocated()) {
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// This node is only compatible with stereo audio
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if (samples.audio_params().channel_count() == 2) {
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// If the input is static, we can just do it now which will be faster
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if (IsInputStatic(kPanningInput)) {
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float pan_volume = value[kPanningInput].toDouble();
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if (!qIsNull(pan_volume)) {
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if (pan_volume > 0) {
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samples.transform_volume_for_channel(0,
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1.0f - pan_volume);
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} else {
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samples.transform_volume_for_channel(1,
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1.0f + pan_volume);
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}
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}
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table->Push(NodeValue(NodeValue::kSamples, samples, this));
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} else {
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// Requires job
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table->Push(NodeValue::kSamples, SampleJob(globals.time(), kSamplesInput, value), this);
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}
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} else {
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// Pass right through
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table->Push(value[kSamplesInput]);
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}
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}
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table->Push(NodeValue(NodeValue::kSamples, samples, this));
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} else {
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// Requires job
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table->Push(NodeValue::kSamples,
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SampleJob(globals.time(), kSamplesInput, value),
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this);
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}
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} else {
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// Pass right through
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table->Push(value[kSamplesInput]);
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}
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}
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}
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void PanNode::ProcessSamples(const NodeValueRow &values, const SampleBuffer &input, SampleBuffer &output, int index) const
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void PanNode::ProcessSamples(const NodeValueRow &values,
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const SampleBuffer &input, SampleBuffer &output,
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int index) const
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{
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float pan_val = values[kPanningInput].toDouble();
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float pan_val = values[kPanningInput].toDouble();
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for (int i=0;i<input.audio_params().channel_count();i++) {
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output.data(i)[index] = input.data(i)[index];
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}
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for (int i = 0; i < input.audio_params().channel_count(); i++) {
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output.data(i)[index] = input.data(i)[index];
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}
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if (pan_val > 0) {
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output.data(0)[index] *= (1.0F - pan_val);
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} else if (pan_val < 0) {
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output.data(1)[index] *= (1.0F - qAbs(pan_val));
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}
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if (pan_val > 0) {
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output.data(0)[index] *= (1.0F - pan_val);
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} else if (pan_val < 0) {
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output.data(1)[index] *= (1.0F - qAbs(pan_val));
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}
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}
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void PanNode::Retranslate()
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{
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super::Retranslate();
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super::Retranslate();
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SetInputName(kSamplesInput, tr("Samples"));
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SetInputName(kPanningInput, tr("Pan"));
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SetInputName(kSamplesInput, tr("Samples"));
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SetInputName(kPanningInput, tr("Pan"));
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}
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}
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+20
-18
@@ -23,34 +23,36 @@
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#include "node/node.h"
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namespace olive {
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class PanNode : public Node
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namespace olive
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{
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Q_OBJECT
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class PanNode : public Node {
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Q_OBJECT
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public:
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PanNode();
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PanNode();
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NODE_DEFAULT_FUNCTIONS(PanNode)
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NODE_DEFAULT_FUNCTIONS(PanNode)
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virtual QString Name() const override;
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virtual QString id() const override;
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virtual QVector<CategoryID> Category() const override;
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virtual QString Description() const override;
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virtual QString Name() const override;
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virtual QString id() const override;
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virtual QVector<CategoryID> Category() const override;
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virtual QString Description() const override;
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virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
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virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
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NodeValueTable *table) const override;
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virtual void ProcessSamples(const NodeValueRow &values, const SampleBuffer &input, SampleBuffer &output, int index) const override;
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virtual void ProcessSamples(const NodeValueRow &values,
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const SampleBuffer &input, SampleBuffer &output,
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int index) const override;
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virtual void Retranslate() override;
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virtual void Retranslate() override;
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static const QString kSamplesInput;
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static const QString kPanningInput;
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static const QString kSamplesInput;
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static const QString kPanningInput;
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private:
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NodeInput* samples_input_;
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NodeInput* panning_input_;
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NodeInput *samples_input_;
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NodeInput *panning_input_;
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};
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}
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@@ -22,7 +22,8 @@
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#include "widget/slider/floatslider.h"
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namespace olive {
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namespace olive
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{
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const QString VolumeNode::kSamplesInput = QStringLiteral("samples_in");
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const QString VolumeNode::kVolumeInput = QStringLiteral("volume_in");
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@@ -31,71 +32,77 @@ const QString VolumeNode::kVolumeInput = QStringLiteral("volume_in");
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VolumeNode::VolumeNode()
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{
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AddInput(kSamplesInput, NodeValue::kSamples, InputFlags(kInputFlagNotKeyframable));
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AddInput(kSamplesInput, NodeValue::kSamples,
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InputFlags(kInputFlagNotKeyframable));
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AddInput(kVolumeInput, NodeValue::kFloat, 1.0);
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SetInputProperty(kVolumeInput, QStringLiteral("min"), 0.0);
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SetInputProperty(kVolumeInput, QStringLiteral("view"), FloatSlider::kDecibel);
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AddInput(kVolumeInput, NodeValue::kFloat, 1.0);
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SetInputProperty(kVolumeInput, QStringLiteral("min"), 0.0);
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SetInputProperty(kVolumeInput, QStringLiteral("view"),
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FloatSlider::kDecibel);
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SetFlag(kAudioEffect);
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SetEffectInput(kSamplesInput);
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SetFlag(kAudioEffect);
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SetEffectInput(kSamplesInput);
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}
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QString VolumeNode::Name() const
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{
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return tr("Volume");
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return tr("Volume");
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}
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QString VolumeNode::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.volume");
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return QStringLiteral("org.olivevideoeditor.Olive.volume");
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}
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QVector<Node::CategoryID> VolumeNode::Category() const
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{
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return {kCategoryFilter};
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return { kCategoryFilter };
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}
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QString VolumeNode::Description() const
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{
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return tr("Adjusts the volume of an audio source.");
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return tr("Adjusts the volume of an audio source.");
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}
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void VolumeNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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void VolumeNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
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NodeValueTable *table) const
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{
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// Create a sample job
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SampleBuffer buffer = value[kSamplesInput].toSamples();
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// Create a sample job
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SampleBuffer buffer = value[kSamplesInput].toSamples();
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if (buffer.is_allocated()) {
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// If the input is static, we can just do it now which will be faster
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if (IsInputStatic(kVolumeInput)) {
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auto volume = value[kVolumeInput].toDouble();
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if (buffer.is_allocated()) {
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// If the input is static, we can just do it now which will be faster
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if (IsInputStatic(kVolumeInput)) {
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auto volume = value[kVolumeInput].toDouble();
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if (!qFuzzyCompare(volume, 1.0)) {
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buffer.transform_volume(volume);
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}
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if (!qFuzzyCompare(volume, 1.0)) {
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buffer.transform_volume(volume);
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}
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table->Push(NodeValue::kSamples, QVariant::fromValue(buffer), this);
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} else {
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// Requires job
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SampleJob job(globals.time(), kSamplesInput, value);
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job.Insert(kVolumeInput, value);
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table->Push(NodeValue::kSamples, QVariant::fromValue(job), this);
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}
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}
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table->Push(NodeValue::kSamples, QVariant::fromValue(buffer), this);
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} else {
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// Requires job
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SampleJob job(globals.time(), kSamplesInput, value);
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job.Insert(kVolumeInput, value);
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table->Push(NodeValue::kSamples, QVariant::fromValue(job), this);
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}
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}
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}
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void VolumeNode::ProcessSamples(const NodeValueRow &values, const SampleBuffer &input, SampleBuffer &output, int index) const
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void VolumeNode::ProcessSamples(const NodeValueRow &values,
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const SampleBuffer &input, SampleBuffer &output,
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int index) const
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{
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return ProcessSamplesInternal(values, kOpMultiply, kSamplesInput, kVolumeInput, input, output, index);
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return ProcessSamplesInternal(values, kOpMultiply, kSamplesInput,
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kVolumeInput, input, output, index);
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}
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void VolumeNode::Retranslate()
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{
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super::Retranslate();
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super::Retranslate();
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SetInputName(kSamplesInput, tr("Samples"));
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SetInputName(kVolumeInput, tr("Volume"));
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SetInputName(kSamplesInput, tr("Samples"));
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SetInputName(kVolumeInput, tr("Volume"));
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}
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}
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@@ -23,30 +23,32 @@
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#include "node/math/math/mathbase.h"
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namespace olive {
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class VolumeNode : public MathNodeBase
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namespace olive
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{
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Q_OBJECT
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class VolumeNode : public MathNodeBase {
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Q_OBJECT
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public:
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VolumeNode();
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VolumeNode();
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NODE_DEFAULT_FUNCTIONS(VolumeNode)
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NODE_DEFAULT_FUNCTIONS(VolumeNode)
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virtual QString Name() const override;
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virtual QString id() const override;
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virtual QVector<CategoryID> Category() const override;
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virtual QString Description() const override;
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virtual QString Name() const override;
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virtual QString id() const override;
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virtual QVector<CategoryID> Category() const override;
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virtual QString Description() const override;
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virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
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virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
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NodeValueTable *table) const override;
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virtual void ProcessSamples(const NodeValueRow &values, const SampleBuffer &input, SampleBuffer &output, int index) const override;
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virtual void ProcessSamples(const NodeValueRow &values,
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const SampleBuffer &input, SampleBuffer &output,
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int index) const override;
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virtual void Retranslate() override;
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static const QString kSamplesInput;
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static const QString kVolumeInput;
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virtual void Retranslate() override;
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static const QString kSamplesInput;
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static const QString kVolumeInput;
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};
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}
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+61
-55
@@ -27,121 +27,127 @@
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#include "transition/transition.h"
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#include "widget/slider/rationalslider.h"
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namespace olive {
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namespace olive
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{
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#define super Node
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const QString Block::kLengthInput = QStringLiteral("length_in");
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Block::Block() :
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previous_(nullptr),
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next_(nullptr),
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track_(nullptr)
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Block::Block()
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: previous_(nullptr)
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, next_(nullptr)
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, track_(nullptr)
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{
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AddInput(kLengthInput, NodeValue::kRational, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable | kInputFlagHidden));
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SetInputProperty(kLengthInput, QStringLiteral("min"), QVariant::fromValue(rational(0, 1)));
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SetInputProperty(kLengthInput, QStringLiteral("view"), RationalSlider::kTime);
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SetInputProperty(kLengthInput, QStringLiteral("viewlock"), true);
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AddInput(kLengthInput, NodeValue::kRational,
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InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable |
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kInputFlagHidden));
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SetInputProperty(kLengthInput, QStringLiteral("min"),
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QVariant::fromValue(rational(0, 1)));
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SetInputProperty(kLengthInput, QStringLiteral("view"),
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RationalSlider::kTime);
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SetInputProperty(kLengthInput, QStringLiteral("viewlock"), true);
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SetInputFlag(kEnabledInput, kInputFlagNotConnectable);
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SetInputFlag(kEnabledInput, kInputFlagNotKeyframable);
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SetInputFlag(kEnabledInput, kInputFlagNotConnectable);
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SetInputFlag(kEnabledInput, kInputFlagNotKeyframable);
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SetFlag(kDontShowInParamView);
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SetFlag(kDontShowInParamView);
|
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}
|
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QVector<Node::CategoryID> Block::Category() const
|
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{
|
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return {kCategoryTimeline};
|
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return { kCategoryTimeline };
|
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}
|
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|
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rational Block::length() const
|
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{
|
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return GetStandardValue(kLengthInput).value<rational>();
|
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return GetStandardValue(kLengthInput).value<rational>();
|
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}
|
||||
|
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void Block::set_length_and_media_out(const rational &length)
|
||||
{
|
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if (length == this->length()) {
|
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return;
|
||||
}
|
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if (length == this->length()) {
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return;
|
||||
}
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set_length_internal(length);
|
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set_length_internal(length);
|
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}
|
||||
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void Block::set_length_and_media_in(const rational &length)
|
||||
{
|
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if (length == this->length()) {
|
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return;
|
||||
}
|
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if (length == this->length()) {
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return;
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}
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// Set the length without setting media out
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set_length_internal(length);
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// Set the length without setting media out
|
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set_length_internal(length);
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}
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bool Block::is_enabled() const
|
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{
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return GetStandardValue(kEnabledInput).toBool();
|
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return GetStandardValue(kEnabledInput).toBool();
|
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}
|
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|
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void Block::set_enabled(bool e)
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{
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SetStandardValue(kEnabledInput, e);
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SetStandardValue(kEnabledInput, e);
|
||||
|
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emit EnabledChanged();
|
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emit EnabledChanged();
|
||||
}
|
||||
|
||||
void Block::InputValueChangedEvent(const QString &input, int element)
|
||||
{
|
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super::InputValueChangedEvent(input, element);
|
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super::InputValueChangedEvent(input, element);
|
||||
|
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if (input == kLengthInput) {
|
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emit LengthChanged();
|
||||
} else if (input == kEnabledInput) {
|
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emit EnabledChanged();
|
||||
}
|
||||
if (input == kLengthInput) {
|
||||
emit LengthChanged();
|
||||
} else if (input == kEnabledInput) {
|
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emit EnabledChanged();
|
||||
}
|
||||
}
|
||||
|
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void Block::set_length_internal(const rational &length)
|
||||
{
|
||||
SetStandardValue(kLengthInput, QVariant::fromValue(length));
|
||||
SetStandardValue(kLengthInput, QVariant::fromValue(length));
|
||||
}
|
||||
|
||||
void Block::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kLengthInput, tr("Length"));
|
||||
SetInputName(kEnabledInput, tr("Enabled"));
|
||||
SetInputName(kLengthInput, tr("Length"));
|
||||
SetInputName(kEnabledInput, tr("Enabled"));
|
||||
}
|
||||
|
||||
void Block::InvalidateCache(const TimeRange& range, const QString& from, int element, InvalidateCacheOptions options)
|
||||
void Block::InvalidateCache(const TimeRange &range, const QString &from,
|
||||
int element, InvalidateCacheOptions options)
|
||||
{
|
||||
TimeRange r;
|
||||
TimeRange r;
|
||||
|
||||
if (from == kLengthInput) {
|
||||
// We must intercept the signal here
|
||||
r = TimeRange(qMin(length(), last_length_), RATIONAL_MAX);
|
||||
if (from == kLengthInput) {
|
||||
// We must intercept the signal here
|
||||
r = TimeRange(qMin(length(), last_length_), RATIONAL_MAX);
|
||||
|
||||
if (!NodeInputDragger::IsInputBeingDragged()) {
|
||||
last_length_ = length();
|
||||
}
|
||||
if (!NodeInputDragger::IsInputBeingDragged()) {
|
||||
last_length_ = length();
|
||||
}
|
||||
|
||||
options.insert(QStringLiteral("lengthevent"), true);
|
||||
} else {
|
||||
r = range;
|
||||
}
|
||||
options.insert(QStringLiteral("lengthevent"), true);
|
||||
} else {
|
||||
r = range;
|
||||
}
|
||||
|
||||
super::InvalidateCache(r, from, element, options);
|
||||
super::InvalidateCache(r, from, element, options);
|
||||
}
|
||||
|
||||
void Block::set_previous_next(Block *previous, Block *next)
|
||||
{
|
||||
if (previous) {
|
||||
previous->set_next(next);
|
||||
}
|
||||
if (next) {
|
||||
next->set_previous(previous);
|
||||
}
|
||||
if (previous) {
|
||||
previous->set_next(next);
|
||||
}
|
||||
if (next) {
|
||||
next->set_previous(previous);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+75
-73
@@ -24,118 +24,120 @@
|
||||
#include "node/node.h"
|
||||
#include "timeline/timelinecommon.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class TransitionBlock;
|
||||
|
||||
/**
|
||||
* @brief A Node that represents a block of time, also displayable on a Timeline
|
||||
*/
|
||||
class Block : public Node
|
||||
{
|
||||
Q_OBJECT
|
||||
class Block : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
Block();
|
||||
Block();
|
||||
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
|
||||
const rational& in() const
|
||||
{
|
||||
return in_point_;
|
||||
}
|
||||
const rational &in() const
|
||||
{
|
||||
return in_point_;
|
||||
}
|
||||
|
||||
const rational& out() const
|
||||
{
|
||||
return out_point_;
|
||||
}
|
||||
const rational &out() const
|
||||
{
|
||||
return out_point_;
|
||||
}
|
||||
|
||||
void set_in(const rational& in)
|
||||
{
|
||||
in_point_ = in;
|
||||
}
|
||||
void set_in(const rational &in)
|
||||
{
|
||||
in_point_ = in;
|
||||
}
|
||||
|
||||
void set_out(const rational& out)
|
||||
{
|
||||
out_point_ = out;
|
||||
}
|
||||
void set_out(const rational &out)
|
||||
{
|
||||
out_point_ = out;
|
||||
}
|
||||
|
||||
rational length() const;
|
||||
virtual void set_length_and_media_out(const rational &length);
|
||||
virtual void set_length_and_media_in(const rational &length);
|
||||
rational length() const;
|
||||
virtual void set_length_and_media_out(const rational &length);
|
||||
virtual void set_length_and_media_in(const rational &length);
|
||||
|
||||
TimeRange range() const
|
||||
{
|
||||
return TimeRange(in(), out());
|
||||
}
|
||||
TimeRange range() const
|
||||
{
|
||||
return TimeRange(in(), out());
|
||||
}
|
||||
|
||||
Block* previous() const
|
||||
{
|
||||
return previous_;
|
||||
}
|
||||
Block *previous() const
|
||||
{
|
||||
return previous_;
|
||||
}
|
||||
|
||||
Block* next() const
|
||||
{
|
||||
return next_;
|
||||
}
|
||||
Block *next() const
|
||||
{
|
||||
return next_;
|
||||
}
|
||||
|
||||
void set_previous(Block* previous)
|
||||
{
|
||||
previous_ = previous;
|
||||
}
|
||||
void set_previous(Block *previous)
|
||||
{
|
||||
previous_ = previous;
|
||||
}
|
||||
|
||||
void set_next(Block* next)
|
||||
{
|
||||
next_ = next;
|
||||
}
|
||||
void set_next(Block *next)
|
||||
{
|
||||
next_ = next;
|
||||
}
|
||||
|
||||
Track* track() const
|
||||
{
|
||||
return track_;
|
||||
}
|
||||
Track *track() const
|
||||
{
|
||||
return track_;
|
||||
}
|
||||
|
||||
void set_track(Track* track)
|
||||
{
|
||||
track_ = track;
|
||||
emit TrackChanged(track_);
|
||||
}
|
||||
void set_track(Track *track)
|
||||
{
|
||||
track_ = track;
|
||||
emit TrackChanged(track_);
|
||||
}
|
||||
|
||||
bool is_enabled() const;
|
||||
void set_enabled(bool e);
|
||||
bool is_enabled() const;
|
||||
void set_enabled(bool e);
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void InvalidateCache(const TimeRange& range, const QString& from, int element = -1, InvalidateCacheOptions options = InvalidateCacheOptions()) override;
|
||||
virtual void InvalidateCache(
|
||||
const TimeRange &range, const QString &from, int element = -1,
|
||||
InvalidateCacheOptions options = InvalidateCacheOptions()) override;
|
||||
|
||||
static const QString kLengthInput;
|
||||
static const QString kLengthInput;
|
||||
|
||||
static void set_previous_next(Block *previous, Block *next);
|
||||
static void set_previous_next(Block *previous, Block *next);
|
||||
|
||||
public slots:
|
||||
|
||||
signals:
|
||||
void EnabledChanged();
|
||||
void EnabledChanged();
|
||||
|
||||
void LengthChanged();
|
||||
void LengthChanged();
|
||||
|
||||
void PreviewChanged();
|
||||
void PreviewChanged();
|
||||
|
||||
void TrackChanged(Track *track);
|
||||
void TrackChanged(Track *track);
|
||||
|
||||
protected:
|
||||
virtual void InputValueChangedEvent(const QString& input, int element) override;
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
|
||||
Block* previous_;
|
||||
Block* next_;
|
||||
Block *previous_;
|
||||
Block *next_;
|
||||
|
||||
private:
|
||||
void set_length_internal(const rational &length);
|
||||
void set_length_internal(const rational &length);
|
||||
|
||||
rational in_point_;
|
||||
rational out_point_;
|
||||
Track* track_;
|
||||
|
||||
rational last_length_;
|
||||
rational in_point_;
|
||||
rational out_point_;
|
||||
Track *track_;
|
||||
|
||||
rational last_length_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+411
-334
@@ -28,7 +28,8 @@
|
||||
#include "widget/slider/floatslider.h"
|
||||
#include "widget/slider/rationalslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Block
|
||||
|
||||
@@ -36,149 +37,164 @@ const QString ClipBlock::kBufferIn = QStringLiteral("buffer_in");
|
||||
const QString ClipBlock::kMediaInInput = QStringLiteral("media_in_in");
|
||||
const QString ClipBlock::kSpeedInput = QStringLiteral("speed_in");
|
||||
const QString ClipBlock::kReverseInput = QStringLiteral("reverse_in");
|
||||
const QString ClipBlock::kMaintainAudioPitchInput = QStringLiteral("maintain_audio_pitch_in");
|
||||
const QString ClipBlock::kMaintainAudioPitchInput =
|
||||
QStringLiteral("maintain_audio_pitch_in");
|
||||
const QString ClipBlock::kAutoCacheInput = QStringLiteral("autocache_in");
|
||||
const QString ClipBlock::kLoopModeInput = QStringLiteral("loop_in");
|
||||
|
||||
ClipBlock::ClipBlock() :
|
||||
in_transition_(nullptr),
|
||||
out_transition_(nullptr),
|
||||
connected_viewer_(nullptr)
|
||||
ClipBlock::ClipBlock()
|
||||
: in_transition_(nullptr)
|
||||
, out_transition_(nullptr)
|
||||
, connected_viewer_(nullptr)
|
||||
{
|
||||
AddInput(kMediaInInput, NodeValue::kRational, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
SetInputProperty(kMediaInInput, QStringLiteral("view"), RationalSlider::kTime);
|
||||
SetInputProperty(kMediaInInput, QStringLiteral("viewlock"), true);
|
||||
AddInput(kMediaInInput, NodeValue::kRational,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
SetInputProperty(kMediaInInput, QStringLiteral("view"),
|
||||
RationalSlider::kTime);
|
||||
SetInputProperty(kMediaInInput, QStringLiteral("viewlock"), true);
|
||||
|
||||
AddInput(kSpeedInput, NodeValue::kFloat, 1.0, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
SetInputProperty(kSpeedInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
SetInputProperty(kSpeedInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kSpeedInput, NodeValue::kFloat, 1.0,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
SetInputProperty(kSpeedInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
SetInputProperty(kSpeedInput, QStringLiteral("min"), 0.0);
|
||||
|
||||
AddInput(kReverseInput, NodeValue::kBoolean, false, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
AddInput(kReverseInput, NodeValue::kBoolean, false,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kMaintainAudioPitchInput, NodeValue::kBoolean, false, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
AddInput(kMaintainAudioPitchInput, NodeValue::kBoolean, false,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kAutoCacheInput, NodeValue::kBoolean, false, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
AddInput(kAutoCacheInput, NodeValue::kBoolean, false,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
|
||||
PrependInput(kBufferIn, NodeValue::kNone, InputFlags(kInputFlagNotKeyframable));
|
||||
//SetValueHintForInput(kBufferIn, ValueHint(NodeValue::kBuffer));
|
||||
PrependInput(kBufferIn, NodeValue::kNone,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
//SetValueHintForInput(kBufferIn, ValueHint(NodeValue::kBuffer));
|
||||
|
||||
SetEffectInput(kBufferIn);
|
||||
SetEffectInput(kBufferIn);
|
||||
|
||||
AddInput(kLoopModeInput, NodeValue::kCombo, 0, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
AddInput(kLoopModeInput, NodeValue::kCombo, 0,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
}
|
||||
|
||||
QString ClipBlock::Name() const
|
||||
{
|
||||
if (connected_viewer_ && !connected_viewer_->GetLabel().isEmpty()) {
|
||||
return connected_viewer_->GetLabel();
|
||||
} else if (track()) {
|
||||
if (track()->type() == Track::kVideo) {
|
||||
return tr("Video Clip");
|
||||
} else if (track()->type() == Track::kAudio) {
|
||||
return tr("Audio Clip");
|
||||
}
|
||||
}
|
||||
if (connected_viewer_ && !connected_viewer_->GetLabel().isEmpty()) {
|
||||
return connected_viewer_->GetLabel();
|
||||
} else if (track()) {
|
||||
if (track()->type() == Track::kVideo) {
|
||||
return tr("Video Clip");
|
||||
} else if (track()->type() == Track::kAudio) {
|
||||
return tr("Audio Clip");
|
||||
}
|
||||
}
|
||||
|
||||
return tr("Clip");
|
||||
return tr("Clip");
|
||||
}
|
||||
|
||||
QString ClipBlock::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.clip");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.clip");
|
||||
}
|
||||
|
||||
QString ClipBlock::Description() const
|
||||
{
|
||||
return tr("A time-based node that represents a media source.");
|
||||
return tr("A time-based node that represents a media source.");
|
||||
}
|
||||
|
||||
void ClipBlock::set_length_and_media_out(const rational &length)
|
||||
{
|
||||
if (length == this->length()) {
|
||||
return;
|
||||
}
|
||||
if (length == this->length()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (reverse()) {
|
||||
// Calculate media_in adjustment
|
||||
rational proposed_media_in = SequenceToMediaTime(this->length() - length, kSTMIgnoreReverse | kSTMIgnoreLoop);
|
||||
set_media_in(proposed_media_in);
|
||||
}
|
||||
if (reverse()) {
|
||||
// Calculate media_in adjustment
|
||||
rational proposed_media_in = SequenceToMediaTime(
|
||||
this->length() - length, kSTMIgnoreReverse | kSTMIgnoreLoop);
|
||||
set_media_in(proposed_media_in);
|
||||
}
|
||||
|
||||
super::set_length_and_media_out(length);
|
||||
super::set_length_and_media_out(length);
|
||||
}
|
||||
|
||||
void ClipBlock::set_length_and_media_in(const rational &length)
|
||||
{
|
||||
if (length == this->length()) {
|
||||
return;
|
||||
}
|
||||
if (length == this->length()) {
|
||||
return;
|
||||
}
|
||||
|
||||
rational old_length = this->length();
|
||||
rational old_length = this->length();
|
||||
|
||||
super::set_length_and_media_in(length);
|
||||
super::set_length_and_media_in(length);
|
||||
|
||||
if (!reverse()) {
|
||||
// Calculate media_in adjustment
|
||||
set_media_in(SequenceToMediaTime(old_length - length, kSTMIgnoreLoop));
|
||||
}
|
||||
if (!reverse()) {
|
||||
// Calculate media_in adjustment
|
||||
set_media_in(SequenceToMediaTime(old_length - length, kSTMIgnoreLoop));
|
||||
}
|
||||
}
|
||||
|
||||
rational ClipBlock::media_in() const
|
||||
{
|
||||
return GetStandardValue(kMediaInInput).value<rational>();
|
||||
return GetStandardValue(kMediaInInput).value<rational>();
|
||||
}
|
||||
|
||||
void ClipBlock::set_media_in(const rational &media_in)
|
||||
{
|
||||
SetStandardValue(kMediaInInput, QVariant::fromValue(media_in));
|
||||
SetStandardValue(kMediaInInput, QVariant::fromValue(media_in));
|
||||
|
||||
RequestInvalidatedFromConnected();
|
||||
RequestInvalidatedFromConnected();
|
||||
}
|
||||
|
||||
void ClipBlock::SetAutocache(bool e)
|
||||
{
|
||||
SetStandardValue(kAutoCacheInput, e);
|
||||
SetStandardValue(kAutoCacheInput, e);
|
||||
}
|
||||
|
||||
void ClipBlock::DiscardCache()
|
||||
{
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
Track::Type type = GetTrackType();
|
||||
if (type == Track::kVideo) {
|
||||
connected->video_frame_cache()->Invalidate(TimeRange(RATIONAL_MIN, RATIONAL_MAX));
|
||||
} else if (type == Track::kAudio) {
|
||||
connected->audio_playback_cache()->Invalidate(TimeRange(RATIONAL_MIN, RATIONAL_MAX));
|
||||
}
|
||||
}
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
Track::Type type = GetTrackType();
|
||||
if (type == Track::kVideo) {
|
||||
connected->video_frame_cache()->Invalidate(
|
||||
TimeRange(RATIONAL_MIN, RATIONAL_MAX));
|
||||
} else if (type == Track::kAudio) {
|
||||
connected->audio_playback_cache()->Invalidate(
|
||||
TimeRange(RATIONAL_MIN, RATIONAL_MAX));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rational ClipBlock::SequenceToMediaTime(const rational &sequence_time, uint64_t flags) const
|
||||
rational ClipBlock::SequenceToMediaTime(const rational &sequence_time,
|
||||
uint64_t flags) const
|
||||
{
|
||||
// These constants are not considered "values" per se, so we don't modify them
|
||||
if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
|
||||
return sequence_time;
|
||||
}
|
||||
// These constants are not considered "values" per se, so we don't modify them
|
||||
if (sequence_time == RATIONAL_MIN || sequence_time == RATIONAL_MAX) {
|
||||
return sequence_time;
|
||||
}
|
||||
|
||||
rational media_time = sequence_time;
|
||||
rational media_time = sequence_time;
|
||||
|
||||
if (reverse() && !(flags & kSTMIgnoreReverse)) {
|
||||
media_time = length() - media_time;
|
||||
}
|
||||
if (reverse() && !(flags & kSTMIgnoreReverse)) {
|
||||
media_time = length() - media_time;
|
||||
}
|
||||
|
||||
if (!(flags & kSTMIgnoreSpeed)) {
|
||||
double speed_value = speed();
|
||||
if (qIsNull(speed_value)) {
|
||||
// Effectively holds the frame at the in point
|
||||
media_time = 0;
|
||||
} else if (!qFuzzyCompare(speed_value, 1.0)) {
|
||||
// Multiply time
|
||||
media_time = rational::fromDouble(media_time.toDouble() * speed_value);
|
||||
}
|
||||
}
|
||||
if (!(flags & kSTMIgnoreSpeed)) {
|
||||
double speed_value = speed();
|
||||
if (qIsNull(speed_value)) {
|
||||
// Effectively holds the frame at the in point
|
||||
media_time = 0;
|
||||
} else if (!qFuzzyCompare(speed_value, 1.0)) {
|
||||
// Multiply time
|
||||
media_time =
|
||||
rational::fromDouble(media_time.toDouble() * speed_value);
|
||||
}
|
||||
}
|
||||
|
||||
media_time += media_in();
|
||||
media_time += media_in();
|
||||
|
||||
/*if (!(flags & kSTMIgnoreLoop)
|
||||
/*if (!(flags & kSTMIgnoreLoop)
|
||||
&& this->loop_mode() != kLoopModeOff
|
||||
&& connected_viewer_
|
||||
&& !connected_viewer_->GetLength().isNull()
|
||||
@@ -195,366 +211,427 @@ rational ClipBlock::SequenceToMediaTime(const rational &sequence_time, uint64_t
|
||||
}
|
||||
}*/
|
||||
|
||||
return media_time;
|
||||
return media_time;
|
||||
}
|
||||
|
||||
rational ClipBlock::MediaToSequenceTime(const rational &media_time) const
|
||||
{
|
||||
// These constants are not considered "values" per se, so we don't modify them
|
||||
if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
|
||||
return media_time;
|
||||
}
|
||||
// These constants are not considered "values" per se, so we don't modify them
|
||||
if (media_time == RATIONAL_MIN || media_time == RATIONAL_MAX) {
|
||||
return media_time;
|
||||
}
|
||||
|
||||
rational sequence_time = media_time - media_in();
|
||||
rational sequence_time = media_time - media_in();
|
||||
|
||||
double speed_value = speed();
|
||||
if (qIsNull(speed_value)) {
|
||||
// I don't know what to return here yet...
|
||||
sequence_time = rational::NaN;
|
||||
} else if (!qFuzzyCompare(speed_value, 1.0)) {
|
||||
// Divide time
|
||||
sequence_time = rational::fromDouble(sequence_time.toDouble() / speed_value);
|
||||
}
|
||||
double speed_value = speed();
|
||||
if (qIsNull(speed_value)) {
|
||||
// I don't know what to return here yet...
|
||||
sequence_time = rational::NaN;
|
||||
} else if (!qFuzzyCompare(speed_value, 1.0)) {
|
||||
// Divide time
|
||||
sequence_time =
|
||||
rational::fromDouble(sequence_time.toDouble() / speed_value);
|
||||
}
|
||||
|
||||
if (reverse()) {
|
||||
sequence_time = length() - sequence_time;
|
||||
}
|
||||
if (reverse()) {
|
||||
sequence_time = length() - sequence_time;
|
||||
}
|
||||
|
||||
return sequence_time;
|
||||
return sequence_time;
|
||||
}
|
||||
|
||||
void ClipBlock::RequestRangeFromConnected(const TimeRange &range)
|
||||
{
|
||||
Track::Type type = GetTrackType();
|
||||
Track::Type type = GetTrackType();
|
||||
|
||||
if (type == Track::kVideo || type == Track::kAudio) {
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
TimeRange max_range = media_range();
|
||||
if (type == Track::kVideo) {
|
||||
// Handle thumbnails
|
||||
RequestRangeForCache(connected->thumbnail_cache(), max_range, range, true, false);
|
||||
{
|
||||
TimeRange thumb_range = range.Intersected(max_range);
|
||||
if (GetAdjustedThumbnailRange(&thumb_range)) {
|
||||
connected->thumbnail_cache()->Request(this->track()->sequence(), thumb_range);
|
||||
}
|
||||
}
|
||||
if (type == Track::kVideo || type == Track::kAudio) {
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
TimeRange max_range = media_range();
|
||||
if (type == Track::kVideo) {
|
||||
// Handle thumbnails
|
||||
RequestRangeForCache(connected->thumbnail_cache(), max_range,
|
||||
range, true, false);
|
||||
{
|
||||
TimeRange thumb_range = range.Intersected(max_range);
|
||||
if (GetAdjustedThumbnailRange(&thumb_range)) {
|
||||
connected->thumbnail_cache()->Request(
|
||||
this->track()->sequence(), thumb_range);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle video cache
|
||||
RequestRangeForCache(connected->video_frame_cache(), max_range, range, true, IsAutocaching());
|
||||
} else if (type == Track::kAudio) {
|
||||
// Handle waveforms
|
||||
RequestRangeForCache(connected->waveform_cache(), max_range, range, true, (OLIVE_CONFIG("TimelineWaveformMode").toInt() == Timeline::kWaveformsEnabled));
|
||||
// Handle video cache
|
||||
RequestRangeForCache(connected->video_frame_cache(), max_range,
|
||||
range, true, IsAutocaching());
|
||||
} else if (type == Track::kAudio) {
|
||||
// Handle waveforms
|
||||
RequestRangeForCache(
|
||||
connected->waveform_cache(), max_range, range, true,
|
||||
(OLIVE_CONFIG("TimelineWaveformMode").toInt() ==
|
||||
Timeline::kWaveformsEnabled));
|
||||
|
||||
// Handle audio cache
|
||||
RequestRangeForCache(connected->audio_playback_cache(), max_range, range, true, IsAutocaching());
|
||||
}
|
||||
}
|
||||
}
|
||||
// Handle audio cache
|
||||
RequestRangeForCache(connected->audio_playback_cache(),
|
||||
max_range, range, true, IsAutocaching());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::RequestInvalidatedFromConnected(bool force_all, const TimeRange &intersect)
|
||||
void ClipBlock::RequestInvalidatedFromConnected(bool force_all,
|
||||
const TimeRange &intersect)
|
||||
{
|
||||
Track::Type type = GetTrackType();
|
||||
Track::Type type = GetTrackType();
|
||||
|
||||
if (type == Track::kVideo || type == Track::kAudio) {
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
TimeRange max_range = media_range();
|
||||
if (type == Track::kVideo || type == Track::kAudio) {
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
TimeRange max_range = media_range();
|
||||
|
||||
if (!intersect.length().isNull()) {
|
||||
max_range = max_range.Intersected(intersect);
|
||||
}
|
||||
if (!intersect.length().isNull()) {
|
||||
max_range = max_range.Intersected(intersect);
|
||||
}
|
||||
|
||||
if (type == Track::kVideo) {
|
||||
// Handle thumbnails
|
||||
TimeRange thumb_range = max_range;
|
||||
if (GetAdjustedThumbnailRange(&thumb_range)) {
|
||||
RequestInvalidatedForCache(connected->thumbnail_cache(), thumb_range);
|
||||
}
|
||||
if (type == Track::kVideo) {
|
||||
// Handle thumbnails
|
||||
TimeRange thumb_range = max_range;
|
||||
if (GetAdjustedThumbnailRange(&thumb_range)) {
|
||||
RequestInvalidatedForCache(connected->thumbnail_cache(),
|
||||
thumb_range);
|
||||
}
|
||||
|
||||
// Handle video cache
|
||||
if (IsAutocaching() || force_all) {
|
||||
RequestInvalidatedForCache(connected->video_frame_cache(), max_range);
|
||||
}
|
||||
} else if (type == Track::kAudio) {
|
||||
// Handle waveforms
|
||||
if (OLIVE_CONFIG("TimelineWaveformMode").toInt() == Timeline::kWaveformsEnabled) {
|
||||
RequestInvalidatedForCache(connected->waveform_cache(), max_range);
|
||||
}
|
||||
// Handle video cache
|
||||
if (IsAutocaching() || force_all) {
|
||||
RequestInvalidatedForCache(connected->video_frame_cache(),
|
||||
max_range);
|
||||
}
|
||||
} else if (type == Track::kAudio) {
|
||||
// Handle waveforms
|
||||
if (OLIVE_CONFIG("TimelineWaveformMode").toInt() ==
|
||||
Timeline::kWaveformsEnabled) {
|
||||
RequestInvalidatedForCache(connected->waveform_cache(),
|
||||
max_range);
|
||||
}
|
||||
|
||||
// Handle audio cache
|
||||
if (IsAutocaching() || force_all) {
|
||||
RequestInvalidatedForCache(connected->audio_playback_cache(), max_range);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Handle audio cache
|
||||
if (IsAutocaching() || force_all) {
|
||||
RequestInvalidatedForCache(
|
||||
connected->audio_playback_cache(), max_range);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::RequestRangeForCache(PlaybackCache *cache, const TimeRange &max_range, const TimeRange &range, bool invalidate, bool request)
|
||||
void ClipBlock::RequestRangeForCache(PlaybackCache *cache,
|
||||
const TimeRange &max_range,
|
||||
const TimeRange &range, bool invalidate,
|
||||
bool request)
|
||||
{
|
||||
TimeRange r = range.Intersected(max_range);
|
||||
TimeRange r = range.Intersected(max_range);
|
||||
|
||||
if (invalidate) {
|
||||
cache->Invalidate(r);
|
||||
}
|
||||
if (invalidate) {
|
||||
cache->Invalidate(r);
|
||||
}
|
||||
|
||||
if (request) {
|
||||
cache->Request(this->track()->sequence(), r);
|
||||
}
|
||||
if (request) {
|
||||
cache->Request(this->track()->sequence(), r);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::RequestInvalidatedForCache(PlaybackCache *cache, const TimeRange &max_range)
|
||||
void ClipBlock::RequestInvalidatedForCache(PlaybackCache *cache,
|
||||
const TimeRange &max_range)
|
||||
{
|
||||
TimeRangeList invalid = cache->GetInvalidatedRanges(max_range);
|
||||
TimeRangeList invalid = cache->GetInvalidatedRanges(max_range);
|
||||
|
||||
for (const PlaybackCache::Passthrough &p : cache->GetPassthroughs()) {
|
||||
invalid.remove(p);
|
||||
}
|
||||
for (const PlaybackCache::Passthrough &p : cache->GetPassthroughs()) {
|
||||
invalid.remove(p);
|
||||
}
|
||||
|
||||
for (const TimeRange &r : invalid) {
|
||||
RequestRangeForCache(cache, max_range, r, false, true);
|
||||
}
|
||||
for (const TimeRange &r : invalid) {
|
||||
RequestRangeForCache(cache, max_range, r, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
bool ClipBlock::GetAdjustedThumbnailRange(TimeRange *r) const
|
||||
{
|
||||
switch (static_cast<Timeline::ThumbnailMode>(OLIVE_CONFIG("TimelineThumbnailMode").toInt())) {
|
||||
case Timeline::kThumbnailOff:
|
||||
// Don't cache any range
|
||||
return false;
|
||||
case Timeline::kThumbnailInOut:
|
||||
{
|
||||
// Only cache in point
|
||||
rational in = this->media_range().in();
|
||||
if (r->Contains(in)) {
|
||||
// Cache only the in point
|
||||
*r = TimeRange(in, in + thumbnail_cache()->GetTimebase());
|
||||
return true;
|
||||
} else {
|
||||
// Cache nothing
|
||||
return false;
|
||||
}
|
||||
}
|
||||
case Timeline::kThumbnailOn:
|
||||
// Cache entire range
|
||||
return true;
|
||||
}
|
||||
switch (static_cast<Timeline::ThumbnailMode>(
|
||||
OLIVE_CONFIG("TimelineThumbnailMode").toInt())) {
|
||||
case Timeline::kThumbnailOff:
|
||||
// Don't cache any range
|
||||
return false;
|
||||
case Timeline::kThumbnailInOut: {
|
||||
// Only cache in point
|
||||
rational in = this->media_range().in();
|
||||
if (r->Contains(in)) {
|
||||
// Cache only the in point
|
||||
*r = TimeRange(in, in + thumbnail_cache()->GetTimebase());
|
||||
return true;
|
||||
} else {
|
||||
// Cache nothing
|
||||
return false;
|
||||
}
|
||||
}
|
||||
case Timeline::kThumbnailOn:
|
||||
// Cache entire range
|
||||
return true;
|
||||
}
|
||||
|
||||
// Fallback
|
||||
return true;
|
||||
// Fallback
|
||||
return true;
|
||||
}
|
||||
|
||||
void ClipBlock::InvalidateCache(const TimeRange& range, const QString& from, int element, InvalidateCacheOptions options)
|
||||
void ClipBlock::InvalidateCache(const TimeRange &range, const QString &from,
|
||||
int element, InvalidateCacheOptions options)
|
||||
{
|
||||
Q_UNUSED(element)
|
||||
Q_UNUSED(element)
|
||||
|
||||
// If signal is from texture input, transform all times from media time to sequence time
|
||||
if (from == kBufferIn) {
|
||||
// Render caches where necessary
|
||||
if (AreCachesEnabled()) {
|
||||
RequestRangeFromConnected(range);
|
||||
}
|
||||
// If signal is from texture input, transform all times from media time to sequence time
|
||||
if (from == kBufferIn) {
|
||||
// Render caches where necessary
|
||||
if (AreCachesEnabled()) {
|
||||
RequestRangeFromConnected(range);
|
||||
}
|
||||
|
||||
// Adjust range from media time to sequence time
|
||||
TimeRange adj;
|
||||
double speed_value = speed();
|
||||
// Adjust range from media time to sequence time
|
||||
TimeRange adj;
|
||||
double speed_value = speed();
|
||||
|
||||
if (qIsNull(speed_value)) {
|
||||
// Handle 0 speed by invalidating the whole clip
|
||||
adj = TimeRange(RATIONAL_MIN, RATIONAL_MAX);
|
||||
} else {
|
||||
adj = TimeRange(MediaToSequenceTime(range.in()), MediaToSequenceTime(range.out()));
|
||||
}
|
||||
if (qIsNull(speed_value)) {
|
||||
// Handle 0 speed by invalidating the whole clip
|
||||
adj = TimeRange(RATIONAL_MIN, RATIONAL_MAX);
|
||||
} else {
|
||||
adj = TimeRange(MediaToSequenceTime(range.in()),
|
||||
MediaToSequenceTime(range.out()));
|
||||
}
|
||||
|
||||
// Find connected viewer node
|
||||
auto viewers = FindInputNodesConnectedToInput<ViewerOutput>(NodeInput(this, kBufferIn), 1);
|
||||
ViewerOutput *new_connected_viewer = viewers.isEmpty() ? nullptr : viewers.first();
|
||||
// Find connected viewer node
|
||||
auto viewers = FindInputNodesConnectedToInput<ViewerOutput>(
|
||||
NodeInput(this, kBufferIn), 1);
|
||||
ViewerOutput *new_connected_viewer =
|
||||
viewers.isEmpty() ? nullptr : viewers.first();
|
||||
|
||||
if (new_connected_viewer != connected_viewer_) {
|
||||
if (connected_viewer_) {
|
||||
disconnect(connected_viewer_->GetMarkers(), &TimelineMarkerList::MarkerAdded, this, &ClipBlock::PreviewChanged);
|
||||
disconnect(connected_viewer_->GetMarkers(), &TimelineMarkerList::MarkerRemoved, this, &ClipBlock::PreviewChanged);
|
||||
disconnect(connected_viewer_->GetMarkers(), &TimelineMarkerList::MarkerModified, this, &ClipBlock::PreviewChanged);
|
||||
}
|
||||
if (new_connected_viewer != connected_viewer_) {
|
||||
if (connected_viewer_) {
|
||||
disconnect(connected_viewer_->GetMarkers(),
|
||||
&TimelineMarkerList::MarkerAdded, this,
|
||||
&ClipBlock::PreviewChanged);
|
||||
disconnect(connected_viewer_->GetMarkers(),
|
||||
&TimelineMarkerList::MarkerRemoved, this,
|
||||
&ClipBlock::PreviewChanged);
|
||||
disconnect(connected_viewer_->GetMarkers(),
|
||||
&TimelineMarkerList::MarkerModified, this,
|
||||
&ClipBlock::PreviewChanged);
|
||||
}
|
||||
|
||||
connected_viewer_ = new_connected_viewer;
|
||||
connected_viewer_ = new_connected_viewer;
|
||||
|
||||
if (connected_viewer_) {
|
||||
connect(connected_viewer_->GetMarkers(), &TimelineMarkerList::MarkerAdded, this, &ClipBlock::PreviewChanged);
|
||||
connect(connected_viewer_->GetMarkers(), &TimelineMarkerList::MarkerRemoved, this, &ClipBlock::PreviewChanged);
|
||||
connect(connected_viewer_->GetMarkers(), &TimelineMarkerList::MarkerModified, this, &ClipBlock::PreviewChanged);
|
||||
}
|
||||
}
|
||||
if (connected_viewer_) {
|
||||
connect(connected_viewer_->GetMarkers(),
|
||||
&TimelineMarkerList::MarkerAdded, this,
|
||||
&ClipBlock::PreviewChanged);
|
||||
connect(connected_viewer_->GetMarkers(),
|
||||
&TimelineMarkerList::MarkerRemoved, this,
|
||||
&ClipBlock::PreviewChanged);
|
||||
connect(connected_viewer_->GetMarkers(),
|
||||
&TimelineMarkerList::MarkerModified, this,
|
||||
&ClipBlock::PreviewChanged);
|
||||
}
|
||||
}
|
||||
|
||||
super::InvalidateCache(adj, from, element, options);
|
||||
} else {
|
||||
// Otherwise, pass signal along normally
|
||||
super::InvalidateCache(range, from, element, options);
|
||||
}
|
||||
super::InvalidateCache(adj, from, element, options);
|
||||
} else {
|
||||
// Otherwise, pass signal along normally
|
||||
super::InvalidateCache(range, from, element, options);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::LinkChangeEvent()
|
||||
{
|
||||
block_links_.clear();
|
||||
block_links_.clear();
|
||||
|
||||
foreach (Node* n, links()) {
|
||||
ClipBlock* b = dynamic_cast<ClipBlock*>(n);
|
||||
foreach (Node *n, links()) {
|
||||
ClipBlock *b = dynamic_cast<ClipBlock *>(n);
|
||||
|
||||
if (b) {
|
||||
block_links_.append(b);
|
||||
}
|
||||
}
|
||||
if (b) {
|
||||
block_links_.append(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::InputConnectedEvent(const QString &input, int element, Node *output)
|
||||
void ClipBlock::InputConnectedEvent(const QString &input, int element,
|
||||
Node *output)
|
||||
{
|
||||
super::InputConnectedEvent(input, element, output);
|
||||
super::InputConnectedEvent(input, element, output);
|
||||
|
||||
if (input == kBufferIn) {
|
||||
connect(output->thumbnail_cache(), &FrameHashCache::Invalidated, this, &Block::PreviewChanged);
|
||||
connect(output->waveform_cache(), &AudioPlaybackCache::Invalidated, this, &Block::PreviewChanged);
|
||||
connect(output->video_frame_cache(), &FrameHashCache::Invalidated, this, &Block::PreviewChanged);
|
||||
connect(output->audio_playback_cache(), &AudioPlaybackCache::Invalidated, this, &Block::PreviewChanged);
|
||||
connect(output->thumbnail_cache(), &FrameHashCache::Validated, this, &Block::PreviewChanged);
|
||||
connect(output->waveform_cache(), &AudioPlaybackCache::Validated, this, &Block::PreviewChanged);
|
||||
connect(output->video_frame_cache(), &FrameHashCache::Validated, this, &Block::PreviewChanged);
|
||||
connect(output->audio_playback_cache(), &AudioPlaybackCache::Validated, this, &Block::PreviewChanged);
|
||||
}
|
||||
if (input == kBufferIn) {
|
||||
connect(output->thumbnail_cache(), &FrameHashCache::Invalidated, this,
|
||||
&Block::PreviewChanged);
|
||||
connect(output->waveform_cache(), &AudioPlaybackCache::Invalidated,
|
||||
this, &Block::PreviewChanged);
|
||||
connect(output->video_frame_cache(), &FrameHashCache::Invalidated, this,
|
||||
&Block::PreviewChanged);
|
||||
connect(output->audio_playback_cache(),
|
||||
&AudioPlaybackCache::Invalidated, this, &Block::PreviewChanged);
|
||||
connect(output->thumbnail_cache(), &FrameHashCache::Validated, this,
|
||||
&Block::PreviewChanged);
|
||||
connect(output->waveform_cache(), &AudioPlaybackCache::Validated, this,
|
||||
&Block::PreviewChanged);
|
||||
connect(output->video_frame_cache(), &FrameHashCache::Validated, this,
|
||||
&Block::PreviewChanged);
|
||||
connect(output->audio_playback_cache(), &AudioPlaybackCache::Validated,
|
||||
this, &Block::PreviewChanged);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::InputDisconnectedEvent(const QString &input, int element, Node *output)
|
||||
void ClipBlock::InputDisconnectedEvent(const QString &input, int element,
|
||||
Node *output)
|
||||
{
|
||||
super::InputDisconnectedEvent(input, element, output);
|
||||
super::InputDisconnectedEvent(input, element, output);
|
||||
|
||||
if (input == kBufferIn) {
|
||||
disconnect(output->thumbnail_cache(), &FrameHashCache::Invalidated, this, &Block::PreviewChanged);
|
||||
disconnect(output->waveform_cache(), &AudioPlaybackCache::Invalidated, this, &Block::PreviewChanged);
|
||||
disconnect(output->video_frame_cache(), &FrameHashCache::Invalidated, this, &Block::PreviewChanged);
|
||||
disconnect(output->audio_playback_cache(), &AudioPlaybackCache::Invalidated, this, &Block::PreviewChanged);
|
||||
disconnect(output->thumbnail_cache(), &FrameHashCache::Validated, this, &Block::PreviewChanged);
|
||||
disconnect(output->waveform_cache(), &AudioPlaybackCache::Validated, this, &Block::PreviewChanged);
|
||||
disconnect(output->video_frame_cache(), &FrameHashCache::Validated, this, &Block::PreviewChanged);
|
||||
disconnect(output->audio_playback_cache(), &AudioPlaybackCache::Validated, this, &Block::PreviewChanged);
|
||||
}
|
||||
if (input == kBufferIn) {
|
||||
disconnect(output->thumbnail_cache(), &FrameHashCache::Invalidated,
|
||||
this, &Block::PreviewChanged);
|
||||
disconnect(output->waveform_cache(), &AudioPlaybackCache::Invalidated,
|
||||
this, &Block::PreviewChanged);
|
||||
disconnect(output->video_frame_cache(), &FrameHashCache::Invalidated,
|
||||
this, &Block::PreviewChanged);
|
||||
disconnect(output->audio_playback_cache(),
|
||||
&AudioPlaybackCache::Invalidated, this,
|
||||
&Block::PreviewChanged);
|
||||
disconnect(output->thumbnail_cache(), &FrameHashCache::Validated, this,
|
||||
&Block::PreviewChanged);
|
||||
disconnect(output->waveform_cache(), &AudioPlaybackCache::Validated,
|
||||
this, &Block::PreviewChanged);
|
||||
disconnect(output->video_frame_cache(), &FrameHashCache::Validated,
|
||||
this, &Block::PreviewChanged);
|
||||
disconnect(output->audio_playback_cache(),
|
||||
&AudioPlaybackCache::Validated, this,
|
||||
&Block::PreviewChanged);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::InputValueChangedEvent(const QString &input, int element)
|
||||
{
|
||||
super::InputValueChangedEvent(input, element);
|
||||
super::InputValueChangedEvent(input, element);
|
||||
|
||||
if (input == kAutoCacheInput) {
|
||||
if (IsAutocaching()) {
|
||||
RequestInvalidatedFromConnected();
|
||||
} else {
|
||||
Track::Type type = GetTrackType();
|
||||
if (input == kAutoCacheInput) {
|
||||
if (IsAutocaching()) {
|
||||
RequestInvalidatedFromConnected();
|
||||
} else {
|
||||
Track::Type type = GetTrackType();
|
||||
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
if (type == Track::kVideo) {
|
||||
emit connected->video_frame_cache()->CancelAll();
|
||||
} else if (type == Track::kAudio) {
|
||||
emit connected->audio_playback_cache()->CancelAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (input == kLoopModeInput) {
|
||||
emit PreviewChanged();
|
||||
}
|
||||
if (Node *connected = GetConnectedOutput(kBufferIn)) {
|
||||
if (type == Track::kVideo) {
|
||||
emit connected->video_frame_cache()->CancelAll();
|
||||
} else if (type == Track::kAudio) {
|
||||
emit connected->audio_playback_cache()->CancelAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (input == kLoopModeInput) {
|
||||
emit PreviewChanged();
|
||||
}
|
||||
}
|
||||
|
||||
TimeRange ClipBlock::InputTimeAdjustment(const QString& input, int element, const TimeRange& input_time, bool clamp) const
|
||||
TimeRange ClipBlock::InputTimeAdjustment(const QString &input, int element,
|
||||
const TimeRange &input_time,
|
||||
bool clamp) const
|
||||
{
|
||||
Q_UNUSED(element)
|
||||
Q_UNUSED(element)
|
||||
|
||||
if (input == kBufferIn) {
|
||||
return TimeRange(SequenceToMediaTime(input_time.in()), SequenceToMediaTime(input_time.out()));
|
||||
}
|
||||
if (input == kBufferIn) {
|
||||
return TimeRange(SequenceToMediaTime(input_time.in()),
|
||||
SequenceToMediaTime(input_time.out()));
|
||||
}
|
||||
|
||||
return super::InputTimeAdjustment(input, element, input_time, clamp);
|
||||
return super::InputTimeAdjustment(input, element, input_time, clamp);
|
||||
}
|
||||
|
||||
TimeRange ClipBlock::OutputTimeAdjustment(const QString& input, int element, const TimeRange& input_time) const
|
||||
TimeRange ClipBlock::OutputTimeAdjustment(const QString &input, int element,
|
||||
const TimeRange &input_time) const
|
||||
{
|
||||
Q_UNUSED(element)
|
||||
Q_UNUSED(element)
|
||||
|
||||
if (input == kBufferIn) {
|
||||
return TimeRange(MediaToSequenceTime(input_time.in()), MediaToSequenceTime(input_time.out()));
|
||||
}
|
||||
if (input == kBufferIn) {
|
||||
return TimeRange(MediaToSequenceTime(input_time.in()),
|
||||
MediaToSequenceTime(input_time.out()));
|
||||
}
|
||||
|
||||
return super::OutputTimeAdjustment(input, element, input_time);
|
||||
return super::OutputTimeAdjustment(input, element, input_time);
|
||||
}
|
||||
|
||||
void ClipBlock::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void ClipBlock::Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
Q_UNUSED(globals)
|
||||
Q_UNUSED(globals)
|
||||
|
||||
// We discard most values here except for the buffer we received
|
||||
NodeValue data = value[kBufferIn];
|
||||
// We discard most values here except for the buffer we received
|
||||
NodeValue data = value[kBufferIn];
|
||||
|
||||
table->Clear();
|
||||
if (data.type() != NodeValue::kNone) {
|
||||
table->Push(data);
|
||||
}
|
||||
table->Clear();
|
||||
if (data.type() != NodeValue::kNone) {
|
||||
table->Push(data);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kBufferIn, tr("Buffer"));
|
||||
SetInputName(kMediaInInput, tr("Media In"));
|
||||
SetInputName(kSpeedInput, tr("Speed"));
|
||||
SetInputName(kReverseInput, tr("Reverse"));
|
||||
SetInputName(kMaintainAudioPitchInput, tr("Maintain Audio Pitch"));
|
||||
SetInputName(kLoopModeInput, tr("Loop"));
|
||||
SetComboBoxStrings(kLoopModeInput, {tr("None"), tr("Loop"), tr("Clamp")});
|
||||
SetInputName(kBufferIn, tr("Buffer"));
|
||||
SetInputName(kMediaInInput, tr("Media In"));
|
||||
SetInputName(kSpeedInput, tr("Speed"));
|
||||
SetInputName(kReverseInput, tr("Reverse"));
|
||||
SetInputName(kMaintainAudioPitchInput, tr("Maintain Audio Pitch"));
|
||||
SetInputName(kLoopModeInput, tr("Loop"));
|
||||
SetComboBoxStrings(kLoopModeInput, { tr("None"), tr("Loop"), tr("Clamp") });
|
||||
}
|
||||
|
||||
void ClipBlock::AddCachePassthroughFrom(ClipBlock *other)
|
||||
{
|
||||
if (auto tc = this->video_frame_cache()) {
|
||||
if (auto oc = other->video_frame_cache()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
if (auto tc = this->video_frame_cache()) {
|
||||
if (auto oc = other->video_frame_cache()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
|
||||
if (auto tc = this->audio_playback_cache()) {
|
||||
if (auto oc = other->audio_playback_cache()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
if (auto tc = this->audio_playback_cache()) {
|
||||
if (auto oc = other->audio_playback_cache()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
|
||||
if (auto tc = this->thumbnails()) {
|
||||
if (auto oc = other->thumbnails()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
if (auto tc = this->thumbnails()) {
|
||||
if (auto oc = other->thumbnails()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
|
||||
if (auto tc = this->waveform()) {
|
||||
if (auto oc = other->waveform()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
if (auto tc = this->waveform()) {
|
||||
if (auto oc = other->waveform()) {
|
||||
tc->SetPassthrough(oc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClipBlock::ConnectedToPreviewEvent()
|
||||
{
|
||||
RequestInvalidatedFromConnected();
|
||||
RequestInvalidatedFromConnected();
|
||||
}
|
||||
|
||||
TimeRange ClipBlock::media_range() const
|
||||
{
|
||||
return InputTimeAdjustment(kBufferIn, -1, TimeRange(0, length()), false);
|
||||
return InputTimeAdjustment(kBufferIn, -1, TimeRange(0, length()), false);
|
||||
}
|
||||
|
||||
MultiCamNode *ClipBlock::FindMulticam()
|
||||
{
|
||||
auto v = FindInputNodesConnectedToInput<MultiCamNode>(NodeInput(this, kBufferIn), 1);
|
||||
if (v.empty()) {
|
||||
return nullptr;
|
||||
} else {
|
||||
return v.first();
|
||||
}
|
||||
auto v = FindInputNodesConnectedToInput<MultiCamNode>(
|
||||
NodeInput(this, kBufferIn), 1);
|
||||
if (v.empty()) {
|
||||
return nullptr;
|
||||
} else {
|
||||
return v.first();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+174
-157
@@ -27,227 +27,244 @@
|
||||
#include "node/input/multicam/multicamnode.h"
|
||||
#include "node/output/track/track.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class ViewerOutput;
|
||||
|
||||
/**
|
||||
* @brief Node that represents a block of Media
|
||||
*/
|
||||
class ClipBlock : public Block
|
||||
{
|
||||
Q_OBJECT
|
||||
class ClipBlock : public Block {
|
||||
Q_OBJECT
|
||||
public:
|
||||
ClipBlock();
|
||||
ClipBlock();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(ClipBlock)
|
||||
NODE_DEFAULT_FUNCTIONS(ClipBlock)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void set_length_and_media_out(const rational &length) override;
|
||||
virtual void set_length_and_media_in(const rational &length) override;
|
||||
virtual void set_length_and_media_out(const rational &length) override;
|
||||
virtual void set_length_and_media_in(const rational &length) override;
|
||||
|
||||
Track::Type GetTrackType() const
|
||||
{
|
||||
if (track()) {
|
||||
return track()->type();
|
||||
} else {
|
||||
return Track::kNone;
|
||||
}
|
||||
}
|
||||
Track::Type GetTrackType() const
|
||||
{
|
||||
if (track()) {
|
||||
return track()->type();
|
||||
} else {
|
||||
return Track::kNone;
|
||||
}
|
||||
}
|
||||
|
||||
rational media_in() const;
|
||||
void set_media_in(const rational& media_in);
|
||||
rational media_in() const;
|
||||
void set_media_in(const rational &media_in);
|
||||
|
||||
bool IsAutocaching() const { return GetStandardValue(kAutoCacheInput).toBool(); }
|
||||
void SetAutocache(bool e);
|
||||
bool IsAutocaching() const
|
||||
{
|
||||
return GetStandardValue(kAutoCacheInput).toBool();
|
||||
}
|
||||
void SetAutocache(bool e);
|
||||
|
||||
void DiscardCache();
|
||||
void DiscardCache();
|
||||
|
||||
virtual void InvalidateCache(const TimeRange& range, const QString& from, int element, InvalidateCacheOptions options) override;
|
||||
virtual void InvalidateCache(const TimeRange &range, const QString &from,
|
||||
int element,
|
||||
InvalidateCacheOptions options) override;
|
||||
|
||||
virtual TimeRange InputTimeAdjustment(const QString& input, int element, const TimeRange& input_time, bool clamp) const override;
|
||||
virtual TimeRange InputTimeAdjustment(const QString &input, int element,
|
||||
const TimeRange &input_time,
|
||||
bool clamp) const override;
|
||||
|
||||
virtual TimeRange OutputTimeAdjustment(const QString& input, int element, const TimeRange& input_time) const override;
|
||||
virtual TimeRange
|
||||
OutputTimeAdjustment(const QString &input, int element,
|
||||
const TimeRange &input_time) const override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
void RequestInvalidatedFromConnected(bool force_all = false, const TimeRange &intersect = TimeRange());
|
||||
void
|
||||
RequestInvalidatedFromConnected(bool force_all = false,
|
||||
const TimeRange &intersect = TimeRange());
|
||||
|
||||
double speed() const
|
||||
{
|
||||
return GetStandardValue(kSpeedInput).toDouble();
|
||||
}
|
||||
double speed() const
|
||||
{
|
||||
return GetStandardValue(kSpeedInput).toDouble();
|
||||
}
|
||||
|
||||
bool reverse() const
|
||||
{
|
||||
return GetStandardValue(kReverseInput).toBool();
|
||||
}
|
||||
bool reverse() const
|
||||
{
|
||||
return GetStandardValue(kReverseInput).toBool();
|
||||
}
|
||||
|
||||
void set_reverse(bool e)
|
||||
{
|
||||
SetStandardValue(kReverseInput, e);
|
||||
}
|
||||
void set_reverse(bool e)
|
||||
{
|
||||
SetStandardValue(kReverseInput, e);
|
||||
}
|
||||
|
||||
bool maintain_audio_pitch() const
|
||||
{
|
||||
return GetStandardValue(kMaintainAudioPitchInput).toBool();
|
||||
}
|
||||
bool maintain_audio_pitch() const
|
||||
{
|
||||
return GetStandardValue(kMaintainAudioPitchInput).toBool();
|
||||
}
|
||||
|
||||
void set_maintain_audio_pitch(bool e)
|
||||
{
|
||||
SetStandardValue(kMaintainAudioPitchInput, e);
|
||||
}
|
||||
void set_maintain_audio_pitch(bool e)
|
||||
{
|
||||
SetStandardValue(kMaintainAudioPitchInput, e);
|
||||
}
|
||||
|
||||
TransitionBlock* in_transition()
|
||||
{
|
||||
return in_transition_;
|
||||
}
|
||||
TransitionBlock *in_transition()
|
||||
{
|
||||
return in_transition_;
|
||||
}
|
||||
|
||||
void set_in_transition(TransitionBlock* t)
|
||||
{
|
||||
in_transition_ = t;
|
||||
}
|
||||
void set_in_transition(TransitionBlock *t)
|
||||
{
|
||||
in_transition_ = t;
|
||||
}
|
||||
|
||||
TransitionBlock* out_transition()
|
||||
{
|
||||
return out_transition_;
|
||||
}
|
||||
TransitionBlock *out_transition()
|
||||
{
|
||||
return out_transition_;
|
||||
}
|
||||
|
||||
void set_out_transition(TransitionBlock* t)
|
||||
{
|
||||
out_transition_ = t;
|
||||
}
|
||||
void set_out_transition(TransitionBlock *t)
|
||||
{
|
||||
out_transition_ = t;
|
||||
}
|
||||
|
||||
const QVector<Block*>& block_links() const
|
||||
{
|
||||
return block_links_;
|
||||
}
|
||||
const QVector<Block *> &block_links() const
|
||||
{
|
||||
return block_links_;
|
||||
}
|
||||
|
||||
FrameHashCache *connected_video_cache() const
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->video_frame_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
FrameHashCache *connected_video_cache() const
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->video_frame_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
AudioPlaybackCache *connected_audio_cache() const
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->audio_playback_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
AudioPlaybackCache *connected_audio_cache() const
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->audio_playback_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
FrameHashCache *thumbnails()
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->thumbnail_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
FrameHashCache *thumbnails()
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->thumbnail_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
AudioWaveformCache *waveform()
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->waveform_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
AudioWaveformCache *waveform()
|
||||
{
|
||||
if (Node *n = GetConnectedOutput(kBufferIn)) {
|
||||
return n->waveform_cache();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void AddCachePassthroughFrom(ClipBlock *other);
|
||||
void AddCachePassthroughFrom(ClipBlock *other);
|
||||
|
||||
ViewerOutput *connected_viewer() const
|
||||
{
|
||||
return connected_viewer_;
|
||||
}
|
||||
ViewerOutput *connected_viewer() const
|
||||
{
|
||||
return connected_viewer_;
|
||||
}
|
||||
|
||||
virtual TimeRange GetVideoCacheRange() const override
|
||||
{
|
||||
return TimeRange(0, length());
|
||||
}
|
||||
virtual TimeRange GetVideoCacheRange() const override
|
||||
{
|
||||
return TimeRange(0, length());
|
||||
}
|
||||
|
||||
virtual TimeRange GetAudioCacheRange() const override
|
||||
{
|
||||
return TimeRange(0, length());
|
||||
}
|
||||
virtual TimeRange GetAudioCacheRange() const override
|
||||
{
|
||||
return TimeRange(0, length());
|
||||
}
|
||||
|
||||
virtual void ConnectedToPreviewEvent() override;
|
||||
virtual void ConnectedToPreviewEvent() override;
|
||||
|
||||
TimeRange media_range() const;
|
||||
TimeRange media_range() const;
|
||||
|
||||
/**
|
||||
/**
|
||||
* @brief Get currently set loop mode
|
||||
*/
|
||||
LoopMode loop_mode() const
|
||||
{
|
||||
return static_cast<LoopMode>(GetStandardValue(kLoopModeInput).toInt());
|
||||
}
|
||||
LoopMode loop_mode() const
|
||||
{
|
||||
return static_cast<LoopMode>(GetStandardValue(kLoopModeInput).toInt());
|
||||
}
|
||||
|
||||
void set_loop_mode(LoopMode l)
|
||||
{
|
||||
SetStandardValue(kLoopModeInput, int(l));
|
||||
}
|
||||
void set_loop_mode(LoopMode l)
|
||||
{
|
||||
SetStandardValue(kLoopModeInput, int(l));
|
||||
}
|
||||
|
||||
MultiCamNode *FindMulticam();
|
||||
MultiCamNode *FindMulticam();
|
||||
|
||||
static const QString kBufferIn;
|
||||
static const QString kMediaInInput;
|
||||
static const QString kSpeedInput;
|
||||
static const QString kReverseInput;
|
||||
static const QString kMaintainAudioPitchInput;
|
||||
static const QString kLoopModeInput;
|
||||
static const QString kBufferIn;
|
||||
static const QString kMediaInInput;
|
||||
static const QString kSpeedInput;
|
||||
static const QString kReverseInput;
|
||||
static const QString kMaintainAudioPitchInput;
|
||||
static const QString kLoopModeInput;
|
||||
|
||||
static const QString kAutoCacheInput;
|
||||
static const QString kAutoCacheInput;
|
||||
|
||||
protected:
|
||||
virtual void LinkChangeEvent() override;
|
||||
virtual void LinkChangeEvent() override;
|
||||
|
||||
virtual void InputConnectedEvent(const QString& input, int element, Node *output) override;
|
||||
virtual void InputConnectedEvent(const QString &input, int element,
|
||||
Node *output) override;
|
||||
|
||||
virtual void InputDisconnectedEvent(const QString& input, int element, Node *output) override;
|
||||
virtual void InputDisconnectedEvent(const QString &input, int element,
|
||||
Node *output) override;
|
||||
|
||||
virtual void InputValueChangedEvent(const QString& input, int element) override;
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
|
||||
private:
|
||||
enum SequenceToMediaTimeFlag
|
||||
{
|
||||
kSTMNone = 0x0,
|
||||
kSTMIgnoreReverse = 0x1,
|
||||
kSTMIgnoreSpeed = 0x2,
|
||||
kSTMIgnoreLoop = 0x4
|
||||
};
|
||||
enum SequenceToMediaTimeFlag {
|
||||
kSTMNone = 0x0,
|
||||
kSTMIgnoreReverse = 0x1,
|
||||
kSTMIgnoreSpeed = 0x2,
|
||||
kSTMIgnoreLoop = 0x4
|
||||
};
|
||||
|
||||
rational SequenceToMediaTime(const rational& sequence_time, uint64_t flags = kSTMNone) const;
|
||||
rational SequenceToMediaTime(const rational &sequence_time,
|
||||
uint64_t flags = kSTMNone) const;
|
||||
|
||||
rational MediaToSequenceTime(const rational& media_time) const;
|
||||
rational MediaToSequenceTime(const rational &media_time) const;
|
||||
|
||||
void RequestRangeFromConnected(const TimeRange &range);
|
||||
void RequestRangeFromConnected(const TimeRange &range);
|
||||
|
||||
void RequestRangeForCache(PlaybackCache *cache, const TimeRange &max_range, const TimeRange &range, bool invalidate, bool request);
|
||||
void RequestInvalidatedForCache(PlaybackCache *cache, const TimeRange &max_range);
|
||||
void RequestRangeForCache(PlaybackCache *cache, const TimeRange &max_range,
|
||||
const TimeRange &range, bool invalidate,
|
||||
bool request);
|
||||
void RequestInvalidatedForCache(PlaybackCache *cache,
|
||||
const TimeRange &max_range);
|
||||
|
||||
bool GetAdjustedThumbnailRange(TimeRange *r) const;
|
||||
bool GetAdjustedThumbnailRange(TimeRange *r) const;
|
||||
|
||||
QVector<Block*> block_links_;
|
||||
QVector<Block *> block_links_;
|
||||
|
||||
TransitionBlock* in_transition_;
|
||||
TransitionBlock* out_transition_;
|
||||
TransitionBlock *in_transition_;
|
||||
TransitionBlock *out_transition_;
|
||||
|
||||
ViewerOutput *connected_viewer_;
|
||||
ViewerOutput *connected_viewer_;
|
||||
|
||||
private:
|
||||
rational last_media_in_;
|
||||
|
||||
rational last_media_in_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "gap.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
GapBlock::GapBlock()
|
||||
{
|
||||
@@ -28,17 +29,17 @@ GapBlock::GapBlock()
|
||||
|
||||
QString GapBlock::Name() const
|
||||
{
|
||||
return tr("Gap");
|
||||
return tr("Gap");
|
||||
}
|
||||
|
||||
QString GapBlock::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.gap");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.gap");
|
||||
}
|
||||
|
||||
QString GapBlock::Description() const
|
||||
{
|
||||
return tr("A time-based node that represents an empty space.");
|
||||
return tr("A time-based node that represents an empty space.");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,23 +23,22 @@
|
||||
|
||||
#include "node/block/block.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
/**
|
||||
* @brief Node that represents nothing in its respective track for a certain period of time
|
||||
*/
|
||||
class GapBlock : public Block
|
||||
{
|
||||
Q_OBJECT
|
||||
class GapBlock : public Block {
|
||||
Q_OBJECT
|
||||
public:
|
||||
GapBlock();
|
||||
GapBlock();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(GapBlock)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QString Description() const override;
|
||||
NODE_DEFAULT_FUNCTIONS(GapBlock)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QString Description() const override;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "subtitle.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super ClipBlock
|
||||
|
||||
@@ -28,43 +29,45 @@ const QString SubtitleBlock::kTextIn = QStringLiteral("text_in");
|
||||
|
||||
SubtitleBlock::SubtitleBlock()
|
||||
{
|
||||
AddInput(kTextIn, NodeValue::kText, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
AddInput(kTextIn, NodeValue::kText,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
|
||||
SetInputFlag(kBufferIn, kInputFlagHidden);
|
||||
SetInputFlag(kLengthInput, kInputFlagHidden);
|
||||
SetInputFlag(kMediaInInput, kInputFlagHidden);
|
||||
SetInputFlag(kSpeedInput, kInputFlagHidden);
|
||||
SetInputFlag(kReverseInput, kInputFlagHidden);
|
||||
SetInputFlag(kMaintainAudioPitchInput, kInputFlagHidden);
|
||||
SetInputFlag(kBufferIn, kInputFlagHidden);
|
||||
SetInputFlag(kLengthInput, kInputFlagHidden);
|
||||
SetInputFlag(kMediaInInput, kInputFlagHidden);
|
||||
SetInputFlag(kSpeedInput, kInputFlagHidden);
|
||||
SetInputFlag(kReverseInput, kInputFlagHidden);
|
||||
SetInputFlag(kMaintainAudioPitchInput, kInputFlagHidden);
|
||||
|
||||
// Undo block flag that hides in param view
|
||||
SetFlag(kDontShowInParamView, false);
|
||||
// Undo block flag that hides in param view
|
||||
SetFlag(kDontShowInParamView, false);
|
||||
}
|
||||
|
||||
QString SubtitleBlock::Name() const
|
||||
{
|
||||
if (GetText().isEmpty()) {
|
||||
return tr("Subtitle");
|
||||
} else {
|
||||
return GetText();
|
||||
}
|
||||
if (GetText().isEmpty()) {
|
||||
return tr("Subtitle");
|
||||
} else {
|
||||
return GetText();
|
||||
}
|
||||
}
|
||||
|
||||
QString SubtitleBlock::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.subtitle");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.subtitle");
|
||||
}
|
||||
|
||||
QString SubtitleBlock::Description() const
|
||||
{
|
||||
return tr("A time-based node representing a single subtitle element for a certain period of time.");
|
||||
return tr(
|
||||
"A time-based node representing a single subtitle element for a certain period of time.");
|
||||
}
|
||||
|
||||
void SubtitleBlock::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextIn, tr("Text"));
|
||||
SetInputName(kTextIn, tr("Text"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,34 +23,33 @@
|
||||
|
||||
#include "node/block/clip/clip.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class SubtitleBlock : public ClipBlock
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class SubtitleBlock : public ClipBlock {
|
||||
Q_OBJECT
|
||||
public:
|
||||
SubtitleBlock();
|
||||
SubtitleBlock();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(SubtitleBlock)
|
||||
NODE_DEFAULT_FUNCTIONS(SubtitleBlock)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
static const QString kTextIn;
|
||||
static const QString kTextIn;
|
||||
|
||||
QString GetText() const
|
||||
{
|
||||
return GetStandardValue(kTextIn).toString();
|
||||
}
|
||||
|
||||
void SetText(const QString &text)
|
||||
{
|
||||
SetStandardValue(kTextIn, text);
|
||||
}
|
||||
QString GetText() const
|
||||
{
|
||||
return GetStandardValue(kTextIn).toString();
|
||||
}
|
||||
|
||||
void SetText(const QString &text)
|
||||
{
|
||||
SetStandardValue(kTextIn, text);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "crossdissolvetransition.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
CrossDissolveTransition::CrossDissolveTransition()
|
||||
{
|
||||
@@ -28,56 +29,66 @@ CrossDissolveTransition::CrossDissolveTransition()
|
||||
|
||||
QString CrossDissolveTransition::Name() const
|
||||
{
|
||||
return tr("Cross Dissolve");
|
||||
return tr("Cross Dissolve");
|
||||
}
|
||||
|
||||
QString CrossDissolveTransition::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.crossdissolve");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.crossdissolve");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> CrossDissolveTransition::Category() const
|
||||
{
|
||||
return {kCategoryTransition};
|
||||
return { kCategoryTransition };
|
||||
}
|
||||
|
||||
QString CrossDissolveTransition::Description() const
|
||||
{
|
||||
return tr("Smoothly transition between two clips.");
|
||||
return tr("Smoothly transition between two clips.");
|
||||
}
|
||||
|
||||
ShaderCode CrossDissolveTransition::GetShaderCode(const ShaderRequest &request) const
|
||||
ShaderCode
|
||||
CrossDissolveTransition::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
Q_UNUSED(request)
|
||||
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/crossdissolve.frag"), QString());
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(":/shaders/crossdissolve.frag"),
|
||||
QString());
|
||||
}
|
||||
|
||||
void CrossDissolveTransition::SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const
|
||||
void CrossDissolveTransition::SampleJobEvent(const SampleBuffer &from_samples,
|
||||
const SampleBuffer &to_samples,
|
||||
SampleBuffer &out_samples,
|
||||
double time_in) const
|
||||
{
|
||||
for (size_t i=0; i<out_samples.sample_count(); i++) {
|
||||
double this_sample_time = out_samples.audio_params().samples_to_time(i).toDouble() + time_in;
|
||||
double progress = GetTotalProgress(this_sample_time);
|
||||
for (size_t i = 0; i < out_samples.sample_count(); i++) {
|
||||
double this_sample_time =
|
||||
out_samples.audio_params().samples_to_time(i).toDouble() + time_in;
|
||||
double progress = GetTotalProgress(this_sample_time);
|
||||
|
||||
for (int j=0; j<out_samples.audio_params().channel_count(); j++) {
|
||||
out_samples.data(j)[i] = 0;
|
||||
for (int j = 0; j < out_samples.audio_params().channel_count(); j++) {
|
||||
out_samples.data(j)[i] = 0;
|
||||
|
||||
if (from_samples.is_allocated()) {
|
||||
if (i < from_samples.sample_count()) {
|
||||
out_samples.data(j)[i] += from_samples.data(j)[i] * TransformCurve(1.0 - progress);
|
||||
}
|
||||
}
|
||||
if (from_samples.is_allocated()) {
|
||||
if (i < from_samples.sample_count()) {
|
||||
out_samples.data(j)[i] += from_samples.data(j)[i] *
|
||||
TransformCurve(1.0 - progress);
|
||||
}
|
||||
}
|
||||
|
||||
if (to_samples.is_allocated()) {
|
||||
// Offset input samples from the end
|
||||
size_t remain = (out_samples.sample_count() - to_samples.sample_count());
|
||||
if (i >= remain) {
|
||||
qint64 in_index = i - remain;
|
||||
out_samples.data(j)[i] += to_samples.data(j)[in_index] * TransformCurve(progress);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (to_samples.is_allocated()) {
|
||||
// Offset input samples from the end
|
||||
size_t remain =
|
||||
(out_samples.sample_count() - to_samples.sample_count());
|
||||
if (i >= remain) {
|
||||
qint64 in_index = i - remain;
|
||||
out_samples.data(j)[i] +=
|
||||
to_samples.data(j)[in_index] * TransformCurve(progress);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,28 +23,31 @@
|
||||
|
||||
#include "node/block/transition/transition.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class CrossDissolveTransition : public TransitionBlock
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class CrossDissolveTransition : public TransitionBlock {
|
||||
Q_OBJECT
|
||||
public:
|
||||
CrossDissolveTransition();
|
||||
CrossDissolveTransition();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(CrossDissolveTransition)
|
||||
NODE_DEFAULT_FUNCTIONS(CrossDissolveTransition)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
//virtual void Retranslate() override;
|
||||
//virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
protected:
|
||||
virtual void SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const override;
|
||||
|
||||
virtual void SampleJobEvent(const SampleBuffer &from_samples,
|
||||
const SampleBuffer &to_samples,
|
||||
SampleBuffer &out_samples,
|
||||
double time_in) const override;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "diptocolortransition.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString DipToColorTransition::kColorInput = QStringLiteral("color_in");
|
||||
|
||||
@@ -28,46 +29,51 @@ const QString DipToColorTransition::kColorInput = QStringLiteral("color_in");
|
||||
|
||||
DipToColorTransition::DipToColorTransition()
|
||||
{
|
||||
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(0, 0, 0)));
|
||||
AddInput(kColorInput, NodeValue::kColor,
|
||||
QVariant::fromValue(Color(0, 0, 0)));
|
||||
}
|
||||
|
||||
QString DipToColorTransition::Name() const
|
||||
{
|
||||
return tr("Dip To Color");
|
||||
return tr("Dip To Color");
|
||||
}
|
||||
|
||||
QString DipToColorTransition::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.diptocolor");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.diptocolor");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> DipToColorTransition::Category() const
|
||||
{
|
||||
return {kCategoryTransition};
|
||||
return { kCategoryTransition };
|
||||
}
|
||||
|
||||
QString DipToColorTransition::Description() const
|
||||
{
|
||||
return tr("Transition between clips by dipping to a color.");
|
||||
return tr("Transition between clips by dipping to a color.");
|
||||
}
|
||||
|
||||
ShaderCode DipToColorTransition::GetShaderCode(const ShaderRequest &request) const
|
||||
ShaderCode
|
||||
DipToColorTransition::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
Q_UNUSED(request)
|
||||
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/diptoblack.frag"), QString());
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(":/shaders/diptoblack.frag"),
|
||||
QString());
|
||||
}
|
||||
|
||||
void DipToColorTransition::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
}
|
||||
|
||||
void DipToColorTransition::ShaderJobEvent(const NodeValueRow &value, ShaderJob *job) const
|
||||
void DipToColorTransition::ShaderJobEvent(const NodeValueRow &value,
|
||||
ShaderJob *job) const
|
||||
{
|
||||
job->Insert(kColorInput, value);
|
||||
job->Insert(kColorInput, value);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,30 +23,31 @@
|
||||
|
||||
#include "node/block/transition/transition.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class DipToColorTransition : public TransitionBlock
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class DipToColorTransition : public TransitionBlock {
|
||||
Q_OBJECT
|
||||
public:
|
||||
DipToColorTransition();
|
||||
DipToColorTransition();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(DipToColorTransition)
|
||||
NODE_DEFAULT_FUNCTIONS(DipToColorTransition)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
static const QString kColorInput;
|
||||
static const QString kColorInput;
|
||||
|
||||
protected:
|
||||
virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob *job) const override;
|
||||
|
||||
virtual void ShaderJobEvent(const NodeValueRow &value,
|
||||
ShaderJob *job) const override;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -24,7 +24,8 @@
|
||||
#include "node/output/track/track.h"
|
||||
#include "widget/slider/rationalslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Block
|
||||
|
||||
@@ -33,282 +34,310 @@ const QString TransitionBlock::kInBlockInput = QStringLiteral("in_block_in");
|
||||
const QString TransitionBlock::kCurveInput = QStringLiteral("curve_in");
|
||||
const QString TransitionBlock::kCenterInput = QStringLiteral("center_in");
|
||||
|
||||
TransitionBlock::TransitionBlock() :
|
||||
connected_out_block_(nullptr),
|
||||
connected_in_block_(nullptr)
|
||||
TransitionBlock::TransitionBlock()
|
||||
: connected_out_block_(nullptr)
|
||||
, connected_in_block_(nullptr)
|
||||
{
|
||||
AddInput(kOutBlockInput, NodeValue::kNone, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kOutBlockInput, NodeValue::kNone,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kInBlockInput, NodeValue::kNone, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kInBlockInput, NodeValue::kNone,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kCurveInput, NodeValue::kCombo, InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
AddInput(kCurveInput, NodeValue::kCombo,
|
||||
InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
|
||||
AddInput(kCenterInput, NodeValue::kRational, InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
SetInputProperty(kCenterInput, QStringLiteral("view"), RationalSlider::kTime);
|
||||
SetInputProperty(kCenterInput, QStringLiteral("viewlock"), true);
|
||||
AddInput(kCenterInput, NodeValue::kRational,
|
||||
InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
SetInputProperty(kCenterInput, QStringLiteral("view"),
|
||||
RationalSlider::kTime);
|
||||
SetInputProperty(kCenterInput, QStringLiteral("viewlock"), true);
|
||||
|
||||
SetFlag(kDontShowInParamView, false);
|
||||
SetFlag(kDontShowInParamView, false);
|
||||
}
|
||||
|
||||
void TransitionBlock::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kOutBlockInput, tr("From"));
|
||||
SetInputName(kInBlockInput, tr("To"));
|
||||
SetInputName(kCurveInput, tr("Curve"));
|
||||
SetInputName(kCenterInput, tr("Center Offset"));
|
||||
SetInputName(kOutBlockInput, tr("From"));
|
||||
SetInputName(kInBlockInput, tr("To"));
|
||||
SetInputName(kCurveInput, tr("Curve"));
|
||||
SetInputName(kCenterInput, tr("Center Offset"));
|
||||
|
||||
// These must correspond to the CurveType enum
|
||||
SetComboBoxStrings(kCurveInput, { tr("Linear"), tr("Exponential"), tr("Logarithmic") });
|
||||
// These must correspond to the CurveType enum
|
||||
SetComboBoxStrings(kCurveInput,
|
||||
{ tr("Linear"), tr("Exponential"), tr("Logarithmic") });
|
||||
}
|
||||
|
||||
rational TransitionBlock::in_offset() const
|
||||
{
|
||||
if (is_dual_transition()) {
|
||||
return length()/2 + offset_center();
|
||||
} else if (connected_in_block()) {
|
||||
return length();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
if (is_dual_transition()) {
|
||||
return length() / 2 + offset_center();
|
||||
} else if (connected_in_block()) {
|
||||
return length();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
rational TransitionBlock::out_offset() const
|
||||
{
|
||||
if (is_dual_transition()) {
|
||||
return length()/2 - offset_center();
|
||||
} else if (connected_out_block()) {
|
||||
return length();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
if (is_dual_transition()) {
|
||||
return length() / 2 - offset_center();
|
||||
} else if (connected_out_block()) {
|
||||
return length();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
rational TransitionBlock::offset_center() const
|
||||
{
|
||||
return GetStandardValue(kCenterInput).value<rational>();
|
||||
return GetStandardValue(kCenterInput).value<rational>();
|
||||
}
|
||||
|
||||
void TransitionBlock::set_offset_center(const rational &r)
|
||||
{
|
||||
SetStandardValue(kCenterInput, QVariant::fromValue(r));
|
||||
SetStandardValue(kCenterInput, QVariant::fromValue(r));
|
||||
}
|
||||
|
||||
void TransitionBlock::set_offsets_and_length(const rational &in_offset, const rational &out_offset)
|
||||
void TransitionBlock::set_offsets_and_length(const rational &in_offset,
|
||||
const rational &out_offset)
|
||||
{
|
||||
rational len = in_offset + out_offset;
|
||||
rational center = len / 2 - in_offset;
|
||||
rational len = in_offset + out_offset;
|
||||
rational center = len / 2 - in_offset;
|
||||
|
||||
set_length_and_media_out(len);
|
||||
set_offset_center(center);
|
||||
set_length_and_media_out(len);
|
||||
set_offset_center(center);
|
||||
}
|
||||
|
||||
Block *TransitionBlock::connected_out_block() const
|
||||
{
|
||||
return connected_out_block_;
|
||||
return connected_out_block_;
|
||||
}
|
||||
|
||||
Block *TransitionBlock::connected_in_block() const
|
||||
{
|
||||
return connected_in_block_;
|
||||
return connected_in_block_;
|
||||
}
|
||||
|
||||
double TransitionBlock::GetTotalProgress(const double &time) const
|
||||
{
|
||||
return GetInternalTransitionTime(time) / length().toDouble();
|
||||
return GetInternalTransitionTime(time) / length().toDouble();
|
||||
}
|
||||
|
||||
double TransitionBlock::GetOutProgress(const double &time) const
|
||||
{
|
||||
if (out_offset() == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (out_offset() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::clamp(1.0 - (GetInternalTransitionTime(time) / out_offset().toDouble()), 0.0, 1.0);
|
||||
return std::clamp(
|
||||
1.0 - (GetInternalTransitionTime(time) / out_offset().toDouble()), 0.0,
|
||||
1.0);
|
||||
}
|
||||
|
||||
double TransitionBlock::GetInProgress(const double &time) const
|
||||
{
|
||||
if (in_offset() == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (in_offset() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::clamp((GetInternalTransitionTime(time) - out_offset().toDouble()) / in_offset().toDouble(), 0.0, 1.0);
|
||||
return std::clamp(
|
||||
(GetInternalTransitionTime(time) - out_offset().toDouble()) /
|
||||
in_offset().toDouble(),
|
||||
0.0, 1.0);
|
||||
}
|
||||
|
||||
double TransitionBlock::GetInternalTransitionTime(const double &time) const
|
||||
{
|
||||
return time;
|
||||
return time;
|
||||
}
|
||||
|
||||
void TransitionBlock::InsertTransitionTimes(AcceleratedJob *job, const double &time) const
|
||||
void TransitionBlock::InsertTransitionTimes(AcceleratedJob *job,
|
||||
const double &time) const
|
||||
{
|
||||
// Provides total transition progress from 0.0 (start) - 1.0 (end)
|
||||
job->Insert(QStringLiteral("ove_tprog_all"),
|
||||
NodeValue(NodeValue::kFloat, GetTotalProgress(time), this));
|
||||
// Provides total transition progress from 0.0 (start) - 1.0 (end)
|
||||
job->Insert(QStringLiteral("ove_tprog_all"),
|
||||
NodeValue(NodeValue::kFloat, GetTotalProgress(time), this));
|
||||
|
||||
// Provides progress of out section from 1.0 (start) - 0.0 (end)
|
||||
job->Insert(QStringLiteral("ove_tprog_out"),
|
||||
NodeValue(NodeValue::kFloat, GetOutProgress(time), this));
|
||||
// Provides progress of out section from 1.0 (start) - 0.0 (end)
|
||||
job->Insert(QStringLiteral("ove_tprog_out"),
|
||||
NodeValue(NodeValue::kFloat, GetOutProgress(time), this));
|
||||
|
||||
// Provides progress of in section from 0.0 (start) - 1.0 (end)
|
||||
job->Insert(QStringLiteral("ove_tprog_in"),
|
||||
NodeValue(NodeValue::kFloat, GetInProgress(time), this));
|
||||
// Provides progress of in section from 0.0 (start) - 1.0 (end)
|
||||
job->Insert(QStringLiteral("ove_tprog_in"),
|
||||
NodeValue(NodeValue::kFloat, GetInProgress(time), this));
|
||||
}
|
||||
|
||||
void TransitionBlock::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void TransitionBlock::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
NodeValue out_buffer = value[kOutBlockInput];
|
||||
NodeValue in_buffer = value[kInBlockInput];
|
||||
NodeValue::Type data_type = (out_buffer.type() != NodeValue::kNone) ? out_buffer.type() : in_buffer.type();
|
||||
NodeValue out_buffer = value[kOutBlockInput];
|
||||
NodeValue in_buffer = value[kInBlockInput];
|
||||
NodeValue::Type data_type = (out_buffer.type() != NodeValue::kNone) ?
|
||||
out_buffer.type() :
|
||||
in_buffer.type();
|
||||
|
||||
NodeValue::Type job_type = NodeValue::kNone;
|
||||
QVariant push_job;
|
||||
NodeValue::Type job_type = NodeValue::kNone;
|
||||
QVariant push_job;
|
||||
|
||||
if (data_type == NodeValue::kTexture) {
|
||||
// This must be a visual transition
|
||||
ShaderJob job;
|
||||
if (data_type == NodeValue::kTexture) {
|
||||
// This must be a visual transition
|
||||
ShaderJob job;
|
||||
|
||||
if (out_buffer.type() != NodeValue::kNone) {
|
||||
job.Insert(kOutBlockInput, out_buffer);
|
||||
} else {
|
||||
job.Insert(kOutBlockInput, NodeValue(NodeValue::kTexture, nullptr));
|
||||
}
|
||||
if (out_buffer.type() != NodeValue::kNone) {
|
||||
job.Insert(kOutBlockInput, out_buffer);
|
||||
} else {
|
||||
job.Insert(kOutBlockInput, NodeValue(NodeValue::kTexture, nullptr));
|
||||
}
|
||||
|
||||
if (in_buffer.type() != NodeValue::kNone) {
|
||||
job.Insert(kInBlockInput, in_buffer);
|
||||
} else {
|
||||
job.Insert(kInBlockInput, NodeValue(NodeValue::kTexture, nullptr));
|
||||
}
|
||||
if (in_buffer.type() != NodeValue::kNone) {
|
||||
job.Insert(kInBlockInput, in_buffer);
|
||||
} else {
|
||||
job.Insert(kInBlockInput, NodeValue(NodeValue::kTexture, nullptr));
|
||||
}
|
||||
|
||||
job.Insert(kCurveInput, value);
|
||||
job.Insert(kCurveInput, value);
|
||||
|
||||
double time = globals.time().in().toDouble();
|
||||
InsertTransitionTimes(&job, time);
|
||||
double time = globals.time().in().toDouble();
|
||||
InsertTransitionTimes(&job, time);
|
||||
|
||||
ShaderJobEvent(value, &job);
|
||||
ShaderJobEvent(value, &job);
|
||||
|
||||
job_type = NodeValue::kTexture;
|
||||
push_job = QVariant::fromValue(Texture::Job(globals.vparams(), job));
|
||||
} else if (data_type == NodeValue::kSamples) {
|
||||
// This must be an audio transition
|
||||
SampleBuffer from_samples = out_buffer.toSamples();
|
||||
SampleBuffer to_samples = in_buffer.toSamples();
|
||||
job_type = NodeValue::kTexture;
|
||||
push_job = QVariant::fromValue(Texture::Job(globals.vparams(), job));
|
||||
} else if (data_type == NodeValue::kSamples) {
|
||||
// This must be an audio transition
|
||||
SampleBuffer from_samples = out_buffer.toSamples();
|
||||
SampleBuffer to_samples = in_buffer.toSamples();
|
||||
|
||||
if (from_samples.is_allocated() || to_samples.is_allocated()) {
|
||||
double time_in = globals.time().in().toDouble();
|
||||
double time_out = globals.time().out().toDouble();
|
||||
if (from_samples.is_allocated() || to_samples.is_allocated()) {
|
||||
double time_in = globals.time().in().toDouble();
|
||||
double time_out = globals.time().out().toDouble();
|
||||
|
||||
const AudioParams& params = (from_samples.is_allocated()) ? from_samples.audio_params() : to_samples.audio_params();
|
||||
const AudioParams ¶ms = (from_samples.is_allocated()) ?
|
||||
from_samples.audio_params() :
|
||||
to_samples.audio_params();
|
||||
|
||||
SampleBuffer out_samples;
|
||||
SampleBuffer out_samples;
|
||||
|
||||
if (params.is_valid()) {
|
||||
int nb_samples = params.time_to_samples(time_out - time_in);
|
||||
if (params.is_valid()) {
|
||||
int nb_samples = params.time_to_samples(time_out - time_in);
|
||||
|
||||
out_samples = SampleBuffer(params, nb_samples);
|
||||
SampleJobEvent(from_samples, to_samples, out_samples, time_in);
|
||||
}
|
||||
out_samples = SampleBuffer(params, nb_samples);
|
||||
SampleJobEvent(from_samples, to_samples, out_samples, time_in);
|
||||
}
|
||||
|
||||
job_type = NodeValue::kSamples;
|
||||
push_job = QVariant::fromValue(out_samples);
|
||||
}
|
||||
}
|
||||
job_type = NodeValue::kSamples;
|
||||
push_job = QVariant::fromValue(out_samples);
|
||||
}
|
||||
}
|
||||
|
||||
if (!push_job.isNull()) {
|
||||
table->Push(job_type, push_job, this);
|
||||
}
|
||||
if (!push_job.isNull()) {
|
||||
table->Push(job_type, push_job, this);
|
||||
}
|
||||
}
|
||||
|
||||
void TransitionBlock::InvalidateCache(const TimeRange &range, const QString &from, int element, InvalidateCacheOptions options)
|
||||
void TransitionBlock::InvalidateCache(const TimeRange &range,
|
||||
const QString &from, int element,
|
||||
InvalidateCacheOptions options)
|
||||
{
|
||||
TimeRange r = range;
|
||||
TimeRange r = range;
|
||||
|
||||
if (from == kOutBlockInput || from == kInBlockInput) {
|
||||
Block *n = dynamic_cast<Block*>(GetConnectedOutput(from));
|
||||
if (n) {
|
||||
r = Track::TransformRangeFromBlock(n, r);
|
||||
}
|
||||
}
|
||||
if (from == kOutBlockInput || from == kInBlockInput) {
|
||||
Block *n = dynamic_cast<Block *>(GetConnectedOutput(from));
|
||||
if (n) {
|
||||
r = Track::TransformRangeFromBlock(n, r);
|
||||
}
|
||||
}
|
||||
|
||||
super::InvalidateCache(r, from, element, options);
|
||||
super::InvalidateCache(r, from, element, options);
|
||||
}
|
||||
|
||||
double TransitionBlock::TransformCurve(double linear) const
|
||||
{
|
||||
switch (static_cast<CurveType>(GetStandardValue(kCurveInput).toInt())) {
|
||||
case kLinear:
|
||||
break;
|
||||
case kExponential:
|
||||
linear *= linear;
|
||||
break;
|
||||
case kLogarithmic:
|
||||
linear = std::sqrt(linear);
|
||||
break;
|
||||
}
|
||||
switch (static_cast<CurveType>(GetStandardValue(kCurveInput).toInt())) {
|
||||
case kLinear:
|
||||
break;
|
||||
case kExponential:
|
||||
linear *= linear;
|
||||
break;
|
||||
case kLogarithmic:
|
||||
linear = std::sqrt(linear);
|
||||
break;
|
||||
}
|
||||
|
||||
return linear;
|
||||
return linear;
|
||||
}
|
||||
|
||||
void TransitionBlock::InputConnectedEvent(const QString &input, int element, Node *output)
|
||||
void TransitionBlock::InputConnectedEvent(const QString &input, int element,
|
||||
Node *output)
|
||||
{
|
||||
Q_UNUSED(element)
|
||||
Q_UNUSED(element)
|
||||
|
||||
if (input == kOutBlockInput) {
|
||||
// If node is not a block, this will just be null
|
||||
if ((connected_out_block_ = dynamic_cast<ClipBlock*>(output))) {
|
||||
connected_out_block_->set_out_transition(this);
|
||||
}
|
||||
} else if (input == kInBlockInput) {
|
||||
// If node is not a block, this will just be null
|
||||
if ((connected_in_block_ = dynamic_cast<ClipBlock*>(output))) {
|
||||
connected_in_block_->set_in_transition(this);
|
||||
}
|
||||
}
|
||||
if (input == kOutBlockInput) {
|
||||
// If node is not a block, this will just be null
|
||||
if ((connected_out_block_ = dynamic_cast<ClipBlock *>(output))) {
|
||||
connected_out_block_->set_out_transition(this);
|
||||
}
|
||||
} else if (input == kInBlockInput) {
|
||||
// If node is not a block, this will just be null
|
||||
if ((connected_in_block_ = dynamic_cast<ClipBlock *>(output))) {
|
||||
connected_in_block_->set_in_transition(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TransitionBlock::InputDisconnectedEvent(const QString &input, int element, Node *output)
|
||||
void TransitionBlock::InputDisconnectedEvent(const QString &input, int element,
|
||||
Node *output)
|
||||
{
|
||||
Q_UNUSED(element)
|
||||
Q_UNUSED(output)
|
||||
Q_UNUSED(element)
|
||||
Q_UNUSED(output)
|
||||
|
||||
if (input == kOutBlockInput) {
|
||||
if (connected_out_block_) {
|
||||
connected_out_block_->set_out_transition(nullptr);
|
||||
connected_out_block_ = nullptr;
|
||||
}
|
||||
} else if (input == kInBlockInput) {
|
||||
if (connected_in_block_) {
|
||||
connected_in_block_->set_in_transition(nullptr);
|
||||
connected_in_block_ = nullptr;
|
||||
}
|
||||
}
|
||||
if (input == kOutBlockInput) {
|
||||
if (connected_out_block_) {
|
||||
connected_out_block_->set_out_transition(nullptr);
|
||||
connected_out_block_ = nullptr;
|
||||
}
|
||||
} else if (input == kInBlockInput) {
|
||||
if (connected_in_block_) {
|
||||
connected_in_block_->set_in_transition(nullptr);
|
||||
connected_in_block_ = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TimeRange TransitionBlock::InputTimeAdjustment(const QString &input, int element, const TimeRange &input_time, bool clamp) const
|
||||
TimeRange TransitionBlock::InputTimeAdjustment(const QString &input,
|
||||
int element,
|
||||
const TimeRange &input_time,
|
||||
bool clamp) const
|
||||
{
|
||||
if (input == kInBlockInput || input == kOutBlockInput) {
|
||||
Block* block = dynamic_cast<Block*>(GetConnectedOutput(input));
|
||||
if (block) {
|
||||
// Retransform time as if it came from the track
|
||||
return input_time + in() - block->in();
|
||||
}
|
||||
}
|
||||
if (input == kInBlockInput || input == kOutBlockInput) {
|
||||
Block *block = dynamic_cast<Block *>(GetConnectedOutput(input));
|
||||
if (block) {
|
||||
// Retransform time as if it came from the track
|
||||
return input_time + in() - block->in();
|
||||
}
|
||||
}
|
||||
|
||||
return super::InputTimeAdjustment(input, element, input_time, clamp);
|
||||
return super::InputTimeAdjustment(input, element, input_time, clamp);
|
||||
}
|
||||
|
||||
TimeRange TransitionBlock::OutputTimeAdjustment(const QString &input, int element, const TimeRange &input_time) const
|
||||
TimeRange
|
||||
TransitionBlock::OutputTimeAdjustment(const QString &input, int element,
|
||||
const TimeRange &input_time) const
|
||||
{
|
||||
if (input == kInBlockInput || input == kOutBlockInput) {
|
||||
Block* block = dynamic_cast<Block*>(GetConnectedOutput(input));
|
||||
if (block) {
|
||||
return input_time + block->in() - in();
|
||||
}
|
||||
}
|
||||
if (input == kInBlockInput || input == kOutBlockInput) {
|
||||
Block *block = dynamic_cast<Block *>(GetConnectedOutput(input));
|
||||
if (block) {
|
||||
return input_time + block->in() - in();
|
||||
}
|
||||
}
|
||||
|
||||
return super::OutputTimeAdjustment(input, element, input_time);
|
||||
return super::OutputTimeAdjustment(input, element, input_time);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,22 +23,22 @@
|
||||
|
||||
#include "node/block/block.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class ClipBlock;
|
||||
|
||||
class TransitionBlock : public Block
|
||||
{
|
||||
Q_OBJECT
|
||||
class TransitionBlock : public Block {
|
||||
Q_OBJECT
|
||||
public:
|
||||
TransitionBlock();
|
||||
TransitionBlock();
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
rational in_offset() const;
|
||||
rational out_offset() const;
|
||||
rational in_offset() const;
|
||||
rational out_offset() const;
|
||||
|
||||
/**
|
||||
/**
|
||||
* @brief Return the "middle point" of the transition, relative to the transition
|
||||
*
|
||||
* Used to calculate in/out offsets.
|
||||
@@ -46,62 +46,73 @@ public:
|
||||
* 0 means the center of the transition is right in the middle and the in and out offsets will
|
||||
* be equal.
|
||||
*/
|
||||
rational offset_center() const;
|
||||
void set_offset_center(const rational &r);
|
||||
rational offset_center() const;
|
||||
void set_offset_center(const rational &r);
|
||||
|
||||
void set_offsets_and_length(const rational &in_offset, const rational &out_offset);
|
||||
void set_offsets_and_length(const rational &in_offset,
|
||||
const rational &out_offset);
|
||||
|
||||
bool is_dual_transition() const
|
||||
{
|
||||
return connected_out_block() && connected_in_block();
|
||||
}
|
||||
bool is_dual_transition() const
|
||||
{
|
||||
return connected_out_block() && connected_in_block();
|
||||
}
|
||||
|
||||
Block* connected_out_block() const;
|
||||
Block* connected_in_block() const;
|
||||
Block *connected_out_block() const;
|
||||
Block *connected_in_block() const;
|
||||
|
||||
double GetTotalProgress(const double &time) const;
|
||||
double GetOutProgress(const double &time) const;
|
||||
double GetInProgress(const double &time) const;
|
||||
double GetTotalProgress(const double &time) const;
|
||||
double GetOutProgress(const double &time) const;
|
||||
double GetInProgress(const double &time) const;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void InvalidateCache(const TimeRange& range, const QString& from, int element = -1, InvalidateCacheOptions options = InvalidateCacheOptions()) override;
|
||||
virtual void InvalidateCache(
|
||||
const TimeRange &range, const QString &from, int element = -1,
|
||||
InvalidateCacheOptions options = InvalidateCacheOptions()) override;
|
||||
|
||||
static const QString kOutBlockInput;
|
||||
static const QString kInBlockInput;
|
||||
static const QString kCurveInput;
|
||||
static const QString kCenterInput;
|
||||
static const QString kOutBlockInput;
|
||||
static const QString kInBlockInput;
|
||||
static const QString kCurveInput;
|
||||
static const QString kCenterInput;
|
||||
|
||||
protected:
|
||||
virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob *job) const {}
|
||||
virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob *job) const
|
||||
{
|
||||
}
|
||||
|
||||
virtual void SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const {}
|
||||
virtual void SampleJobEvent(const SampleBuffer &from_samples,
|
||||
const SampleBuffer &to_samples,
|
||||
SampleBuffer &out_samples, double time_in) const
|
||||
{
|
||||
}
|
||||
|
||||
double TransformCurve(double linear) const;
|
||||
double TransformCurve(double linear) const;
|
||||
|
||||
virtual void InputConnectedEvent(const QString& input, int element, Node *output) override;
|
||||
virtual void InputConnectedEvent(const QString &input, int element,
|
||||
Node *output) override;
|
||||
|
||||
virtual void InputDisconnectedEvent(const QString& input, int element, Node *output) override;
|
||||
virtual void InputDisconnectedEvent(const QString &input, int element,
|
||||
Node *output) override;
|
||||
|
||||
virtual TimeRange InputTimeAdjustment(const QString& input, int element, const TimeRange& input_time, bool clamp) const override;
|
||||
virtual TimeRange InputTimeAdjustment(const QString &input, int element,
|
||||
const TimeRange &input_time,
|
||||
bool clamp) const override;
|
||||
|
||||
virtual TimeRange OutputTimeAdjustment(const QString& input, int element, const TimeRange& input_time) const override;
|
||||
virtual TimeRange
|
||||
OutputTimeAdjustment(const QString &input, int element,
|
||||
const TimeRange &input_time) const override;
|
||||
|
||||
private:
|
||||
enum CurveType {
|
||||
kLinear,
|
||||
kExponential,
|
||||
kLogarithmic
|
||||
};
|
||||
enum CurveType { kLinear, kExponential, kLogarithmic };
|
||||
|
||||
double GetInternalTransitionTime(const double &time) const;
|
||||
double GetInternalTransitionTime(const double &time) const;
|
||||
|
||||
void InsertTransitionTimes(AcceleratedJob* job, const double& time) const;
|
||||
void InsertTransitionTimes(AcceleratedJob *job, const double &time) const;
|
||||
|
||||
ClipBlock* connected_out_block_;
|
||||
|
||||
ClipBlock* connected_in_block_;
|
||||
ClipBlock *connected_out_block_;
|
||||
|
||||
ClipBlock *connected_in_block_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -28,239 +28,246 @@
|
||||
#include "config/config.h"
|
||||
#include "core.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Node
|
||||
|
||||
OCIO::ConstConfigRcPtr ColorManager::default_config_ = nullptr;
|
||||
|
||||
ColorManager::ColorManager(Project *project) :
|
||||
QObject(project),
|
||||
config_(nullptr)
|
||||
ColorManager::ColorManager(Project *project)
|
||||
: QObject(project)
|
||||
, config_(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
void ColorManager::Init()
|
||||
{
|
||||
// Set config to our built-in default
|
||||
config_ = GetDefaultConfig();
|
||||
SetDefaultInputColorSpace(config_->getCanonicalName(OCIO::ROLE_DEFAULT));
|
||||
project()->SetColorReferenceSpace(OCIO::ROLE_SCENE_LINEAR);
|
||||
// Set config to our built-in default
|
||||
config_ = GetDefaultConfig();
|
||||
SetDefaultInputColorSpace(config_->getCanonicalName(OCIO::ROLE_DEFAULT));
|
||||
project()->SetColorReferenceSpace(OCIO::ROLE_SCENE_LINEAR);
|
||||
}
|
||||
|
||||
OCIO::ConstConfigRcPtr ColorManager::GetConfig() const
|
||||
{
|
||||
return config_;
|
||||
return config_;
|
||||
}
|
||||
|
||||
OCIO::ConstConfigRcPtr ColorManager::CreateConfigFromFile(const QString &filename)
|
||||
OCIO::ConstConfigRcPtr
|
||||
ColorManager::CreateConfigFromFile(const QString &filename)
|
||||
{
|
||||
return OCIO::Config::CreateFromFile(filename.toUtf8());
|
||||
return OCIO::Config::CreateFromFile(filename.toUtf8());
|
||||
}
|
||||
|
||||
QString ColorManager::GetConfigFilename() const
|
||||
{
|
||||
return project()->GetColorConfigFilename();
|
||||
return project()->GetColorConfigFilename();
|
||||
}
|
||||
|
||||
OCIO::ConstConfigRcPtr ColorManager::GetDefaultConfig()
|
||||
{
|
||||
return default_config_;
|
||||
return default_config_;
|
||||
}
|
||||
|
||||
void ColorManager::SetUpDefaultConfig()
|
||||
{
|
||||
if (!qEnvironmentVariableIsEmpty("OCIO")) {
|
||||
// Attempt to set config from "OCIO" environment variable
|
||||
try {
|
||||
default_config_ = OCIO::Config::CreateFromEnv();
|
||||
if (!qEnvironmentVariableIsEmpty("OCIO")) {
|
||||
// Attempt to set config from "OCIO" environment variable
|
||||
try {
|
||||
default_config_ = OCIO::Config::CreateFromEnv();
|
||||
|
||||
return;
|
||||
} catch (OCIO::Exception& e) {
|
||||
qWarning() << "Failed to load config from OCIO environment variable config:" << e.what();
|
||||
}
|
||||
}
|
||||
return;
|
||||
} catch (OCIO::Exception &e) {
|
||||
qWarning()
|
||||
<< "Failed to load config from OCIO environment variable config:"
|
||||
<< e.what();
|
||||
}
|
||||
}
|
||||
|
||||
// Extract OCIO config - kind of hacky, but it'll work
|
||||
QString dir = QDir(QStandardPaths::writableLocation(QStandardPaths::CacheLocation)).filePath(QStringLiteral("ocioconf"));
|
||||
// Extract OCIO config - kind of hacky, but it'll work
|
||||
QString dir =
|
||||
QDir(QStandardPaths::writableLocation(QStandardPaths::CacheLocation))
|
||||
.filePath(QStringLiteral("ocioconf"));
|
||||
|
||||
FileFunctions::CopyDirectory(QStringLiteral(":/ocioconf"),
|
||||
dir,
|
||||
true);
|
||||
FileFunctions::CopyDirectory(QStringLiteral(":/ocioconf"), dir, true);
|
||||
|
||||
qDebug() << "Extracting default OCIO config to" << dir;
|
||||
qDebug() << "Extracting default OCIO config to" << dir;
|
||||
|
||||
default_config_ = CreateConfigFromFile(QDir(dir).filePath(QStringLiteral("config.ocio")));
|
||||
default_config_ =
|
||||
CreateConfigFromFile(QDir(dir).filePath(QStringLiteral("config.ocio")));
|
||||
}
|
||||
|
||||
void ColorManager::SetConfigFilename(const QString &filename)
|
||||
{
|
||||
project()->SetColorConfigFilename(filename);
|
||||
project()->SetColorConfigFilename(filename);
|
||||
}
|
||||
|
||||
QStringList ColorManager::ListAvailableDisplays()
|
||||
{
|
||||
QStringList displays;
|
||||
QStringList displays;
|
||||
|
||||
int number_of_displays = config_->getNumDisplays();
|
||||
int number_of_displays = config_->getNumDisplays();
|
||||
|
||||
for (int i=0;i<number_of_displays;i++) {
|
||||
displays.append(config_->getDisplay(i));
|
||||
}
|
||||
for (int i = 0; i < number_of_displays; i++) {
|
||||
displays.append(config_->getDisplay(i));
|
||||
}
|
||||
|
||||
return displays;
|
||||
return displays;
|
||||
}
|
||||
|
||||
QString ColorManager::GetDefaultDisplay()
|
||||
{
|
||||
return config_->getDefaultDisplay();
|
||||
return config_->getDefaultDisplay();
|
||||
}
|
||||
|
||||
QStringList ColorManager::ListAvailableViews(QString display)
|
||||
{
|
||||
QStringList views;
|
||||
QStringList views;
|
||||
|
||||
int number_of_views = config_->getNumViews(display.toUtf8());
|
||||
int number_of_views = config_->getNumViews(display.toUtf8());
|
||||
|
||||
for (int i=0;i<number_of_views;i++) {
|
||||
views.append(config_->getView(display.toUtf8(), i));
|
||||
}
|
||||
for (int i = 0; i < number_of_views; i++) {
|
||||
views.append(config_->getView(display.toUtf8(), i));
|
||||
}
|
||||
|
||||
return views;
|
||||
return views;
|
||||
}
|
||||
|
||||
QString ColorManager::GetDefaultView(const QString &display)
|
||||
{
|
||||
return config_->getDefaultView(display.toUtf8());
|
||||
return config_->getDefaultView(display.toUtf8());
|
||||
}
|
||||
|
||||
QStringList ColorManager::ListAvailableLooks()
|
||||
{
|
||||
QStringList looks;
|
||||
QStringList looks;
|
||||
|
||||
int number_of_looks = config_->getNumLooks();
|
||||
int number_of_looks = config_->getNumLooks();
|
||||
|
||||
for (int i=0;i<number_of_looks;i++) {
|
||||
looks.append(config_->getLookNameByIndex(i));
|
||||
}
|
||||
for (int i = 0; i < number_of_looks; i++) {
|
||||
looks.append(config_->getLookNameByIndex(i));
|
||||
}
|
||||
|
||||
return looks;
|
||||
return looks;
|
||||
}
|
||||
|
||||
QStringList ColorManager::ListAvailableColorspaces() const
|
||||
{
|
||||
return ListAvailableColorspaces(config_);
|
||||
return ListAvailableColorspaces(config_);
|
||||
}
|
||||
|
||||
QString ColorManager::GetDefaultInputColorSpace() const
|
||||
{
|
||||
return project()->GetDefaultInputColorSpace();
|
||||
return project()->GetDefaultInputColorSpace();
|
||||
}
|
||||
|
||||
void ColorManager::SetDefaultInputColorSpace(const QString &s)
|
||||
{
|
||||
project()->SetDefaultInputColorSpace(s);
|
||||
project()->SetDefaultInputColorSpace(s);
|
||||
}
|
||||
|
||||
QString ColorManager::GetReferenceColorSpace() const
|
||||
{
|
||||
return project()->GetColorReferenceSpace();
|
||||
return project()->GetColorReferenceSpace();
|
||||
}
|
||||
|
||||
QString ColorManager::GetCompliantColorSpace(const QString &s)
|
||||
{
|
||||
if (ListAvailableColorspaces().contains(s)) {
|
||||
return s;
|
||||
} else {
|
||||
return GetDefaultInputColorSpace();
|
||||
}
|
||||
if (ListAvailableColorspaces().contains(s)) {
|
||||
return s;
|
||||
} else {
|
||||
return GetDefaultInputColorSpace();
|
||||
}
|
||||
}
|
||||
|
||||
ColorTransform ColorManager::GetCompliantColorSpace(const ColorTransform &transform, bool force_display)
|
||||
ColorTransform
|
||||
ColorManager::GetCompliantColorSpace(const ColorTransform &transform,
|
||||
bool force_display)
|
||||
{
|
||||
if (transform.is_display() || force_display) {
|
||||
// Get display information
|
||||
QString display = transform.display();
|
||||
QString view = transform.view();
|
||||
QString look = transform.look();
|
||||
if (transform.is_display() || force_display) {
|
||||
// Get display information
|
||||
QString display = transform.display();
|
||||
QString view = transform.view();
|
||||
QString look = transform.look();
|
||||
|
||||
// Check if display still exists in config
|
||||
if (!ListAvailableDisplays().contains(display)) {
|
||||
display = GetDefaultDisplay();
|
||||
}
|
||||
// Check if display still exists in config
|
||||
if (!ListAvailableDisplays().contains(display)) {
|
||||
display = GetDefaultDisplay();
|
||||
}
|
||||
|
||||
// Check if view still exists in display
|
||||
if (!ListAvailableViews(display).contains(view)) {
|
||||
view = GetDefaultView(display);
|
||||
}
|
||||
// Check if view still exists in display
|
||||
if (!ListAvailableViews(display).contains(view)) {
|
||||
view = GetDefaultView(display);
|
||||
}
|
||||
|
||||
// Check if looks still exists
|
||||
if (!ListAvailableLooks().contains(look)) {
|
||||
look.clear();
|
||||
}
|
||||
// Check if looks still exists
|
||||
if (!ListAvailableLooks().contains(look)) {
|
||||
look.clear();
|
||||
}
|
||||
|
||||
return ColorTransform(display, view, look);
|
||||
return ColorTransform(display, view, look);
|
||||
|
||||
} else {
|
||||
} else {
|
||||
QString output = transform.output();
|
||||
|
||||
QString output = transform.output();
|
||||
if (!ListAvailableColorspaces().contains(output)) {
|
||||
output = GetDefaultInputColorSpace();
|
||||
}
|
||||
|
||||
if (!ListAvailableColorspaces().contains(output)) {
|
||||
output = GetDefaultInputColorSpace();
|
||||
}
|
||||
|
||||
return ColorTransform(output);
|
||||
|
||||
}
|
||||
return ColorTransform(output);
|
||||
}
|
||||
}
|
||||
|
||||
QStringList ColorManager::ListAvailableColorspaces(OCIO::ConstConfigRcPtr config)
|
||||
QStringList
|
||||
ColorManager::ListAvailableColorspaces(OCIO::ConstConfigRcPtr config)
|
||||
{
|
||||
QStringList spaces;
|
||||
QStringList spaces;
|
||||
|
||||
if (config) {
|
||||
int number_of_colorspaces = config->getNumColorSpaces();
|
||||
if (config) {
|
||||
int number_of_colorspaces = config->getNumColorSpaces();
|
||||
|
||||
for (int i=0;i<number_of_colorspaces;i++) {
|
||||
spaces.append(config->getColorSpaceNameByIndex(i));
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < number_of_colorspaces; i++) {
|
||||
spaces.append(config->getColorSpaceNameByIndex(i));
|
||||
}
|
||||
}
|
||||
|
||||
return spaces;
|
||||
return spaces;
|
||||
}
|
||||
|
||||
void ColorManager::GetDefaultLumaCoefs(double *rgb) const
|
||||
{
|
||||
config_->getDefaultLumaCoefs(rgb);
|
||||
config_->getDefaultLumaCoefs(rgb);
|
||||
}
|
||||
|
||||
Project *ColorManager::project() const
|
||||
{
|
||||
return static_cast<Project*>(parent());
|
||||
return static_cast<Project *>(parent());
|
||||
}
|
||||
|
||||
void ColorManager::UpdateConfigFromFilename()
|
||||
{
|
||||
try {
|
||||
QString config_filename = GetConfigFilename();
|
||||
QString old_default_cs = GetDefaultInputColorSpace();
|
||||
try {
|
||||
QString config_filename = GetConfigFilename();
|
||||
QString old_default_cs = GetDefaultInputColorSpace();
|
||||
|
||||
config_ = OCIO::Config::CreateFromFile(config_filename.toUtf8());
|
||||
config_ = OCIO::Config::CreateFromFile(config_filename.toUtf8());
|
||||
|
||||
// Set new default colorspace appropriately
|
||||
QString new_default = old_default_cs;
|
||||
QStringList available_cs = ListAvailableColorspaces();
|
||||
for (int i=0; i<available_cs.size(); i++) {
|
||||
const QString &c = available_cs.at(i);
|
||||
if (c.compare(old_default_cs, Qt::CaseInsensitive)) {
|
||||
new_default = c;
|
||||
break;
|
||||
}
|
||||
}
|
||||
SetDefaultInputColorSpace(new_default);
|
||||
// Set new default colorspace appropriately
|
||||
QString new_default = old_default_cs;
|
||||
QStringList available_cs = ListAvailableColorspaces();
|
||||
for (int i = 0; i < available_cs.size(); i++) {
|
||||
const QString &c = available_cs.at(i);
|
||||
if (c.compare(old_default_cs, Qt::CaseInsensitive)) {
|
||||
new_default = c;
|
||||
break;
|
||||
}
|
||||
}
|
||||
SetDefaultInputColorSpace(new_default);
|
||||
|
||||
emit ConfigChanged(config_filename);
|
||||
} catch (OCIO::Exception&) {}
|
||||
emit ConfigChanged(config_filename);
|
||||
} catch (OCIO::Exception &) {
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -28,70 +28,70 @@
|
||||
#include "node/node.h"
|
||||
#include "render/colorprocessor.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class ColorManager : public QObject
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class ColorManager : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
ColorManager(Project *project);
|
||||
ColorManager(Project *project);
|
||||
|
||||
void Init();
|
||||
void Init();
|
||||
|
||||
OCIO::ConstConfigRcPtr GetConfig() const;
|
||||
OCIO::ConstConfigRcPtr GetConfig() const;
|
||||
|
||||
static OCIO::ConstConfigRcPtr CreateConfigFromFile(const QString& filename);
|
||||
static OCIO::ConstConfigRcPtr CreateConfigFromFile(const QString &filename);
|
||||
|
||||
QString GetConfigFilename() const;
|
||||
QString GetConfigFilename() const;
|
||||
|
||||
static OCIO::ConstConfigRcPtr GetDefaultConfig();
|
||||
static OCIO::ConstConfigRcPtr GetDefaultConfig();
|
||||
|
||||
static void SetUpDefaultConfig();
|
||||
static void SetUpDefaultConfig();
|
||||
|
||||
void SetConfigFilename(const QString& filename);
|
||||
void SetConfigFilename(const QString &filename);
|
||||
|
||||
QStringList ListAvailableDisplays();
|
||||
QStringList ListAvailableDisplays();
|
||||
|
||||
QString GetDefaultDisplay();
|
||||
QString GetDefaultDisplay();
|
||||
|
||||
QStringList ListAvailableViews(QString display);
|
||||
QStringList ListAvailableViews(QString display);
|
||||
|
||||
QString GetDefaultView(const QString& display);
|
||||
QString GetDefaultView(const QString &display);
|
||||
|
||||
QStringList ListAvailableLooks();
|
||||
QStringList ListAvailableLooks();
|
||||
|
||||
QStringList ListAvailableColorspaces() const;
|
||||
QStringList ListAvailableColorspaces() const;
|
||||
|
||||
QString GetDefaultInputColorSpace() const;
|
||||
QString GetDefaultInputColorSpace() const;
|
||||
|
||||
void SetDefaultInputColorSpace(const QString& s);
|
||||
void SetDefaultInputColorSpace(const QString &s);
|
||||
|
||||
QString GetReferenceColorSpace() const;
|
||||
QString GetReferenceColorSpace() const;
|
||||
|
||||
QString GetCompliantColorSpace(const QString& s);
|
||||
QString GetCompliantColorSpace(const QString &s);
|
||||
|
||||
ColorTransform GetCompliantColorSpace(const ColorTransform& transform, bool force_display = false);
|
||||
ColorTransform GetCompliantColorSpace(const ColorTransform &transform,
|
||||
bool force_display = false);
|
||||
|
||||
static QStringList ListAvailableColorspaces(OCIO::ConstConfigRcPtr config);
|
||||
static QStringList ListAvailableColorspaces(OCIO::ConstConfigRcPtr config);
|
||||
|
||||
void GetDefaultLumaCoefs(double *rgb) const;
|
||||
void GetDefaultLumaCoefs(double *rgb) const;
|
||||
|
||||
Project *project() const;
|
||||
Project *project() const;
|
||||
|
||||
void UpdateConfigFromFilename();
|
||||
void UpdateConfigFromFilename();
|
||||
|
||||
signals:
|
||||
void ConfigChanged(const QString &s);
|
||||
void ConfigChanged(const QString &s);
|
||||
|
||||
void ReferenceSpaceChanged(const QString &s);
|
||||
void ReferenceSpaceChanged(const QString &s);
|
||||
|
||||
void DefaultInputChanged(const QString &s);
|
||||
void DefaultInputChanged(const QString &s);
|
||||
|
||||
private:
|
||||
OCIO::ConstConfigRcPtr config_;
|
||||
|
||||
static OCIO::ConstConfigRcPtr default_config_;
|
||||
OCIO::ConstConfigRcPtr config_;
|
||||
|
||||
static OCIO::ConstConfigRcPtr default_config_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,9 +22,11 @@
|
||||
|
||||
#include "node/color/colormanager/colormanager.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString DisplayTransformNode::kDisplayInput = QStringLiteral("display_in");
|
||||
const QString DisplayTransformNode::kDisplayInput =
|
||||
QStringLiteral("display_in");
|
||||
const QString DisplayTransformNode::kViewInput = QStringLiteral("view_in");
|
||||
const QString DisplayTransformNode::kDirectionInput = QStringLiteral("dir_in");
|
||||
|
||||
@@ -32,113 +34,123 @@ const QString DisplayTransformNode::kDirectionInput = QStringLiteral("dir_in");
|
||||
|
||||
DisplayTransformNode::DisplayTransformNode()
|
||||
{
|
||||
AddInput(kDisplayInput, NodeValue::kCombo, 0, InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
AddInput(kDisplayInput, NodeValue::kCombo, 0,
|
||||
InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
|
||||
AddInput(kViewInput, NodeValue::kCombo, 0, InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
AddInput(kViewInput, NodeValue::kCombo, 0,
|
||||
InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
|
||||
AddInput(kDirectionInput, NodeValue::kCombo, 0, InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
AddInput(kDirectionInput, NodeValue::kCombo, 0,
|
||||
InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
}
|
||||
|
||||
QString DisplayTransformNode::Name() const
|
||||
{
|
||||
return tr("Display Transform");
|
||||
return tr("Display Transform");
|
||||
}
|
||||
|
||||
QString DisplayTransformNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.displaytransform");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.displaytransform");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> DisplayTransformNode::Category() const
|
||||
{
|
||||
return {kCategoryColor};
|
||||
return { kCategoryColor };
|
||||
}
|
||||
|
||||
QString DisplayTransformNode::Description() const
|
||||
{
|
||||
return tr("Converts an image to or from a display color space.");
|
||||
return tr("Converts an image to or from a display color space.");
|
||||
}
|
||||
|
||||
void DisplayTransformNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kDisplayInput, tr("Display"));
|
||||
SetInputName(kViewInput, tr("View"));
|
||||
SetInputName(kDirectionInput, tr("Direction"));
|
||||
SetComboBoxStrings(kDirectionInput, {tr("Forward"), tr("Inverse")});
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kDisplayInput, tr("Display"));
|
||||
SetInputName(kViewInput, tr("View"));
|
||||
SetInputName(kDirectionInput, tr("Direction"));
|
||||
SetComboBoxStrings(kDirectionInput, { tr("Forward"), tr("Inverse") });
|
||||
}
|
||||
|
||||
void DisplayTransformNode::InputValueChangedEvent(const QString &input, int element)
|
||||
void DisplayTransformNode::InputValueChangedEvent(const QString &input,
|
||||
int element)
|
||||
{
|
||||
Q_UNUSED(element);
|
||||
if (input == kDisplayInput || input == kDirectionInput || input == kViewInput) {
|
||||
if (input == kDisplayInput) {
|
||||
UpdateViews();
|
||||
}
|
||||
GenerateProcessor();
|
||||
}
|
||||
Q_UNUSED(element);
|
||||
if (input == kDisplayInput || input == kDirectionInput ||
|
||||
input == kViewInput) {
|
||||
if (input == kDisplayInput) {
|
||||
UpdateViews();
|
||||
}
|
||||
GenerateProcessor();
|
||||
}
|
||||
}
|
||||
|
||||
QString DisplayTransformNode::GetDisplay() const
|
||||
{
|
||||
if (manager()) {
|
||||
int index = GetStandardValue(kDisplayInput).toInt();
|
||||
if (index < manager()->ListAvailableDisplays().size()) {
|
||||
return manager()->ListAvailableDisplays().at(index);
|
||||
}
|
||||
}
|
||||
return QString();
|
||||
if (manager()) {
|
||||
int index = GetStandardValue(kDisplayInput).toInt();
|
||||
if (index < manager()->ListAvailableDisplays().size()) {
|
||||
return manager()->ListAvailableDisplays().at(index);
|
||||
}
|
||||
}
|
||||
return QString();
|
||||
}
|
||||
|
||||
QString DisplayTransformNode::GetView() const
|
||||
{
|
||||
if (manager()) {
|
||||
QString display = GetDisplay();
|
||||
if (!display.isEmpty()) {
|
||||
int index = GetStandardValue(kViewInput).toInt();
|
||||
QStringList views = manager()->ListAvailableViews(display);
|
||||
if (index < views.size()) {
|
||||
return views.at(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
return QString();
|
||||
if (manager()) {
|
||||
QString display = GetDisplay();
|
||||
if (!display.isEmpty()) {
|
||||
int index = GetStandardValue(kViewInput).toInt();
|
||||
QStringList views = manager()->ListAvailableViews(display);
|
||||
if (index < views.size()) {
|
||||
return views.at(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
return QString();
|
||||
}
|
||||
|
||||
ColorProcessor::Direction DisplayTransformNode::GetDirection() const
|
||||
{
|
||||
return static_cast<ColorProcessor::Direction>(GetStandardValue(kDirectionInput).toInt());;
|
||||
return static_cast<ColorProcessor::Direction>(
|
||||
GetStandardValue(kDirectionInput).toInt());
|
||||
;
|
||||
}
|
||||
|
||||
void DisplayTransformNode::UpdateDisplays()
|
||||
{
|
||||
if (manager()) {
|
||||
SetComboBoxStrings(kDisplayInput, manager()->ListAvailableDisplays());
|
||||
}
|
||||
if (manager()) {
|
||||
SetComboBoxStrings(kDisplayInput, manager()->ListAvailableDisplays());
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayTransformNode::UpdateViews()
|
||||
{
|
||||
if (manager()) {
|
||||
SetComboBoxStrings(kViewInput, manager()->ListAvailableViews(GetDisplay()));
|
||||
}
|
||||
if (manager()) {
|
||||
SetComboBoxStrings(kViewInput,
|
||||
manager()->ListAvailableViews(GetDisplay()));
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayTransformNode::ConfigChanged()
|
||||
{
|
||||
UpdateDisplays();
|
||||
UpdateViews();
|
||||
GenerateProcessor();
|
||||
UpdateDisplays();
|
||||
UpdateViews();
|
||||
GenerateProcessor();
|
||||
}
|
||||
|
||||
void DisplayTransformNode::GenerateProcessor()
|
||||
{
|
||||
if (manager()) {
|
||||
ColorTransform transform(GetDisplay(), GetView(), QString());
|
||||
set_processor(ColorProcessor::Create(manager(), manager()->GetReferenceColorSpace(), transform, GetDirection()));
|
||||
}
|
||||
if (manager()) {
|
||||
ColorTransform transform(GetDisplay(), GetView(), QString());
|
||||
set_processor(ColorProcessor::Create(
|
||||
manager(), manager()->GetReferenceColorSpace(), transform,
|
||||
GetDirection()));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,42 +24,42 @@
|
||||
#include "node/color/ociobase/ociobase.h"
|
||||
#include "render/colorprocessor.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class DisplayTransformNode : public OCIOBaseNode
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
DisplayTransformNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(DisplayTransformNode)
|
||||
class DisplayTransformNode : public OCIOBaseNode {
|
||||
Q_OBJECT
|
||||
public:
|
||||
DisplayTransformNode();
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
NODE_DEFAULT_FUNCTIONS(DisplayTransformNode)
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void InputValueChangedEvent(const QString &input, int element) override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
QString GetDisplay() const;
|
||||
QString GetView() const;
|
||||
ColorProcessor::Direction GetDirection() const;
|
||||
virtual void Retranslate() override;
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
|
||||
static const QString kDisplayInput;
|
||||
static const QString kViewInput;
|
||||
static const QString kDirectionInput;
|
||||
QString GetDisplay() const;
|
||||
QString GetView() const;
|
||||
ColorProcessor::Direction GetDirection() const;
|
||||
|
||||
static const QString kDisplayInput;
|
||||
static const QString kViewInput;
|
||||
static const QString kDirectionInput;
|
||||
|
||||
protected slots:
|
||||
virtual void ConfigChanged() override;
|
||||
virtual void ConfigChanged() override;
|
||||
|
||||
private:
|
||||
void GenerateProcessor();
|
||||
void GenerateProcessor();
|
||||
|
||||
void UpdateDisplays();
|
||||
|
||||
void UpdateViews();
|
||||
void UpdateDisplays();
|
||||
|
||||
void UpdateViews();
|
||||
};
|
||||
|
||||
} // olive
|
||||
|
||||
@@ -23,48 +23,53 @@
|
||||
#include "node/color/colormanager/colormanager.h"
|
||||
#include "node/project.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString OCIOBaseNode::kTextureInput = QStringLiteral("tex_in");
|
||||
|
||||
OCIOBaseNode::OCIOBaseNode() :
|
||||
manager_(nullptr),
|
||||
processor_(nullptr)
|
||||
OCIOBaseNode::OCIOBaseNode()
|
||||
: manager_(nullptr)
|
||||
, processor_(nullptr)
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
SetEffectInput(kTextureInput);
|
||||
SetEffectInput(kTextureInput);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetFlag(kVideoEffect);
|
||||
}
|
||||
|
||||
void OCIOBaseNode::AddedToGraphEvent(Project *p)
|
||||
{
|
||||
manager_ = p->color_manager();
|
||||
connect(manager_, &ColorManager::ConfigChanged, this, &OCIOBaseNode::ConfigChanged);
|
||||
ConfigChanged();
|
||||
manager_ = p->color_manager();
|
||||
connect(manager_, &ColorManager::ConfigChanged, this,
|
||||
&OCIOBaseNode::ConfigChanged);
|
||||
ConfigChanged();
|
||||
}
|
||||
|
||||
void OCIOBaseNode::RemovedFromGraphEvent(Project *p)
|
||||
{
|
||||
if (manager_) {
|
||||
disconnect(manager_, &ColorManager::ConfigChanged, this, &OCIOBaseNode::ConfigChanged);
|
||||
manager_ = nullptr;
|
||||
}
|
||||
if (manager_) {
|
||||
disconnect(manager_, &ColorManager::ConfigChanged, this,
|
||||
&OCIOBaseNode::ConfigChanged);
|
||||
manager_ = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void OCIOBaseNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void OCIOBaseNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
auto tex_met = value[kTextureInput];
|
||||
TexturePtr t = tex_met.toTexture();
|
||||
if (t && processor_) {
|
||||
ColorTransformJob job;
|
||||
auto tex_met = value[kTextureInput];
|
||||
TexturePtr t = tex_met.toTexture();
|
||||
if (t && processor_) {
|
||||
ColorTransformJob job;
|
||||
|
||||
job.SetColorProcessor(processor_);
|
||||
job.SetInputTexture(tex_met);
|
||||
job.SetColorProcessor(processor_);
|
||||
job.SetInputTexture(tex_met);
|
||||
|
||||
table->Push(NodeValue::kTexture, t->toJob(job), this);
|
||||
}
|
||||
table->Push(NodeValue::kTexture, t->toJob(job), this);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,35 +24,44 @@
|
||||
#include "node/node.h"
|
||||
#include "render/job/colortransformjob.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class OCIOBaseNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class OCIOBaseNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
OCIOBaseNode();
|
||||
OCIOBaseNode();
|
||||
|
||||
virtual void AddedToGraphEvent(Project *p) override;
|
||||
virtual void RemovedFromGraphEvent(Project *p) override;
|
||||
virtual void AddedToGraphEvent(Project *p) override;
|
||||
virtual void RemovedFromGraphEvent(Project *p) override;
|
||||
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kTextureInput;
|
||||
|
||||
protected slots:
|
||||
virtual void ConfigChanged() = 0;
|
||||
virtual void ConfigChanged() = 0;
|
||||
|
||||
protected:
|
||||
ColorManager *manager() const { return manager_; }
|
||||
ColorManager *manager() const
|
||||
{
|
||||
return manager_;
|
||||
}
|
||||
|
||||
ColorProcessorPtr processor() const { return processor_; }
|
||||
void set_processor(ColorProcessorPtr p) { processor_ = p; }
|
||||
ColorProcessorPtr processor() const
|
||||
{
|
||||
return processor_;
|
||||
}
|
||||
void set_processor(ColorProcessorPtr p)
|
||||
{
|
||||
processor_ = p;
|
||||
}
|
||||
|
||||
private:
|
||||
ColorManager *manager_;
|
||||
|
||||
ColorProcessorPtr processor_;
|
||||
ColorManager *manager_;
|
||||
|
||||
ColorProcessorPtr processor_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -27,192 +27,236 @@
|
||||
#include "render/colorprocessor.h"
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString OCIOGradingTransformLinearNode::kContrastInput = QStringLiteral("ocio_grading_primary_contrast");
|
||||
const QString OCIOGradingTransformLinearNode::kOffsetInput = QStringLiteral("ocio_grading_primary_offset");
|
||||
const QString OCIOGradingTransformLinearNode::kExposureInput = QStringLiteral("ocio_grading_primary_exposure");
|
||||
const QString OCIOGradingTransformLinearNode::kSaturationInput = QStringLiteral("ocio_grading_primary_saturation");
|
||||
const QString OCIOGradingTransformLinearNode::kPivotInput = QStringLiteral("ocio_grading_primary_pivot");
|
||||
const QString OCIOGradingTransformLinearNode::kClampBlackEnableInput = QStringLiteral("clamp_black_enable_in");
|
||||
const QString OCIOGradingTransformLinearNode::kClampBlackInput = QStringLiteral("ocio_grading_primary_clampBlack");
|
||||
const QString OCIOGradingTransformLinearNode::kClampWhiteEnableInput = QStringLiteral("clamp_white_enable_in");
|
||||
const QString OCIOGradingTransformLinearNode::kClampWhiteInput = QStringLiteral("ocio_grading_primary_clampWhite");
|
||||
const QString OCIOGradingTransformLinearNode::kContrastInput =
|
||||
QStringLiteral("ocio_grading_primary_contrast");
|
||||
const QString OCIOGradingTransformLinearNode::kOffsetInput =
|
||||
QStringLiteral("ocio_grading_primary_offset");
|
||||
const QString OCIOGradingTransformLinearNode::kExposureInput =
|
||||
QStringLiteral("ocio_grading_primary_exposure");
|
||||
const QString OCIOGradingTransformLinearNode::kSaturationInput =
|
||||
QStringLiteral("ocio_grading_primary_saturation");
|
||||
const QString OCIOGradingTransformLinearNode::kPivotInput =
|
||||
QStringLiteral("ocio_grading_primary_pivot");
|
||||
const QString OCIOGradingTransformLinearNode::kClampBlackEnableInput =
|
||||
QStringLiteral("clamp_black_enable_in");
|
||||
const QString OCIOGradingTransformLinearNode::kClampBlackInput =
|
||||
QStringLiteral("ocio_grading_primary_clampBlack");
|
||||
const QString OCIOGradingTransformLinearNode::kClampWhiteEnableInput =
|
||||
QStringLiteral("clamp_white_enable_in");
|
||||
const QString OCIOGradingTransformLinearNode::kClampWhiteInput =
|
||||
QStringLiteral("ocio_grading_primary_clampWhite");
|
||||
|
||||
#define super OCIOBaseNode
|
||||
|
||||
OCIOGradingTransformLinearNode::OCIOGradingTransformLinearNode()
|
||||
{
|
||||
AddInput(kContrastInput, NodeValue::kVec4, QVector4D{1.0, 1.0, 1.0, 1.0});
|
||||
// Minimum based on OCIO::GradingPrimary::validate
|
||||
SetInputProperty(kContrastInput, QStringLiteral("min"), QVector4D{0.01f, 0.01f, 0.01f, 0.01f});
|
||||
SetInputProperty(kContrastInput, QStringLiteral("base"), 0.01);
|
||||
SetVec4InputColors(kContrastInput);
|
||||
AddInput(kContrastInput, NodeValue::kVec4, QVector4D{ 1.0, 1.0, 1.0, 1.0 });
|
||||
// Minimum based on OCIO::GradingPrimary::validate
|
||||
SetInputProperty(kContrastInput, QStringLiteral("min"),
|
||||
QVector4D{ 0.01f, 0.01f, 0.01f, 0.01f });
|
||||
SetInputProperty(kContrastInput, QStringLiteral("base"), 0.01);
|
||||
SetVec4InputColors(kContrastInput);
|
||||
|
||||
AddInput(kOffsetInput, NodeValue::kVec4, QVector4D{0.0, 0.0, 0.0, 0.0});
|
||||
SetInputProperty(kOffsetInput, QStringLiteral("base"), 0.01);
|
||||
SetVec4InputColors(kOffsetInput);
|
||||
AddInput(kOffsetInput, NodeValue::kVec4, QVector4D{ 0.0, 0.0, 0.0, 0.0 });
|
||||
SetInputProperty(kOffsetInput, QStringLiteral("base"), 0.01);
|
||||
SetVec4InputColors(kOffsetInput);
|
||||
|
||||
AddInput(kExposureInput, NodeValue::kVec4, QVector4D{0.0, 0.0, 0.0, 0.0});
|
||||
SetInputProperty(kExposureInput, QStringLiteral("base"), 0.01);
|
||||
SetVec4InputColors(kExposureInput);
|
||||
AddInput(kExposureInput, NodeValue::kVec4, QVector4D{ 0.0, 0.0, 0.0, 0.0 });
|
||||
SetInputProperty(kExposureInput, QStringLiteral("base"), 0.01);
|
||||
SetVec4InputColors(kExposureInput);
|
||||
|
||||
AddInput(kSaturationInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kSaturationInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
SetInputProperty(kSaturationInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kSaturationInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kSaturationInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
SetInputProperty(kSaturationInput, QStringLiteral("min"), 0.0);
|
||||
|
||||
AddInput(kPivotInput, NodeValue::kFloat, 0.18); // Default listed in OCIO::GradingPrimary
|
||||
SetInputProperty(kPivotInput, QStringLiteral("base"), 0.01);
|
||||
AddInput(kPivotInput, NodeValue::kFloat,
|
||||
0.18); // Default listed in OCIO::GradingPrimary
|
||||
SetInputProperty(kPivotInput, QStringLiteral("base"), 0.01);
|
||||
|
||||
AddInput(kClampBlackEnableInput, NodeValue::kBoolean, false);
|
||||
AddInput(kClampBlackEnableInput, NodeValue::kBoolean, false);
|
||||
|
||||
AddInput(kClampBlackInput, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(kClampBlackInput, QStringLiteral("enabled"), GetStandardValue(kClampBlackEnableInput).toBool());
|
||||
SetInputProperty(kClampBlackInput, QStringLiteral("base"), 0.01);
|
||||
AddInput(kClampBlackInput, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(kClampBlackInput, QStringLiteral("enabled"),
|
||||
GetStandardValue(kClampBlackEnableInput).toBool());
|
||||
SetInputProperty(kClampBlackInput, QStringLiteral("base"), 0.01);
|
||||
|
||||
AddInput(kClampWhiteEnableInput, NodeValue::kBoolean, false);
|
||||
AddInput(kClampWhiteEnableInput, NodeValue::kBoolean, false);
|
||||
|
||||
AddInput(kClampWhiteInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kClampWhiteInput, QStringLiteral("enabled"), GetStandardValue(kClampWhiteEnableInput).toBool());
|
||||
SetInputProperty(kClampWhiteInput, QStringLiteral("base"), 0.01);
|
||||
AddInput(kClampWhiteInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kClampWhiteInput, QStringLiteral("enabled"),
|
||||
GetStandardValue(kClampWhiteEnableInput).toBool());
|
||||
SetInputProperty(kClampWhiteInput, QStringLiteral("base"), 0.01);
|
||||
|
||||
// FIXME: Temporarily disabled. This will break if "clamp black" is keyframed or connected to
|
||||
// something and there's currently no solution to remedy that. If there is in the future,
|
||||
// we can look into re-enabling this.
|
||||
//SetInputProperty(kClampWhiteInput, QStringLiteral("min"), GetStandardValue(kClampBlackInput).toDouble() + 0.000001);
|
||||
// FIXME: Temporarily disabled. This will break if "clamp black" is keyframed or connected to
|
||||
// something and there's currently no solution to remedy that. If there is in the future,
|
||||
// we can look into re-enabling this.
|
||||
//SetInputProperty(kClampWhiteInput, QStringLiteral("min"), GetStandardValue(kClampBlackInput).toDouble() + 0.000001);
|
||||
}
|
||||
|
||||
QString OCIOGradingTransformLinearNode::Name() const
|
||||
{
|
||||
return tr("OCIO Color Grading (Linear)");
|
||||
return tr("OCIO Color Grading (Linear)");
|
||||
}
|
||||
|
||||
QString OCIOGradingTransformLinearNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.ociogradingtransformlinear");
|
||||
return QStringLiteral(
|
||||
"org.olivevideoeditor.Olive.ociogradingtransformlinear");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> OCIOGradingTransformLinearNode::Category() const
|
||||
{
|
||||
return {kCategoryColor};
|
||||
return { kCategoryColor };
|
||||
}
|
||||
|
||||
QString OCIOGradingTransformLinearNode::Description() const
|
||||
{
|
||||
return tr("Simple linear color grading using OpenColorIO.");
|
||||
return tr("Simple linear color grading using OpenColorIO.");
|
||||
}
|
||||
|
||||
void OCIOGradingTransformLinearNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kContrastInput, tr("Contrast"));
|
||||
SetInputName(kOffsetInput, tr("Offset"));
|
||||
SetInputName(kExposureInput, tr("Exposure"));
|
||||
SetInputProperty(kExposureInput, QStringLiteral("tooltip"), tr("Exposure increments in stops."));
|
||||
SetInputName(kSaturationInput, tr("Saturation"));
|
||||
SetInputName(kPivotInput, tr("Pivot"));
|
||||
SetInputName(kClampBlackEnableInput, tr("Enable Black Clamp"));
|
||||
SetInputName(kClampBlackInput, tr("Black Clamp"));
|
||||
SetInputName(kClampWhiteEnableInput, tr("Enable White Clamp"));
|
||||
SetInputName(kClampWhiteInput, tr("White Clamp"));
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kContrastInput, tr("Contrast"));
|
||||
SetInputName(kOffsetInput, tr("Offset"));
|
||||
SetInputName(kExposureInput, tr("Exposure"));
|
||||
SetInputProperty(kExposureInput, QStringLiteral("tooltip"),
|
||||
tr("Exposure increments in stops."));
|
||||
SetInputName(kSaturationInput, tr("Saturation"));
|
||||
SetInputName(kPivotInput, tr("Pivot"));
|
||||
SetInputName(kClampBlackEnableInput, tr("Enable Black Clamp"));
|
||||
SetInputName(kClampBlackInput, tr("Black Clamp"));
|
||||
SetInputName(kClampWhiteEnableInput, tr("Enable White Clamp"));
|
||||
SetInputName(kClampWhiteInput, tr("White Clamp"));
|
||||
}
|
||||
|
||||
void OCIOGradingTransformLinearNode::InputValueChangedEvent(const QString &input, int element)
|
||||
void OCIOGradingTransformLinearNode::InputValueChangedEvent(
|
||||
const QString &input, int element)
|
||||
{
|
||||
Q_UNUSED(element);
|
||||
Q_UNUSED(element);
|
||||
|
||||
if (input == kClampWhiteEnableInput) {
|
||||
SetInputProperty(kClampWhiteInput, QStringLiteral("enabled"), GetStandardValue(kClampWhiteEnableInput).toBool());
|
||||
} else if (input == kClampBlackEnableInput) {
|
||||
SetInputProperty(kClampBlackInput, QStringLiteral("enabled"), GetStandardValue(kClampBlackEnableInput).toBool());
|
||||
} else if (input == kClampBlackInput) {
|
||||
// Ensure the white clamp is always greater than the black clamp as per OCIO::GradingPrimary::validate
|
||||
// FIXME: Temporarily disabled. This will break if "clamp black" is keyframed or connected to
|
||||
// something and there's currently no solution to remedy that. If there is in the future,
|
||||
// we can look into re-enabling this.
|
||||
//SetInputProperty(kClampWhiteInput, QStringLiteral("min"), GetStandardValue(kClampBlackInput).toDouble() + 0.000001);
|
||||
}
|
||||
if (input == kClampWhiteEnableInput) {
|
||||
SetInputProperty(kClampWhiteInput, QStringLiteral("enabled"),
|
||||
GetStandardValue(kClampWhiteEnableInput).toBool());
|
||||
} else if (input == kClampBlackEnableInput) {
|
||||
SetInputProperty(kClampBlackInput, QStringLiteral("enabled"),
|
||||
GetStandardValue(kClampBlackEnableInput).toBool());
|
||||
} else if (input == kClampBlackInput) {
|
||||
// Ensure the white clamp is always greater than the black clamp as per OCIO::GradingPrimary::validate
|
||||
// FIXME: Temporarily disabled. This will break if "clamp black" is keyframed or connected to
|
||||
// something and there's currently no solution to remedy that. If there is in the future,
|
||||
// we can look into re-enabling this.
|
||||
//SetInputProperty(kClampWhiteInput, QStringLiteral("min"), GetStandardValue(kClampBlackInput).toDouble() + 0.000001);
|
||||
}
|
||||
|
||||
GenerateProcessor();
|
||||
GenerateProcessor();
|
||||
}
|
||||
|
||||
void OCIOGradingTransformLinearNode::GenerateProcessor()
|
||||
{
|
||||
if (manager()) {
|
||||
OCIO::GradingPrimaryTransformRcPtr gp = OCIO::GradingPrimaryTransform::Create(OCIO::GRADING_LIN);
|
||||
gp->makeDynamic();
|
||||
gp->setDirection(OCIO::TransformDirection::TRANSFORM_DIR_FORWARD);
|
||||
if (manager()) {
|
||||
OCIO::GradingPrimaryTransformRcPtr gp =
|
||||
OCIO::GradingPrimaryTransform::Create(OCIO::GRADING_LIN);
|
||||
gp->makeDynamic();
|
||||
gp->setDirection(OCIO::TransformDirection::TRANSFORM_DIR_FORWARD);
|
||||
|
||||
try {
|
||||
set_processor(ColorProcessor::Create(manager()->GetConfig()->getProcessor(gp)));
|
||||
} catch (const OCIO::Exception &e) {
|
||||
std::cerr << std::endl << e.what() << std::endl;
|
||||
}
|
||||
}
|
||||
try {
|
||||
set_processor(ColorProcessor::Create(
|
||||
manager()->GetConfig()->getProcessor(gp)));
|
||||
} catch (const OCIO::Exception &e) {
|
||||
std::cerr << std::endl << e.what() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OCIOGradingTransformLinearNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void OCIOGradingTransformLinearNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
if (processor()) {
|
||||
ColorTransformJob job(value);
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
if (processor()) {
|
||||
ColorTransformJob job(value);
|
||||
|
||||
job.SetColorProcessor(processor());
|
||||
job.SetInputTexture(value[kTextureInput]);
|
||||
job.SetColorProcessor(processor());
|
||||
job.SetInputTexture(value[kTextureInput]);
|
||||
|
||||
const int MASTER_CHANNEL = 0;
|
||||
const int RED_CHANNEL = 1;
|
||||
const int GREEN_CHANNEL = 2;
|
||||
const int BLUE_CHANNEL = 3;
|
||||
const int MASTER_CHANNEL = 0;
|
||||
const int RED_CHANNEL = 1;
|
||||
const int GREEN_CHANNEL = 2;
|
||||
const int BLUE_CHANNEL = 3;
|
||||
|
||||
// Oddly, OCIO uses RGBMs when setting the GradingPrimary on the CPU, but uses vec3s on the GPU.
|
||||
// Even more oddly, the conversion from RGBM to vec3 does not appear to have a public API.
|
||||
// Therefore, this code has been duplicated from OCIO here:
|
||||
// https://github.com/AcademySoftwareFoundation/OpenColorIO/blob/3abbe5b20521169580fcfe3692aca81859859953/src/OpenColorIO/ops/gradingprimary/GradingPrimary.cpp#L157
|
||||
QVector4D offset = value[kOffsetInput].toVec4();
|
||||
offset[RED_CHANNEL] += offset[MASTER_CHANNEL];
|
||||
offset[GREEN_CHANNEL] += offset[MASTER_CHANNEL];
|
||||
offset[BLUE_CHANNEL] += offset[MASTER_CHANNEL];
|
||||
job.Insert(kOffsetInput, NodeValue(NodeValue::kVec3, QVector3D(offset[RED_CHANNEL], offset[GREEN_CHANNEL], offset[BLUE_CHANNEL])));
|
||||
// Oddly, OCIO uses RGBMs when setting the GradingPrimary on the CPU, but uses vec3s on the GPU.
|
||||
// Even more oddly, the conversion from RGBM to vec3 does not appear to have a public API.
|
||||
// Therefore, this code has been duplicated from OCIO here:
|
||||
// https://github.com/AcademySoftwareFoundation/OpenColorIO/blob/3abbe5b20521169580fcfe3692aca81859859953/src/OpenColorIO/ops/gradingprimary/GradingPrimary.cpp#L157
|
||||
QVector4D offset = value[kOffsetInput].toVec4();
|
||||
offset[RED_CHANNEL] += offset[MASTER_CHANNEL];
|
||||
offset[GREEN_CHANNEL] += offset[MASTER_CHANNEL];
|
||||
offset[BLUE_CHANNEL] += offset[MASTER_CHANNEL];
|
||||
job.Insert(kOffsetInput,
|
||||
NodeValue(NodeValue::kVec3,
|
||||
QVector3D(offset[RED_CHANNEL],
|
||||
offset[GREEN_CHANNEL],
|
||||
offset[BLUE_CHANNEL])));
|
||||
|
||||
QVector4D exposure = value[kExposureInput].toVec4();
|
||||
exposure[RED_CHANNEL] = std::pow(2.0f, exposure[MASTER_CHANNEL] + exposure[RED_CHANNEL]);
|
||||
exposure[GREEN_CHANNEL] = std::pow(2.0f, exposure[MASTER_CHANNEL] + exposure[GREEN_CHANNEL]);
|
||||
exposure[BLUE_CHANNEL] = std::pow(2.0f, exposure[MASTER_CHANNEL] + exposure[BLUE_CHANNEL]);
|
||||
job.Insert(kExposureInput, NodeValue(NodeValue::kVec3, QVector3D(exposure[RED_CHANNEL], exposure[GREEN_CHANNEL], exposure[BLUE_CHANNEL])));
|
||||
QVector4D exposure = value[kExposureInput].toVec4();
|
||||
exposure[RED_CHANNEL] = std::pow(2.0f, exposure[MASTER_CHANNEL] +
|
||||
exposure[RED_CHANNEL]);
|
||||
exposure[GREEN_CHANNEL] = std::pow(
|
||||
2.0f, exposure[MASTER_CHANNEL] + exposure[GREEN_CHANNEL]);
|
||||
exposure[BLUE_CHANNEL] = std::pow(2.0f, exposure[MASTER_CHANNEL] +
|
||||
exposure[BLUE_CHANNEL]);
|
||||
job.Insert(kExposureInput,
|
||||
NodeValue(NodeValue::kVec3,
|
||||
QVector3D(exposure[RED_CHANNEL],
|
||||
exposure[GREEN_CHANNEL],
|
||||
exposure[BLUE_CHANNEL])));
|
||||
|
||||
QVector4D contrast = value[kContrastInput].toVec4();
|
||||
contrast[RED_CHANNEL] *= contrast[MASTER_CHANNEL];
|
||||
contrast[GREEN_CHANNEL] *= contrast[MASTER_CHANNEL];
|
||||
contrast[BLUE_CHANNEL] *= contrast[MASTER_CHANNEL];
|
||||
job.Insert(kContrastInput, NodeValue(NodeValue::kVec3, QVector3D(contrast[RED_CHANNEL], contrast[GREEN_CHANNEL], contrast[BLUE_CHANNEL])));
|
||||
QVector4D contrast = value[kContrastInput].toVec4();
|
||||
contrast[RED_CHANNEL] *= contrast[MASTER_CHANNEL];
|
||||
contrast[GREEN_CHANNEL] *= contrast[MASTER_CHANNEL];
|
||||
contrast[BLUE_CHANNEL] *= contrast[MASTER_CHANNEL];
|
||||
job.Insert(kContrastInput,
|
||||
NodeValue(NodeValue::kVec3,
|
||||
QVector3D(contrast[RED_CHANNEL],
|
||||
contrast[GREEN_CHANNEL],
|
||||
contrast[BLUE_CHANNEL])));
|
||||
|
||||
if (!value[kClampBlackEnableInput].toBool()) {
|
||||
job.Insert(kClampBlackInput, NodeValue(NodeValue::kFloat, OCIO::GradingPrimary::NoClampBlack()));
|
||||
}
|
||||
if (!value[kClampBlackEnableInput].toBool()) {
|
||||
job.Insert(kClampBlackInput,
|
||||
NodeValue(NodeValue::kFloat,
|
||||
OCIO::GradingPrimary::NoClampBlack()));
|
||||
}
|
||||
|
||||
if (!value[kClampWhiteEnableInput].toBool()) {
|
||||
job.Insert(kClampWhiteInput, NodeValue(NodeValue::kFloat, OCIO::GradingPrimary::NoClampWhite()));
|
||||
}
|
||||
if (!value[kClampWhiteEnableInput].toBool()) {
|
||||
job.Insert(kClampWhiteInput,
|
||||
NodeValue(NodeValue::kFloat,
|
||||
OCIO::GradingPrimary::NoClampWhite()));
|
||||
}
|
||||
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
}
|
||||
}
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OCIOGradingTransformLinearNode::ConfigChanged()
|
||||
{
|
||||
GenerateProcessor();
|
||||
GenerateProcessor();
|
||||
}
|
||||
|
||||
void OCIOGradingTransformLinearNode::SetVec4InputColors(const QString &input)
|
||||
{
|
||||
SetInputProperty(input, QStringLiteral("color0"), QColor(192, 192, 192).name());
|
||||
SetInputProperty(input, QStringLiteral("color1"), QColor(255, 0, 0).name());
|
||||
SetInputProperty(input, QStringLiteral("color2"), QColor(0, 255, 0).name());
|
||||
SetInputProperty(input, QStringLiteral("color3"), QColor(0, 0, 255).name());
|
||||
SetInputProperty(input, QStringLiteral("color0"),
|
||||
QColor(192, 192, 192).name());
|
||||
SetInputProperty(input, QStringLiteral("color1"), QColor(255, 0, 0).name());
|
||||
SetInputProperty(input, QStringLiteral("color2"), QColor(0, 255, 0).name());
|
||||
SetInputProperty(input, QStringLiteral("color3"), QColor(0, 0, 255).name());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,43 +24,44 @@
|
||||
#include "node/color/ociobase/ociobase.h"
|
||||
#include "render/colorprocessor.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class OCIOGradingTransformLinearNode : public OCIOBaseNode
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
OCIOGradingTransformLinearNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(OCIOGradingTransformLinearNode)
|
||||
class OCIOGradingTransformLinearNode : public OCIOBaseNode {
|
||||
Q_OBJECT
|
||||
public:
|
||||
OCIOGradingTransformLinearNode();
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
NODE_DEFAULT_FUNCTIONS(OCIOGradingTransformLinearNode)
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void InputValueChangedEvent(const QString &input, int element) override;
|
||||
void GenerateProcessor();
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Retranslate() override;
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
void GenerateProcessor();
|
||||
|
||||
static const QString kContrastInput;
|
||||
static const QString kOffsetInput;
|
||||
static const QString kExposureInput;
|
||||
static const QString kSaturationInput;
|
||||
static const QString kPivotInput;
|
||||
static const QString kClampBlackEnableInput;
|
||||
static const QString kClampBlackInput;
|
||||
static const QString kClampWhiteEnableInput;
|
||||
static const QString kClampWhiteInput;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kContrastInput;
|
||||
static const QString kOffsetInput;
|
||||
static const QString kExposureInput;
|
||||
static const QString kSaturationInput;
|
||||
static const QString kPivotInput;
|
||||
static const QString kClampBlackEnableInput;
|
||||
static const QString kClampBlackInput;
|
||||
static const QString kClampWhiteEnableInput;
|
||||
static const QString kClampWhiteInput;
|
||||
|
||||
protected slots:
|
||||
virtual void ConfigChanged() override;
|
||||
virtual void ConfigChanged() override;
|
||||
|
||||
private:
|
||||
void SetVec4InputColors(const QString &input);
|
||||
|
||||
void SetVec4InputColors(const QString &input);
|
||||
};
|
||||
|
||||
} // olive
|
||||
|
||||
@@ -24,155 +24,200 @@
|
||||
#include "core.h"
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString CornerPinDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString CornerPinDistortNode::kTopLeftInput = QStringLiteral("top_left_in");
|
||||
const QString CornerPinDistortNode::kTopRightInput = QStringLiteral("top_right_in");
|
||||
const QString CornerPinDistortNode::kBottomRightInput = QStringLiteral("bottom_right_in");
|
||||
const QString CornerPinDistortNode::kBottomLeftInput = QStringLiteral("bottom_left_in");
|
||||
const QString CornerPinDistortNode::kPerspectiveInput = QStringLiteral("perspective_in");
|
||||
const QString CornerPinDistortNode::kTopLeftInput =
|
||||
QStringLiteral("top_left_in");
|
||||
const QString CornerPinDistortNode::kTopRightInput =
|
||||
QStringLiteral("top_right_in");
|
||||
const QString CornerPinDistortNode::kBottomRightInput =
|
||||
QStringLiteral("bottom_right_in");
|
||||
const QString CornerPinDistortNode::kBottomLeftInput =
|
||||
QStringLiteral("bottom_left_in");
|
||||
const QString CornerPinDistortNode::kPerspectiveInput =
|
||||
QStringLiteral("perspective_in");
|
||||
|
||||
#define super Node
|
||||
|
||||
CornerPinDistortNode::CornerPinDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kPerspectiveInput, NodeValue::kBoolean, true);
|
||||
AddInput(kTopLeftInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kTopRightInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kBottomRightInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kBottomLeftInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kPerspectiveInput, NodeValue::kBoolean, true);
|
||||
AddInput(kTopLeftInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kTopRightInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kBottomRightInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kBottomLeftInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
|
||||
// Initiate gizmos
|
||||
gizmo_whole_rect_ = AddDraggableGizmo<PolygonGizmo>();
|
||||
gizmo_resize_handle_[0] = AddDraggableGizmo<PointGizmo>({NodeKeyframeTrackReference(NodeInput(this, kTopLeftInput), 0), NodeKeyframeTrackReference(NodeInput(this, kTopLeftInput), 1)});
|
||||
gizmo_resize_handle_[1] = AddDraggableGizmo<PointGizmo>({NodeKeyframeTrackReference(NodeInput(this, kTopRightInput), 0), NodeKeyframeTrackReference(NodeInput(this, kTopRightInput), 1)});
|
||||
gizmo_resize_handle_[2] = AddDraggableGizmo<PointGizmo>({NodeKeyframeTrackReference(NodeInput(this, kBottomRightInput), 0), NodeKeyframeTrackReference(NodeInput(this, kBottomRightInput), 1)});
|
||||
gizmo_resize_handle_[3] = AddDraggableGizmo<PointGizmo>({NodeKeyframeTrackReference(NodeInput(this, kBottomLeftInput), 0), NodeKeyframeTrackReference(NodeInput(this, kBottomLeftInput), 1)});
|
||||
// Initiate gizmos
|
||||
gizmo_whole_rect_ = AddDraggableGizmo<PolygonGizmo>();
|
||||
gizmo_resize_handle_[0] = AddDraggableGizmo<PointGizmo>(
|
||||
{ NodeKeyframeTrackReference(NodeInput(this, kTopLeftInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kTopLeftInput), 1) });
|
||||
gizmo_resize_handle_[1] = AddDraggableGizmo<PointGizmo>(
|
||||
{ NodeKeyframeTrackReference(NodeInput(this, kTopRightInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kTopRightInput), 1) });
|
||||
gizmo_resize_handle_[2] = AddDraggableGizmo<PointGizmo>(
|
||||
{ NodeKeyframeTrackReference(NodeInput(this, kBottomRightInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kBottomRightInput), 1) });
|
||||
gizmo_resize_handle_[3] = AddDraggableGizmo<PointGizmo>(
|
||||
{ NodeKeyframeTrackReference(NodeInput(this, kBottomLeftInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kBottomLeftInput), 1) });
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
void CornerPinDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kPerspectiveInput, tr("Perspective"));
|
||||
SetInputName(kTopLeftInput, tr("Top Left"));
|
||||
SetInputName(kTopRightInput, tr("Top Right"));
|
||||
SetInputName(kBottomRightInput, tr("Bottom Right"));
|
||||
SetInputName(kBottomLeftInput, tr("Bottom Left"));
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kPerspectiveInput, tr("Perspective"));
|
||||
SetInputName(kTopLeftInput, tr("Top Left"));
|
||||
SetInputName(kTopRightInput, tr("Top Right"));
|
||||
SetInputName(kBottomRightInput, tr("Bottom Right"));
|
||||
SetInputName(kBottomLeftInput, tr("Bottom Left"));
|
||||
}
|
||||
|
||||
void CornerPinDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void CornerPinDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If no texture do nothing
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// In the special case that all sliders are in their default position just
|
||||
// push the texture.
|
||||
if (!(value[kTopLeftInput].toVec2().isNull()
|
||||
&& value[kTopRightInput].toVec2().isNull() &&
|
||||
value[kBottomRightInput].toVec2().isNull() &&
|
||||
value[kBottomLeftInput].toVec2().isNull())) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this));
|
||||
// If no texture do nothing
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// In the special case that all sliders are in their default position just
|
||||
// push the texture.
|
||||
if (!(value[kTopLeftInput].toVec2().isNull() &&
|
||||
value[kTopRightInput].toVec2().isNull() &&
|
||||
value[kBottomRightInput].toVec2().isNull() &&
|
||||
value[kBottomLeftInput].toVec2().isNull())) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
||||
this));
|
||||
|
||||
// Convert slider values to their pixel values and then convert to clip space (-1.0 ... 1.0) for overriding the
|
||||
// vertex coordinates.
|
||||
const QVector2D &resolution = tex->virtual_resolution();
|
||||
QVector2D half_resolution = resolution * 0.5;
|
||||
QVector2D top_left = QVector2D(ValueToPixel(0, value, resolution)) / half_resolution - QVector2D(1.0, 1.0);
|
||||
QVector2D top_right = QVector2D(ValueToPixel(1, value, resolution)) / half_resolution - QVector2D(1.0, 1.0);
|
||||
QVector2D bottom_right = QVector2D(ValueToPixel(2, value, resolution)) / half_resolution - QVector2D(1.0, 1.0);
|
||||
QVector2D bottom_left = QVector2D(ValueToPixel(3, value, resolution)) / half_resolution - QVector2D(1.0, 1.0);
|
||||
// Convert slider values to their pixel values and then convert to clip space (-1.0 ... 1.0) for overriding the
|
||||
// vertex coordinates.
|
||||
const QVector2D &resolution = tex->virtual_resolution();
|
||||
QVector2D half_resolution = resolution * 0.5;
|
||||
QVector2D top_left = QVector2D(ValueToPixel(0, value, resolution)) /
|
||||
half_resolution -
|
||||
QVector2D(1.0, 1.0);
|
||||
QVector2D top_right =
|
||||
QVector2D(ValueToPixel(1, value, resolution)) /
|
||||
half_resolution -
|
||||
QVector2D(1.0, 1.0);
|
||||
QVector2D bottom_right =
|
||||
QVector2D(ValueToPixel(2, value, resolution)) /
|
||||
half_resolution -
|
||||
QVector2D(1.0, 1.0);
|
||||
QVector2D bottom_left =
|
||||
QVector2D(ValueToPixel(3, value, resolution)) /
|
||||
half_resolution -
|
||||
QVector2D(1.0, 1.0);
|
||||
|
||||
// Override default vertex coordinates.
|
||||
QVector<float> adjusted_vertices = {top_left.x(), top_left.y(), 0.0f,
|
||||
top_right.x(), top_right.y(), 0.0f,
|
||||
bottom_right.x(), bottom_right.y(), 0.0f,
|
||||
// Override default vertex coordinates.
|
||||
QVector<float> adjusted_vertices = {
|
||||
top_left.x(), top_left.y(), 0.0f,
|
||||
top_right.x(), top_right.y(), 0.0f,
|
||||
bottom_right.x(), bottom_right.y(), 0.0f,
|
||||
|
||||
top_left.x(), top_left.y(), 0.0f,
|
||||
bottom_left.x(), bottom_left.y(), 0.0f,
|
||||
bottom_right.x(), bottom_right.y(), 0.0f};
|
||||
job.SetVertexCoordinates(adjusted_vertices);
|
||||
top_left.x(), top_left.y(), 0.0f,
|
||||
bottom_left.x(), bottom_left.y(), 0.0f,
|
||||
bottom_right.x(), bottom_right.y(), 0.0f
|
||||
};
|
||||
job.SetVertexCoordinates(adjusted_vertices);
|
||||
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCode CornerPinDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
ShaderCode
|
||||
CornerPinDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
Q_UNUSED(request)
|
||||
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/cornerpin.frag")),
|
||||
FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/cornerpin.vert")));
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(
|
||||
QStringLiteral(":/shaders/cornerpin.frag")),
|
||||
FileFunctions::ReadFileAsString(
|
||||
QStringLiteral(":/shaders/cornerpin.vert")));
|
||||
}
|
||||
|
||||
QPointF CornerPinDistortNode::ValueToPixel(int value, const NodeValueRow& row, const QVector2D &resolution) const
|
||||
QPointF CornerPinDistortNode::ValueToPixel(int value, const NodeValueRow &row,
|
||||
const QVector2D &resolution) const
|
||||
{
|
||||
Q_ASSERT(value >= 0 && value <= 3);
|
||||
Q_ASSERT(value >= 0 && value <= 3);
|
||||
|
||||
QVector2D v;
|
||||
QVector2D v;
|
||||
|
||||
switch (value) {
|
||||
case 0: // Top left
|
||||
v = row[kTopLeftInput].toVec2();
|
||||
return QPointF(v.x(), v.y());
|
||||
case 1: // Top right
|
||||
v = row[kTopRightInput].toVec2();
|
||||
return QPointF(resolution.x() + v.x(), v.y());
|
||||
case 2: // Bottom right
|
||||
v = row[kBottomRightInput].toVec2();
|
||||
return QPointF(resolution.x() + v.x(), resolution.y() + v.y());
|
||||
case 3: //Bottom left
|
||||
v = row[kBottomLeftInput].toVec2();
|
||||
return QPointF(v.x(), v.y() + resolution.y());
|
||||
default: // We should never get here
|
||||
return QPointF();
|
||||
}
|
||||
switch (value) {
|
||||
case 0: // Top left
|
||||
v = row[kTopLeftInput].toVec2();
|
||||
return QPointF(v.x(), v.y());
|
||||
case 1: // Top right
|
||||
v = row[kTopRightInput].toVec2();
|
||||
return QPointF(resolution.x() + v.x(), v.y());
|
||||
case 2: // Bottom right
|
||||
v = row[kBottomRightInput].toVec2();
|
||||
return QPointF(resolution.x() + v.x(), resolution.y() + v.y());
|
||||
case 3: //Bottom left
|
||||
v = row[kBottomLeftInput].toVec2();
|
||||
return QPointF(v.x(), v.y() + resolution.y());
|
||||
default: // We should never get here
|
||||
return QPointF();
|
||||
}
|
||||
}
|
||||
|
||||
void CornerPinDistortNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void CornerPinDistortNode::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
|
||||
|
||||
if (gizmo != gizmo_whole_rect_) {
|
||||
gizmo->GetDraggers()[0].Drag(gizmo->GetDraggers()[0].GetStartValue().toDouble() + x);
|
||||
gizmo->GetDraggers()[1].Drag(gizmo->GetDraggers()[1].GetStartValue().toDouble() + y);
|
||||
}
|
||||
if (gizmo != gizmo_whole_rect_) {
|
||||
gizmo->GetDraggers()[0].Drag(
|
||||
gizmo->GetDraggers()[0].GetStartValue().toDouble() + x);
|
||||
gizmo->GetDraggers()[1].Drag(
|
||||
gizmo->GetDraggers()[1].GetStartValue().toDouble() + y);
|
||||
}
|
||||
}
|
||||
|
||||
void CornerPinDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void CornerPinDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
const QVector2D &resolution = tex->virtual_resolution();
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
const QVector2D &resolution = tex->virtual_resolution();
|
||||
|
||||
QPointF top_left = ValueToPixel(0, row, resolution);
|
||||
QPointF top_right = ValueToPixel(1, row, resolution);
|
||||
QPointF bottom_right = ValueToPixel(2, row, resolution);
|
||||
QPointF bottom_left = ValueToPixel(3, row, resolution);
|
||||
QPointF top_left = ValueToPixel(0, row, resolution);
|
||||
QPointF top_right = ValueToPixel(1, row, resolution);
|
||||
QPointF bottom_right = ValueToPixel(2, row, resolution);
|
||||
QPointF bottom_left = ValueToPixel(3, row, resolution);
|
||||
|
||||
// Add the correct offset to each slider
|
||||
SetInputProperty(kTopLeftInput, QStringLiteral("offset"), QVector2D(0.0, 0.0));
|
||||
SetInputProperty(kTopRightInput, QStringLiteral("offset"), QVector2D(resolution.x() , 0.0));
|
||||
SetInputProperty(kBottomRightInput, QStringLiteral("offset"), resolution);
|
||||
SetInputProperty(kBottomLeftInput, QStringLiteral("offset"), QVector2D(0.0, resolution.y()));
|
||||
// Add the correct offset to each slider
|
||||
SetInputProperty(kTopLeftInput, QStringLiteral("offset"),
|
||||
QVector2D(0.0, 0.0));
|
||||
SetInputProperty(kTopRightInput, QStringLiteral("offset"),
|
||||
QVector2D(resolution.x(), 0.0));
|
||||
SetInputProperty(kBottomRightInput, QStringLiteral("offset"),
|
||||
resolution);
|
||||
SetInputProperty(kBottomLeftInput, QStringLiteral("offset"),
|
||||
QVector2D(0.0, resolution.y()));
|
||||
|
||||
// Draw bounding box
|
||||
gizmo_whole_rect_->SetPolygon(QPolygonF({top_left, top_right, bottom_right, bottom_left, top_left}));
|
||||
// Draw bounding box
|
||||
gizmo_whole_rect_->SetPolygon(QPolygonF(
|
||||
{ top_left, top_right, bottom_right, bottom_left, top_left }));
|
||||
|
||||
// Create handles
|
||||
gizmo_resize_handle_[0]->SetPoint(top_left);
|
||||
gizmo_resize_handle_[1]->SetPoint(top_right);
|
||||
gizmo_resize_handle_[2]->SetPoint(bottom_right);
|
||||
gizmo_resize_handle_[3]->SetPoint(bottom_left);
|
||||
}
|
||||
// Create handles
|
||||
gizmo_resize_handle_[0]->SetPoint(top_left);
|
||||
gizmo_resize_handle_[1]->SetPoint(top_right);
|
||||
gizmo_resize_handle_[2]->SetPoint(bottom_right);
|
||||
gizmo_resize_handle_[3]->SetPoint(bottom_left);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -28,68 +28,71 @@
|
||||
#include "node/inputdragger.h"
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
class CornerPinDistortNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
class CornerPinDistortNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
CornerPinDistortNode();
|
||||
CornerPinDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(CornerPinDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(CornerPinDistortNode)
|
||||
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Corner Pin");
|
||||
}
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Corner Pin");
|
||||
}
|
||||
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.cornerpin");
|
||||
}
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.cornerpin");
|
||||
}
|
||||
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
}
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Distort the image by dragging the corners.");
|
||||
}
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Distort the image by dragging the corners.");
|
||||
}
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
/**
|
||||
/**
|
||||
* @brief Convenience function - converts the 2D slider values from being
|
||||
* an offset to the actual pixel value.
|
||||
*/
|
||||
QPointF ValueToPixel(int value, const NodeValueRow &row, const QVector2D &resolution) const;
|
||||
QPointF ValueToPixel(int value, const NodeValueRow &row,
|
||||
const QVector2D &resolution) const;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kPerspectiveInput;
|
||||
static const QString kTopLeftInput;
|
||||
static const QString kTopRightInput;
|
||||
static const QString kBottomRightInput;
|
||||
static const QString kBottomLeftInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kPerspectiveInput;
|
||||
static const QString kTopLeftInput;
|
||||
static const QString kTopRightInput;
|
||||
static const QString kBottomRightInput;
|
||||
static const QString kBottomLeftInput;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
// Gizmo variables
|
||||
static const int kGizmoCornerCount = 4;
|
||||
PointGizmo *gizmo_resize_handle_[kGizmoCornerCount];
|
||||
PolygonGizmo *gizmo_whole_rect_;
|
||||
|
||||
// Gizmo variables
|
||||
static const int kGizmoCornerCount = 4;
|
||||
PointGizmo *gizmo_resize_handle_[kGizmoCornerCount];
|
||||
PolygonGizmo *gizmo_whole_rect_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif // CORNERPINDISTORTNODE_H
|
||||
|
||||
@@ -24,7 +24,8 @@
|
||||
#include "core.h"
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString CropDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString CropDistortNode::kLeftInput = QStringLiteral("left_in");
|
||||
@@ -37,124 +38,151 @@ const QString CropDistortNode::kFeatherInput = QStringLiteral("feather_in");
|
||||
|
||||
CropDistortNode::CropDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
CreateCropSideInput(kLeftInput);
|
||||
CreateCropSideInput(kTopInput);
|
||||
CreateCropSideInput(kRightInput);
|
||||
CreateCropSideInput(kBottomInput);
|
||||
CreateCropSideInput(kLeftInput);
|
||||
CreateCropSideInput(kTopInput);
|
||||
CreateCropSideInput(kRightInput);
|
||||
CreateCropSideInput(kBottomInput);
|
||||
|
||||
AddInput(kFeatherInput, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(kFeatherInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kFeatherInput, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(kFeatherInput, QStringLiteral("min"), 0.0);
|
||||
|
||||
// Initiate gizmos
|
||||
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>({kLeftInput, kTopInput, kRightInput, kBottomInput});
|
||||
// Initiate gizmos
|
||||
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>(
|
||||
{ kLeftInput, kTopInput, kRightInput, kBottomInput });
|
||||
|
||||
point_gizmo_[kGizmoScaleTopLeft] = AddDraggableGizmo<PointGizmo>({kLeftInput, kTopInput});
|
||||
point_gizmo_[kGizmoScaleTopCenter] = AddDraggableGizmo<PointGizmo>({kTopInput});
|
||||
point_gizmo_[kGizmoScaleTopRight] = AddDraggableGizmo<PointGizmo>({kRightInput, kTopInput});
|
||||
point_gizmo_[kGizmoScaleBottomLeft] = AddDraggableGizmo<PointGizmo>({kLeftInput, kBottomInput});
|
||||
point_gizmo_[kGizmoScaleBottomCenter] = AddDraggableGizmo<PointGizmo>({kBottomInput});
|
||||
point_gizmo_[kGizmoScaleBottomRight] = AddDraggableGizmo<PointGizmo>({kRightInput, kBottomInput});
|
||||
point_gizmo_[kGizmoScaleCenterLeft] = AddDraggableGizmo<PointGizmo>({kLeftInput});
|
||||
point_gizmo_[kGizmoScaleCenterRight] = AddDraggableGizmo<PointGizmo>({kRightInput});
|
||||
point_gizmo_[kGizmoScaleTopLeft] =
|
||||
AddDraggableGizmo<PointGizmo>({ kLeftInput, kTopInput });
|
||||
point_gizmo_[kGizmoScaleTopCenter] =
|
||||
AddDraggableGizmo<PointGizmo>({ kTopInput });
|
||||
point_gizmo_[kGizmoScaleTopRight] =
|
||||
AddDraggableGizmo<PointGizmo>({ kRightInput, kTopInput });
|
||||
point_gizmo_[kGizmoScaleBottomLeft] =
|
||||
AddDraggableGizmo<PointGizmo>({ kLeftInput, kBottomInput });
|
||||
point_gizmo_[kGizmoScaleBottomCenter] =
|
||||
AddDraggableGizmo<PointGizmo>({ kBottomInput });
|
||||
point_gizmo_[kGizmoScaleBottomRight] =
|
||||
AddDraggableGizmo<PointGizmo>({ kRightInput, kBottomInput });
|
||||
point_gizmo_[kGizmoScaleCenterLeft] =
|
||||
AddDraggableGizmo<PointGizmo>({ kLeftInput });
|
||||
point_gizmo_[kGizmoScaleCenterRight] =
|
||||
AddDraggableGizmo<PointGizmo>({ kRightInput });
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
void CropDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kLeftInput, tr("Left"));
|
||||
SetInputName(kTopInput, tr("Top"));
|
||||
SetInputName(kRightInput, tr("Right"));
|
||||
SetInputName(kBottomInput, tr("Bottom"));
|
||||
SetInputName(kFeatherInput, tr("Feather"));
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kLeftInput, tr("Left"));
|
||||
SetInputName(kTopInput, tr("Top"));
|
||||
SetInputName(kRightInput, tr("Right"));
|
||||
SetInputName(kBottomInput, tr("Bottom"));
|
||||
SetInputName(kFeatherInput, tr("Feather"));
|
||||
}
|
||||
|
||||
void CropDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void CropDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
ShaderJob job;
|
||||
job.Insert(value);
|
||||
ShaderJob job;
|
||||
job.Insert(value);
|
||||
|
||||
if (TexturePtr texture = job.Get(kTextureInput).toTexture()) {
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, QVector2D(texture->params().width(), texture->params().height()), this));
|
||||
if (TexturePtr texture = job.Get(kTextureInput).toTexture()) {
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2,
|
||||
QVector2D(texture->params().width(),
|
||||
texture->params().height()),
|
||||
this));
|
||||
|
||||
if (!qIsNull(job.Get(kLeftInput).toDouble())
|
||||
|| !qIsNull(job.Get(kRightInput).toDouble())
|
||||
|| !qIsNull(job.Get(kTopInput).toDouble())
|
||||
|| !qIsNull(job.Get(kBottomInput).toDouble())) {
|
||||
table->Push(NodeValue::kTexture, texture->toJob(job), this);
|
||||
} else {
|
||||
table->Push(job.Get(kTextureInput));
|
||||
}
|
||||
}
|
||||
if (!qIsNull(job.Get(kLeftInput).toDouble()) ||
|
||||
!qIsNull(job.Get(kRightInput).toDouble()) ||
|
||||
!qIsNull(job.Get(kTopInput).toDouble()) ||
|
||||
!qIsNull(job.Get(kBottomInput).toDouble())) {
|
||||
table->Push(NodeValue::kTexture, texture->toJob(job), this);
|
||||
} else {
|
||||
table->Push(job.Get(kTextureInput));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCode CropDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/crop.frag")));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/crop.frag")));
|
||||
}
|
||||
|
||||
void CropDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void CropDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
const QVector2D &resolution = tex->virtual_resolution();
|
||||
temp_resolution_ = resolution;
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
const QVector2D &resolution = tex->virtual_resolution();
|
||||
temp_resolution_ = resolution;
|
||||
|
||||
double left_pt = resolution.x() * row[kLeftInput].toDouble();
|
||||
double top_pt = resolution.y() * row[kTopInput].toDouble();
|
||||
double right_pt = resolution.x() * (1.0 - row[kRightInput].toDouble());
|
||||
double bottom_pt = resolution.y() * (1.0 - row[kBottomInput].toDouble());
|
||||
double center_x_pt = mid(left_pt, right_pt);
|
||||
double center_y_pt = mid(top_pt, bottom_pt);
|
||||
double left_pt = resolution.x() * row[kLeftInput].toDouble();
|
||||
double top_pt = resolution.y() * row[kTopInput].toDouble();
|
||||
double right_pt = resolution.x() * (1.0 - row[kRightInput].toDouble());
|
||||
double bottom_pt =
|
||||
resolution.y() * (1.0 - row[kBottomInput].toDouble());
|
||||
double center_x_pt = mid(left_pt, right_pt);
|
||||
double center_y_pt = mid(top_pt, bottom_pt);
|
||||
|
||||
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(QPointF(left_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(QPointF(center_x_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopRight]->SetPoint(QPointF(right_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(QPointF(left_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(QPointF(center_x_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(QPointF(right_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(QPointF(left_pt, center_y_pt));
|
||||
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(QPointF(right_pt, center_y_pt));
|
||||
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(QPointF(left_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(
|
||||
QPointF(center_x_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopRight]->SetPoint(QPointF(right_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(
|
||||
QPointF(left_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(
|
||||
QPointF(center_x_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(
|
||||
QPointF(right_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(
|
||||
QPointF(left_pt, center_y_pt));
|
||||
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(
|
||||
QPointF(right_pt, center_y_pt));
|
||||
|
||||
poly_gizmo_->SetPolygon(QRectF(left_pt, top_pt, right_pt - left_pt, bottom_pt - top_pt));
|
||||
}
|
||||
poly_gizmo_->SetPolygon(
|
||||
QRectF(left_pt, top_pt, right_pt - left_pt, bottom_pt - top_pt));
|
||||
}
|
||||
}
|
||||
|
||||
void CropDistortNode::GizmoDragMove(double x_diff, double y_diff, const Qt::KeyboardModifiers &modifiers)
|
||||
void CropDistortNode::GizmoDragMove(double x_diff, double y_diff,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
|
||||
|
||||
QVector2D res = temp_resolution_;
|
||||
x_diff /= res.x();
|
||||
y_diff /= res.y();
|
||||
QVector2D res = temp_resolution_;
|
||||
x_diff /= res.x();
|
||||
y_diff /= res.y();
|
||||
|
||||
for (int j=0; j<gizmo->GetDraggers().size(); j++) {
|
||||
NodeInputDragger& i = gizmo->GetDraggers()[j];
|
||||
double s = i.GetStartValue().toDouble();
|
||||
if (i.GetInput().input().input() == kLeftInput) {
|
||||
i.Drag(s + x_diff);
|
||||
} else if (i.GetInput().input().input() == kTopInput) {
|
||||
i.Drag(s + y_diff);
|
||||
} else if (i.GetInput().input().input() == kRightInput) {
|
||||
i.Drag(s - x_diff);
|
||||
} else if (i.GetInput().input().input() == kBottomInput) {
|
||||
i.Drag(s - y_diff);
|
||||
}
|
||||
}
|
||||
for (int j = 0; j < gizmo->GetDraggers().size(); j++) {
|
||||
NodeInputDragger &i = gizmo->GetDraggers()[j];
|
||||
double s = i.GetStartValue().toDouble();
|
||||
if (i.GetInput().input().input() == kLeftInput) {
|
||||
i.Drag(s + x_diff);
|
||||
} else if (i.GetInput().input().input() == kTopInput) {
|
||||
i.Drag(s + y_diff);
|
||||
} else if (i.GetInput().input().input() == kRightInput) {
|
||||
i.Drag(s - x_diff);
|
||||
} else if (i.GetInput().input().input() == kBottomInput) {
|
||||
i.Drag(s - y_diff);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CropDistortNode::CreateCropSideInput(const QString &id)
|
||||
{
|
||||
AddInput(id, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(id, QStringLiteral("min"), 0.0);
|
||||
SetInputProperty(id, QStringLiteral("max"), 1.0);
|
||||
SetInputProperty(id, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
AddInput(id, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(id, QStringLiteral("min"), 0.0);
|
||||
SetInputProperty(id, QStringLiteral("max"), 1.0);
|
||||
SetInputProperty(id, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -28,62 +28,65 @@
|
||||
#include "node/inputdragger.h"
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class CropDistortNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class CropDistortNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
CropDistortNode();
|
||||
CropDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(CropDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(CropDistortNode)
|
||||
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Crop");
|
||||
}
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Crop");
|
||||
}
|
||||
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.crop");
|
||||
}
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.crop");
|
||||
}
|
||||
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
}
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Crop the edges of an image.");
|
||||
}
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Crop the edges of an image.");
|
||||
}
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kLeftInput;
|
||||
static const QString kTopInput;
|
||||
static const QString kRightInput;
|
||||
static const QString kBottomInput;
|
||||
static const QString kFeatherInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kLeftInput;
|
||||
static const QString kTopInput;
|
||||
static const QString kRightInput;
|
||||
static const QString kBottomInput;
|
||||
static const QString kFeatherInput;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double delta_x, double delta_y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double delta_x, double delta_y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
void CreateCropSideInput(const QString& id);
|
||||
|
||||
// Gizmo variables
|
||||
PointGizmo *point_gizmo_[kGizmoScaleCount];
|
||||
PolygonGizmo *poly_gizmo_;
|
||||
QVector2D temp_resolution_;
|
||||
void CreateCropSideInput(const QString &id);
|
||||
|
||||
// Gizmo variables
|
||||
PointGizmo *point_gizmo_[kGizmoScaleCount];
|
||||
PolygonGizmo *poly_gizmo_;
|
||||
QVector2D temp_resolution_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "flipdistortnode.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString FlipDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString FlipDistortNode::kHorizontalInput = QStringLiteral("horiz_in");
|
||||
@@ -30,63 +31,68 @@ const QString FlipDistortNode::kVerticalInput = QStringLiteral("vert_in");
|
||||
|
||||
FlipDistortNode::FlipDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kHorizontalInput, NodeValue::kBoolean, false);
|
||||
AddInput(kHorizontalInput, NodeValue::kBoolean, false);
|
||||
|
||||
AddInput(kVerticalInput, NodeValue::kBoolean, false);
|
||||
AddInput(kVerticalInput, NodeValue::kBoolean, false);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
QString FlipDistortNode::Name() const
|
||||
{
|
||||
return tr("Flip");
|
||||
return tr("Flip");
|
||||
}
|
||||
|
||||
QString FlipDistortNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.oliveeditor.Olive.flip");
|
||||
return QStringLiteral("org.oliveeditor.Olive.flip");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> FlipDistortNode::Category() const
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
QString FlipDistortNode::Description() const
|
||||
{
|
||||
return tr("Flips an image horizontally or vertically");
|
||||
return tr("Flips an image horizontally or vertically");
|
||||
}
|
||||
|
||||
void FlipDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kHorizontalInput, tr("Horizontal"));
|
||||
SetInputName(kVerticalInput, tr("Vertical"));
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kHorizontalInput, tr("Horizontal"));
|
||||
SetInputName(kVerticalInput, tr("Vertical"));
|
||||
}
|
||||
|
||||
ShaderCode FlipDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/flip.frag"));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/flip.frag"));
|
||||
}
|
||||
|
||||
void FlipDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void FlipDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (value[kHorizontalInput].toBool() || value[kVerticalInput].toBool()) {
|
||||
table->Push(NodeValue::kTexture, tex->toJob(ShaderJob(value)), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (value[kHorizontalInput].toBool() ||
|
||||
value[kVerticalInput].toBool()) {
|
||||
table->Push(NodeValue::kTexture, tex->toJob(ShaderJob(value)),
|
||||
this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,30 +23,31 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class FlipDistortNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class FlipDistortNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
FlipDistortNode();
|
||||
FlipDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(FlipDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(FlipDistortNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kHorizontalInput;
|
||||
static const QString kVerticalInput;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kHorizontalInput;
|
||||
static const QString kVerticalInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
|
||||
#include "node/filter/blur/blur.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super PolygonGenerator
|
||||
|
||||
@@ -31,81 +32,101 @@ const QString MaskDistortNode::kInvertInput = QStringLiteral("invert_in");
|
||||
|
||||
MaskDistortNode::MaskDistortNode()
|
||||
{
|
||||
// Mask should always be (1.0, 1.0, 1.0) for multiply to work correctly
|
||||
SetInputFlag(kColorInput, kInputFlagHidden);
|
||||
// Mask should always be (1.0, 1.0, 1.0) for multiply to work correctly
|
||||
SetInputFlag(kColorInput, kInputFlagHidden);
|
||||
|
||||
AddInput(kInvertInput, NodeValue::kBoolean, false);
|
||||
AddInput(kInvertInput, NodeValue::kBoolean, false);
|
||||
|
||||
AddInput(kFeatherInput, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(kFeatherInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kFeatherInput, NodeValue::kFloat, 0.0);
|
||||
SetInputProperty(kFeatherInput, QStringLiteral("min"), 0.0);
|
||||
}
|
||||
|
||||
ShaderCode MaskDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
if (request.id == QStringLiteral("mrg")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/multiply.frag")));
|
||||
} else if (request.id == QStringLiteral("feather")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/blur.frag")));
|
||||
} else if (request.id == QStringLiteral("invert")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/invertrgba.frag")));
|
||||
} else {
|
||||
return super::GetShaderCode(request);
|
||||
}
|
||||
if (request.id == QStringLiteral("mrg")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(
|
||||
QStringLiteral(":/shaders/multiply.frag")));
|
||||
} else if (request.id == QStringLiteral("feather")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(
|
||||
QStringLiteral(":/shaders/blur.frag")));
|
||||
} else if (request.id == QStringLiteral("invert")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(
|
||||
QStringLiteral(":/shaders/invertrgba.frag")));
|
||||
} else {
|
||||
return super::GetShaderCode(request);
|
||||
}
|
||||
}
|
||||
|
||||
void MaskDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kBaseInput, tr("Texture"));
|
||||
SetInputName(kInvertInput, tr("Invert"));
|
||||
SetInputName(kFeatherInput, tr("Feather"));
|
||||
SetInputName(kBaseInput, tr("Texture"));
|
||||
SetInputName(kInvertInput, tr("Invert"));
|
||||
SetInputName(kFeatherInput, tr("Feather"));
|
||||
}
|
||||
|
||||
void MaskDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void MaskDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
TexturePtr texture = value[kBaseInput].toTexture();
|
||||
TexturePtr texture = value[kBaseInput].toTexture();
|
||||
|
||||
VideoParams job_params = texture ? texture->params() : globals.vparams();
|
||||
NodeValue job(NodeValue::kTexture, Texture::Job(job_params, GetGenerateJob(value, job_params)), this);
|
||||
VideoParams job_params = texture ? texture->params() : globals.vparams();
|
||||
NodeValue job(NodeValue::kTexture,
|
||||
Texture::Job(job_params, GetGenerateJob(value, job_params)),
|
||||
this);
|
||||
|
||||
if (value[kInvertInput].toBool()) {
|
||||
ShaderJob invert;
|
||||
invert.SetShaderID(QStringLiteral("invert"));
|
||||
invert.Insert(QStringLiteral("tex_in"), job);
|
||||
job.set_value(Texture::Job(job_params, invert));
|
||||
}
|
||||
if (value[kInvertInput].toBool()) {
|
||||
ShaderJob invert;
|
||||
invert.SetShaderID(QStringLiteral("invert"));
|
||||
invert.Insert(QStringLiteral("tex_in"), job);
|
||||
job.set_value(Texture::Job(job_params, invert));
|
||||
}
|
||||
|
||||
if (texture) {
|
||||
// Push as merge node
|
||||
ShaderJob merge;
|
||||
if (texture) {
|
||||
// Push as merge node
|
||||
ShaderJob merge;
|
||||
|
||||
merge.SetShaderID(QStringLiteral("mrg"));
|
||||
merge.Insert(QStringLiteral("tex_a"), value[kBaseInput]);
|
||||
merge.SetShaderID(QStringLiteral("mrg"));
|
||||
merge.Insert(QStringLiteral("tex_a"), value[kBaseInput]);
|
||||
|
||||
if (value[kFeatherInput].toDouble() > 0.0) {
|
||||
// Nest a blur shader in there too
|
||||
ShaderJob feather;
|
||||
if (value[kFeatherInput].toDouble() > 0.0) {
|
||||
// Nest a blur shader in there too
|
||||
ShaderJob feather;
|
||||
|
||||
feather.SetShaderID(QStringLiteral("feather"));
|
||||
feather.Insert(BlurFilterNode::kTextureInput, job);
|
||||
feather.Insert(BlurFilterNode::kMethodInput, NodeValue(NodeValue::kInt, int(BlurFilterNode::kGaussian), this));
|
||||
feather.Insert(BlurFilterNode::kHorizInput, NodeValue(NodeValue::kBoolean, true, this));
|
||||
feather.Insert(BlurFilterNode::kVertInput, NodeValue(NodeValue::kBoolean, true, this));
|
||||
feather.Insert(BlurFilterNode::kRepeatEdgePixelsInput, NodeValue(NodeValue::kBoolean, true, this));
|
||||
feather.Insert(BlurFilterNode::kRadiusInput, NodeValue(NodeValue::kFloat, value[kFeatherInput].toDouble(), this));
|
||||
feather.SetIterations(2, BlurFilterNode::kTextureInput);
|
||||
feather.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, texture ? texture->virtual_resolution() : globals.square_resolution(), this));
|
||||
feather.SetShaderID(QStringLiteral("feather"));
|
||||
feather.Insert(BlurFilterNode::kTextureInput, job);
|
||||
feather.Insert(BlurFilterNode::kMethodInput,
|
||||
NodeValue(NodeValue::kInt,
|
||||
int(BlurFilterNode::kGaussian), this));
|
||||
feather.Insert(BlurFilterNode::kHorizInput,
|
||||
NodeValue(NodeValue::kBoolean, true, this));
|
||||
feather.Insert(BlurFilterNode::kVertInput,
|
||||
NodeValue(NodeValue::kBoolean, true, this));
|
||||
feather.Insert(BlurFilterNode::kRepeatEdgePixelsInput,
|
||||
NodeValue(NodeValue::kBoolean, true, this));
|
||||
feather.Insert(BlurFilterNode::kRadiusInput,
|
||||
NodeValue(NodeValue::kFloat,
|
||||
value[kFeatherInput].toDouble(), this));
|
||||
feather.SetIterations(2, BlurFilterNode::kTextureInput);
|
||||
feather.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2,
|
||||
texture ? texture->virtual_resolution() :
|
||||
globals.square_resolution(),
|
||||
this));
|
||||
|
||||
merge.Insert(QStringLiteral("tex_b"), NodeValue(NodeValue::kTexture, Texture::Job(job_params, feather), this));
|
||||
} else {
|
||||
merge.Insert(QStringLiteral("tex_b"), job);
|
||||
}
|
||||
merge.Insert(QStringLiteral("tex_b"),
|
||||
NodeValue(NodeValue::kTexture,
|
||||
Texture::Job(job_params, feather), this));
|
||||
} else {
|
||||
merge.Insert(QStringLiteral("tex_b"), job);
|
||||
}
|
||||
|
||||
table->Push(NodeValue::kTexture, Texture::Job(job_params, merge), this);
|
||||
} else {
|
||||
table->Push(job);
|
||||
}
|
||||
table->Push(NodeValue::kTexture, Texture::Job(job_params, merge), this);
|
||||
} else {
|
||||
table->Push(job);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,45 +23,46 @@
|
||||
|
||||
#include "node/generator/polygon/polygon.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class MaskDistortNode : public PolygonGenerator
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class MaskDistortNode : public PolygonGenerator {
|
||||
Q_OBJECT
|
||||
public:
|
||||
MaskDistortNode();
|
||||
MaskDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(MaskDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(MaskDistortNode)
|
||||
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Mask");
|
||||
}
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Mask");
|
||||
}
|
||||
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.mask");
|
||||
}
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.mask");
|
||||
}
|
||||
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
}
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Apply a polygonal mask.");
|
||||
}
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Apply a polygonal mask.");
|
||||
}
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
|
||||
static const QString kInvertInput;
|
||||
static const QString kFeatherInput;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kInvertInput;
|
||||
static const QString kFeatherInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,12 +20,16 @@
|
||||
|
||||
#include "rippledistortnode.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString RippleDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString RippleDistortNode::kEvolutionInput = QStringLiteral("evolution_in");
|
||||
const QString RippleDistortNode::kIntensityInput = QStringLiteral("intensity_in");
|
||||
const QString RippleDistortNode::kFrequencyInput = QStringLiteral("frequency_in");
|
||||
const QString RippleDistortNode::kEvolutionInput =
|
||||
QStringLiteral("evolution_in");
|
||||
const QString RippleDistortNode::kIntensityInput =
|
||||
QStringLiteral("intensity_in");
|
||||
const QString RippleDistortNode::kFrequencyInput =
|
||||
QStringLiteral("frequency_in");
|
||||
const QString RippleDistortNode::kPositionInput = QStringLiteral("position_in");
|
||||
const QString RippleDistortNode::kStretchInput = QStringLiteral("stretch_in");
|
||||
|
||||
@@ -33,96 +37,104 @@ const QString RippleDistortNode::kStretchInput = QStringLiteral("stretch_in");
|
||||
|
||||
RippleDistortNode::RippleDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kEvolutionInput, NodeValue::kFloat, 0);
|
||||
AddInput(kIntensityInput, NodeValue::kFloat, 100);
|
||||
AddInput(kEvolutionInput, NodeValue::kFloat, 0);
|
||||
AddInput(kIntensityInput, NodeValue::kFloat, 100);
|
||||
|
||||
AddInput(kFrequencyInput, NodeValue::kFloat, 1);
|
||||
SetInputProperty(kFrequencyInput, QStringLiteral("base"), 0.01);
|
||||
AddInput(kFrequencyInput, NodeValue::kFloat, 1);
|
||||
SetInputProperty(kFrequencyInput, QStringLiteral("base"), 0.01);
|
||||
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
AddInput(kStretchInput, NodeValue::kBoolean, false);
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
AddInput(kStretchInput, NodeValue::kBoolean, false);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
|
||||
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
}
|
||||
|
||||
QString RippleDistortNode::Name() const
|
||||
{
|
||||
return tr("Ripple");
|
||||
return tr("Ripple");
|
||||
}
|
||||
|
||||
QString RippleDistortNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.oliveeditor.Olive.ripple");
|
||||
return QStringLiteral("org.oliveeditor.Olive.ripple");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> RippleDistortNode::Category() const
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
QString RippleDistortNode::Description() const
|
||||
{
|
||||
return tr("Distorts an image with a ripple effect.");
|
||||
return tr("Distorts an image with a ripple effect.");
|
||||
}
|
||||
|
||||
void RippleDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kFrequencyInput, tr("Frequency"));
|
||||
SetInputName(kIntensityInput, tr("Intensity"));
|
||||
SetInputName(kEvolutionInput, tr("Evolution"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kStretchInput, tr("Stretch"));
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kFrequencyInput, tr("Frequency"));
|
||||
SetInputName(kIntensityInput, tr("Intensity"));
|
||||
SetInputName(kEvolutionInput, tr("Evolution"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kStretchInput, tr("Stretch"));
|
||||
}
|
||||
|
||||
ShaderCode RippleDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/ripple.frag"));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/ripple.frag"));
|
||||
}
|
||||
|
||||
void RippleDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void RippleDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qIsNull(value[kIntensityInput].toDouble())) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qIsNull(value[kIntensityInput].toDouble())) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
||||
this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RippleDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void RippleDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
QPointF half_res(tex->virtual_resolution().x()/2, tex->virtual_resolution().y()/2);
|
||||
gizmo_->SetPoint(half_res + row[kPositionInput].toVec2().toPointF());
|
||||
}
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
QPointF half_res(tex->virtual_resolution().x() / 2,
|
||||
tex->virtual_resolution().y() / 2);
|
||||
gizmo_->SetPoint(half_res + row[kPositionInput].toVec2().toPointF());
|
||||
}
|
||||
}
|
||||
|
||||
void RippleDistortNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void RippleDistortNode::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
||||
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
||||
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,41 +24,44 @@
|
||||
#include "node/gizmo/point.h"
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class RippleDistortNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class RippleDistortNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
RippleDistortNode();
|
||||
RippleDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(RippleDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(RippleDistortNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kEvolutionInput;
|
||||
static const QString kIntensityInput;
|
||||
static const QString kFrequencyInput;
|
||||
static const QString kPositionInput;
|
||||
static const QString kStretchInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kEvolutionInput;
|
||||
static const QString kIntensityInput;
|
||||
static const QString kFrequencyInput;
|
||||
static const QString kPositionInput;
|
||||
static const QString kStretchInput;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
PointGizmo *gizmo_;
|
||||
|
||||
PointGizmo *gizmo_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "swirldistortnode.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString SwirlDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString SwirlDistortNode::kRadiusInput = QStringLiteral("radius_in");
|
||||
@@ -31,92 +32,101 @@ const QString SwirlDistortNode::kPositionInput = QStringLiteral("pos_in");
|
||||
|
||||
SwirlDistortNode::SwirlDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 200);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0);
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 200);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0);
|
||||
|
||||
AddInput(kAngleInput, NodeValue::kFloat, 10);
|
||||
SetInputProperty(kAngleInput, QStringLiteral("base"), 0.1);
|
||||
AddInput(kAngleInput, NodeValue::kFloat, 10);
|
||||
SetInputProperty(kAngleInput, QStringLiteral("base"), 0.1);
|
||||
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
|
||||
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
}
|
||||
|
||||
QString SwirlDistortNode::Name() const
|
||||
{
|
||||
return tr("Swirl");
|
||||
return tr("Swirl");
|
||||
}
|
||||
|
||||
QString SwirlDistortNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.oliveeditor.Olive.swirl");
|
||||
return QStringLiteral("org.oliveeditor.Olive.swirl");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> SwirlDistortNode::Category() const
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
QString SwirlDistortNode::Description() const
|
||||
{
|
||||
return tr("Distorts an image along a sine wave.");
|
||||
return tr("Distorts an image along a sine wave.");
|
||||
}
|
||||
|
||||
void SwirlDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
SetInputName(kAngleInput, tr("Angle"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
SetInputName(kAngleInput, tr("Angle"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
}
|
||||
|
||||
ShaderCode SwirlDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/swirl.frag"));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/swirl.frag"));
|
||||
}
|
||||
|
||||
void SwirlDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void SwirlDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qIsNull(value[kAngleInput].toDouble()) && !qIsNull(value[kRadiusInput].toDouble())) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qIsNull(value[kAngleInput].toDouble()) &&
|
||||
!qIsNull(value[kRadiusInput].toDouble())) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
||||
this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SwirlDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void SwirlDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
QPointF half_res(globals.square_resolution().x()/2, globals.square_resolution().y()/2);
|
||||
QPointF half_res(globals.square_resolution().x() / 2,
|
||||
globals.square_resolution().y() / 2);
|
||||
|
||||
gizmo_->SetPoint(half_res + row[kPositionInput].toVec2().toPointF());
|
||||
gizmo_->SetPoint(half_res + row[kPositionInput].toVec2().toPointF());
|
||||
}
|
||||
|
||||
void SwirlDistortNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void SwirlDistortNode::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
||||
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
||||
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,39 +24,42 @@
|
||||
#include "node/gizmo/point.h"
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class SwirlDistortNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class SwirlDistortNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
SwirlDistortNode();
|
||||
SwirlDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(SwirlDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(SwirlDistortNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kRadiusInput;
|
||||
static const QString kAngleInput;
|
||||
static const QString kPositionInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kRadiusInput;
|
||||
static const QString kAngleInput;
|
||||
static const QString kPositionInput;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
PointGizmo *gizmo_;
|
||||
|
||||
PointGizmo *gizmo_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString TileDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString TileDistortNode::kScaleInput = QStringLiteral("scale_in");
|
||||
@@ -35,130 +36,141 @@ const QString TileDistortNode::kMirrorYInput = QStringLiteral("mirrory_in");
|
||||
|
||||
TileDistortNode::TileDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kScaleInput, NodeValue::kFloat, 0.5);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("min"), 0);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
AddInput(kScaleInput, NodeValue::kFloat, 0.5);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("min"), 0);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
|
||||
AddInput(kAnchorInput, NodeValue::kCombo, kMiddleCenter);
|
||||
AddInput(kAnchorInput, NodeValue::kCombo, kMiddleCenter);
|
||||
|
||||
AddInput(kMirrorXInput, NodeValue::kBoolean, false);
|
||||
AddInput(kMirrorYInput, NodeValue::kBoolean, false);
|
||||
AddInput(kMirrorXInput, NodeValue::kBoolean, false);
|
||||
AddInput(kMirrorYInput, NodeValue::kBoolean, false);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
|
||||
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
}
|
||||
|
||||
QString TileDistortNode::Name() const
|
||||
{
|
||||
return tr("Tile");
|
||||
return tr("Tile");
|
||||
}
|
||||
|
||||
QString TileDistortNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.oliveeditor.Olive.tile");
|
||||
return QStringLiteral("org.oliveeditor.Olive.tile");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> TileDistortNode::Category() const
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
QString TileDistortNode::Description() const
|
||||
{
|
||||
return tr("Infinitely tile an image horizontally and vertically.");
|
||||
return tr("Infinitely tile an image horizontally and vertically.");
|
||||
}
|
||||
|
||||
void TileDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kScaleInput, tr("Scale"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kMirrorXInput, tr("Mirror Horizontally"));
|
||||
SetInputName(kMirrorYInput, tr("Mirror Vertically"));
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kScaleInput, tr("Scale"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kMirrorXInput, tr("Mirror Horizontally"));
|
||||
SetInputName(kMirrorYInput, tr("Mirror Vertically"));
|
||||
|
||||
SetInputName(kAnchorInput, tr("Anchor"));
|
||||
SetComboBoxStrings(kAnchorInput, {
|
||||
tr("Top-Left"),
|
||||
tr("Top-Center"),
|
||||
tr("Top-Right"),
|
||||
tr("Middle-Left"),
|
||||
tr("Middle-Center"),
|
||||
tr("Middle-Right"),
|
||||
tr("Bottom-Left"),
|
||||
tr("Bottom-Center"),
|
||||
tr("Bottom-Right"),
|
||||
});
|
||||
SetInputName(kAnchorInput, tr("Anchor"));
|
||||
SetComboBoxStrings(kAnchorInput, {
|
||||
tr("Top-Left"),
|
||||
tr("Top-Center"),
|
||||
tr("Top-Right"),
|
||||
tr("Middle-Left"),
|
||||
tr("Middle-Center"),
|
||||
tr("Middle-Right"),
|
||||
tr("Bottom-Left"),
|
||||
tr("Bottom-Center"),
|
||||
tr("Bottom-Right"),
|
||||
});
|
||||
}
|
||||
|
||||
ShaderCode TileDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/tile.frag"));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/tile.frag"));
|
||||
}
|
||||
|
||||
void TileDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void TileDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qFuzzyCompare(value[kScaleInput].toDouble(), 1.0)) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qFuzzyCompare(value[kScaleInput].toDouble(), 1.0)) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
||||
this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TileDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void TileDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
QPointF res = tex->virtual_resolution().toPointF();
|
||||
QPointF pos = row[kPositionInput].toVec2().toPointF();
|
||||
qreal x = pos.x();
|
||||
qreal y = pos.y();
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
QPointF res = tex->virtual_resolution().toPointF();
|
||||
QPointF pos = row[kPositionInput].toVec2().toPointF();
|
||||
qreal x = pos.x();
|
||||
qreal y = pos.y();
|
||||
|
||||
Anchor a = static_cast<Anchor>(row[kAnchorInput].toInt());
|
||||
if (a == kTopLeft || a == kTopCenter || a == kTopRight) {
|
||||
// Do nothing
|
||||
} else if (a == kMiddleLeft || a == kMiddleCenter || a == kMiddleRight) {
|
||||
y += res.y()/2;
|
||||
} else if (a == kBottomLeft || a == kBottomCenter || a == kBottomRight) {
|
||||
y += res.y();
|
||||
}
|
||||
if (a == kTopLeft || a == kMiddleLeft || a == kBottomLeft) {
|
||||
// Do nothing
|
||||
} else if (a == kTopCenter || a == kMiddleCenter || a == kBottomCenter) {
|
||||
x += res.x()/2;
|
||||
} else if (a == kTopRight || a == kMiddleRight || a == kBottomRight) {
|
||||
x += res.x();
|
||||
}
|
||||
Anchor a = static_cast<Anchor>(row[kAnchorInput].toInt());
|
||||
if (a == kTopLeft || a == kTopCenter || a == kTopRight) {
|
||||
// Do nothing
|
||||
} else if (a == kMiddleLeft || a == kMiddleCenter ||
|
||||
a == kMiddleRight) {
|
||||
y += res.y() / 2;
|
||||
} else if (a == kBottomLeft || a == kBottomCenter ||
|
||||
a == kBottomRight) {
|
||||
y += res.y();
|
||||
}
|
||||
if (a == kTopLeft || a == kMiddleLeft || a == kBottomLeft) {
|
||||
// Do nothing
|
||||
} else if (a == kTopCenter || a == kMiddleCenter ||
|
||||
a == kBottomCenter) {
|
||||
x += res.x() / 2;
|
||||
} else if (a == kTopRight || a == kMiddleRight || a == kBottomRight) {
|
||||
x += res.x();
|
||||
}
|
||||
|
||||
gizmo_->SetPoint(QPointF(x, y));
|
||||
}
|
||||
gizmo_->SetPoint(QPointF(x, y));
|
||||
}
|
||||
}
|
||||
|
||||
void TileDistortNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void TileDistortNode::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
||||
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
||||
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,53 +24,56 @@
|
||||
#include "node/gizmo/point.h"
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class TileDistortNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class TileDistortNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
TileDistortNode();
|
||||
TileDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(TileDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(TileDistortNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kScaleInput;
|
||||
static const QString kPositionInput;
|
||||
static const QString kAnchorInput;
|
||||
static const QString kMirrorXInput;
|
||||
static const QString kMirrorYInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kScaleInput;
|
||||
static const QString kPositionInput;
|
||||
static const QString kAnchorInput;
|
||||
static const QString kMirrorXInput;
|
||||
static const QString kMirrorYInput;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
enum Anchor {
|
||||
kTopLeft,
|
||||
kTopCenter,
|
||||
kTopRight,
|
||||
kMiddleLeft,
|
||||
kMiddleCenter,
|
||||
kMiddleRight,
|
||||
kBottomLeft,
|
||||
kBottomCenter,
|
||||
kBottomRight
|
||||
};
|
||||
|
||||
PointGizmo *gizmo_;
|
||||
enum Anchor {
|
||||
kTopLeft,
|
||||
kTopCenter,
|
||||
kTopRight,
|
||||
kMiddleLeft,
|
||||
kMiddleCenter,
|
||||
kMiddleRight,
|
||||
kBottomLeft,
|
||||
kBottomCenter,
|
||||
kBottomRight
|
||||
};
|
||||
|
||||
PointGizmo *gizmo_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,428 +22,491 @@
|
||||
|
||||
#include <QGuiApplication>
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString TransformDistortNode::kParentInput = QStringLiteral("parent_in");
|
||||
const QString TransformDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString TransformDistortNode::kAutoscaleInput = QStringLiteral("autoscale_in");
|
||||
const QString TransformDistortNode::kInterpolationInput = QStringLiteral("interpolation_in");
|
||||
const QString TransformDistortNode::kAutoscaleInput =
|
||||
QStringLiteral("autoscale_in");
|
||||
const QString TransformDistortNode::kInterpolationInput =
|
||||
QStringLiteral("interpolation_in");
|
||||
|
||||
#define super MatrixGenerator
|
||||
|
||||
TransformDistortNode::TransformDistortNode()
|
||||
{
|
||||
AddInput(kParentInput, NodeValue::kMatrix);
|
||||
AddInput(kParentInput, NodeValue::kMatrix);
|
||||
|
||||
AddInput(kAutoscaleInput, NodeValue::kCombo, 0);
|
||||
AddInput(kAutoscaleInput, NodeValue::kCombo, 0);
|
||||
|
||||
AddInput(kInterpolationInput, NodeValue::kCombo, 2);
|
||||
AddInput(kInterpolationInput, NodeValue::kCombo, 2);
|
||||
|
||||
PrependInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
PrependInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
// Initiate gizmos
|
||||
rotation_gizmo_ = AddDraggableGizmo<ScreenGizmo>();
|
||||
rotation_gizmo_->AddInput(NodeInput(this, kRotationInput));
|
||||
rotation_gizmo_->SetDragValueBehavior(ScreenGizmo::kAbsolute);
|
||||
// Initiate gizmos
|
||||
rotation_gizmo_ = AddDraggableGizmo<ScreenGizmo>();
|
||||
rotation_gizmo_->AddInput(NodeInput(this, kRotationInput));
|
||||
rotation_gizmo_->SetDragValueBehavior(ScreenGizmo::kAbsolute);
|
||||
|
||||
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>();
|
||||
poly_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0));
|
||||
poly_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1));
|
||||
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>();
|
||||
poly_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0));
|
||||
poly_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1));
|
||||
|
||||
anchor_gizmo_ = AddDraggableGizmo<PointGizmo>();
|
||||
anchor_gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
anchor_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kAnchorInput), 0));
|
||||
anchor_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kAnchorInput), 1));
|
||||
anchor_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0));
|
||||
anchor_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1));
|
||||
anchor_gizmo_ = AddDraggableGizmo<PointGizmo>();
|
||||
anchor_gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
anchor_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kAnchorInput), 0));
|
||||
anchor_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kAnchorInput), 1));
|
||||
anchor_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0));
|
||||
anchor_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1));
|
||||
|
||||
for (int i=0; i<kGizmoScaleCount; i++) {
|
||||
point_gizmo_[i] = AddDraggableGizmo<PointGizmo>();
|
||||
point_gizmo_[i]->AddInput(NodeKeyframeTrackReference(NodeInput(this, kScaleInput), 0));
|
||||
point_gizmo_[i]->AddInput(NodeKeyframeTrackReference(NodeInput(this, kScaleInput), 1));
|
||||
point_gizmo_[i]->SetDragValueBehavior(PointGizmo::kAbsolute);
|
||||
}
|
||||
for (int i = 0; i < kGizmoScaleCount; i++) {
|
||||
point_gizmo_[i] = AddDraggableGizmo<PointGizmo>();
|
||||
point_gizmo_[i]->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kScaleInput), 0));
|
||||
point_gizmo_[i]->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kScaleInput), 1));
|
||||
point_gizmo_[i]->SetDragValueBehavior(PointGizmo::kAbsolute);
|
||||
}
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
void TransformDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kParentInput, tr("Parent"));
|
||||
SetInputName(kAutoscaleInput, tr("Auto-Scale"));
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kInterpolationInput, tr("Interpolation"));
|
||||
SetInputName(kParentInput, tr("Parent"));
|
||||
SetInputName(kAutoscaleInput, tr("Auto-Scale"));
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kInterpolationInput, tr("Interpolation"));
|
||||
|
||||
SetComboBoxStrings(kAutoscaleInput, {tr("None"), tr("Fit"), tr("Fill"), tr("Stretch")});
|
||||
SetComboBoxStrings(kInterpolationInput, {tr("Nearest Neighbor"), tr("Bilinear"), tr("Mipmapped Bilinear")});
|
||||
SetComboBoxStrings(kAutoscaleInput,
|
||||
{ tr("None"), tr("Fit"), tr("Fill"), tr("Stretch") });
|
||||
SetComboBoxStrings(kInterpolationInput,
|
||||
{ tr("Nearest Neighbor"), tr("Bilinear"),
|
||||
tr("Mipmapped Bilinear") });
|
||||
}
|
||||
|
||||
void TransformDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void TransformDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// Generate matrix
|
||||
QMatrix4x4 generated_matrix = GenerateMatrix(value, false, false, false, value[kParentInput].toMatrix());
|
||||
// Generate matrix
|
||||
QMatrix4x4 generated_matrix = GenerateMatrix(
|
||||
value, false, false, false, value[kParentInput].toMatrix());
|
||||
|
||||
// Pop texture
|
||||
NodeValue texture_meta = value[kTextureInput];
|
||||
// Pop texture
|
||||
NodeValue texture_meta = value[kTextureInput];
|
||||
|
||||
TexturePtr job_to_push = nullptr;
|
||||
TexturePtr job_to_push = nullptr;
|
||||
|
||||
// If we have a texture, generate a matrix and make it happen
|
||||
if (TexturePtr texture = texture_meta.toTexture()) {
|
||||
// Adjust our matrix by the resolutions involved
|
||||
QMatrix4x4 real_matrix = GenerateAutoScaledMatrix(generated_matrix, value, globals, texture->params());
|
||||
// If we have a texture, generate a matrix and make it happen
|
||||
if (TexturePtr texture = texture_meta.toTexture()) {
|
||||
// Adjust our matrix by the resolutions involved
|
||||
QMatrix4x4 real_matrix = GenerateAutoScaledMatrix(
|
||||
generated_matrix, value, globals, texture->params());
|
||||
|
||||
if (!real_matrix.isIdentity()) {
|
||||
// The matrix will transform things
|
||||
ShaderJob job;
|
||||
job.Insert(QStringLiteral("ove_maintex"), texture_meta);
|
||||
job.Insert(QStringLiteral("ove_mvpmat"), NodeValue(NodeValue::kMatrix, real_matrix, this));
|
||||
job.SetInterpolation(QStringLiteral("ove_maintex"), static_cast<Texture::Interpolation>(value[kInterpolationInput].toInt()));
|
||||
if (!real_matrix.isIdentity()) {
|
||||
// The matrix will transform things
|
||||
ShaderJob job;
|
||||
job.Insert(QStringLiteral("ove_maintex"), texture_meta);
|
||||
job.Insert(QStringLiteral("ove_mvpmat"),
|
||||
NodeValue(NodeValue::kMatrix, real_matrix, this));
|
||||
job.SetInterpolation(QStringLiteral("ove_maintex"),
|
||||
static_cast<Texture::Interpolation>(
|
||||
value[kInterpolationInput].toInt()));
|
||||
|
||||
// Use global resolution rather than texture resolution because this may result in a size change
|
||||
job_to_push = Texture::Job(globals.vparams(), job);
|
||||
}
|
||||
}
|
||||
// Use global resolution rather than texture resolution because this may result in a size change
|
||||
job_to_push = Texture::Job(globals.vparams(), job);
|
||||
}
|
||||
}
|
||||
|
||||
table->Push(NodeValue::kMatrix, QVariant::fromValue(generated_matrix), this);
|
||||
table->Push(NodeValue::kMatrix, QVariant::fromValue(generated_matrix),
|
||||
this);
|
||||
|
||||
if (!job_to_push) {
|
||||
// Re-push whatever value we received
|
||||
table->Push(texture_meta);
|
||||
} else {
|
||||
table->Push(NodeValue::kTexture, job_to_push, this);
|
||||
}
|
||||
if (!job_to_push) {
|
||||
// Re-push whatever value we received
|
||||
table->Push(texture_meta);
|
||||
} else {
|
||||
table->Push(NodeValue::kTexture, job_to_push, this);
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCode TransformDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
ShaderCode
|
||||
TransformDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request);
|
||||
Q_UNUSED(request);
|
||||
|
||||
// Returns default frag and vert shader
|
||||
return ShaderCode();
|
||||
// Returns default frag and vert shader
|
||||
return ShaderCode();
|
||||
}
|
||||
|
||||
void TransformDistortNode::GizmoDragStart(const NodeValueRow &row, double x, double y, const rational &time)
|
||||
void TransformDistortNode::GizmoDragStart(const NodeValueRow &row, double x,
|
||||
double y, const rational &time)
|
||||
{
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
|
||||
|
||||
if (gizmo == anchor_gizmo_) {
|
||||
if (gizmo == anchor_gizmo_) {
|
||||
gizmo_inverted_transform_ =
|
||||
GenerateMatrix(row, true, true, false, row[kParentInput].toMatrix())
|
||||
.toTransform()
|
||||
.inverted();
|
||||
|
||||
gizmo_inverted_transform_ = GenerateMatrix(row, true, true, false, row[kParentInput].toMatrix()).toTransform().inverted();
|
||||
} else if (IsAScaleGizmo(gizmo)) {
|
||||
// Dragging scale handle
|
||||
TexturePtr tex = row[kTextureInput].toTexture();
|
||||
if (!tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
} else if (IsAScaleGizmo(gizmo)) {
|
||||
gizmo_scale_uniform_ = row[kUniformScaleInput].toBool();
|
||||
gizmo_anchor_pt_ = (row[kAnchorInput].toVec2() +
|
||||
gizmo->GetGlobals().nonsquare_resolution() / 2)
|
||||
.toPointF();
|
||||
|
||||
// Dragging scale handle
|
||||
TexturePtr tex = row[kTextureInput].toTexture();
|
||||
if (!tex) {
|
||||
return;
|
||||
}
|
||||
if (gizmo == point_gizmo_[kGizmoScaleTopLeft] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleTopRight] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleBottomLeft] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleBottomRight]) {
|
||||
gizmo_scale_axes_ = kGizmoScaleBoth;
|
||||
} else if (gizmo == point_gizmo_[kGizmoScaleCenterLeft] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleCenterRight]) {
|
||||
gizmo_scale_axes_ = kGizmoScaleXOnly;
|
||||
} else {
|
||||
gizmo_scale_axes_ = kGizmoScaleYOnly;
|
||||
}
|
||||
|
||||
gizmo_scale_uniform_ = row[kUniformScaleInput].toBool();
|
||||
gizmo_anchor_pt_ = (row[kAnchorInput].toVec2() + gizmo->GetGlobals().nonsquare_resolution()/2).toPointF();
|
||||
// Store texture size
|
||||
VideoParams texture_params = tex->params();
|
||||
QVector2D texture_sz(texture_params.square_pixel_width(),
|
||||
texture_params.height());
|
||||
gizmo_scale_anchor_ = row[kAnchorInput].toVec2() + texture_sz / 2;
|
||||
|
||||
if (gizmo == point_gizmo_[kGizmoScaleTopLeft] || gizmo == point_gizmo_[kGizmoScaleTopRight]
|
||||
|| gizmo == point_gizmo_[kGizmoScaleBottomLeft] || gizmo == point_gizmo_[kGizmoScaleBottomRight]) {
|
||||
gizmo_scale_axes_ = kGizmoScaleBoth;
|
||||
} else if (gizmo == point_gizmo_[kGizmoScaleCenterLeft] || gizmo == point_gizmo_[kGizmoScaleCenterRight]) {
|
||||
gizmo_scale_axes_ = kGizmoScaleXOnly;
|
||||
} else {
|
||||
gizmo_scale_axes_ = kGizmoScaleYOnly;
|
||||
}
|
||||
if (gizmo == point_gizmo_[kGizmoScaleTopRight] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleBottomRight] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleCenterRight]) {
|
||||
// Right handles, flip X axis
|
||||
gizmo_scale_anchor_.setX(texture_sz.x() - gizmo_scale_anchor_.x());
|
||||
}
|
||||
|
||||
// Store texture size
|
||||
VideoParams texture_params = tex->params();
|
||||
QVector2D texture_sz(texture_params.square_pixel_width(), texture_params.height());
|
||||
gizmo_scale_anchor_ = row[kAnchorInput].toVec2() + texture_sz/2;
|
||||
if (gizmo == point_gizmo_[kGizmoScaleBottomLeft] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleBottomRight] ||
|
||||
gizmo == point_gizmo_[kGizmoScaleBottomCenter]) {
|
||||
// Bottom handles, flip Y axis
|
||||
gizmo_scale_anchor_.setY(texture_sz.y() - gizmo_scale_anchor_.y());
|
||||
}
|
||||
|
||||
if (gizmo == point_gizmo_[kGizmoScaleTopRight]
|
||||
|| gizmo == point_gizmo_[kGizmoScaleBottomRight]
|
||||
|| gizmo == point_gizmo_[kGizmoScaleCenterRight]) {
|
||||
// Right handles, flip X axis
|
||||
gizmo_scale_anchor_.setX(texture_sz.x() - gizmo_scale_anchor_.x());
|
||||
}
|
||||
// Store current matrix
|
||||
gizmo_inverted_transform_ =
|
||||
GenerateMatrix(row, true, true, true, row[kParentInput].toMatrix())
|
||||
.toTransform()
|
||||
.inverted();
|
||||
|
||||
if (gizmo == point_gizmo_[kGizmoScaleBottomLeft]
|
||||
|| gizmo == point_gizmo_[kGizmoScaleBottomRight]
|
||||
|| gizmo == point_gizmo_[kGizmoScaleBottomCenter]) {
|
||||
// Bottom handles, flip Y axis
|
||||
gizmo_scale_anchor_.setY(texture_sz.y() - gizmo_scale_anchor_.y());
|
||||
}
|
||||
|
||||
// Store current matrix
|
||||
gizmo_inverted_transform_ = GenerateMatrix(row, true, true, true, row[kParentInput].toMatrix()).toTransform().inverted();
|
||||
|
||||
} else if (gizmo == rotation_gizmo_) {
|
||||
|
||||
gizmo_anchor_pt_ = (row[kAnchorInput].toVec2() + gizmo->GetGlobals().nonsquare_resolution()/2).toPointF();
|
||||
gizmo_start_angle_ = std::atan2(y - gizmo_anchor_pt_.y(), x - gizmo_anchor_pt_.x());
|
||||
gizmo_last_angle_ = gizmo_start_angle_;
|
||||
gizmo_last_alt_angle_ = std::atan2(x - gizmo_anchor_pt_.x(), y - gizmo_anchor_pt_.y());
|
||||
gizmo_rotate_wrap_ = 0;
|
||||
gizmo_rotate_last_dir_ = kDirectionNone;
|
||||
|
||||
}
|
||||
} else if (gizmo == rotation_gizmo_) {
|
||||
gizmo_anchor_pt_ = (row[kAnchorInput].toVec2() +
|
||||
gizmo->GetGlobals().nonsquare_resolution() / 2)
|
||||
.toPointF();
|
||||
gizmo_start_angle_ =
|
||||
std::atan2(y - gizmo_anchor_pt_.y(), x - gizmo_anchor_pt_.x());
|
||||
gizmo_last_angle_ = gizmo_start_angle_;
|
||||
gizmo_last_alt_angle_ =
|
||||
std::atan2(x - gizmo_anchor_pt_.x(), y - gizmo_anchor_pt_.y());
|
||||
gizmo_rotate_wrap_ = 0;
|
||||
gizmo_rotate_last_dir_ = kDirectionNone;
|
||||
}
|
||||
}
|
||||
|
||||
void TransformDistortNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void TransformDistortNode::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
|
||||
|
||||
if (gizmo == poly_gizmo_) {
|
||||
if (gizmo == poly_gizmo_) {
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
} else if (gizmo == anchor_gizmo_) {
|
||||
NodeInputDragger &x_anchor_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_anchor_drag = gizmo->GetDraggers()[1];
|
||||
NodeInputDragger &x_pos_drag = gizmo->GetDraggers()[2];
|
||||
NodeInputDragger &y_pos_drag = gizmo->GetDraggers()[3];
|
||||
|
||||
} else if (gizmo == anchor_gizmo_) {
|
||||
QPointF inverted_movement(gizmo_inverted_transform_.map(QPointF(x, y)));
|
||||
|
||||
NodeInputDragger &x_anchor_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_anchor_drag = gizmo->GetDraggers()[1];
|
||||
NodeInputDragger &x_pos_drag = gizmo->GetDraggers()[2];
|
||||
NodeInputDragger &y_pos_drag = gizmo->GetDraggers()[3];
|
||||
x_anchor_drag.Drag(x_anchor_drag.GetStartValue().toDouble() +
|
||||
inverted_movement.x());
|
||||
y_anchor_drag.Drag(y_anchor_drag.GetStartValue().toDouble() +
|
||||
inverted_movement.y());
|
||||
x_pos_drag.Drag(x_pos_drag.GetStartValue().toDouble() + x);
|
||||
y_pos_drag.Drag(y_pos_drag.GetStartValue().toDouble() + y);
|
||||
|
||||
QPointF inverted_movement(gizmo_inverted_transform_.map(QPointF(x, y)));
|
||||
} else if (gizmo == rotation_gizmo_) {
|
||||
double raw_angle =
|
||||
std::atan2(y - gizmo_anchor_pt_.y(), x - gizmo_anchor_pt_.x());
|
||||
double alt_angle =
|
||||
std::atan2(x - gizmo_anchor_pt_.x(), y - gizmo_anchor_pt_.y());
|
||||
|
||||
x_anchor_drag.Drag(x_anchor_drag.GetStartValue().toDouble() + inverted_movement.x());
|
||||
y_anchor_drag.Drag(y_anchor_drag.GetStartValue().toDouble() + inverted_movement.y());
|
||||
x_pos_drag.Drag(x_pos_drag.GetStartValue().toDouble() + x);
|
||||
y_pos_drag.Drag(y_pos_drag.GetStartValue().toDouble() + y);
|
||||
double current_angle = raw_angle;
|
||||
|
||||
} else if (gizmo == rotation_gizmo_) {
|
||||
// Detect rotation wrap around
|
||||
RotationDirection this_dir =
|
||||
GetDirectionFromAngles(gizmo_last_angle_, raw_angle);
|
||||
RotationDirection alt_dir =
|
||||
GetDirectionFromAngles(gizmo_last_alt_angle_, alt_angle);
|
||||
|
||||
double raw_angle = std::atan2(y - gizmo_anchor_pt_.y(), x - gizmo_anchor_pt_.x());
|
||||
double alt_angle = std::atan2(x - gizmo_anchor_pt_.x(), y - gizmo_anchor_pt_.y());
|
||||
if (gizmo_rotate_last_dir_ != kDirectionNone &&
|
||||
this_dir != gizmo_rotate_last_dir_) {
|
||||
if (alt_dir == gizmo_rotate_last_alt_dir_) {
|
||||
if ((raw_angle - gizmo_last_angle_) < 0) {
|
||||
gizmo_rotate_wrap_++;
|
||||
} else {
|
||||
gizmo_rotate_wrap_--;
|
||||
}
|
||||
|
||||
double current_angle = raw_angle;
|
||||
this_dir = gizmo_rotate_last_dir_;
|
||||
alt_dir = gizmo_rotate_last_alt_dir_;
|
||||
}
|
||||
}
|
||||
|
||||
// Detect rotation wrap around
|
||||
RotationDirection this_dir = GetDirectionFromAngles(gizmo_last_angle_, raw_angle);
|
||||
RotationDirection alt_dir = GetDirectionFromAngles(gizmo_last_alt_angle_, alt_angle);
|
||||
gizmo_rotate_last_dir_ = this_dir;
|
||||
gizmo_rotate_last_alt_dir_ = alt_dir;
|
||||
gizmo_last_angle_ = raw_angle;
|
||||
gizmo_last_alt_angle_ = alt_angle;
|
||||
|
||||
if (gizmo_rotate_last_dir_ != kDirectionNone && this_dir != gizmo_rotate_last_dir_) {
|
||||
if (alt_dir == gizmo_rotate_last_alt_dir_) {
|
||||
if ((raw_angle - gizmo_last_angle_) < 0) {
|
||||
gizmo_rotate_wrap_++;
|
||||
} else {
|
||||
gizmo_rotate_wrap_--;
|
||||
}
|
||||
current_angle += M_PI * 2 * gizmo_rotate_wrap_;
|
||||
|
||||
this_dir = gizmo_rotate_last_dir_;
|
||||
alt_dir = gizmo_rotate_last_alt_dir_;
|
||||
}
|
||||
}
|
||||
// Convert radians to degrees
|
||||
double rotation_difference =
|
||||
(current_angle - gizmo_start_angle_) * 57.2958;
|
||||
|
||||
gizmo_rotate_last_dir_ = this_dir;
|
||||
gizmo_rotate_last_alt_dir_ = alt_dir;
|
||||
gizmo_last_angle_ = raw_angle;
|
||||
gizmo_last_alt_angle_ = alt_angle;
|
||||
NodeInputDragger &d = gizmo->GetDraggers()[0];
|
||||
d.Drag(d.GetStartValue().toDouble() + rotation_difference);
|
||||
|
||||
current_angle += M_PI*2*gizmo_rotate_wrap_;
|
||||
} else if (IsAScaleGizmo(gizmo)) {
|
||||
QPointF mouse_relative =
|
||||
gizmo_inverted_transform_.map(QPointF(x, y) - gizmo_anchor_pt_);
|
||||
|
||||
// Convert radians to degrees
|
||||
double rotation_difference = (current_angle - gizmo_start_angle_) * 57.2958;
|
||||
double x_scaled_movement =
|
||||
qAbs(mouse_relative.x() / gizmo_scale_anchor_.x());
|
||||
double y_scaled_movement =
|
||||
qAbs(mouse_relative.y() / gizmo_scale_anchor_.y());
|
||||
|
||||
NodeInputDragger &d = gizmo->GetDraggers()[0];
|
||||
d.Drag(d.GetStartValue().toDouble() + rotation_difference);
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
|
||||
} else if (IsAScaleGizmo(gizmo)) {
|
||||
switch (gizmo_scale_axes_) {
|
||||
case kGizmoScaleXOnly:
|
||||
x_drag.Drag(x_scaled_movement);
|
||||
break;
|
||||
case kGizmoScaleYOnly:
|
||||
if (gizmo_scale_uniform_) {
|
||||
x_drag.Drag(y_scaled_movement);
|
||||
} else {
|
||||
y_drag.Drag(y_scaled_movement);
|
||||
}
|
||||
break;
|
||||
case kGizmoScaleBoth:
|
||||
if (gizmo_scale_uniform_) {
|
||||
double distance =
|
||||
std::hypot(mouse_relative.x(), mouse_relative.y());
|
||||
double texture_diag = std::hypot(gizmo_scale_anchor_.x(),
|
||||
gizmo_scale_anchor_.y());
|
||||
|
||||
QPointF mouse_relative = gizmo_inverted_transform_.map(QPointF(x, y) - gizmo_anchor_pt_);
|
||||
|
||||
double x_scaled_movement = qAbs(mouse_relative.x() / gizmo_scale_anchor_.x());
|
||||
double y_scaled_movement = qAbs(mouse_relative.y() / gizmo_scale_anchor_.y());
|
||||
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
|
||||
switch (gizmo_scale_axes_) {
|
||||
case kGizmoScaleXOnly:
|
||||
x_drag.Drag(x_scaled_movement);
|
||||
break;
|
||||
case kGizmoScaleYOnly:
|
||||
if (gizmo_scale_uniform_) {
|
||||
x_drag.Drag(y_scaled_movement);
|
||||
} else {
|
||||
y_drag.Drag(y_scaled_movement);
|
||||
}
|
||||
break;
|
||||
case kGizmoScaleBoth:
|
||||
if (gizmo_scale_uniform_) {
|
||||
double distance = std::hypot(mouse_relative.x(), mouse_relative.y());
|
||||
double texture_diag = std::hypot(gizmo_scale_anchor_.x(), gizmo_scale_anchor_.y());
|
||||
|
||||
x_drag.Drag(qAbs(distance / texture_diag));
|
||||
} else {
|
||||
x_drag.Drag(x_scaled_movement);
|
||||
y_drag.Drag(y_scaled_movement);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
x_drag.Drag(qAbs(distance / texture_diag));
|
||||
} else {
|
||||
x_drag.Drag(x_scaled_movement);
|
||||
y_drag.Drag(y_scaled_movement);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QMatrix4x4 TransformDistortNode::AdjustMatrixByResolutions(const QMatrix4x4 &mat, const QVector2D &sequence_res, const QVector2D &texture_res, const QVector2D &offset, AutoScaleType autoscale_type)
|
||||
QMatrix4x4 TransformDistortNode::AdjustMatrixByResolutions(
|
||||
const QMatrix4x4 &mat, const QVector2D &sequence_res,
|
||||
const QVector2D &texture_res, const QVector2D &offset,
|
||||
AutoScaleType autoscale_type)
|
||||
{
|
||||
// First, create an identity matrix
|
||||
QMatrix4x4 adjusted_matrix;
|
||||
// First, create an identity matrix
|
||||
QMatrix4x4 adjusted_matrix;
|
||||
|
||||
// Scale it to a square based on the sequence's resolution
|
||||
adjusted_matrix.scale(2.0 / sequence_res.x(), 2.0 / sequence_res.y(), 1.0);
|
||||
// Scale it to a square based on the sequence's resolution
|
||||
adjusted_matrix.scale(2.0 / sequence_res.x(), 2.0 / sequence_res.y(), 1.0);
|
||||
|
||||
// Apply offset if applicable
|
||||
adjusted_matrix.translate(offset.x(), offset.y());
|
||||
// Apply offset if applicable
|
||||
adjusted_matrix.translate(offset.x(), offset.y());
|
||||
|
||||
// Adjust by the matrix we generated earlier
|
||||
adjusted_matrix *= mat;
|
||||
// Adjust by the matrix we generated earlier
|
||||
adjusted_matrix *= mat;
|
||||
|
||||
// Scale back out to texture size (adjusted by pixel aspect)
|
||||
adjusted_matrix.scale(texture_res.x() * 0.5, texture_res.y() * 0.5, 1.0);
|
||||
// Scale back out to texture size (adjusted by pixel aspect)
|
||||
adjusted_matrix.scale(texture_res.x() * 0.5, texture_res.y() * 0.5, 1.0);
|
||||
|
||||
// If auto-scale is enabled, fit the texture to the sequence (without cropping)
|
||||
if (autoscale_type != kAutoScaleNone) {
|
||||
if (autoscale_type == kAutoScaleStretch) {
|
||||
adjusted_matrix.scale(sequence_res.x() / texture_res.x(),
|
||||
sequence_res.y() / texture_res.y(),
|
||||
1.0);
|
||||
} else {
|
||||
double footage_real_ar = texture_res.x() / texture_res.y();
|
||||
double sequence_real_ar = sequence_res.x() / sequence_res.y();
|
||||
// If auto-scale is enabled, fit the texture to the sequence (without cropping)
|
||||
if (autoscale_type != kAutoScaleNone) {
|
||||
if (autoscale_type == kAutoScaleStretch) {
|
||||
adjusted_matrix.scale(sequence_res.x() / texture_res.x(),
|
||||
sequence_res.y() / texture_res.y(), 1.0);
|
||||
} else {
|
||||
double footage_real_ar = texture_res.x() / texture_res.y();
|
||||
double sequence_real_ar = sequence_res.x() / sequence_res.y();
|
||||
|
||||
double scale_by_x = sequence_res.x() / texture_res.x();
|
||||
double scale_by_y = sequence_res.y() / texture_res.y();
|
||||
double autoscale_val;
|
||||
double scale_by_x = sequence_res.x() / texture_res.x();
|
||||
double scale_by_y = sequence_res.y() / texture_res.y();
|
||||
double autoscale_val;
|
||||
|
||||
if ((autoscale_type == kAutoScaleFit) == (sequence_real_ar > footage_real_ar)) {
|
||||
// Scale by height. Either the sequence is wider than the footage or we're using fill and
|
||||
// cutting off the sides
|
||||
autoscale_val = scale_by_y;
|
||||
} else {
|
||||
// Scale by width. Either the footage is wider than the sequence or we're using fill and
|
||||
// cutting off the top and bottom
|
||||
autoscale_val = scale_by_x;
|
||||
}
|
||||
if ((autoscale_type == kAutoScaleFit) ==
|
||||
(sequence_real_ar > footage_real_ar)) {
|
||||
// Scale by height. Either the sequence is wider than the footage or we're using fill and
|
||||
// cutting off the sides
|
||||
autoscale_val = scale_by_y;
|
||||
} else {
|
||||
// Scale by width. Either the footage is wider than the sequence or we're using fill and
|
||||
// cutting off the top and bottom
|
||||
autoscale_val = scale_by_x;
|
||||
}
|
||||
|
||||
adjusted_matrix.scale(autoscale_val, autoscale_val, 1.0);
|
||||
}
|
||||
}
|
||||
adjusted_matrix.scale(autoscale_val, autoscale_val, 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
return adjusted_matrix;
|
||||
return adjusted_matrix;
|
||||
}
|
||||
|
||||
void TransformDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void TransformDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
TexturePtr tex = row[kTextureInput].toTexture();
|
||||
if (!tex) {
|
||||
return;
|
||||
}
|
||||
TexturePtr tex = row[kTextureInput].toTexture();
|
||||
if (!tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the sequence resolution
|
||||
const QVector2D &sequence_res = globals.nonsquare_resolution();
|
||||
QVector2D sequence_half_res = sequence_res * 0.5;
|
||||
QPointF sequence_half_res_pt = sequence_half_res.toPointF();
|
||||
// Get the sequence resolution
|
||||
const QVector2D &sequence_res = globals.nonsquare_resolution();
|
||||
QVector2D sequence_half_res = sequence_res * 0.5;
|
||||
QPointF sequence_half_res_pt = sequence_half_res.toPointF();
|
||||
|
||||
// GizmoTraverser just returns the sizes of the textures and no other data
|
||||
VideoParams tex_params = tex->params();
|
||||
QVector2D tex_sz(tex_params.square_pixel_width(), tex_params.height());
|
||||
QVector2D tex_offset = tex_params.offset();
|
||||
// GizmoTraverser just returns the sizes of the textures and no other data
|
||||
VideoParams tex_params = tex->params();
|
||||
QVector2D tex_sz(tex_params.square_pixel_width(), tex_params.height());
|
||||
QVector2D tex_offset = tex_params.offset();
|
||||
|
||||
// Retrieve autoscale value
|
||||
AutoScaleType autoscale = static_cast<AutoScaleType>(row[kAutoscaleInput].toInt());
|
||||
// Retrieve autoscale value
|
||||
AutoScaleType autoscale =
|
||||
static_cast<AutoScaleType>(row[kAutoscaleInput].toInt());
|
||||
|
||||
// Fold values into a matrix for the rectangle
|
||||
QMatrix4x4 rectangle_matrix;
|
||||
rectangle_matrix.scale(sequence_half_res.x(), sequence_half_res.y());
|
||||
rectangle_matrix *= AdjustMatrixByResolutions(GenerateMatrix(row, false, false, false, row[kParentInput].toMatrix()),
|
||||
sequence_res,
|
||||
tex_sz,
|
||||
tex_offset,
|
||||
autoscale);
|
||||
// Fold values into a matrix for the rectangle
|
||||
QMatrix4x4 rectangle_matrix;
|
||||
rectangle_matrix.scale(sequence_half_res.x(), sequence_half_res.y());
|
||||
rectangle_matrix *= AdjustMatrixByResolutions(
|
||||
GenerateMatrix(row, false, false, false, row[kParentInput].toMatrix()),
|
||||
sequence_res, tex_sz, tex_offset, autoscale);
|
||||
|
||||
// Create rect and transform it
|
||||
const QVector<QPointF> points = {QPointF(-1, -1),
|
||||
QPointF(1, -1),
|
||||
QPointF(1, 1),
|
||||
QPointF(-1, 1),
|
||||
QPointF(-1, -1)};
|
||||
QTransform rectangle_transform = rectangle_matrix.toTransform();
|
||||
QPolygonF r = rectangle_transform.map(points);
|
||||
r.translate(sequence_half_res_pt);
|
||||
poly_gizmo_->SetPolygon(r);
|
||||
// Create rect and transform it
|
||||
const QVector<QPointF> points = { QPointF(-1, -1), QPointF(1, -1),
|
||||
QPointF(1, 1), QPointF(-1, 1),
|
||||
QPointF(-1, -1) };
|
||||
QTransform rectangle_transform = rectangle_matrix.toTransform();
|
||||
QPolygonF r = rectangle_transform.map(points);
|
||||
r.translate(sequence_half_res_pt);
|
||||
poly_gizmo_->SetPolygon(r);
|
||||
|
||||
// Draw anchor point
|
||||
QMatrix4x4 anchor_matrix;
|
||||
anchor_matrix.scale(sequence_half_res.x(), sequence_half_res.y());
|
||||
anchor_matrix *= AdjustMatrixByResolutions(GenerateMatrix(row, true, false, false, row[kParentInput].toMatrix()),
|
||||
sequence_res,
|
||||
tex_sz,
|
||||
tex_offset,
|
||||
autoscale);
|
||||
anchor_gizmo_->SetPoint(anchor_matrix.toTransform().map(QPointF(0, 0)) + sequence_half_res_pt);
|
||||
// Draw anchor point
|
||||
QMatrix4x4 anchor_matrix;
|
||||
anchor_matrix.scale(sequence_half_res.x(), sequence_half_res.y());
|
||||
anchor_matrix *= AdjustMatrixByResolutions(
|
||||
GenerateMatrix(row, true, false, false, row[kParentInput].toMatrix()),
|
||||
sequence_res, tex_sz, tex_offset, autoscale);
|
||||
anchor_gizmo_->SetPoint(anchor_matrix.toTransform().map(QPointF(0, 0)) +
|
||||
sequence_half_res_pt);
|
||||
|
||||
// Draw scale handles
|
||||
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(CreateScalePoint(-1, -1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(CreateScalePoint( 0, -1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleTopRight]->SetPoint(CreateScalePoint( 1, -1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(CreateScalePoint(-1, 1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(CreateScalePoint( 0, 1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(CreateScalePoint( 1, 1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(CreateScalePoint(-1, 0, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(CreateScalePoint( 1, 0, sequence_half_res_pt, rectangle_matrix));
|
||||
// Draw scale handles
|
||||
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(
|
||||
CreateScalePoint(-1, -1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(
|
||||
CreateScalePoint(0, -1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleTopRight]->SetPoint(
|
||||
CreateScalePoint(1, -1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(
|
||||
CreateScalePoint(-1, 1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(
|
||||
CreateScalePoint(0, 1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(
|
||||
CreateScalePoint(1, 1, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(
|
||||
CreateScalePoint(-1, 0, sequence_half_res_pt, rectangle_matrix));
|
||||
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(
|
||||
CreateScalePoint(1, 0, sequence_half_res_pt, rectangle_matrix));
|
||||
|
||||
// Use offsets to make the appearance of values that start in the top left, even though we
|
||||
// really anchor around the center
|
||||
SetInputProperty(kPositionInput, QStringLiteral("offset"), sequence_half_res + tex_offset);
|
||||
SetInputProperty(kAnchorInput, QStringLiteral("offset"), tex_sz * 0.5);
|
||||
// Use offsets to make the appearance of values that start in the top left, even though we
|
||||
// really anchor around the center
|
||||
SetInputProperty(kPositionInput, QStringLiteral("offset"),
|
||||
sequence_half_res + tex_offset);
|
||||
SetInputProperty(kAnchorInput, QStringLiteral("offset"), tex_sz * 0.5);
|
||||
}
|
||||
|
||||
QTransform TransformDistortNode::GizmoTransformation(const NodeValueRow &row, const NodeGlobals &globals) const
|
||||
QTransform
|
||||
TransformDistortNode::GizmoTransformation(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) const
|
||||
{
|
||||
if (TexturePtr texture = row[kTextureInput].toTexture()) {
|
||||
//auto m = GenerateMatrix(row, false, false, false, row[kParentInput].toMatrix());
|
||||
auto m = GenerateMatrix(row, false, false, false, QMatrix4x4());
|
||||
return GenerateAutoScaledMatrix(m, row, globals, texture->params()).toTransform();
|
||||
}
|
||||
return super::GizmoTransformation(row, globals);
|
||||
if (TexturePtr texture = row[kTextureInput].toTexture()) {
|
||||
//auto m = GenerateMatrix(row, false, false, false, row[kParentInput].toMatrix());
|
||||
auto m = GenerateMatrix(row, false, false, false, QMatrix4x4());
|
||||
return GenerateAutoScaledMatrix(m, row, globals, texture->params())
|
||||
.toTransform();
|
||||
}
|
||||
return super::GizmoTransformation(row, globals);
|
||||
}
|
||||
|
||||
QPointF TransformDistortNode::CreateScalePoint(double x, double y, const QPointF &half_res, const QMatrix4x4 &mat)
|
||||
QPointF TransformDistortNode::CreateScalePoint(double x, double y,
|
||||
const QPointF &half_res,
|
||||
const QMatrix4x4 &mat)
|
||||
{
|
||||
return mat.map(QPointF(x, y)) + half_res;
|
||||
return mat.map(QPointF(x, y)) + half_res;
|
||||
}
|
||||
|
||||
QMatrix4x4 TransformDistortNode::GenerateAutoScaledMatrix(const QMatrix4x4& generated_matrix, const NodeValueRow& value, const NodeGlobals &globals, const VideoParams& texture_params) const
|
||||
QMatrix4x4 TransformDistortNode::GenerateAutoScaledMatrix(
|
||||
const QMatrix4x4 &generated_matrix, const NodeValueRow &value,
|
||||
const NodeGlobals &globals, const VideoParams &texture_params) const
|
||||
{
|
||||
const QVector2D &sequence_res = globals.nonsquare_resolution();
|
||||
QVector2D texture_res(texture_params.square_pixel_width(), texture_params.height());
|
||||
AutoScaleType autoscale = static_cast<AutoScaleType>(value[kAutoscaleInput].toInt());
|
||||
const QVector2D &sequence_res = globals.nonsquare_resolution();
|
||||
QVector2D texture_res(texture_params.square_pixel_width(),
|
||||
texture_params.height());
|
||||
AutoScaleType autoscale =
|
||||
static_cast<AutoScaleType>(value[kAutoscaleInput].toInt());
|
||||
|
||||
return AdjustMatrixByResolutions(generated_matrix,
|
||||
sequence_res,
|
||||
texture_res,
|
||||
texture_params.offset(),
|
||||
autoscale);
|
||||
return AdjustMatrixByResolutions(generated_matrix, sequence_res,
|
||||
texture_res, texture_params.offset(),
|
||||
autoscale);
|
||||
}
|
||||
|
||||
bool TransformDistortNode::IsAScaleGizmo(NodeGizmo *g) const
|
||||
{
|
||||
for (int i=0; i<kGizmoScaleCount; i++) {
|
||||
if (point_gizmo_[i] == g) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < kGizmoScaleCount; i++) {
|
||||
if (point_gizmo_[i] == g) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
TransformDistortNode::RotationDirection TransformDistortNode::GetDirectionFromAngles(double last, double current)
|
||||
TransformDistortNode::RotationDirection
|
||||
TransformDistortNode::GetDirectionFromAngles(double last, double current)
|
||||
{
|
||||
return (current > last) ? kDirectionPositive : kDirectionNegative;
|
||||
return (current > last) ? kDirectionPositive : kDirectionNegative;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -26,115 +26,122 @@
|
||||
#include "node/gizmo/polygon.h"
|
||||
#include "node/gizmo/screen.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class TransformDistortNode : public MatrixGenerator
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class TransformDistortNode : public MatrixGenerator {
|
||||
Q_OBJECT
|
||||
public:
|
||||
TransformDistortNode();
|
||||
TransformDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(TransformDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(TransformDistortNode)
|
||||
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Transform");
|
||||
}
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Transform");
|
||||
}
|
||||
|
||||
virtual QString ShortName() const override
|
||||
{
|
||||
// Override MatrixGenerator's short name "Ortho"
|
||||
return Name();
|
||||
}
|
||||
virtual QString ShortName() const override
|
||||
{
|
||||
// Override MatrixGenerator's short name "Ortho"
|
||||
return Name();
|
||||
}
|
||||
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.transform");
|
||||
}
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.transform");
|
||||
}
|
||||
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
}
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Transform an image in 2D space. Equivalent to multiplying by an orthographic matrix.");
|
||||
}
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr(
|
||||
"Transform an image in 2D space. Equivalent to multiplying by an orthographic matrix.");
|
||||
}
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
enum AutoScaleType {
|
||||
kAutoScaleNone,
|
||||
kAutoScaleFit,
|
||||
kAutoScaleFill,
|
||||
kAutoScaleStretch
|
||||
};
|
||||
enum AutoScaleType {
|
||||
kAutoScaleNone,
|
||||
kAutoScaleFit,
|
||||
kAutoScaleFill,
|
||||
kAutoScaleStretch
|
||||
};
|
||||
|
||||
static QMatrix4x4 AdjustMatrixByResolutions(const QMatrix4x4& mat,
|
||||
const QVector2D& sequence_res,
|
||||
const QVector2D& texture_res,
|
||||
const QVector2D& offset,
|
||||
AutoScaleType autoscale_type = kAutoScaleNone);
|
||||
static QMatrix4x4 AdjustMatrixByResolutions(
|
||||
const QMatrix4x4 &mat, const QVector2D &sequence_res,
|
||||
const QVector2D &texture_res, const QVector2D &offset,
|
||||
AutoScaleType autoscale_type = kAutoScaleNone);
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual QTransform GizmoTransformation(const NodeValueRow &row, const NodeGlobals &globals) const override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
virtual QTransform
|
||||
GizmoTransformation(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) const override;
|
||||
|
||||
static const QString kParentInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kAutoscaleInput;
|
||||
static const QString kInterpolationInput;
|
||||
static const QString kParentInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kAutoscaleInput;
|
||||
static const QString kInterpolationInput;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragStart(const olive::NodeValueRow &row, double x, double y, const olive::rational &time) override;
|
||||
virtual void GizmoDragStart(const olive::NodeValueRow &row, double x,
|
||||
double y, const olive::rational &time) override;
|
||||
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
static QPointF CreateScalePoint(double x, double y, const QPointF& half_res, const QMatrix4x4& mat);
|
||||
static QPointF CreateScalePoint(double x, double y, const QPointF &half_res,
|
||||
const QMatrix4x4 &mat);
|
||||
|
||||
QMatrix4x4 GenerateAutoScaledMatrix(const QMatrix4x4 &generated_matrix, const NodeValueRow &db, const NodeGlobals &globals, const VideoParams &texture_params) const;
|
||||
QMatrix4x4
|
||||
GenerateAutoScaledMatrix(const QMatrix4x4 &generated_matrix,
|
||||
const NodeValueRow &db, const NodeGlobals &globals,
|
||||
const VideoParams &texture_params) const;
|
||||
|
||||
bool IsAScaleGizmo(NodeGizmo *g) const;
|
||||
bool IsAScaleGizmo(NodeGizmo *g) const;
|
||||
|
||||
// Gizmo variables
|
||||
double gizmo_start_angle_;
|
||||
QTransform gizmo_inverted_transform_;
|
||||
QPointF gizmo_anchor_pt_;
|
||||
bool gizmo_scale_uniform_;
|
||||
double gizmo_last_angle_;
|
||||
double gizmo_last_alt_angle_;
|
||||
int gizmo_rotate_wrap_;
|
||||
// Gizmo variables
|
||||
double gizmo_start_angle_;
|
||||
QTransform gizmo_inverted_transform_;
|
||||
QPointF gizmo_anchor_pt_;
|
||||
bool gizmo_scale_uniform_;
|
||||
double gizmo_last_angle_;
|
||||
double gizmo_last_alt_angle_;
|
||||
int gizmo_rotate_wrap_;
|
||||
|
||||
enum RotationDirection {
|
||||
kDirectionNone,
|
||||
kDirectionPositive, // Clockwise
|
||||
kDirectionNegative // Counter-clockwise
|
||||
};
|
||||
enum RotationDirection {
|
||||
kDirectionNone,
|
||||
kDirectionPositive, // Clockwise
|
||||
kDirectionNegative // Counter-clockwise
|
||||
};
|
||||
|
||||
static RotationDirection GetDirectionFromAngles(double last, double current);
|
||||
RotationDirection gizmo_rotate_last_dir_;
|
||||
RotationDirection gizmo_rotate_last_alt_dir_;
|
||||
static RotationDirection GetDirectionFromAngles(double last,
|
||||
double current);
|
||||
RotationDirection gizmo_rotate_last_dir_;
|
||||
RotationDirection gizmo_rotate_last_alt_dir_;
|
||||
|
||||
enum GizmoScaleType {
|
||||
kGizmoScaleXOnly,
|
||||
kGizmoScaleYOnly,
|
||||
kGizmoScaleBoth
|
||||
};
|
||||
enum GizmoScaleType { kGizmoScaleXOnly, kGizmoScaleYOnly, kGizmoScaleBoth };
|
||||
|
||||
GizmoScaleType gizmo_scale_axes_;
|
||||
QVector2D gizmo_scale_anchor_;
|
||||
|
||||
// Gizmo on screen object storage
|
||||
PointGizmo *point_gizmo_[kGizmoScaleCount];
|
||||
PointGizmo *anchor_gizmo_;
|
||||
PolygonGizmo *poly_gizmo_;
|
||||
ScreenGizmo *rotation_gizmo_;
|
||||
GizmoScaleType gizmo_scale_axes_;
|
||||
QVector2D gizmo_scale_anchor_;
|
||||
|
||||
// Gizmo on screen object storage
|
||||
PointGizmo *point_gizmo_[kGizmoScaleCount];
|
||||
PointGizmo *anchor_gizmo_;
|
||||
PolygonGizmo *poly_gizmo_;
|
||||
ScreenGizmo *rotation_gizmo_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "wavedistortnode.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString WaveDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString WaveDistortNode::kFrequencyInput = QStringLiteral("frequency_in");
|
||||
@@ -32,69 +33,73 @@ const QString WaveDistortNode::kVerticalInput = QStringLiteral("vertical_in");
|
||||
|
||||
WaveDistortNode::WaveDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kFrequencyInput, NodeValue::kFloat, 10);
|
||||
AddInput(kIntensityInput, NodeValue::kFloat, 10);
|
||||
AddInput(kEvolutionInput, NodeValue::kFloat, 0);
|
||||
AddInput(kFrequencyInput, NodeValue::kFloat, 10);
|
||||
AddInput(kIntensityInput, NodeValue::kFloat, 10);
|
||||
AddInput(kEvolutionInput, NodeValue::kFloat, 0);
|
||||
|
||||
AddInput(kVerticalInput, NodeValue::kCombo, false);
|
||||
AddInput(kVerticalInput, NodeValue::kCombo, false);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
QString WaveDistortNode::Name() const
|
||||
{
|
||||
return tr("Wave");
|
||||
return tr("Wave");
|
||||
}
|
||||
|
||||
QString WaveDistortNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.oliveeditor.Olive.wave");
|
||||
return QStringLiteral("org.oliveeditor.Olive.wave");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> WaveDistortNode::Category() const
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
return { kCategoryDistort };
|
||||
}
|
||||
|
||||
QString WaveDistortNode::Description() const
|
||||
{
|
||||
return tr("Distorts an image along a sine wave.");
|
||||
return tr("Distorts an image along a sine wave.");
|
||||
}
|
||||
|
||||
void WaveDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kFrequencyInput, tr("Frequency"));
|
||||
SetInputName(kIntensityInput, tr("Intensity"));
|
||||
SetInputName(kEvolutionInput, tr("Evolution"));
|
||||
SetInputName(kVerticalInput, tr("Direction"));
|
||||
SetComboBoxStrings(kVerticalInput, {tr("Horizontal"), tr("Vertical")});
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kFrequencyInput, tr("Frequency"));
|
||||
SetInputName(kIntensityInput, tr("Intensity"));
|
||||
SetInputName(kEvolutionInput, tr("Evolution"));
|
||||
SetInputName(kVerticalInput, tr("Direction"));
|
||||
SetComboBoxStrings(kVerticalInput, { tr("Horizontal"), tr("Vertical") });
|
||||
}
|
||||
|
||||
ShaderCode WaveDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/wave.frag"));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/wave.frag"));
|
||||
}
|
||||
|
||||
void WaveDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void WaveDistortNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr texture = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qIsNull(value[kIntensityInput].toDouble())) {
|
||||
table->Push(NodeValue::kTexture, Texture::Job(texture->params(), ShaderJob(value)), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr texture = value[kTextureInput].toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qIsNull(value[kIntensityInput].toDouble())) {
|
||||
table->Push(NodeValue::kTexture,
|
||||
Texture::Job(texture->params(), ShaderJob(value)),
|
||||
this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,32 +23,33 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class WaveDistortNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class WaveDistortNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
WaveDistortNode();
|
||||
WaveDistortNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(WaveDistortNode)
|
||||
NODE_DEFAULT_FUNCTIONS(WaveDistortNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kFrequencyInput;
|
||||
static const QString kIntensityInput;
|
||||
static const QString kEvolutionInput;
|
||||
static const QString kVerticalInput;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kFrequencyInput;
|
||||
static const QString kIntensityInput;
|
||||
static const QString kEvolutionInput;
|
||||
static const QString kVerticalInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
#include "node/math/math/math.h"
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Node
|
||||
|
||||
@@ -12,55 +13,61 @@ const QString OpacityEffect::kValueInput = QStringLiteral("opacity_in");
|
||||
|
||||
OpacityEffect::OpacityEffect()
|
||||
{
|
||||
MathNode *math = new MathNode();
|
||||
MathNode *math = new MathNode();
|
||||
|
||||
math->SetOperation(MathNode::kOpMultiply);
|
||||
math->SetOperation(MathNode::kOpMultiply);
|
||||
|
||||
SetNodePositionInContext(math, QPointF(0, 0));
|
||||
SetNodePositionInContext(math, QPointF(0, 0));
|
||||
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kValueInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kValueInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
SetInputProperty(kValueInput, QStringLiteral("min"), 0.0);
|
||||
SetInputProperty(kValueInput, QStringLiteral("max"), 1.0);
|
||||
AddInput(kValueInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kValueInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
SetInputProperty(kValueInput, QStringLiteral("min"), 0.0);
|
||||
SetInputProperty(kValueInput, QStringLiteral("max"), 1.0);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
void OpacityEffect::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kValueInput, tr("Opacity"));
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kValueInput, tr("Opacity"));
|
||||
}
|
||||
|
||||
ShaderCode OpacityEffect::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
if (request.id == QStringLiteral("rgbmult")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/opacity_rgb.frag"));
|
||||
} else {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/opacity.frag"));
|
||||
}
|
||||
if (request.id == QStringLiteral("rgbmult")) {
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(":/shaders/opacity_rgb.frag"));
|
||||
} else {
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(":/shaders/opacity.frag"));
|
||||
}
|
||||
}
|
||||
|
||||
void OpacityEffect::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void OpacityEffect::Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
if (TexturePtr opacity_tex = value[kValueInput].toTexture()) {
|
||||
ShaderJob job(value);
|
||||
job.SetShaderID(QStringLiteral("rgbmult"));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else if (!qFuzzyCompare(value[kValueInput].toDouble(), 1.0)) {
|
||||
table->Push(NodeValue::kTexture, tex->toJob(ShaderJob(value)), this);
|
||||
} else {
|
||||
// 1.0 float is a no-op, so just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
if (TexturePtr opacity_tex = value[kValueInput].toTexture()) {
|
||||
ShaderJob job(value);
|
||||
job.SetShaderID(QStringLiteral("rgbmult"));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else if (!qFuzzyCompare(value[kValueInput].toDouble(), 1.0)) {
|
||||
table->Push(NodeValue::kTexture, tex->toJob(ShaderJob(value)),
|
||||
this);
|
||||
} else {
|
||||
// 1.0 float is a no-op, so just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -3,43 +3,45 @@
|
||||
|
||||
#include "node/group/group.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class OpacityEffect : public Node
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class OpacityEffect : public Node {
|
||||
public:
|
||||
OpacityEffect();
|
||||
OpacityEffect();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(OpacityEffect)
|
||||
NODE_DEFAULT_FUNCTIONS(OpacityEffect)
|
||||
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Opacity");
|
||||
}
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Opacity");
|
||||
}
|
||||
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.opacity");
|
||||
}
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.opacity");
|
||||
}
|
||||
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return {kCategoryFilter};
|
||||
}
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return { kCategoryFilter };
|
||||
}
|
||||
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Alter a video's opacity.\n\nThis is equivalent to multiplying a video by a number between 0.0 and 1.0.");
|
||||
}
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr(
|
||||
"Alter a video's opacity.\n\nThis is equivalent to multiplying a video by a number between 0.0 and 1.0.");
|
||||
}
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kValueInput;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kValueInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+193
-190
@@ -71,250 +71,253 @@
|
||||
#include "time/timeoffset/timeoffsetnode.h"
|
||||
#include "time/timeremap/timeremap.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
QList<Node*> NodeFactory::library_;
|
||||
QList<Node *> NodeFactory::library_;
|
||||
|
||||
void NodeFactory::Initialize()
|
||||
{
|
||||
Destroy();
|
||||
Destroy();
|
||||
|
||||
// Add internal types
|
||||
for (int i=0;i<kInternalNodeCount;i++) {
|
||||
Node* created_node = CreateFromFactoryIndex(static_cast<InternalID>(i));
|
||||
// Add internal types
|
||||
for (int i = 0; i < kInternalNodeCount; i++) {
|
||||
Node *created_node = CreateFromFactoryIndex(static_cast<InternalID>(i));
|
||||
|
||||
library_.append(created_node);
|
||||
}
|
||||
library_.append(created_node);
|
||||
}
|
||||
}
|
||||
|
||||
void NodeFactory::Destroy()
|
||||
{
|
||||
qDeleteAll(library_);
|
||||
library_.clear();
|
||||
qDeleteAll(library_);
|
||||
library_.clear();
|
||||
}
|
||||
|
||||
Menu *NodeFactory::CreateMenu(QWidget* parent, bool create_none_item, Node::CategoryID restrict_to, uint64_t restrict_flags)
|
||||
Menu *NodeFactory::CreateMenu(QWidget *parent, bool create_none_item,
|
||||
Node::CategoryID restrict_to,
|
||||
uint64_t restrict_flags)
|
||||
{
|
||||
Menu* menu = new Menu(parent);
|
||||
menu->setToolTipsVisible(true);
|
||||
Menu *menu = new Menu(parent);
|
||||
menu->setToolTipsVisible(true);
|
||||
|
||||
for (int i=0;i<library_.size();i++) {
|
||||
Node* n = library_.at(i);
|
||||
for (int i = 0; i < library_.size(); i++) {
|
||||
Node *n = library_.at(i);
|
||||
|
||||
if (restrict_to != Node::kCategoryUnknown && !n->Category().contains(restrict_to)) {
|
||||
// Skip this node
|
||||
continue;
|
||||
}
|
||||
if (restrict_to != Node::kCategoryUnknown &&
|
||||
!n->Category().contains(restrict_to)) {
|
||||
// Skip this node
|
||||
continue;
|
||||
}
|
||||
|
||||
if (restrict_flags && !(n->GetFlags() & restrict_flags)) {
|
||||
continue;
|
||||
}
|
||||
if (restrict_flags && !(n->GetFlags() & restrict_flags)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (n->GetFlags() & Node::kDontShowInCreateMenu) {
|
||||
continue;
|
||||
}
|
||||
if (n->GetFlags() & Node::kDontShowInCreateMenu) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Make sure nodes are up-to-date with the current translation
|
||||
n->Retranslate();
|
||||
// Make sure nodes are up-to-date with the current translation
|
||||
n->Retranslate();
|
||||
|
||||
Menu* destination = nullptr;
|
||||
Menu *destination = nullptr;
|
||||
|
||||
QString category_name = Node::GetCategoryName(n->Category().isEmpty()
|
||||
? Node::kCategoryUnknown
|
||||
: n->Category().first());
|
||||
QString category_name = Node::GetCategoryName(
|
||||
n->Category().isEmpty() ? Node::kCategoryUnknown :
|
||||
n->Category().first());
|
||||
|
||||
// See if a menu with this category name already exists
|
||||
QList<QAction*> menu_actions = menu->actions();
|
||||
foreach (QAction* action, menu_actions) {
|
||||
if (action->menu() && action->menu()->title() == category_name) {
|
||||
destination = static_cast<Menu*>(action->menu());
|
||||
break;
|
||||
}
|
||||
}
|
||||
// See if a menu with this category name already exists
|
||||
QList<QAction *> menu_actions = menu->actions();
|
||||
foreach (QAction *action, menu_actions) {
|
||||
if (action->menu() && action->menu()->title() == category_name) {
|
||||
destination = static_cast<Menu *>(action->menu());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Create menu here if it doesn't exist
|
||||
if (!destination) {
|
||||
destination = new Menu(category_name, menu);
|
||||
menu->InsertAlphabetically(destination);
|
||||
}
|
||||
// Create menu here if it doesn't exist
|
||||
if (!destination) {
|
||||
destination = new Menu(category_name, menu);
|
||||
menu->InsertAlphabetically(destination);
|
||||
}
|
||||
|
||||
// Add entry to menu
|
||||
QAction* a = destination->InsertAlphabetically(n->Name());
|
||||
a->setData(i);
|
||||
a->setToolTip(n->Description());
|
||||
}
|
||||
// Add entry to menu
|
||||
QAction *a = destination->InsertAlphabetically(n->Name());
|
||||
a->setData(i);
|
||||
a->setToolTip(n->Description());
|
||||
}
|
||||
|
||||
if (create_none_item) {
|
||||
if (create_none_item) {
|
||||
QAction *none_item = new QAction(
|
||||
QCoreApplication::translate("NodeFactory", "None"), menu);
|
||||
|
||||
QAction* none_item = new QAction(QCoreApplication::translate("NodeFactory", "None"),
|
||||
menu);
|
||||
none_item->setData(-1);
|
||||
|
||||
none_item->setData(-1);
|
||||
if (menu->actions().isEmpty()) {
|
||||
menu->addAction(none_item);
|
||||
} else {
|
||||
QAction *separator = menu->insertSeparator(menu->actions().first());
|
||||
menu->insertAction(separator, none_item);
|
||||
}
|
||||
}
|
||||
|
||||
if (menu->actions().isEmpty()) {
|
||||
menu->addAction(none_item);
|
||||
} else {
|
||||
QAction* separator = menu->insertSeparator(menu->actions().first());
|
||||
menu->insertAction(separator, none_item);
|
||||
}
|
||||
}
|
||||
|
||||
return menu;
|
||||
return menu;
|
||||
}
|
||||
|
||||
Node* NodeFactory::CreateFromMenuAction(QAction *action)
|
||||
Node *NodeFactory::CreateFromMenuAction(QAction *action)
|
||||
{
|
||||
int index = action->data().toInt();
|
||||
int index = action->data().toInt();
|
||||
|
||||
if (index == -1) {
|
||||
return nullptr;
|
||||
}
|
||||
if (index == -1) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return library_.at(index)->copy();
|
||||
return library_.at(index)->copy();
|
||||
}
|
||||
|
||||
QString NodeFactory::GetIDFromMenuAction(QAction *action)
|
||||
{
|
||||
int index = action->data().toInt();
|
||||
int index = action->data().toInt();
|
||||
|
||||
if (index == -1) {
|
||||
return QString();
|
||||
}
|
||||
if (index == -1) {
|
||||
return QString();
|
||||
}
|
||||
|
||||
return library_.at(action->data().toInt())->id();
|
||||
return library_.at(action->data().toInt())->id();
|
||||
}
|
||||
|
||||
QString NodeFactory::GetNameFromID(const QString &id)
|
||||
{
|
||||
if (!id.isEmpty()) {
|
||||
foreach (Node* n, library_) {
|
||||
if (n->id() == id) {
|
||||
return n->Name();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!id.isEmpty()) {
|
||||
foreach (Node *n, library_) {
|
||||
if (n->id() == id) {
|
||||
return n->Name();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return QString();
|
||||
return QString();
|
||||
}
|
||||
|
||||
Node *NodeFactory::CreateFromID(const QString &id)
|
||||
{
|
||||
foreach (Node* n, library_) {
|
||||
if (n->id() == id) {
|
||||
return n->copy();
|
||||
}
|
||||
}
|
||||
foreach (Node *n, library_) {
|
||||
if (n->id() == id) {
|
||||
return n->copy();
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
|
||||
{
|
||||
switch (id) {
|
||||
case kClipBlock:
|
||||
return new ClipBlock();
|
||||
case kGapBlock:
|
||||
return new GapBlock();
|
||||
case kPolygonGenerator:
|
||||
return new PolygonGenerator();
|
||||
case kMatrixGenerator:
|
||||
return new MatrixGenerator();
|
||||
case kTransformDistort:
|
||||
return new TransformDistortNode();
|
||||
case kTrackOutput:
|
||||
return new Track();
|
||||
case kViewerOutput:
|
||||
return new ViewerOutput();
|
||||
case kAudioVolume:
|
||||
return new VolumeNode();
|
||||
case kAudioPanning:
|
||||
return new PanNode();
|
||||
case kMath:
|
||||
return new MathNode();
|
||||
case kTrigonometry:
|
||||
return new TrigonometryNode();
|
||||
case kTime:
|
||||
return new TimeInput();
|
||||
case kBlurFilter:
|
||||
return new BlurFilterNode();
|
||||
case kSolidGenerator:
|
||||
return new SolidGenerator();
|
||||
case kMerge:
|
||||
return new MergeNode();
|
||||
case kStrokeFilter:
|
||||
return new StrokeFilterNode();
|
||||
case kTextGeneratorV1:
|
||||
return new TextGeneratorV1();
|
||||
case kTextGeneratorV2:
|
||||
return new TextGeneratorV2();
|
||||
case kTextGeneratorV3:
|
||||
return new TextGeneratorV3();
|
||||
case kCrossDissolveTransition:
|
||||
return new CrossDissolveTransition();
|
||||
case kDipToColorTransition:
|
||||
return new DipToColorTransition();
|
||||
case kMosaicFilter:
|
||||
return new MosaicFilterNode();
|
||||
case kCropDistort:
|
||||
return new CropDistortNode();
|
||||
case kProjectFootage:
|
||||
return new Footage();
|
||||
case kProjectFolder:
|
||||
return new Folder();
|
||||
case kProjectSequence:
|
||||
return new Sequence();
|
||||
case kValueNode:
|
||||
return new ValueNode();
|
||||
case kTimeRemapNode:
|
||||
return new TimeRemapNode();
|
||||
case kSubtitleBlock:
|
||||
return new SubtitleBlock();
|
||||
case kShapeGenerator:
|
||||
return new ShapeNode();
|
||||
case kColorDifferenceKeyKeying:
|
||||
return new ColorDifferenceKeyNode();
|
||||
case kDespillKeying:
|
||||
return new DespillNode();
|
||||
case kGroupNode:
|
||||
return new NodeGroup();
|
||||
case kOpacityEffect:
|
||||
return new OpacityEffect();
|
||||
case kFlipDistort:
|
||||
return new FlipDistortNode();
|
||||
case kNoiseGenerator:
|
||||
return new NoiseGeneratorNode();
|
||||
case kTimeOffsetNode:
|
||||
return new TimeOffsetNode();
|
||||
case kCornerPinDistort:
|
||||
return new CornerPinDistortNode();
|
||||
case kDisplayTransform:
|
||||
return new DisplayTransformNode();
|
||||
case kOCIOGradingTransformLinear:
|
||||
return new OCIOGradingTransformLinearNode();
|
||||
case kChromaKey:
|
||||
return new ChromaKeyNode();
|
||||
case kMaskDistort:
|
||||
return new MaskDistortNode();
|
||||
case kDropShadowFilter:
|
||||
return new DropShadowFilter();
|
||||
case kTimeFormat:
|
||||
return new TimeFormatNode();
|
||||
case kWaveDistort:
|
||||
return new WaveDistortNode();
|
||||
case kTileDistort:
|
||||
return new TileDistortNode();
|
||||
case kSwirlDistort:
|
||||
return new SwirlDistortNode();
|
||||
case kRippleDistort:
|
||||
return new RippleDistortNode();
|
||||
case kMulticamNode:
|
||||
return new MultiCamNode();
|
||||
switch (id) {
|
||||
case kClipBlock:
|
||||
return new ClipBlock();
|
||||
case kGapBlock:
|
||||
return new GapBlock();
|
||||
case kPolygonGenerator:
|
||||
return new PolygonGenerator();
|
||||
case kMatrixGenerator:
|
||||
return new MatrixGenerator();
|
||||
case kTransformDistort:
|
||||
return new TransformDistortNode();
|
||||
case kTrackOutput:
|
||||
return new Track();
|
||||
case kViewerOutput:
|
||||
return new ViewerOutput();
|
||||
case kAudioVolume:
|
||||
return new VolumeNode();
|
||||
case kAudioPanning:
|
||||
return new PanNode();
|
||||
case kMath:
|
||||
return new MathNode();
|
||||
case kTrigonometry:
|
||||
return new TrigonometryNode();
|
||||
case kTime:
|
||||
return new TimeInput();
|
||||
case kBlurFilter:
|
||||
return new BlurFilterNode();
|
||||
case kSolidGenerator:
|
||||
return new SolidGenerator();
|
||||
case kMerge:
|
||||
return new MergeNode();
|
||||
case kStrokeFilter:
|
||||
return new StrokeFilterNode();
|
||||
case kTextGeneratorV1:
|
||||
return new TextGeneratorV1();
|
||||
case kTextGeneratorV2:
|
||||
return new TextGeneratorV2();
|
||||
case kTextGeneratorV3:
|
||||
return new TextGeneratorV3();
|
||||
case kCrossDissolveTransition:
|
||||
return new CrossDissolveTransition();
|
||||
case kDipToColorTransition:
|
||||
return new DipToColorTransition();
|
||||
case kMosaicFilter:
|
||||
return new MosaicFilterNode();
|
||||
case kCropDistort:
|
||||
return new CropDistortNode();
|
||||
case kProjectFootage:
|
||||
return new Footage();
|
||||
case kProjectFolder:
|
||||
return new Folder();
|
||||
case kProjectSequence:
|
||||
return new Sequence();
|
||||
case kValueNode:
|
||||
return new ValueNode();
|
||||
case kTimeRemapNode:
|
||||
return new TimeRemapNode();
|
||||
case kSubtitleBlock:
|
||||
return new SubtitleBlock();
|
||||
case kShapeGenerator:
|
||||
return new ShapeNode();
|
||||
case kColorDifferenceKeyKeying:
|
||||
return new ColorDifferenceKeyNode();
|
||||
case kDespillKeying:
|
||||
return new DespillNode();
|
||||
case kGroupNode:
|
||||
return new NodeGroup();
|
||||
case kOpacityEffect:
|
||||
return new OpacityEffect();
|
||||
case kFlipDistort:
|
||||
return new FlipDistortNode();
|
||||
case kNoiseGenerator:
|
||||
return new NoiseGeneratorNode();
|
||||
case kTimeOffsetNode:
|
||||
return new TimeOffsetNode();
|
||||
case kCornerPinDistort:
|
||||
return new CornerPinDistortNode();
|
||||
case kDisplayTransform:
|
||||
return new DisplayTransformNode();
|
||||
case kOCIOGradingTransformLinear:
|
||||
return new OCIOGradingTransformLinearNode();
|
||||
case kChromaKey:
|
||||
return new ChromaKeyNode();
|
||||
case kMaskDistort:
|
||||
return new MaskDistortNode();
|
||||
case kDropShadowFilter:
|
||||
return new DropShadowFilter();
|
||||
case kTimeFormat:
|
||||
return new TimeFormatNode();
|
||||
case kWaveDistort:
|
||||
return new WaveDistortNode();
|
||||
case kTileDistort:
|
||||
return new TileDistortNode();
|
||||
case kSwirlDistort:
|
||||
return new SwirlDistortNode();
|
||||
case kRippleDistort:
|
||||
return new RippleDistortNode();
|
||||
case kMulticamNode:
|
||||
return new MultiCamNode();
|
||||
|
||||
case kInternalNodeCount:
|
||||
break;
|
||||
}
|
||||
case kInternalNodeCount:
|
||||
break;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+69
-67
@@ -26,87 +26,89 @@
|
||||
#include "node.h"
|
||||
#include "widget/menu/menu.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class NodeFactory
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class NodeFactory {
|
||||
public:
|
||||
enum InternalID {
|
||||
kViewerOutput,
|
||||
kClipBlock,
|
||||
kGapBlock,
|
||||
kPolygonGenerator,
|
||||
kMatrixGenerator,
|
||||
kTransformDistort,
|
||||
kTrackOutput,
|
||||
kAudioVolume,
|
||||
kAudioPanning,
|
||||
kMath,
|
||||
kTime,
|
||||
kTrigonometry,
|
||||
kBlurFilter,
|
||||
kSolidGenerator,
|
||||
kMerge,
|
||||
kStrokeFilter,
|
||||
kTextGeneratorV1,
|
||||
kTextGeneratorV2,
|
||||
kTextGeneratorV3,
|
||||
kCrossDissolveTransition,
|
||||
kDipToColorTransition,
|
||||
kMosaicFilter,
|
||||
kCropDistort,
|
||||
kProjectFootage,
|
||||
kProjectFolder,
|
||||
kProjectSequence,
|
||||
kValueNode,
|
||||
kTimeRemapNode,
|
||||
kSubtitleBlock,
|
||||
kShapeGenerator,
|
||||
kColorDifferenceKeyKeying,
|
||||
kDespillKeying,
|
||||
kGroupNode,
|
||||
kOpacityEffect,
|
||||
kFlipDistort,
|
||||
kNoiseGenerator,
|
||||
kTimeOffsetNode,
|
||||
kCornerPinDistort,
|
||||
kDisplayTransform,
|
||||
kOCIOGradingTransformLinear,
|
||||
kChromaKey,
|
||||
kMaskDistort,
|
||||
kDropShadowFilter,
|
||||
kTimeFormat,
|
||||
kWaveDistort,
|
||||
kRippleDistort,
|
||||
kTileDistort,
|
||||
kSwirlDistort,
|
||||
kMulticamNode,
|
||||
enum InternalID {
|
||||
kViewerOutput,
|
||||
kClipBlock,
|
||||
kGapBlock,
|
||||
kPolygonGenerator,
|
||||
kMatrixGenerator,
|
||||
kTransformDistort,
|
||||
kTrackOutput,
|
||||
kAudioVolume,
|
||||
kAudioPanning,
|
||||
kMath,
|
||||
kTime,
|
||||
kTrigonometry,
|
||||
kBlurFilter,
|
||||
kSolidGenerator,
|
||||
kMerge,
|
||||
kStrokeFilter,
|
||||
kTextGeneratorV1,
|
||||
kTextGeneratorV2,
|
||||
kTextGeneratorV3,
|
||||
kCrossDissolveTransition,
|
||||
kDipToColorTransition,
|
||||
kMosaicFilter,
|
||||
kCropDistort,
|
||||
kProjectFootage,
|
||||
kProjectFolder,
|
||||
kProjectSequence,
|
||||
kValueNode,
|
||||
kTimeRemapNode,
|
||||
kSubtitleBlock,
|
||||
kShapeGenerator,
|
||||
kColorDifferenceKeyKeying,
|
||||
kDespillKeying,
|
||||
kGroupNode,
|
||||
kOpacityEffect,
|
||||
kFlipDistort,
|
||||
kNoiseGenerator,
|
||||
kTimeOffsetNode,
|
||||
kCornerPinDistort,
|
||||
kDisplayTransform,
|
||||
kOCIOGradingTransformLinear,
|
||||
kChromaKey,
|
||||
kMaskDistort,
|
||||
kDropShadowFilter,
|
||||
kTimeFormat,
|
||||
kWaveDistort,
|
||||
kRippleDistort,
|
||||
kTileDistort,
|
||||
kSwirlDistort,
|
||||
kMulticamNode,
|
||||
|
||||
// Count value
|
||||
kInternalNodeCount
|
||||
};
|
||||
// Count value
|
||||
kInternalNodeCount
|
||||
};
|
||||
|
||||
NodeFactory() = default;
|
||||
NodeFactory() = default;
|
||||
|
||||
static void Initialize();
|
||||
static void Initialize();
|
||||
|
||||
static void Destroy();
|
||||
static void Destroy();
|
||||
|
||||
static Menu* CreateMenu(QWidget *parent, bool create_none_item = false, Node::CategoryID restrict_to = Node::kCategoryUnknown, uint64_t restrict_flags = 0);
|
||||
static Menu *
|
||||
CreateMenu(QWidget *parent, bool create_none_item = false,
|
||||
Node::CategoryID restrict_to = Node::kCategoryUnknown,
|
||||
uint64_t restrict_flags = 0);
|
||||
|
||||
static Node* CreateFromMenuAction(QAction* action);
|
||||
static Node *CreateFromMenuAction(QAction *action);
|
||||
|
||||
static QString GetIDFromMenuAction(QAction* action);
|
||||
static QString GetIDFromMenuAction(QAction *action);
|
||||
|
||||
static QString GetNameFromID(const QString& id);
|
||||
static QString GetNameFromID(const QString &id);
|
||||
|
||||
static Node* CreateFromID(const QString& id);
|
||||
static Node *CreateFromID(const QString &id);
|
||||
|
||||
static Node* CreateFromFactoryIndex(const InternalID& id);
|
||||
static Node *CreateFromFactoryIndex(const InternalID &id);
|
||||
|
||||
private:
|
||||
static QList<Node*> library_;
|
||||
|
||||
static QList<Node *> library_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+135
-118
@@ -20,199 +20,216 @@
|
||||
|
||||
#include "blur.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString BlurFilterNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString BlurFilterNode::kMethodInput = QStringLiteral("method_in");
|
||||
const QString BlurFilterNode::kRadiusInput = QStringLiteral("radius_in");
|
||||
const QString BlurFilterNode::kHorizInput = QStringLiteral("horiz_in");
|
||||
const QString BlurFilterNode::kVertInput = QStringLiteral("vert_in");
|
||||
const QString BlurFilterNode::kRepeatEdgePixelsInput = QStringLiteral("repeat_edge_pixels_in");
|
||||
const QString BlurFilterNode::kRepeatEdgePixelsInput =
|
||||
QStringLiteral("repeat_edge_pixels_in");
|
||||
|
||||
const QString BlurFilterNode::kDirectionalDegreesInput = QStringLiteral("directional_degrees_in");
|
||||
const QString BlurFilterNode::kDirectionalDegreesInput =
|
||||
QStringLiteral("directional_degrees_in");
|
||||
|
||||
const QString BlurFilterNode::kRadialCenterInput = QStringLiteral("radial_center_in");
|
||||
const QString BlurFilterNode::kRadialCenterInput =
|
||||
QStringLiteral("radial_center_in");
|
||||
|
||||
#define super Node
|
||||
|
||||
BlurFilterNode::BlurFilterNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
Method default_method = kGaussian;
|
||||
Method default_method = kGaussian;
|
||||
|
||||
AddInput(kMethodInput, NodeValue::kCombo, default_method, InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
AddInput(kMethodInput, NodeValue::kCombo, default_method,
|
||||
InputFlags(kInputFlagNotKeyframable | kInputFlagNotConnectable));
|
||||
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 10.0);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 10.0);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
|
||||
|
||||
{
|
||||
// Box and gaussian only
|
||||
AddInput(kHorizInput, NodeValue::kBoolean, true);
|
||||
AddInput(kVertInput, NodeValue::kBoolean, true);
|
||||
}
|
||||
{
|
||||
// Box and gaussian only
|
||||
AddInput(kHorizInput, NodeValue::kBoolean, true);
|
||||
AddInput(kVertInput, NodeValue::kBoolean, true);
|
||||
}
|
||||
|
||||
{
|
||||
// Directional only
|
||||
AddInput(kDirectionalDegreesInput, NodeValue::kFloat, 0.0);
|
||||
}
|
||||
{
|
||||
// Directional only
|
||||
AddInput(kDirectionalDegreesInput, NodeValue::kFloat, 0.0);
|
||||
}
|
||||
|
||||
{
|
||||
// Radial only
|
||||
AddInput(kRadialCenterInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
}
|
||||
{
|
||||
// Radial only
|
||||
AddInput(kRadialCenterInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
}
|
||||
|
||||
UpdateInputs(default_method);
|
||||
UpdateInputs(default_method);
|
||||
|
||||
AddInput(kRepeatEdgePixelsInput, NodeValue::kBoolean, true);
|
||||
AddInput(kRepeatEdgePixelsInput, NodeValue::kBoolean, true);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
|
||||
radial_center_gizmo_ = AddDraggableGizmo<PointGizmo>();
|
||||
radial_center_gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
radial_center_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kRadialCenterInput), 0));
|
||||
radial_center_gizmo_->AddInput(NodeKeyframeTrackReference(NodeInput(this, kRadialCenterInput), 1));
|
||||
radial_center_gizmo_ = AddDraggableGizmo<PointGizmo>();
|
||||
radial_center_gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
radial_center_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kRadialCenterInput), 0));
|
||||
radial_center_gizmo_->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kRadialCenterInput), 1));
|
||||
}
|
||||
|
||||
QString BlurFilterNode::Name() const
|
||||
{
|
||||
return tr("Blur");
|
||||
return tr("Blur");
|
||||
}
|
||||
|
||||
QString BlurFilterNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.blur");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.blur");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> BlurFilterNode::Category() const
|
||||
{
|
||||
return {kCategoryFilter};
|
||||
return { kCategoryFilter };
|
||||
}
|
||||
|
||||
QString BlurFilterNode::Description() const
|
||||
{
|
||||
return tr("Blurs an image.");
|
||||
return tr("Blurs an image.");
|
||||
}
|
||||
|
||||
void BlurFilterNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kMethodInput, tr("Method"));
|
||||
SetComboBoxStrings(kMethodInput, { tr("Box"), tr("Gaussian"), tr("Directional"), tr("Radial") });
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
SetInputName(kHorizInput, tr("Horizontal"));
|
||||
SetInputName(kVertInput, tr("Vertical"));
|
||||
SetInputName(kRepeatEdgePixelsInput, tr("Repeat Edge Pixels"));
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kMethodInput, tr("Method"));
|
||||
SetComboBoxStrings(kMethodInput, { tr("Box"), tr("Gaussian"),
|
||||
tr("Directional"), tr("Radial") });
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
SetInputName(kHorizInput, tr("Horizontal"));
|
||||
SetInputName(kVertInput, tr("Vertical"));
|
||||
SetInputName(kRepeatEdgePixelsInput, tr("Repeat Edge Pixels"));
|
||||
|
||||
SetInputName(kDirectionalDegreesInput, tr("Direction"));
|
||||
SetInputName(kRadialCenterInput, tr("Center"));
|
||||
SetInputName(kDirectionalDegreesInput, tr("Direction"));
|
||||
SetInputName(kRadialCenterInput, tr("Center"));
|
||||
}
|
||||
|
||||
ShaderCode BlurFilterNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/blur.frag"));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/blur.frag"));
|
||||
}
|
||||
|
||||
void BlurFilterNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void BlurFilterNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
Method method = static_cast<Method>(value[kMethodInput].toInt());
|
||||
// If there's no texture, no need to run an operation
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
Method method = static_cast<Method>(value[kMethodInput].toInt());
|
||||
|
||||
bool can_push_job = true;
|
||||
int iterations = 1;
|
||||
bool can_push_job = true;
|
||||
int iterations = 1;
|
||||
|
||||
// Check if radius is > 0
|
||||
if (value[kRadiusInput].toDouble() > 0.0) {
|
||||
// Method-specific considerations
|
||||
switch (method) {
|
||||
case kBox:
|
||||
case kGaussian:
|
||||
{
|
||||
bool horiz = value[kHorizInput].toBool();
|
||||
bool vert = value[kVertInput].toBool();
|
||||
// Check if radius is > 0
|
||||
if (value[kRadiusInput].toDouble() > 0.0) {
|
||||
// Method-specific considerations
|
||||
switch (method) {
|
||||
case kBox:
|
||||
case kGaussian: {
|
||||
bool horiz = value[kHorizInput].toBool();
|
||||
bool vert = value[kVertInput].toBool();
|
||||
|
||||
if (!horiz && !vert) {
|
||||
// Disable job if horiz and vert are unchecked
|
||||
can_push_job = false;
|
||||
} else if (horiz && vert) {
|
||||
// Set iteration count to 2 if we're blurring both horizontally and vertically
|
||||
iterations = 2;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case kDirectional:
|
||||
case kRadial:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
can_push_job = false;
|
||||
}
|
||||
if (!horiz && !vert) {
|
||||
// Disable job if horiz and vert are unchecked
|
||||
can_push_job = false;
|
||||
} else if (horiz && vert) {
|
||||
// Set iteration count to 2 if we're blurring both horizontally and vertically
|
||||
iterations = 2;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case kDirectional:
|
||||
case kRadial:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
can_push_job = false;
|
||||
}
|
||||
|
||||
if (can_push_job) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this));
|
||||
job.SetIterations(iterations, kTextureInput);
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not performing the blur job, just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
|
||||
}
|
||||
if (can_push_job) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
||||
this));
|
||||
job.SetIterations(iterations, kTextureInput);
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
// If we're not performing the blur job, just push the texture
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BlurFilterNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void BlurFilterNode::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
if (row[kMethodInput].toInt() == kRadial) {
|
||||
const QVector2D &sequence_res = tex->virtual_resolution();
|
||||
QVector2D sequence_half_res = sequence_res * 0.5;
|
||||
if (TexturePtr tex = row[kTextureInput].toTexture()) {
|
||||
if (row[kMethodInput].toInt() == kRadial) {
|
||||
const QVector2D &sequence_res = tex->virtual_resolution();
|
||||
QVector2D sequence_half_res = sequence_res * 0.5;
|
||||
|
||||
radial_center_gizmo_->SetVisible(true);
|
||||
radial_center_gizmo_->SetPoint(sequence_half_res.toPointF() + row[kRadialCenterInput].toVec2().toPointF());
|
||||
radial_center_gizmo_->SetVisible(true);
|
||||
radial_center_gizmo_->SetPoint(
|
||||
sequence_half_res.toPointF() +
|
||||
row[kRadialCenterInput].toVec2().toPointF());
|
||||
|
||||
SetInputProperty(kRadialCenterInput, QStringLiteral("offset"), sequence_half_res);
|
||||
} else{
|
||||
radial_center_gizmo_->SetVisible(false);
|
||||
}
|
||||
}
|
||||
SetInputProperty(kRadialCenterInput, QStringLiteral("offset"),
|
||||
sequence_half_res);
|
||||
} else {
|
||||
radial_center_gizmo_->SetVisible(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BlurFilterNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void BlurFilterNode::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
|
||||
|
||||
if (gizmo == radial_center_gizmo_) {
|
||||
if (gizmo == radial_center_gizmo_) {
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
|
||||
}
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
}
|
||||
}
|
||||
|
||||
void BlurFilterNode::InputValueChangedEvent(const QString &input, int element)
|
||||
{
|
||||
if (input == kMethodInput) {
|
||||
UpdateInputs(GetMethod());
|
||||
}
|
||||
if (input == kMethodInput) {
|
||||
UpdateInputs(GetMethod());
|
||||
}
|
||||
|
||||
super::InputValueChangedEvent(input, element);
|
||||
super::InputValueChangedEvent(input, element);
|
||||
}
|
||||
|
||||
void BlurFilterNode::UpdateInputs(Method method)
|
||||
{
|
||||
SetInputFlag(kHorizInput, kInputFlagHidden, !(method == kBox || method == kGaussian));
|
||||
SetInputFlag(kVertInput, kInputFlagHidden, !(method == kBox || method == kGaussian));
|
||||
SetInputFlag(kDirectionalDegreesInput, kInputFlagHidden, !(method == kDirectional));
|
||||
SetInputFlag(kRadialCenterInput, kInputFlagHidden, !(method == kRadial));
|
||||
SetInputFlag(kHorizInput, kInputFlagHidden,
|
||||
!(method == kBox || method == kGaussian));
|
||||
SetInputFlag(kVertInput, kInputFlagHidden,
|
||||
!(method == kBox || method == kGaussian));
|
||||
SetInputFlag(kDirectionalDegreesInput, kInputFlagHidden,
|
||||
!(method == kDirectional));
|
||||
SetInputFlag(kRadialCenterInput, kInputFlagHidden, !(method == kRadial));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+36
-37
@@ -24,62 +24,61 @@
|
||||
#include "node/gizmo/point.h"
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class BlurFilterNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class BlurFilterNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
BlurFilterNode();
|
||||
BlurFilterNode();
|
||||
|
||||
enum Method {
|
||||
kBox,
|
||||
kGaussian,
|
||||
kDirectional,
|
||||
kRadial
|
||||
};
|
||||
enum Method { kBox, kGaussian, kDirectional, kRadial };
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(BlurFilterNode)
|
||||
NODE_DEFAULT_FUNCTIONS(BlurFilterNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
Method GetMethod() const
|
||||
{
|
||||
return static_cast<Method>(GetStandardValue(kMethodInput).toInt());
|
||||
}
|
||||
Method GetMethod() const
|
||||
{
|
||||
return static_cast<Method>(GetStandardValue(kMethodInput).toInt());
|
||||
}
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kMethodInput;
|
||||
static const QString kRadiusInput;
|
||||
static const QString kHorizInput;
|
||||
static const QString kVertInput;
|
||||
static const QString kRepeatEdgePixelsInput;
|
||||
static const QString kTextureInput;
|
||||
static const QString kMethodInput;
|
||||
static const QString kRadiusInput;
|
||||
static const QString kHorizInput;
|
||||
static const QString kVertInput;
|
||||
static const QString kRepeatEdgePixelsInput;
|
||||
|
||||
static const QString kDirectionalDegreesInput;
|
||||
static const QString kDirectionalDegreesInput;
|
||||
|
||||
static const QString kRadialCenterInput;
|
||||
static const QString kRadialCenterInput;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
protected:
|
||||
virtual void InputValueChangedEvent(const QString& input, int element) override;
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
|
||||
private:
|
||||
void UpdateInputs(Method method);
|
||||
|
||||
PointGizmo *radial_center_gizmo_;
|
||||
void UpdateInputs(Method method);
|
||||
|
||||
PointGizmo *radial_center_gizmo_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Node
|
||||
|
||||
@@ -36,62 +37,70 @@ const QString DropShadowFilter::kFastInput = QStringLiteral("fast_in");
|
||||
|
||||
DropShadowFilter::DropShadowFilter()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(0.0, 0.0, 0.0)));
|
||||
AddInput(kColorInput, NodeValue::kColor,
|
||||
QVariant::fromValue(Color(0.0, 0.0, 0.0)));
|
||||
|
||||
AddInput(kDistanceInput, NodeValue::kFloat, 10.0);
|
||||
AddInput(kDistanceInput, NodeValue::kFloat, 10.0);
|
||||
|
||||
AddInput(kAngleInput, NodeValue::kFloat, 135.0);
|
||||
AddInput(kAngleInput, NodeValue::kFloat, 135.0);
|
||||
|
||||
AddInput(kSoftnessInput, NodeValue::kFloat, 10.0);
|
||||
SetInputProperty(kSoftnessInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kSoftnessInput, NodeValue::kFloat, 10.0);
|
||||
SetInputProperty(kSoftnessInput, QStringLiteral("min"), 0.0);
|
||||
|
||||
AddInput(kOpacityInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("min"), 0.0);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
AddInput(kOpacityInput, NodeValue::kFloat, 1.0);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("min"), 0.0);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
|
||||
AddInput(kFastInput, NodeValue::kBoolean, false);
|
||||
AddInput(kFastInput, NodeValue::kBoolean, false);
|
||||
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
}
|
||||
|
||||
void DropShadowFilter::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kDistanceInput, tr("Distance"));
|
||||
SetInputName(kAngleInput, tr("Angle"));
|
||||
SetInputName(kSoftnessInput, tr("Softness"));
|
||||
SetInputName(kOpacityInput, tr("Opacity"));
|
||||
SetInputName(kFastInput, tr("Faster (Lower Quality)"));
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kDistanceInput, tr("Distance"));
|
||||
SetInputName(kAngleInput, tr("Angle"));
|
||||
SetInputName(kSoftnessInput, tr("Softness"));
|
||||
SetInputName(kOpacityInput, tr("Opacity"));
|
||||
SetInputName(kFastInput, tr("Faster (Lower Quality)"));
|
||||
}
|
||||
|
||||
ShaderCode DropShadowFilter::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/dropshadow.frag"));
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(":/shaders/dropshadow.frag"));
|
||||
}
|
||||
|
||||
void DropShadowFilter::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void DropShadowFilter::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
ShaderJob job(value);
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
ShaderJob job(value);
|
||||
|
||||
QString iterative = QStringLiteral("previous_iteration_in");
|
||||
QString iterative = QStringLiteral("previous_iteration_in");
|
||||
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this));
|
||||
job.Insert(iterative, value[kTextureInput]);
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
||||
this));
|
||||
job.Insert(iterative, value[kTextureInput]);
|
||||
|
||||
if (!qIsNull(value[kSoftnessInput].toDouble())) {
|
||||
job.SetIterations(3, iterative);
|
||||
}
|
||||
if (!qIsNull(value[kSoftnessInput].toDouble())) {
|
||||
job.SetIterations(3, iterative);
|
||||
}
|
||||
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
}
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,34 +23,47 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class DropShadowFilter : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class DropShadowFilter : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
DropShadowFilter();
|
||||
DropShadowFilter();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(DropShadowFilter)
|
||||
NODE_DEFAULT_FUNCTIONS(DropShadowFilter)
|
||||
|
||||
virtual QString Name() const override { return tr("Drop Shadow"); }
|
||||
virtual QString id() const override { return QStringLiteral("org.olivevideoeditor.Olive.dropshadow"); }
|
||||
virtual QVector<CategoryID> Category() const override { return {kCategoryFilter}; }
|
||||
virtual QString Description() const override { return tr("Adds a drop shadow to an image."); }
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Drop Shadow");
|
||||
}
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.dropshadow");
|
||||
}
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return { kCategoryFilter };
|
||||
}
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Adds a drop shadow to an image.");
|
||||
}
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kDistanceInput;
|
||||
static const QString kAngleInput;
|
||||
static const QString kSoftnessInput;
|
||||
static const QString kOpacityInput;
|
||||
static const QString kFastInput;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kDistanceInput;
|
||||
static const QString kAngleInput;
|
||||
static const QString kSoftnessInput;
|
||||
static const QString kOpacityInput;
|
||||
static const QString kFastInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "mosaicfilternode.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString MosaicFilterNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString MosaicFilterNode::kHorizInput = QStringLiteral("horiz_in");
|
||||
@@ -30,50 +31,52 @@ const QString MosaicFilterNode::kVertInput = QStringLiteral("vert_in");
|
||||
|
||||
MosaicFilterNode::MosaicFilterNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kHorizInput, NodeValue::kFloat, 32.0);
|
||||
SetInputProperty(kHorizInput, QStringLiteral("min"), 1.0);
|
||||
AddInput(kHorizInput, NodeValue::kFloat, 32.0);
|
||||
SetInputProperty(kHorizInput, QStringLiteral("min"), 1.0);
|
||||
|
||||
AddInput(kVertInput, NodeValue::kFloat, 18.0);
|
||||
SetInputProperty(kVertInput, QStringLiteral("min"), 1.0);
|
||||
AddInput(kVertInput, NodeValue::kFloat, 18.0);
|
||||
SetInputProperty(kVertInput, QStringLiteral("min"), 1.0);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
void MosaicFilterNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kHorizInput, tr("Horizontal"));
|
||||
SetInputName(kVertInput, tr("Vertical"));
|
||||
SetInputName(kTextureInput, tr("Texture"));
|
||||
SetInputName(kHorizInput, tr("Horizontal"));
|
||||
SetInputName(kVertInput, tr("Vertical"));
|
||||
}
|
||||
|
||||
void MosaicFilterNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void MosaicFilterNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
if (TexturePtr texture = value[kTextureInput].toTexture()) {
|
||||
if (texture
|
||||
&& value[kHorizInput].toInt() != texture->width()
|
||||
&& value[kVertInput].toInt() != texture->height()) {
|
||||
ShaderJob job(value);
|
||||
if (TexturePtr texture = value[kTextureInput].toTexture()) {
|
||||
if (texture && value[kHorizInput].toInt() != texture->width() &&
|
||||
value[kVertInput].toInt() != texture->height()) {
|
||||
ShaderJob job(value);
|
||||
|
||||
// Mipmapping makes this look weird, so we just use bilinear for finding the color of each block
|
||||
job.SetInterpolation(kTextureInput, Texture::kLinear);
|
||||
// Mipmapping makes this look weird, so we just use bilinear for finding the color of each block
|
||||
job.SetInterpolation(kTextureInput, Texture::kLinear);
|
||||
|
||||
table->Push(NodeValue::kTexture, texture->toJob(job), this);
|
||||
} else {
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
table->Push(NodeValue::kTexture, texture->toJob(job), this);
|
||||
} else {
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCode MosaicFilterNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
Q_UNUSED(request)
|
||||
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/mosaic.frag"));
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/mosaic.frag"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,45 +23,46 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class MosaicFilterNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class MosaicFilterNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
MosaicFilterNode();
|
||||
MosaicFilterNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(MosaicFilterNode)
|
||||
NODE_DEFAULT_FUNCTIONS(MosaicFilterNode)
|
||||
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Mosaic");
|
||||
}
|
||||
virtual QString Name() const override
|
||||
{
|
||||
return tr("Mosaic");
|
||||
}
|
||||
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.mosaicfilter");
|
||||
}
|
||||
virtual QString id() const override
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.mosaicfilter");
|
||||
}
|
||||
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return {kCategoryFilter};
|
||||
}
|
||||
virtual QVector<CategoryID> Category() const override
|
||||
{
|
||||
return { kCategoryFilter };
|
||||
}
|
||||
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Apply a pixelated mosaic filter to video.");
|
||||
}
|
||||
virtual QString Description() const override
|
||||
{
|
||||
return tr("Apply a pixelated mosaic filter to video.");
|
||||
}
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kHorizInput;
|
||||
static const QString kVertInput;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kHorizInput;
|
||||
static const QString kVertInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString StrokeFilterNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString StrokeFilterNode::kColorInput = QStringLiteral("color_in");
|
||||
@@ -34,74 +35,81 @@ const QString StrokeFilterNode::kInnerInput = QStringLiteral("inner_in");
|
||||
|
||||
StrokeFilterNode::StrokeFilterNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kTextureInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0f, 1.0f, 1.0f, 1.0f)));
|
||||
AddInput(kColorInput, NodeValue::kColor,
|
||||
QVariant::fromValue(Color(1.0f, 1.0f, 1.0f, 1.0f)));
|
||||
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 10.0);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 10.0);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
|
||||
|
||||
AddInput(kOpacityInput, NodeValue::kFloat, 1.0f);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("min"), 0.0f);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("max"), 1.0f);
|
||||
AddInput(kOpacityInput, NodeValue::kFloat, 1.0f);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("min"), 0.0f);
|
||||
SetInputProperty(kOpacityInput, QStringLiteral("max"), 1.0f);
|
||||
|
||||
AddInput(kInnerInput, NodeValue::kBoolean, false);
|
||||
AddInput(kInnerInput, NodeValue::kBoolean, false);
|
||||
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
}
|
||||
|
||||
QString StrokeFilterNode::Name() const
|
||||
{
|
||||
return tr("Stroke");
|
||||
return tr("Stroke");
|
||||
}
|
||||
|
||||
QString StrokeFilterNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.stroke");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.stroke");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> StrokeFilterNode::Category() const
|
||||
{
|
||||
return {kCategoryFilter};
|
||||
return { kCategoryFilter };
|
||||
}
|
||||
|
||||
QString StrokeFilterNode::Description() const
|
||||
{
|
||||
return tr("Creates a stroke outline around an image.");
|
||||
return tr("Creates a stroke outline around an image.");
|
||||
}
|
||||
|
||||
void StrokeFilterNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
SetInputName(kOpacityInput, tr("Opacity"));
|
||||
SetInputName(kInnerInput, tr("Inner"));
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
SetInputName(kOpacityInput, tr("Opacity"));
|
||||
SetInputName(kInnerInput, tr("Inner"));
|
||||
}
|
||||
|
||||
void StrokeFilterNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void StrokeFilterNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
if (value[kRadiusInput].toDouble() > 0.0
|
||||
&& value[kOpacityInput].toDouble() > 0.0) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, tex->virtual_resolution(), this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
if (TexturePtr tex = value[kTextureInput].toTexture()) {
|
||||
if (value[kRadiusInput].toDouble() > 0.0 &&
|
||||
value[kOpacityInput].toDouble() > 0.0) {
|
||||
ShaderJob job(value);
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
|
||||
this));
|
||||
table->Push(NodeValue::kTexture, tex->toJob(job), this);
|
||||
} else {
|
||||
table->Push(value[kTextureInput]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCode StrokeFilterNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
Q_UNUSED(request)
|
||||
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/stroke.frag"));
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/stroke.frag"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,32 +23,33 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class StrokeFilterNode : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class StrokeFilterNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
StrokeFilterNode();
|
||||
StrokeFilterNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(StrokeFilterNode)
|
||||
NODE_DEFAULT_FUNCTIONS(StrokeFilterNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kRadiusInput;
|
||||
static const QString kOpacityInput;
|
||||
static const QString kInnerInput;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kTextureInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kRadiusInput;
|
||||
static const QString kOpacityInput;
|
||||
static const QString kInnerInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -25,136 +25,142 @@
|
||||
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString MatrixGenerator::kPositionInput = QStringLiteral("pos_in");
|
||||
const QString MatrixGenerator::kRotationInput = QStringLiteral("rot_in");
|
||||
const QString MatrixGenerator::kScaleInput = QStringLiteral("scale_in");
|
||||
const QString MatrixGenerator::kUniformScaleInput = QStringLiteral("uniform_scale_in");
|
||||
const QString MatrixGenerator::kUniformScaleInput =
|
||||
QStringLiteral("uniform_scale_in");
|
||||
const QString MatrixGenerator::kAnchorInput = QStringLiteral("anchor_in");
|
||||
|
||||
#define super Node
|
||||
|
||||
MatrixGenerator::MatrixGenerator()
|
||||
{
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
|
||||
AddInput(kRotationInput, NodeValue::kFloat, 0.0);
|
||||
AddInput(kRotationInput, NodeValue::kFloat, 0.0);
|
||||
|
||||
AddInput(kScaleInput, NodeValue::kVec2, QVector2D(1.0f, 1.0f));
|
||||
SetInputProperty(kScaleInput, QStringLiteral("min"), QVector2D(0, 0));
|
||||
SetInputProperty(kScaleInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("disable1"), true);
|
||||
AddInput(kScaleInput, NodeValue::kVec2, QVector2D(1.0f, 1.0f));
|
||||
SetInputProperty(kScaleInput, QStringLiteral("min"), QVector2D(0, 0));
|
||||
SetInputProperty(kScaleInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("disable1"), true);
|
||||
|
||||
AddInput(kUniformScaleInput, NodeValue::kBoolean, true, InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
AddInput(kUniformScaleInput, NodeValue::kBoolean, true,
|
||||
InputFlags(kInputFlagNotConnectable | kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kAnchorInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
AddInput(kAnchorInput, NodeValue::kVec2, QVector2D(0.0, 0.0));
|
||||
}
|
||||
|
||||
QString MatrixGenerator::Name() const
|
||||
{
|
||||
return tr("Orthographic Matrix");
|
||||
return tr("Orthographic Matrix");
|
||||
}
|
||||
|
||||
QString MatrixGenerator::ShortName() const
|
||||
{
|
||||
return tr("Ortho");
|
||||
return tr("Ortho");
|
||||
}
|
||||
|
||||
QString MatrixGenerator::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.ortho");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.ortho");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> MatrixGenerator::Category() const
|
||||
{
|
||||
return {kCategoryGenerator, kCategoryMath};
|
||||
return { kCategoryGenerator, kCategoryMath };
|
||||
}
|
||||
|
||||
QString MatrixGenerator::Description() const
|
||||
{
|
||||
return tr("Generate an orthographic matrix using position, rotation, and scale.");
|
||||
return tr(
|
||||
"Generate an orthographic matrix using position, rotation, and scale.");
|
||||
}
|
||||
|
||||
void MatrixGenerator::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kRotationInput, tr("Rotation"));
|
||||
SetInputName(kScaleInput, tr("Scale"));
|
||||
SetInputName(kUniformScaleInput, tr("Uniform Scale"));
|
||||
SetInputName(kAnchorInput, tr("Anchor Point"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kRotationInput, tr("Rotation"));
|
||||
SetInputName(kScaleInput, tr("Scale"));
|
||||
SetInputName(kUniformScaleInput, tr("Uniform Scale"));
|
||||
SetInputName(kAnchorInput, tr("Anchor Point"));
|
||||
}
|
||||
|
||||
void MatrixGenerator::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void MatrixGenerator::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
// Push matrix output
|
||||
QMatrix4x4 mat = GenerateMatrix(value, false, false, false, QMatrix4x4());
|
||||
table->Push(NodeValue::kMatrix, mat, this);
|
||||
// Push matrix output
|
||||
QMatrix4x4 mat = GenerateMatrix(value, false, false, false, QMatrix4x4());
|
||||
table->Push(NodeValue::kMatrix, mat, this);
|
||||
}
|
||||
|
||||
QMatrix4x4 MatrixGenerator::GenerateMatrix(const NodeValueRow &value, bool ignore_anchor, bool ignore_position, bool ignore_scale, const QMatrix4x4 &mat) const
|
||||
QMatrix4x4 MatrixGenerator::GenerateMatrix(const NodeValueRow &value,
|
||||
bool ignore_anchor,
|
||||
bool ignore_position,
|
||||
bool ignore_scale,
|
||||
const QMatrix4x4 &mat) const
|
||||
{
|
||||
QVector2D anchor;
|
||||
QVector2D position;
|
||||
QVector2D scale;
|
||||
QVector2D anchor;
|
||||
QVector2D position;
|
||||
QVector2D scale;
|
||||
|
||||
if (!ignore_anchor) {
|
||||
anchor = value[kAnchorInput].toVec2();
|
||||
}
|
||||
if (!ignore_anchor) {
|
||||
anchor = value[kAnchorInput].toVec2();
|
||||
}
|
||||
|
||||
if (!ignore_scale) {
|
||||
scale = value[kScaleInput].toVec2();
|
||||
}
|
||||
if (!ignore_scale) {
|
||||
scale = value[kScaleInput].toVec2();
|
||||
}
|
||||
|
||||
if (!ignore_position) {
|
||||
position = value[kPositionInput].toVec2();
|
||||
}
|
||||
if (!ignore_position) {
|
||||
position = value[kPositionInput].toVec2();
|
||||
}
|
||||
|
||||
return GenerateMatrix(position,
|
||||
value[kRotationInput].toDouble(),
|
||||
scale,
|
||||
value[kUniformScaleInput].toBool(),
|
||||
anchor,
|
||||
mat);
|
||||
return GenerateMatrix(position, value[kRotationInput].toDouble(), scale,
|
||||
value[kUniformScaleInput].toBool(), anchor, mat);
|
||||
}
|
||||
|
||||
QMatrix4x4 MatrixGenerator::GenerateMatrix(const QVector2D& pos,
|
||||
const float& rot,
|
||||
const QVector2D& scale,
|
||||
bool uniform_scale,
|
||||
const QVector2D& anchor,
|
||||
QMatrix4x4 mat)
|
||||
QMatrix4x4
|
||||
MatrixGenerator::GenerateMatrix(const QVector2D &pos, const float &rot,
|
||||
const QVector2D &scale, bool uniform_scale,
|
||||
const QVector2D &anchor, QMatrix4x4 mat)
|
||||
{
|
||||
// Position
|
||||
mat.translate(pos.x(), pos.y());
|
||||
// Position
|
||||
mat.translate(pos.x(), pos.y());
|
||||
|
||||
// Rotation
|
||||
mat.rotate(rot, 0, 0, 1);
|
||||
// Rotation
|
||||
mat.rotate(rot, 0, 0, 1);
|
||||
|
||||
// Scale (convert to a QVector3D so that the identity matrix is preserved if all values are 1.0f)
|
||||
QVector3D full_scale;
|
||||
if (uniform_scale) {
|
||||
full_scale = QVector3D(scale.x(), scale.x(), 1.0f);
|
||||
} else {
|
||||
full_scale = QVector3D(scale, 1.0f);
|
||||
}
|
||||
mat.scale(full_scale);
|
||||
// Scale (convert to a QVector3D so that the identity matrix is preserved if all values are 1.0f)
|
||||
QVector3D full_scale;
|
||||
if (uniform_scale) {
|
||||
full_scale = QVector3D(scale.x(), scale.x(), 1.0f);
|
||||
} else {
|
||||
full_scale = QVector3D(scale, 1.0f);
|
||||
}
|
||||
mat.scale(full_scale);
|
||||
|
||||
// Anchor Point
|
||||
mat.translate(-anchor.x(), -anchor.y());
|
||||
// Anchor Point
|
||||
mat.translate(-anchor.x(), -anchor.y());
|
||||
|
||||
return mat;
|
||||
return mat;
|
||||
}
|
||||
|
||||
void MatrixGenerator::InputValueChangedEvent(const QString &input, int element)
|
||||
{
|
||||
Q_UNUSED(element)
|
||||
Q_UNUSED(element)
|
||||
|
||||
if (input == kUniformScaleInput) {
|
||||
SetInputProperty(kScaleInput, QStringLiteral("disable1"), GetStandardValue(kUniformScaleInput).toBool());
|
||||
}
|
||||
if (input == kUniformScaleInput) {
|
||||
SetInputProperty(kScaleInput, QStringLiteral("disable1"),
|
||||
GetStandardValue(kUniformScaleInput).toBool());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -26,43 +26,43 @@
|
||||
#include "node/node.h"
|
||||
#include "node/inputdragger.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class MatrixGenerator : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class MatrixGenerator : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
MatrixGenerator();
|
||||
MatrixGenerator();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(MatrixGenerator)
|
||||
NODE_DEFAULT_FUNCTIONS(MatrixGenerator)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString ShortName() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString ShortName() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kPositionInput;
|
||||
static const QString kRotationInput;
|
||||
static const QString kScaleInput;
|
||||
static const QString kUniformScaleInput;
|
||||
static const QString kAnchorInput;
|
||||
static const QString kPositionInput;
|
||||
static const QString kRotationInput;
|
||||
static const QString kScaleInput;
|
||||
static const QString kUniformScaleInput;
|
||||
static const QString kAnchorInput;
|
||||
|
||||
protected:
|
||||
QMatrix4x4 GenerateMatrix(const NodeValueRow &value, bool ignore_anchor, bool ignore_position, bool ignore_scale, const QMatrix4x4 &mat) const;
|
||||
static QMatrix4x4 GenerateMatrix(const QVector2D &pos,
|
||||
const float &rot,
|
||||
const QVector2D &scale,
|
||||
bool uniform_scale,
|
||||
const QVector2D &anchor,
|
||||
QMatrix4x4 mat);
|
||||
|
||||
virtual void InputValueChangedEvent(const QString& input, int element) override;
|
||||
QMatrix4x4 GenerateMatrix(const NodeValueRow &value, bool ignore_anchor,
|
||||
bool ignore_position, bool ignore_scale,
|
||||
const QMatrix4x4 &mat) const;
|
||||
static QMatrix4x4 GenerateMatrix(const QVector2D &pos, const float &rot,
|
||||
const QVector2D &scale, bool uniform_scale,
|
||||
const QVector2D &anchor, QMatrix4x4 mat);
|
||||
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,71 +22,81 @@
|
||||
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString NoiseGeneratorNode::kBaseIn = QStringLiteral("base_in");
|
||||
const QString NoiseGeneratorNode::kColorInput = QStringLiteral("color_in");
|
||||
const QString NoiseGeneratorNode::kStrengthInput = QStringLiteral("strength_in");
|
||||
const QString NoiseGeneratorNode::kStrengthInput =
|
||||
QStringLiteral("strength_in");
|
||||
|
||||
#define super Node
|
||||
|
||||
NoiseGeneratorNode::NoiseGeneratorNode()
|
||||
{
|
||||
AddInput(kBaseIn, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kBaseIn, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kStrengthInput, NodeValue::kFloat, 0.2);
|
||||
SetInputProperty(kStrengthInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
SetInputProperty(kStrengthInput, QStringLiteral("min"), 0);
|
||||
AddInput(kStrengthInput, NodeValue::kFloat, 0.2);
|
||||
SetInputProperty(kStrengthInput, QStringLiteral("view"),
|
||||
FloatSlider::kPercentage);
|
||||
SetInputProperty(kStrengthInput, QStringLiteral("min"), 0);
|
||||
|
||||
AddInput(kColorInput, NodeValue::kBoolean, false);
|
||||
AddInput(kColorInput, NodeValue::kBoolean, false);
|
||||
|
||||
SetEffectInput(kBaseIn);
|
||||
SetFlag(kVideoEffect);
|
||||
SetEffectInput(kBaseIn);
|
||||
SetFlag(kVideoEffect);
|
||||
}
|
||||
|
||||
QString NoiseGeneratorNode::Name() const
|
||||
{
|
||||
return tr("Noise");
|
||||
return tr("Noise");
|
||||
}
|
||||
|
||||
QString NoiseGeneratorNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.noise");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.noise");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> NoiseGeneratorNode::Category() const
|
||||
{
|
||||
return {kCategoryGenerator};
|
||||
return { kCategoryGenerator };
|
||||
}
|
||||
|
||||
QString NoiseGeneratorNode::Description() const
|
||||
{
|
||||
return tr("Generates noise patterns");
|
||||
return tr("Generates noise patterns");
|
||||
}
|
||||
|
||||
void NoiseGeneratorNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kBaseIn, tr("Base"));
|
||||
SetInputName(kStrengthInput, tr("Strength"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kBaseIn, tr("Base"));
|
||||
SetInputName(kStrengthInput, tr("Strength"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
}
|
||||
|
||||
ShaderCode NoiseGeneratorNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/noise.frag"));
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/noise.frag"));
|
||||
}
|
||||
|
||||
void NoiseGeneratorNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void NoiseGeneratorNode::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
ShaderJob job(value);
|
||||
ShaderJob job(value);
|
||||
|
||||
job.Insert(value);
|
||||
job.Insert(QStringLiteral("time_in"), NodeValue(NodeValue::kFloat, globals.time().in().toDouble(), this));
|
||||
job.Insert(value);
|
||||
job.Insert(QStringLiteral("time_in"),
|
||||
NodeValue(NodeValue::kFloat, globals.time().in().toDouble(),
|
||||
this));
|
||||
|
||||
TexturePtr base = value[kBaseIn].toTexture();
|
||||
TexturePtr base = value[kBaseIn].toTexture();
|
||||
|
||||
table->Push(NodeValue::kTexture, Texture::Job(base ? base->params() : globals.vparams(), job), this);
|
||||
table->Push(NodeValue::kTexture,
|
||||
Texture::Job(base ? base->params() : globals.vparams(), job),
|
||||
this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,31 +23,33 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class NoiseGeneratorNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
NoiseGeneratorNode();
|
||||
Q_OBJECT
|
||||
public:
|
||||
NoiseGeneratorNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(NoiseGeneratorNode)
|
||||
NODE_DEFAULT_FUNCTIONS(NoiseGeneratorNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
|
||||
static const QString kBaseIn;
|
||||
static const QString kColorInput;
|
||||
static const QString kStrengthInput;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static const QString kBaseIn;
|
||||
static const QString kColorInput;
|
||||
static const QString kStrengthInput;
|
||||
};
|
||||
|
||||
} // namespace olive
|
||||
} // namespace olive
|
||||
|
||||
#endif // NOISEGENERATORNODE_H
|
||||
#endif // NOISEGENERATORNODE_H
|
||||
|
||||
@@ -23,7 +23,8 @@
|
||||
#include <QGuiApplication>
|
||||
#include <QVector2D>
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString PolygonGenerator::kPointsInput = QStringLiteral("points_in");
|
||||
const QString PolygonGenerator::kColorInput = QStringLiteral("color_in");
|
||||
@@ -32,244 +33,270 @@ const QString PolygonGenerator::kColorInput = QStringLiteral("color_in");
|
||||
|
||||
PolygonGenerator::PolygonGenerator()
|
||||
{
|
||||
AddInput(kPointsInput, NodeValue::kBezier, QVector2D(0, 0), InputFlags(kInputFlagArray));
|
||||
AddInput(kPointsInput, NodeValue::kBezier, QVector2D(0, 0),
|
||||
InputFlags(kInputFlagArray));
|
||||
|
||||
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0, 1.0, 1.0)));
|
||||
AddInput(kColorInput, NodeValue::kColor,
|
||||
QVariant::fromValue(Color(1.0, 1.0, 1.0)));
|
||||
|
||||
const int kMiddleX = 135;
|
||||
const int kMiddleY = 45;
|
||||
const int kBottomX = 90;
|
||||
const int kBottomY = 120;
|
||||
const int kTopY = 135;
|
||||
const int kMiddleX = 135;
|
||||
const int kMiddleY = 45;
|
||||
const int kBottomX = 90;
|
||||
const int kBottomY = 120;
|
||||
const int kTopY = 135;
|
||||
|
||||
// The Default Pentagon(tm)
|
||||
InputArrayResize(kPointsInput, 5);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, 0, 0);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, -kTopY, 0);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, kMiddleX, 1);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 1);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, kBottomX, 2);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 2);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, -kBottomX, 3);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 3);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, -kMiddleX, 4);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 4);
|
||||
// The Default Pentagon(tm)
|
||||
InputArrayResize(kPointsInput, 5);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, 0, 0);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, -kTopY, 0);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, kMiddleX, 1);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 1);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, kBottomX, 2);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 2);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, -kBottomX, 3);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, kBottomY, 3);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 0, -kMiddleX, 4);
|
||||
SetSplitStandardValueOnTrack(kPointsInput, 1, -kMiddleY, 4);
|
||||
|
||||
// Initiate gizmos
|
||||
poly_gizmo_ = new PathGizmo(this);
|
||||
// Initiate gizmos
|
||||
poly_gizmo_ = new PathGizmo(this);
|
||||
}
|
||||
|
||||
QString PolygonGenerator::Name() const
|
||||
{
|
||||
return tr("Polygon");
|
||||
return tr("Polygon");
|
||||
}
|
||||
|
||||
QString PolygonGenerator::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.polygon");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.polygon");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> PolygonGenerator::Category() const
|
||||
{
|
||||
return {kCategoryGenerator};
|
||||
return { kCategoryGenerator };
|
||||
}
|
||||
|
||||
QString PolygonGenerator::Description() const
|
||||
{
|
||||
return tr("Generate a 2D polygon of any amount of points.");
|
||||
return tr("Generate a 2D polygon of any amount of points.");
|
||||
}
|
||||
|
||||
void PolygonGenerator::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kPointsInput, tr("Points"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kPointsInput, tr("Points"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
}
|
||||
|
||||
ShaderJob PolygonGenerator::GetGenerateJob(const NodeValueRow &value, const VideoParams ¶ms) const
|
||||
ShaderJob PolygonGenerator::GetGenerateJob(const NodeValueRow &value,
|
||||
const VideoParams ¶ms) const
|
||||
{
|
||||
VideoParams p = params;
|
||||
p.set_format(PixelFormat::U8);
|
||||
auto job = Texture::Job(p, GenerateJob(value));
|
||||
VideoParams p = params;
|
||||
p.set_format(PixelFormat::U8);
|
||||
auto job = Texture::Job(p, GenerateJob(value));
|
||||
|
||||
// Conversion to RGB
|
||||
ShaderJob rgb;
|
||||
rgb.SetShaderID(QStringLiteral("rgb"));
|
||||
rgb.Insert(QStringLiteral("texture_in"), NodeValue(NodeValue::kTexture, job, this));
|
||||
rgb.Insert(QStringLiteral("color_in"), value[kColorInput]);
|
||||
// Conversion to RGB
|
||||
ShaderJob rgb;
|
||||
rgb.SetShaderID(QStringLiteral("rgb"));
|
||||
rgb.Insert(QStringLiteral("texture_in"),
|
||||
NodeValue(NodeValue::kTexture, job, this));
|
||||
rgb.Insert(QStringLiteral("color_in"), value[kColorInput]);
|
||||
|
||||
return rgb;
|
||||
return rgb;
|
||||
}
|
||||
|
||||
void PolygonGenerator::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void PolygonGenerator::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
PushMergableJob(value, Texture::Job(globals.vparams(), GetGenerateJob(value, globals.vparams())), table);
|
||||
PushMergableJob(value,
|
||||
Texture::Job(globals.vparams(),
|
||||
GetGenerateJob(value, globals.vparams())),
|
||||
table);
|
||||
}
|
||||
|
||||
void PolygonGenerator::GenerateFrame(FramePtr frame, const GenerateJob &job) const
|
||||
void PolygonGenerator::GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const
|
||||
{
|
||||
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
|
||||
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
|
||||
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
|
||||
// with correct float RGB.
|
||||
QImage img((uchar *) frame->data(), frame->width(), frame->height(), frame->linesize_bytes(), QImage::Format_RGBA8888_Premultiplied);
|
||||
img.fill(Qt::transparent);
|
||||
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
|
||||
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
|
||||
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
|
||||
// with correct float RGB.
|
||||
QImage img((uchar *)frame->data(), frame->width(), frame->height(),
|
||||
frame->linesize_bytes(), QImage::Format_RGBA8888_Premultiplied);
|
||||
img.fill(Qt::transparent);
|
||||
|
||||
auto points = job.Get(kPointsInput).toArray();
|
||||
auto points = job.Get(kPointsInput).toArray();
|
||||
|
||||
QPainterPath path = GeneratePath(points, InputArraySize(kPointsInput));
|
||||
QPainterPath path = GeneratePath(points, InputArraySize(kPointsInput));
|
||||
|
||||
QPainter p(&img);
|
||||
double par = frame->video_params().pixel_aspect_ratio().toDouble();
|
||||
p.scale(1.0 / frame->video_params().divider() / par, 1.0 / frame->video_params().divider());
|
||||
p.translate(frame->video_params().width()/2 * par, frame->video_params().height()/2);
|
||||
p.setBrush(Qt::white);
|
||||
p.setPen(Qt::NoPen);
|
||||
QPainter p(&img);
|
||||
double par = frame->video_params().pixel_aspect_ratio().toDouble();
|
||||
p.scale(1.0 / frame->video_params().divider() / par,
|
||||
1.0 / frame->video_params().divider());
|
||||
p.translate(frame->video_params().width() / 2 * par,
|
||||
frame->video_params().height() / 2);
|
||||
p.setBrush(Qt::white);
|
||||
p.setPen(Qt::NoPen);
|
||||
|
||||
p.drawPath(path);
|
||||
p.drawPath(path);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NodeGizmo *PolygonGenerator::CreateAppropriateGizmo()
|
||||
template <typename T> NodeGizmo *PolygonGenerator::CreateAppropriateGizmo()
|
||||
{
|
||||
return new T(this);
|
||||
return new T(this);
|
||||
}
|
||||
|
||||
template<>
|
||||
NodeGizmo *PolygonGenerator::CreateAppropriateGizmo<PointGizmo>()
|
||||
template <> NodeGizmo *PolygonGenerator::CreateAppropriateGizmo<PointGizmo>()
|
||||
{
|
||||
return AddDraggableGizmo<PointGizmo>();
|
||||
return AddDraggableGizmo<PointGizmo>();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void PolygonGenerator::ValidateGizmoVectorSize(QVector<T*> &vec, int new_sz)
|
||||
template <typename T>
|
||||
void PolygonGenerator::ValidateGizmoVectorSize(QVector<T *> &vec, int new_sz)
|
||||
{
|
||||
int old_sz = vec.size();
|
||||
int old_sz = vec.size();
|
||||
|
||||
if (old_sz != new_sz) {
|
||||
if (old_sz > new_sz) {
|
||||
for (int i=new_sz; i<old_sz; i++) {
|
||||
delete vec.at(i);
|
||||
}
|
||||
}
|
||||
if (old_sz != new_sz) {
|
||||
if (old_sz > new_sz) {
|
||||
for (int i = new_sz; i < old_sz; i++) {
|
||||
delete vec.at(i);
|
||||
}
|
||||
}
|
||||
|
||||
vec.resize(new_sz);
|
||||
vec.resize(new_sz);
|
||||
|
||||
if (old_sz < new_sz) {
|
||||
for (int i=old_sz; i<new_sz; i++) {
|
||||
vec[i] = static_cast<T*>(CreateAppropriateGizmo<T>());
|
||||
}
|
||||
}
|
||||
}
|
||||
if (old_sz < new_sz) {
|
||||
for (int i = old_sz; i < new_sz; i++) {
|
||||
vec[i] = static_cast<T *>(CreateAppropriateGizmo<T>());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PolygonGenerator::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void PolygonGenerator::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
QVector2D res;
|
||||
if (TexturePtr tex = row[kBaseInput].toTexture()) {
|
||||
res = tex->virtual_resolution();
|
||||
} else {
|
||||
res = globals.square_resolution();
|
||||
}
|
||||
QVector2D res;
|
||||
if (TexturePtr tex = row[kBaseInput].toTexture()) {
|
||||
res = tex->virtual_resolution();
|
||||
} else {
|
||||
res = globals.square_resolution();
|
||||
}
|
||||
|
||||
Imath::V2d half_res(res.x()/2, res.y()/2);
|
||||
Imath::V2d half_res(res.x() / 2, res.y() / 2);
|
||||
|
||||
auto points = row[kPointsInput].toArray();
|
||||
auto points = row[kPointsInput].toArray();
|
||||
|
||||
int current_pos_sz = gizmo_position_handles_.size();
|
||||
int current_pos_sz = gizmo_position_handles_.size();
|
||||
|
||||
ValidateGizmoVectorSize(gizmo_position_handles_, points.size());
|
||||
ValidateGizmoVectorSize(gizmo_bezier_handles_, points.size() * 2);
|
||||
ValidateGizmoVectorSize(gizmo_bezier_lines_, points.size() * 2);
|
||||
ValidateGizmoVectorSize(gizmo_position_handles_, points.size());
|
||||
ValidateGizmoVectorSize(gizmo_bezier_handles_, points.size() * 2);
|
||||
ValidateGizmoVectorSize(gizmo_bezier_lines_, points.size() * 2);
|
||||
|
||||
for (int i=current_pos_sz; i<gizmo_position_handles_.size(); i++) {
|
||||
gizmo_position_handles_.at(i)->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 0));
|
||||
gizmo_position_handles_.at(i)->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 1));
|
||||
for (int i = current_pos_sz; i < gizmo_position_handles_.size(); i++) {
|
||||
gizmo_position_handles_.at(i)->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 0));
|
||||
gizmo_position_handles_.at(i)->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 1));
|
||||
|
||||
PointGizmo *bez_gizmo1 = gizmo_bezier_handles_.at(i*2+0);
|
||||
bez_gizmo1->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 2));
|
||||
bez_gizmo1->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 3));
|
||||
bez_gizmo1->SetShape(PointGizmo::kCircle);
|
||||
bez_gizmo1->SetSmaller(true);
|
||||
PointGizmo *bez_gizmo1 = gizmo_bezier_handles_.at(i * 2 + 0);
|
||||
bez_gizmo1->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 2));
|
||||
bez_gizmo1->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 3));
|
||||
bez_gizmo1->SetShape(PointGizmo::kCircle);
|
||||
bez_gizmo1->SetSmaller(true);
|
||||
|
||||
PointGizmo *bez_gizmo2 = gizmo_bezier_handles_.at(i*2+1);
|
||||
bez_gizmo2->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 4));
|
||||
bez_gizmo2->AddInput(NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 5));
|
||||
bez_gizmo2->SetShape(PointGizmo::kCircle);
|
||||
bez_gizmo2->SetSmaller(true);
|
||||
}
|
||||
PointGizmo *bez_gizmo2 = gizmo_bezier_handles_.at(i * 2 + 1);
|
||||
bez_gizmo2->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 4));
|
||||
bez_gizmo2->AddInput(
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPointsInput, i), 5));
|
||||
bez_gizmo2->SetShape(PointGizmo::kCircle);
|
||||
bez_gizmo2->SetSmaller(true);
|
||||
}
|
||||
|
||||
int pts_sz = InputArraySize(kPointsInput);
|
||||
if (!points.empty()) {
|
||||
for (int i=0; i<pts_sz; i++) {
|
||||
const Bezier &pt = points.at(i).toBezier();
|
||||
int pts_sz = InputArraySize(kPointsInput);
|
||||
if (!points.empty()) {
|
||||
for (int i = 0; i < pts_sz; i++) {
|
||||
const Bezier &pt = points.at(i).toBezier();
|
||||
|
||||
Imath::V2d main = pt.to_vec() + half_res;
|
||||
Imath::V2d cp1 = main + pt.control_point_1_to_vec();
|
||||
Imath::V2d cp2 = main + pt.control_point_2_to_vec();
|
||||
Imath::V2d main = pt.to_vec() + half_res;
|
||||
Imath::V2d cp1 = main + pt.control_point_1_to_vec();
|
||||
Imath::V2d cp2 = main + pt.control_point_2_to_vec();
|
||||
|
||||
gizmo_position_handles_[i]->SetPoint(QPointF(main.x, main.y));
|
||||
gizmo_position_handles_[i]->SetPoint(QPointF(main.x, main.y));
|
||||
|
||||
gizmo_bezier_handles_[i*2]->SetPoint(QPointF(cp1.x, cp1.y));
|
||||
gizmo_bezier_lines_[i*2]->SetLine(QLineF(QPointF(main.x, main.y), QPointF(cp1.x, cp1.y)));
|
||||
gizmo_bezier_handles_[i*2+1]->SetPoint(QPointF(cp2.x, cp2.y));
|
||||
gizmo_bezier_lines_[i*2+1]->SetLine(QLineF(QPointF(main.x, main.y), QPointF(cp2.x, cp2.y)));
|
||||
}
|
||||
}
|
||||
gizmo_bezier_handles_[i * 2]->SetPoint(QPointF(cp1.x, cp1.y));
|
||||
gizmo_bezier_lines_[i * 2]->SetLine(
|
||||
QLineF(QPointF(main.x, main.y), QPointF(cp1.x, cp1.y)));
|
||||
gizmo_bezier_handles_[i * 2 + 1]->SetPoint(QPointF(cp2.x, cp2.y));
|
||||
gizmo_bezier_lines_[i * 2 + 1]->SetLine(
|
||||
QLineF(QPointF(main.x, main.y), QPointF(cp2.x, cp2.y)));
|
||||
}
|
||||
}
|
||||
|
||||
poly_gizmo_->SetPath(GeneratePath(points, pts_sz).translated(QPointF(half_res.x, half_res.y)));
|
||||
poly_gizmo_->SetPath(GeneratePath(points, pts_sz)
|
||||
.translated(QPointF(half_res.x, half_res.y)));
|
||||
}
|
||||
|
||||
ShaderCode PolygonGenerator::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
if (request.id == QStringLiteral("rgb")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/rgb.frag"));
|
||||
} else {
|
||||
return super::GetShaderCode(request);
|
||||
}
|
||||
if (request.id == QStringLiteral("rgb")) {
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(":/shaders/rgb.frag"));
|
||||
} else {
|
||||
return super::GetShaderCode(request);
|
||||
}
|
||||
}
|
||||
|
||||
void PolygonGenerator::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void PolygonGenerator::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
|
||||
|
||||
if (gizmo == poly_gizmo_) {
|
||||
// FIXME: Drag all points
|
||||
} else {
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
}
|
||||
if (gizmo == poly_gizmo_) {
|
||||
// FIXME: Drag all points
|
||||
} else {
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
}
|
||||
}
|
||||
|
||||
void PolygonGenerator::AddPointToPath(QPainterPath *path, const Bezier &before, const Bezier &after)
|
||||
void PolygonGenerator::AddPointToPath(QPainterPath *path, const Bezier &before,
|
||||
const Bezier &after)
|
||||
{
|
||||
Imath::V2d a = before.to_vec() + before.control_point_2_to_vec();
|
||||
Imath::V2d b = after.to_vec() + after.control_point_1_to_vec();
|
||||
Imath::V2d c = after.to_vec();
|
||||
Imath::V2d a = before.to_vec() + before.control_point_2_to_vec();
|
||||
Imath::V2d b = after.to_vec() + after.control_point_1_to_vec();
|
||||
Imath::V2d c = after.to_vec();
|
||||
|
||||
path->cubicTo(QPointF(a.x, a.y), QPointF(b.x, b.y), QPointF(c.x, c.y));
|
||||
path->cubicTo(QPointF(a.x, a.y), QPointF(b.x, b.y), QPointF(c.x, c.y));
|
||||
}
|
||||
|
||||
QPainterPath PolygonGenerator::GeneratePath(const NodeValueArray &points, int size)
|
||||
QPainterPath PolygonGenerator::GeneratePath(const NodeValueArray &points,
|
||||
int size)
|
||||
{
|
||||
QPainterPath path;
|
||||
QPainterPath path;
|
||||
|
||||
if (!points.empty()) {
|
||||
const Bezier &first_pt = points.at(0).toBezier();
|
||||
Imath::V2d v = first_pt.to_vec();
|
||||
path.moveTo(QPointF(v.x, v.y));
|
||||
if (!points.empty()) {
|
||||
const Bezier &first_pt = points.at(0).toBezier();
|
||||
Imath::V2d v = first_pt.to_vec();
|
||||
path.moveTo(QPointF(v.x, v.y));
|
||||
|
||||
for (int i=1; i<size; i++) {
|
||||
AddPointToPath(&path, points.at(i-1).toBezier(), points.at(i).toBezier());
|
||||
}
|
||||
for (int i = 1; i < size; i++) {
|
||||
AddPointToPath(&path, points.at(i - 1).toBezier(),
|
||||
points.at(i).toBezier());
|
||||
}
|
||||
|
||||
AddPointToPath(&path, points.at(size-1).toBezier(), first_pt);
|
||||
}
|
||||
AddPointToPath(&path, points.at(size - 1).toBezier(), first_pt);
|
||||
}
|
||||
|
||||
return path;
|
||||
return path;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -30,56 +30,61 @@
|
||||
#include "node/node.h"
|
||||
#include "node/inputdragger.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class PolygonGenerator : public GeneratorWithMerge
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class PolygonGenerator : public GeneratorWithMerge {
|
||||
Q_OBJECT
|
||||
public:
|
||||
PolygonGenerator();
|
||||
PolygonGenerator();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(PolygonGenerator)
|
||||
NODE_DEFAULT_FUNCTIONS(PolygonGenerator)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void GenerateFrame(FramePtr frame, const GenerateJob &job) const override;
|
||||
virtual void GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kPointsInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kPointsInput;
|
||||
static const QString kColorInput;
|
||||
|
||||
protected:
|
||||
ShaderJob GetGenerateJob(const NodeValueRow &value, const VideoParams ¶ms) const;
|
||||
ShaderJob GetGenerateJob(const NodeValueRow &value,
|
||||
const VideoParams ¶ms) const;
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
static void AddPointToPath(QPainterPath *path, const Bezier &before, const Bezier &after);
|
||||
static void AddPointToPath(QPainterPath *path, const Bezier &before,
|
||||
const Bezier &after);
|
||||
|
||||
static QPainterPath GeneratePath(const NodeValueArray &points, int size);
|
||||
static QPainterPath GeneratePath(const NodeValueArray &points, int size);
|
||||
|
||||
template<typename T>
|
||||
void ValidateGizmoVectorSize(QVector<T*> &vec, int new_sz);
|
||||
template <typename T>
|
||||
void ValidateGizmoVectorSize(QVector<T *> &vec, int new_sz);
|
||||
|
||||
template<typename T>
|
||||
NodeGizmo *CreateAppropriateGizmo();
|
||||
|
||||
PathGizmo *poly_gizmo_;
|
||||
QVector<PointGizmo*> gizmo_position_handles_;
|
||||
QVector<PointGizmo*> gizmo_bezier_handles_;
|
||||
QVector<LineGizmo*> gizmo_bezier_lines_;
|
||||
template <typename T> NodeGizmo *CreateAppropriateGizmo();
|
||||
|
||||
PathGizmo *poly_gizmo_;
|
||||
QVector<PointGizmo *> gizmo_position_handles_;
|
||||
QVector<PointGizmo *> gizmo_bezier_handles_;
|
||||
QVector<LineGizmo *> gizmo_bezier_lines_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
|
||||
#include "node/math/merge/merge.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Node
|
||||
|
||||
@@ -30,42 +31,47 @@ const QString GeneratorWithMerge::kBaseInput = QStringLiteral("base_in");
|
||||
|
||||
GeneratorWithMerge::GeneratorWithMerge()
|
||||
{
|
||||
AddInput(kBaseInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
SetEffectInput(kBaseInput);
|
||||
SetFlag(kVideoEffect);
|
||||
AddInput(kBaseInput, NodeValue::kTexture,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
SetEffectInput(kBaseInput);
|
||||
SetFlag(kVideoEffect);
|
||||
}
|
||||
|
||||
void GeneratorWithMerge::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kBaseInput, tr("Base"));
|
||||
SetInputName(kBaseInput, tr("Base"));
|
||||
}
|
||||
|
||||
ShaderCode GeneratorWithMerge::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
if (request.id == QStringLiteral("mrg")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/alphaover.frag"));
|
||||
}
|
||||
if (request.id == QStringLiteral("mrg")) {
|
||||
return ShaderCode(
|
||||
FileFunctions::ReadFileAsString(":/shaders/alphaover.frag"));
|
||||
}
|
||||
|
||||
return ShaderCode();
|
||||
return ShaderCode();
|
||||
}
|
||||
|
||||
void GeneratorWithMerge::PushMergableJob(const NodeValueRow &value, TexturePtr job, NodeValueTable *table) const
|
||||
void GeneratorWithMerge::PushMergableJob(const NodeValueRow &value,
|
||||
TexturePtr job,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
if (TexturePtr base = value[kBaseInput].toTexture()) {
|
||||
// Push as merge node
|
||||
ShaderJob merge;
|
||||
if (TexturePtr base = value[kBaseInput].toTexture()) {
|
||||
// Push as merge node
|
||||
ShaderJob merge;
|
||||
|
||||
merge.SetShaderID(QStringLiteral("mrg"));
|
||||
merge.Insert(MergeNode::kBaseIn, value[kBaseInput]);
|
||||
merge.Insert(MergeNode::kBlendIn, NodeValue(NodeValue::kTexture, job, this));
|
||||
merge.SetShaderID(QStringLiteral("mrg"));
|
||||
merge.Insert(MergeNode::kBaseIn, value[kBaseInput]);
|
||||
merge.Insert(MergeNode::kBlendIn,
|
||||
NodeValue(NodeValue::kTexture, job, this));
|
||||
|
||||
table->Push(NodeValue::kTexture, base->toJob(merge), this);
|
||||
} else {
|
||||
// Just push generate job
|
||||
table->Push(NodeValue::kTexture, job, this);
|
||||
}
|
||||
table->Push(NodeValue::kTexture, base->toJob(merge), this);
|
||||
} else {
|
||||
// Just push generate job
|
||||
table->Push(NodeValue::kTexture, job, this);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,23 +23,24 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class GeneratorWithMerge : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class GeneratorWithMerge : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
GeneratorWithMerge();
|
||||
GeneratorWithMerge();
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kBaseInput;
|
||||
static const QString kBaseInput;
|
||||
|
||||
protected:
|
||||
void PushMergableJob(const NodeValueRow &value, TexturePtr job, NodeValueTable *table) const;
|
||||
|
||||
void PushMergableJob(const NodeValueRow &value, TexturePtr job,
|
||||
NodeValueTable *table) const;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "shapenode.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super ShapeNodeBase
|
||||
|
||||
@@ -29,70 +30,81 @@ QString ShapeNode::kRadiusInput = QStringLiteral("radius_in");
|
||||
|
||||
ShapeNode::ShapeNode()
|
||||
{
|
||||
PrependInput(kTypeInput, NodeValue::kCombo);
|
||||
PrependInput(kTypeInput, NodeValue::kCombo);
|
||||
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
|
||||
AddInput(kRadiusInput, NodeValue::kFloat, 20.0);
|
||||
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0.0);
|
||||
}
|
||||
|
||||
QString ShapeNode::Name() const
|
||||
{
|
||||
return tr("Shape");
|
||||
return tr("Shape");
|
||||
}
|
||||
|
||||
QString ShapeNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.shape");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.shape");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> ShapeNode::Category() const
|
||||
{
|
||||
return {kCategoryGenerator};
|
||||
return { kCategoryGenerator };
|
||||
}
|
||||
|
||||
QString ShapeNode::Description() const
|
||||
{
|
||||
return tr("Generate a 2D primitive shape.");
|
||||
return tr("Generate a 2D primitive shape.");
|
||||
}
|
||||
|
||||
void ShapeNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTypeInput, tr("Type"));
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
SetInputName(kTypeInput, tr("Type"));
|
||||
SetInputName(kRadiusInput, tr("Radius"));
|
||||
|
||||
// Coordinate with Type enum
|
||||
SetComboBoxStrings(kTypeInput, {tr("Rectangle"), tr("Ellipse"), tr("Rounded Rectangle")});
|
||||
// Coordinate with Type enum
|
||||
SetComboBoxStrings(kTypeInput, { tr("Rectangle"), tr("Ellipse"),
|
||||
tr("Rounded Rectangle") });
|
||||
}
|
||||
|
||||
ShaderCode ShapeNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
if (request.id == QStringLiteral("shape")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(QStringLiteral(":/shaders/shape.frag")));
|
||||
} else {
|
||||
return super::GetShaderCode(request);
|
||||
}
|
||||
if (request.id == QStringLiteral("shape")) {
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(
|
||||
QStringLiteral(":/shaders/shape.frag")));
|
||||
} else {
|
||||
return super::GetShaderCode(request);
|
||||
}
|
||||
}
|
||||
|
||||
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
TexturePtr base = value[kBaseInput].toTexture();
|
||||
TexturePtr base = value[kBaseInput].toTexture();
|
||||
|
||||
ShaderJob job(value);
|
||||
ShaderJob job(value);
|
||||
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, base ? base->virtual_resolution() : globals.square_resolution(), this));
|
||||
job.SetShaderID(QStringLiteral("shape"));
|
||||
job.Insert(QStringLiteral("resolution_in"),
|
||||
NodeValue(NodeValue::kVec2,
|
||||
base ? base->virtual_resolution() :
|
||||
globals.square_resolution(),
|
||||
this));
|
||||
job.SetShaderID(QStringLiteral("shape"));
|
||||
|
||||
PushMergableJob(value, Texture::Job(base ? base->params() : globals.vparams(), job), table);
|
||||
PushMergableJob(
|
||||
value, Texture::Job(base ? base->params() : globals.vparams(), job),
|
||||
table);
|
||||
}
|
||||
|
||||
void ShapeNode::InputValueChangedEvent(const QString &input, int element)
|
||||
{
|
||||
if (input == kTypeInput) {
|
||||
SetInputFlag(kRadiusInput, kInputFlagHidden, (GetStandardValue(kTypeInput).toInt() != kRoundedRectangle));
|
||||
}
|
||||
super::InputValueChangedEvent(input, element);
|
||||
if (input == kTypeInput) {
|
||||
SetInputFlag(kRadiusInput, kInputFlagHidden,
|
||||
(GetStandardValue(kTypeInput).toInt() !=
|
||||
kRoundedRectangle));
|
||||
}
|
||||
super::InputValueChangedEvent(input, element);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,38 +23,36 @@
|
||||
|
||||
#include "shapenodebase.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class ShapeNode : public ShapeNodeBase
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class ShapeNode : public ShapeNodeBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
ShapeNode();
|
||||
ShapeNode();
|
||||
|
||||
enum Type {
|
||||
kRectangle,
|
||||
kEllipse,
|
||||
kRoundedRectangle
|
||||
};
|
||||
enum Type { kRectangle, kEllipse, kRoundedRectangle };
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(ShapeNode)
|
||||
NODE_DEFAULT_FUNCTIONS(ShapeNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
static QString kTypeInput;
|
||||
static QString kRadiusInput;
|
||||
static QString kTypeInput;
|
||||
static QString kRadiusInput;
|
||||
|
||||
protected:
|
||||
virtual void InputValueChangedEvent(const QString &input, int element) override;
|
||||
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -27,7 +27,8 @@
|
||||
#include "core.h"
|
||||
#include "node/nodeundo.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super GeneratorWithMerge
|
||||
|
||||
@@ -37,287 +38,324 @@ const QString ShapeNodeBase::kColorInput = QStringLiteral("color_in");
|
||||
|
||||
ShapeNodeBase::ShapeNodeBase(bool create_color_input)
|
||||
{
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
AddInput(kSizeInput, NodeValue::kVec2, QVector2D(100, 100));
|
||||
SetInputProperty(kSizeInput, QStringLiteral("min"), QVector2D(0, 0));
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
AddInput(kSizeInput, NodeValue::kVec2, QVector2D(100, 100));
|
||||
SetInputProperty(kSizeInput, QStringLiteral("min"), QVector2D(0, 0));
|
||||
|
||||
if (create_color_input) {
|
||||
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0, 0.0, 0.0, 1.0)));
|
||||
}
|
||||
if (create_color_input) {
|
||||
AddInput(kColorInput, NodeValue::kColor,
|
||||
QVariant::fromValue(Color(1.0, 0.0, 0.0, 1.0)));
|
||||
}
|
||||
|
||||
// Initiate gizmos
|
||||
QVector<NodeKeyframeTrackReference> pos_n_sz = {
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 1)
|
||||
};
|
||||
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
for (int i=0; i<kGizmoScaleCount; i++) {
|
||||
point_gizmo_[i] = AddDraggableGizmo<PointGizmo>(pos_n_sz, PointGizmo::kAbsolute);
|
||||
}
|
||||
// Initiate gizmos
|
||||
QVector<NodeKeyframeTrackReference> pos_n_sz = {
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 1)
|
||||
};
|
||||
poly_gizmo_ = AddDraggableGizmo<PolygonGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
for (int i = 0; i < kGizmoScaleCount; i++) {
|
||||
point_gizmo_[i] =
|
||||
AddDraggableGizmo<PointGizmo>(pos_n_sz, PointGizmo::kAbsolute);
|
||||
}
|
||||
}
|
||||
|
||||
void ShapeNodeBase::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kSizeInput, tr("Size"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kSizeInput, tr("Size"));
|
||||
|
||||
if (HasInputWithID(kColorInput)) {
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
}
|
||||
if (HasInputWithID(kColorInput)) {
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
}
|
||||
}
|
||||
|
||||
void ShapeNodeBase::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void ShapeNodeBase::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
// Use offsets to make the appearance of values that start in the top left, even though we
|
||||
// really anchor around the center
|
||||
QVector2D center_pt = globals.square_resolution() * 0.5;
|
||||
SetInputProperty(kPositionInput, QStringLiteral("offset"), center_pt);
|
||||
// Use offsets to make the appearance of values that start in the top left, even though we
|
||||
// really anchor around the center
|
||||
QVector2D center_pt = globals.square_resolution() * 0.5;
|
||||
SetInputProperty(kPositionInput, QStringLiteral("offset"), center_pt);
|
||||
|
||||
QVector2D pos = row[kPositionInput].toVec2();
|
||||
QVector2D sz = row[kSizeInput].toVec2();
|
||||
QVector2D half_sz = sz * 0.5;
|
||||
QVector2D pos = row[kPositionInput].toVec2();
|
||||
QVector2D sz = row[kSizeInput].toVec2();
|
||||
QVector2D half_sz = sz * 0.5;
|
||||
|
||||
double left_pt = pos.x() + center_pt.x() - half_sz.x();
|
||||
double top_pt = pos.y() + center_pt.y() - half_sz.y();
|
||||
double right_pt = left_pt + sz.x();
|
||||
double bottom_pt = top_pt + sz.y();
|
||||
double center_x_pt = mid(left_pt, right_pt);
|
||||
double center_y_pt = mid(top_pt, bottom_pt);
|
||||
double left_pt = pos.x() + center_pt.x() - half_sz.x();
|
||||
double top_pt = pos.y() + center_pt.y() - half_sz.y();
|
||||
double right_pt = left_pt + sz.x();
|
||||
double bottom_pt = top_pt + sz.y();
|
||||
double center_x_pt = mid(left_pt, right_pt);
|
||||
double center_y_pt = mid(top_pt, bottom_pt);
|
||||
|
||||
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(QPointF(left_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(QPointF(center_x_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopRight]->SetPoint(QPointF(right_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(QPointF(left_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(QPointF(center_x_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(QPointF(right_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(QPointF(left_pt, center_y_pt));
|
||||
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(QPointF(right_pt, center_y_pt));
|
||||
point_gizmo_[kGizmoScaleTopLeft]->SetPoint(QPointF(left_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopCenter]->SetPoint(QPointF(center_x_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleTopRight]->SetPoint(QPointF(right_pt, top_pt));
|
||||
point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(QPointF(left_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomCenter]->SetPoint(
|
||||
QPointF(center_x_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleBottomRight]->SetPoint(
|
||||
QPointF(right_pt, bottom_pt));
|
||||
point_gizmo_[kGizmoScaleCenterLeft]->SetPoint(
|
||||
QPointF(left_pt, center_y_pt));
|
||||
point_gizmo_[kGizmoScaleCenterRight]->SetPoint(
|
||||
QPointF(right_pt, center_y_pt));
|
||||
|
||||
poly_gizmo_->SetPolygon(QRectF(left_pt, top_pt, right_pt - left_pt, bottom_pt - top_pt));
|
||||
poly_gizmo_->SetPolygon(
|
||||
QRectF(left_pt, top_pt, right_pt - left_pt, bottom_pt - top_pt));
|
||||
}
|
||||
|
||||
void ShapeNodeBase::SetRect(QRectF rect, const VideoParams &sequence_res, MultiUndoCommand *command)
|
||||
void ShapeNodeBase::SetRect(QRectF rect, const VideoParams &sequence_res,
|
||||
MultiUndoCommand *command)
|
||||
{
|
||||
// Normalize around center of sequence
|
||||
rect.translate(-sequence_res.width()*0.5, -sequence_res.height()*0.5);
|
||||
rect.translate(rect.width()*0.5, rect.height()*0.5);
|
||||
// Normalize around center of sequence
|
||||
rect.translate(-sequence_res.width() * 0.5, -sequence_res.height() * 0.5);
|
||||
rect.translate(rect.width() * 0.5, rect.height() * 0.5);
|
||||
|
||||
NodeInput pos(this, ShapeNodeBase::kPositionInput);
|
||||
NodeInput sz(this, ShapeNodeBase::kSizeInput);
|
||||
NodeInput pos(this, ShapeNodeBase::kPositionInput);
|
||||
NodeInput sz(this, ShapeNodeBase::kSizeInput);
|
||||
|
||||
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(sz, 0), rect.width()));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(sz, 1), rect.height()));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(pos, 0), rect.x()));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(NodeKeyframeTrackReference(pos, 1), rect.y()));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(
|
||||
NodeKeyframeTrackReference(sz, 0), rect.width()));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(
|
||||
NodeKeyframeTrackReference(sz, 1), rect.height()));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(
|
||||
NodeKeyframeTrackReference(pos, 0), rect.x()));
|
||||
command->add_child(new NodeParamSetStandardValueCommand(
|
||||
NodeKeyframeTrackReference(pos, 1), rect.y()));
|
||||
}
|
||||
|
||||
void ShapeNodeBase::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void ShapeNodeBase::GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo*>(sender());
|
||||
DraggableGizmo *gizmo = static_cast<DraggableGizmo *>(sender());
|
||||
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
NodeInputDragger &x_drag = gizmo->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo->GetDraggers()[1];
|
||||
|
||||
if (gizmo == poly_gizmo_) {
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
} else {
|
||||
bool from_center = modifiers & Qt::AltModifier;
|
||||
bool keep_ratio = modifiers & Qt::ShiftModifier;
|
||||
if (gizmo == poly_gizmo_) {
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
} else {
|
||||
bool from_center = modifiers & Qt::AltModifier;
|
||||
bool keep_ratio = modifiers & Qt::ShiftModifier;
|
||||
|
||||
NodeInputDragger &w_drag = gizmo->GetDraggers()[2];
|
||||
NodeInputDragger &h_drag = gizmo->GetDraggers()[3];
|
||||
NodeInputDragger &w_drag = gizmo->GetDraggers()[2];
|
||||
NodeInputDragger &h_drag = gizmo->GetDraggers()[3];
|
||||
|
||||
QVector2D gizmo_sz_start(w_drag.GetStartValue().toDouble(), h_drag.GetStartValue().toDouble());
|
||||
QVector2D gizmo_pos_start(x_drag.GetStartValue().toDouble(), y_drag.GetStartValue().toDouble());
|
||||
QVector2D gizmo_half_res = gizmo->GetGlobals().square_resolution()/2;
|
||||
QVector2D adjusted_pt(x, y);
|
||||
QVector2D new_size;
|
||||
QVector2D new_pos;
|
||||
QVector2D anchor;
|
||||
static const int kXYCount = 2;
|
||||
bool negative[kXYCount] = {false};
|
||||
QVector2D gizmo_sz_start(w_drag.GetStartValue().toDouble(),
|
||||
h_drag.GetStartValue().toDouble());
|
||||
QVector2D gizmo_pos_start(x_drag.GetStartValue().toDouble(),
|
||||
y_drag.GetStartValue().toDouble());
|
||||
QVector2D gizmo_half_res = gizmo->GetGlobals().square_resolution() / 2;
|
||||
QVector2D adjusted_pt(x, y);
|
||||
QVector2D new_size;
|
||||
QVector2D new_pos;
|
||||
QVector2D anchor;
|
||||
static const int kXYCount = 2;
|
||||
bool negative[kXYCount] = { false };
|
||||
|
||||
double original_ratio;
|
||||
if (keep_ratio) {
|
||||
original_ratio = w_drag.GetStartValue().toDouble() / h_drag.GetStartValue().toDouble();
|
||||
}
|
||||
double original_ratio;
|
||||
if (keep_ratio) {
|
||||
original_ratio = w_drag.GetStartValue().toDouble() /
|
||||
h_drag.GetStartValue().toDouble();
|
||||
}
|
||||
|
||||
// Calculate new size
|
||||
if (from_center) {
|
||||
// Calculate new size by using distance from center and doubling it
|
||||
new_size = (adjusted_pt - gizmo_half_res - gizmo_pos_start) * 2;
|
||||
// Calculate new size
|
||||
if (from_center) {
|
||||
// Calculate new size by using distance from center and doubling it
|
||||
new_size = (adjusted_pt - gizmo_half_res - gizmo_pos_start) * 2;
|
||||
|
||||
if (IsGizmoTop(gizmo)) {
|
||||
new_size.setY(-new_size.y());
|
||||
}
|
||||
if (IsGizmoTop(gizmo)) {
|
||||
new_size.setY(-new_size.y());
|
||||
}
|
||||
|
||||
if (IsGizmoLeft(gizmo)) {
|
||||
new_size.setX(-new_size.x());
|
||||
}
|
||||
} else {
|
||||
// Calculate new size by using distance from "anchor" - i.e. the opposite point of the shape
|
||||
// from the gizmo being dragged
|
||||
adjusted_pt -= gizmo_half_res;
|
||||
if (IsGizmoLeft(gizmo)) {
|
||||
new_size.setX(-new_size.x());
|
||||
}
|
||||
} else {
|
||||
// Calculate new size by using distance from "anchor" - i.e. the opposite point of the shape
|
||||
// from the gizmo being dragged
|
||||
adjusted_pt -= gizmo_half_res;
|
||||
|
||||
anchor = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo, &adjusted_pt) + gizmo_half_res;
|
||||
anchor = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo,
|
||||
&adjusted_pt) +
|
||||
gizmo_half_res;
|
||||
|
||||
adjusted_pt += gizmo_half_res;
|
||||
adjusted_pt += gizmo_half_res;
|
||||
|
||||
// Calculate size and position
|
||||
new_size = adjusted_pt - anchor;
|
||||
// Calculate size and position
|
||||
new_size = adjusted_pt - anchor;
|
||||
|
||||
// Abs size so neither coord is negative
|
||||
for (int i=0; i<kXYCount; i++) {
|
||||
if (new_size[i] < 0) {
|
||||
negative[i] = true;
|
||||
new_size[i] = -new_size[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
// Abs size so neither coord is negative
|
||||
for (int i = 0; i < kXYCount; i++) {
|
||||
if (new_size[i] < 0) {
|
||||
negative[i] = true;
|
||||
new_size[i] = -new_size[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Restrict sizes by constraints
|
||||
if (IsGizmoVerticalCenter(gizmo)) {
|
||||
if (keep_ratio) {
|
||||
// Calculate width from new height
|
||||
new_size.setX(new_size.y() * original_ratio);
|
||||
} else {
|
||||
// Constrain to original width
|
||||
new_size.setX(gizmo_sz_start.x());
|
||||
}
|
||||
}
|
||||
// Restrict sizes by constraints
|
||||
if (IsGizmoVerticalCenter(gizmo)) {
|
||||
if (keep_ratio) {
|
||||
// Calculate width from new height
|
||||
new_size.setX(new_size.y() * original_ratio);
|
||||
} else {
|
||||
// Constrain to original width
|
||||
new_size.setX(gizmo_sz_start.x());
|
||||
}
|
||||
}
|
||||
|
||||
if (IsGizmoHorizontalCenter(gizmo)) {
|
||||
if (keep_ratio) {
|
||||
// Calculate height from new width
|
||||
new_size.setY(new_size.x() / original_ratio);
|
||||
} else {
|
||||
// Constrain to original height
|
||||
new_size.setY(gizmo_sz_start.y());
|
||||
}
|
||||
}
|
||||
if (IsGizmoHorizontalCenter(gizmo)) {
|
||||
if (keep_ratio) {
|
||||
// Calculate height from new width
|
||||
new_size.setY(new_size.x() / original_ratio);
|
||||
} else {
|
||||
// Constrain to original height
|
||||
new_size.setY(gizmo_sz_start.y());
|
||||
}
|
||||
}
|
||||
|
||||
if (IsGizmoCorner(gizmo)) {
|
||||
if (keep_ratio) {
|
||||
float hypot = std::hypot(new_size.x(), new_size.y());
|
||||
if (IsGizmoCorner(gizmo)) {
|
||||
if (keep_ratio) {
|
||||
float hypot = std::hypot(new_size.x(), new_size.y());
|
||||
|
||||
float original_angle = std::atan2(gizmo_sz_start.x(), gizmo_sz_start.y());
|
||||
float original_angle =
|
||||
std::atan2(gizmo_sz_start.x(), gizmo_sz_start.y());
|
||||
|
||||
// Calculate new size based on original angle and hypotenuse
|
||||
new_size.setX(std::sin(original_angle) * hypot);
|
||||
new_size.setY(std::cos(original_angle) * hypot);
|
||||
}
|
||||
}
|
||||
// Calculate new size based on original angle and hypotenuse
|
||||
new_size.setX(std::sin(original_angle) * hypot);
|
||||
new_size.setY(std::cos(original_angle) * hypot);
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate position
|
||||
if (from_center) {
|
||||
new_pos = gizmo_pos_start;
|
||||
} else {
|
||||
QVector2D using_size = new_size;
|
||||
// Calculate position
|
||||
if (from_center) {
|
||||
new_pos = gizmo_pos_start;
|
||||
} else {
|
||||
QVector2D using_size = new_size;
|
||||
|
||||
// Un-abs size
|
||||
for (int i=0; i<kXYCount; i++) {
|
||||
if (negative[i]) {
|
||||
using_size[i] = -using_size[i];
|
||||
}
|
||||
}
|
||||
// Un-abs size
|
||||
for (int i = 0; i < kXYCount; i++) {
|
||||
if (negative[i]) {
|
||||
using_size[i] = -using_size[i];
|
||||
}
|
||||
}
|
||||
|
||||
// I'm pretty sure there's an algorithmic way of doing this, but I'm tired and this works
|
||||
if (IsGizmoHorizontalCenter(gizmo)) {
|
||||
using_size.setY(0);
|
||||
}
|
||||
// I'm pretty sure there's an algorithmic way of doing this, but I'm tired and this works
|
||||
if (IsGizmoHorizontalCenter(gizmo)) {
|
||||
using_size.setY(0);
|
||||
}
|
||||
|
||||
if (IsGizmoVerticalCenter(gizmo)) {
|
||||
using_size.setX(0);
|
||||
}
|
||||
if (IsGizmoVerticalCenter(gizmo)) {
|
||||
using_size.setX(0);
|
||||
}
|
||||
|
||||
new_pos = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo) + using_size / 2;
|
||||
}
|
||||
new_pos =
|
||||
GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo) +
|
||||
using_size / 2;
|
||||
}
|
||||
|
||||
x_drag.Drag(new_pos.x());
|
||||
y_drag.Drag(new_pos.y());
|
||||
w_drag.Drag(new_size.x());
|
||||
h_drag.Drag(new_size.y());
|
||||
}
|
||||
x_drag.Drag(new_pos.x());
|
||||
y_drag.Drag(new_pos.y());
|
||||
w_drag.Drag(new_size.x());
|
||||
h_drag.Drag(new_size.y());
|
||||
}
|
||||
}
|
||||
|
||||
QVector2D ShapeNodeBase::GenerateGizmoAnchor(const QVector2D &pos, const QVector2D &size, NodeGizmo *gizmo, QVector2D *pt) const
|
||||
QVector2D ShapeNodeBase::GenerateGizmoAnchor(const QVector2D &pos,
|
||||
const QVector2D &size,
|
||||
NodeGizmo *gizmo,
|
||||
QVector2D *pt) const
|
||||
{
|
||||
QVector2D anchor = pos;
|
||||
QVector2D half_sz = size/2;
|
||||
QVector2D anchor = pos;
|
||||
QVector2D half_sz = size / 2;
|
||||
|
||||
if (IsGizmoLeft(gizmo)) {
|
||||
anchor.setX(anchor.x() + half_sz.x());
|
||||
if (pt && pt->x() > anchor.x()) {
|
||||
pt->setX(anchor.x());
|
||||
}
|
||||
}
|
||||
if (IsGizmoLeft(gizmo)) {
|
||||
anchor.setX(anchor.x() + half_sz.x());
|
||||
if (pt && pt->x() > anchor.x()) {
|
||||
pt->setX(anchor.x());
|
||||
}
|
||||
}
|
||||
|
||||
if (IsGizmoRight(gizmo)) {
|
||||
anchor.setX(anchor.x() - half_sz.x());
|
||||
if (pt && pt->x() < anchor.x()) {
|
||||
pt->setX(anchor.x());
|
||||
}
|
||||
}
|
||||
if (IsGizmoRight(gizmo)) {
|
||||
anchor.setX(anchor.x() - half_sz.x());
|
||||
if (pt && pt->x() < anchor.x()) {
|
||||
pt->setX(anchor.x());
|
||||
}
|
||||
}
|
||||
|
||||
if (IsGizmoTop(gizmo)) {
|
||||
anchor.setY(anchor.y() + half_sz.y());
|
||||
if (pt && pt->y() > anchor.y()) {
|
||||
pt->setY(anchor.y());
|
||||
}
|
||||
}
|
||||
if (IsGizmoTop(gizmo)) {
|
||||
anchor.setY(anchor.y() + half_sz.y());
|
||||
if (pt && pt->y() > anchor.y()) {
|
||||
pt->setY(anchor.y());
|
||||
}
|
||||
}
|
||||
|
||||
if (IsGizmoBottom(gizmo)) {
|
||||
anchor.setY(anchor.y() - half_sz.y());
|
||||
if (pt && pt->y() < anchor.y()) {
|
||||
pt->setY(anchor.y());
|
||||
}
|
||||
}
|
||||
if (IsGizmoBottom(gizmo)) {
|
||||
anchor.setY(anchor.y() - half_sz.y());
|
||||
if (pt && pt->y() < anchor.y()) {
|
||||
pt->setY(anchor.y());
|
||||
}
|
||||
}
|
||||
|
||||
return anchor;
|
||||
return anchor;
|
||||
}
|
||||
|
||||
bool ShapeNodeBase::IsGizmoTop(NodeGizmo *g) const
|
||||
{
|
||||
return g == point_gizmo_[kGizmoScaleTopCenter] || g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleTopRight];
|
||||
return g == point_gizmo_[kGizmoScaleTopCenter] ||
|
||||
g == point_gizmo_[kGizmoScaleTopLeft] ||
|
||||
g == point_gizmo_[kGizmoScaleTopRight];
|
||||
}
|
||||
|
||||
bool ShapeNodeBase::IsGizmoBottom(NodeGizmo *g) const
|
||||
{
|
||||
return g == point_gizmo_[kGizmoScaleBottomCenter] || g == point_gizmo_[kGizmoScaleBottomLeft] || g == point_gizmo_[kGizmoScaleBottomRight];
|
||||
return g == point_gizmo_[kGizmoScaleBottomCenter] ||
|
||||
g == point_gizmo_[kGizmoScaleBottomLeft] ||
|
||||
g == point_gizmo_[kGizmoScaleBottomRight];
|
||||
}
|
||||
|
||||
bool ShapeNodeBase::IsGizmoLeft(NodeGizmo *g) const
|
||||
{
|
||||
return g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleCenterLeft] || g == point_gizmo_[kGizmoScaleBottomLeft];
|
||||
return g == point_gizmo_[kGizmoScaleTopLeft] ||
|
||||
g == point_gizmo_[kGizmoScaleCenterLeft] ||
|
||||
g == point_gizmo_[kGizmoScaleBottomLeft];
|
||||
}
|
||||
|
||||
bool ShapeNodeBase::IsGizmoRight(NodeGizmo *g) const
|
||||
{
|
||||
return g == point_gizmo_[kGizmoScaleTopRight] || g == point_gizmo_[kGizmoScaleCenterRight] || g == point_gizmo_[kGizmoScaleBottomRight];
|
||||
return g == point_gizmo_[kGizmoScaleTopRight] ||
|
||||
g == point_gizmo_[kGizmoScaleCenterRight] ||
|
||||
g == point_gizmo_[kGizmoScaleBottomRight];
|
||||
}
|
||||
|
||||
bool ShapeNodeBase::IsGizmoHorizontalCenter(NodeGizmo *g) const
|
||||
{
|
||||
return g == point_gizmo_[kGizmoScaleCenterLeft] || g == point_gizmo_[kGizmoScaleCenterRight];
|
||||
return g == point_gizmo_[kGizmoScaleCenterLeft] ||
|
||||
g == point_gizmo_[kGizmoScaleCenterRight];
|
||||
}
|
||||
|
||||
bool ShapeNodeBase::IsGizmoVerticalCenter(NodeGizmo *g) const
|
||||
{
|
||||
return g == point_gizmo_[kGizmoScaleTopCenter] || g == point_gizmo_[kGizmoScaleBottomCenter];
|
||||
return g == point_gizmo_[kGizmoScaleTopCenter] ||
|
||||
g == point_gizmo_[kGizmoScaleBottomCenter];
|
||||
}
|
||||
|
||||
bool ShapeNodeBase::IsGizmoCorner(NodeGizmo *g) const
|
||||
{
|
||||
return g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleTopRight]
|
||||
|| g == point_gizmo_[kGizmoScaleBottomRight] || g == point_gizmo_[kGizmoScaleBottomLeft];
|
||||
return g == point_gizmo_[kGizmoScaleTopLeft] ||
|
||||
g == point_gizmo_[kGizmoScaleTopRight] ||
|
||||
g == point_gizmo_[kGizmoScaleBottomRight] ||
|
||||
g == point_gizmo_[kGizmoScaleBottomLeft];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -27,49 +27,53 @@
|
||||
#include "node/inputdragger.h"
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class ShapeNodeBase : public GeneratorWithMerge
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class ShapeNodeBase : public GeneratorWithMerge {
|
||||
Q_OBJECT
|
||||
public:
|
||||
ShapeNodeBase(bool create_color_input = true);
|
||||
ShapeNodeBase(bool create_color_input = true);
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
void SetRect(QRectF rect, const VideoParams &sequence_res, MultiUndoCommand *command);
|
||||
void SetRect(QRectF rect, const VideoParams &sequence_res,
|
||||
MultiUndoCommand *command);
|
||||
|
||||
static const QString kPositionInput;
|
||||
static const QString kSizeInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kPositionInput;
|
||||
static const QString kSizeInput;
|
||||
static const QString kColorInput;
|
||||
|
||||
protected:
|
||||
PolygonGizmo *poly_gizmo() const
|
||||
{
|
||||
return poly_gizmo_;
|
||||
}
|
||||
PolygonGizmo *poly_gizmo() const
|
||||
{
|
||||
return poly_gizmo_;
|
||||
}
|
||||
|
||||
protected slots:
|
||||
virtual void GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) override;
|
||||
virtual void GizmoDragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers) override;
|
||||
|
||||
private:
|
||||
QVector2D GenerateGizmoAnchor(const QVector2D &pos, const QVector2D &size, NodeGizmo *gizmo, QVector2D *pt = nullptr) const;
|
||||
QVector2D GenerateGizmoAnchor(const QVector2D &pos, const QVector2D &size,
|
||||
NodeGizmo *gizmo,
|
||||
QVector2D *pt = nullptr) const;
|
||||
|
||||
bool IsGizmoTop(NodeGizmo *g) const;
|
||||
bool IsGizmoBottom(NodeGizmo *g) const;
|
||||
bool IsGizmoLeft(NodeGizmo *g) const;
|
||||
bool IsGizmoRight(NodeGizmo *g) const;
|
||||
bool IsGizmoHorizontalCenter(NodeGizmo *g) const;
|
||||
bool IsGizmoVerticalCenter(NodeGizmo *g) const;
|
||||
bool IsGizmoCorner(NodeGizmo *g) const;
|
||||
|
||||
// Gizmo variables
|
||||
static const int kGizmoWholeRect = kGizmoScaleCount;
|
||||
PointGizmo *point_gizmo_[kGizmoScaleCount];
|
||||
PolygonGizmo *poly_gizmo_;
|
||||
bool IsGizmoTop(NodeGizmo *g) const;
|
||||
bool IsGizmoBottom(NodeGizmo *g) const;
|
||||
bool IsGizmoLeft(NodeGizmo *g) const;
|
||||
bool IsGizmoRight(NodeGizmo *g) const;
|
||||
bool IsGizmoHorizontalCenter(NodeGizmo *g) const;
|
||||
bool IsGizmoVerticalCenter(NodeGizmo *g) const;
|
||||
bool IsGizmoCorner(NodeGizmo *g) const;
|
||||
|
||||
// Gizmo variables
|
||||
static const int kGizmoWholeRect = kGizmoScaleCount;
|
||||
PointGizmo *point_gizmo_[kGizmoScaleCount];
|
||||
PolygonGizmo *poly_gizmo_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "solid.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const QString SolidGenerator::kColorInput = QStringLiteral("color_in");
|
||||
|
||||
@@ -28,47 +29,51 @@ const QString SolidGenerator::kColorInput = QStringLiteral("color_in");
|
||||
|
||||
SolidGenerator::SolidGenerator()
|
||||
{
|
||||
// Default to a color that isn't black
|
||||
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f)));
|
||||
// Default to a color that isn't black
|
||||
AddInput(kColorInput, NodeValue::kColor,
|
||||
QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f)));
|
||||
}
|
||||
|
||||
QString SolidGenerator::Name() const
|
||||
{
|
||||
return tr("Solid");
|
||||
return tr("Solid");
|
||||
}
|
||||
|
||||
QString SolidGenerator::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.solidgenerator");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.solidgenerator");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> SolidGenerator::Category() const
|
||||
{
|
||||
return {kCategoryGenerator};
|
||||
return { kCategoryGenerator };
|
||||
}
|
||||
|
||||
QString SolidGenerator::Description() const
|
||||
{
|
||||
return tr("Generate a solid color.");
|
||||
return tr("Generate a solid color.");
|
||||
}
|
||||
|
||||
void SolidGenerator::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
}
|
||||
|
||||
void SolidGenerator::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void SolidGenerator::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
table->Push(NodeValue::kTexture, Texture::Job(globals.vparams(), ShaderJob(value)), this);
|
||||
table->Push(NodeValue::kTexture,
|
||||
Texture::Job(globals.vparams(), ShaderJob(value)), this);
|
||||
}
|
||||
|
||||
ShaderCode SolidGenerator::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
Q_UNUSED(request)
|
||||
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/solid.frag"));
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/solid.frag"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,28 +23,29 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class SolidGenerator : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class SolidGenerator : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
SolidGenerator();
|
||||
SolidGenerator();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(SolidGenerator)
|
||||
NODE_DEFAULT_FUNCTIONS(SolidGenerator)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kColorInput;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
virtual ShaderCode
|
||||
GetShaderCode(const ShaderRequest &request) const override;
|
||||
|
||||
static const QString kColorInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -23,12 +23,13 @@
|
||||
#include <QAbstractTextDocumentLayout>
|
||||
#include <QTextDocument>
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
enum TextVerticalAlign {
|
||||
kVerticalAlignTop,
|
||||
kVerticalAlignCenter,
|
||||
kVerticalAlignBottom,
|
||||
kVerticalAlignTop,
|
||||
kVerticalAlignCenter,
|
||||
kVerticalAlignBottom,
|
||||
};
|
||||
|
||||
const QString TextGeneratorV1::kTextInput = QStringLiteral("text_in");
|
||||
@@ -42,132 +43,142 @@ const QString TextGeneratorV1::kFontSizeInput = QStringLiteral("font_size_in");
|
||||
|
||||
TextGeneratorV1::TextGeneratorV1()
|
||||
{
|
||||
AddInput(kTextInput, NodeValue::kText, tr("Sample Text"));
|
||||
AddInput(kTextInput, NodeValue::kText, tr("Sample Text"));
|
||||
|
||||
AddInput(kHtmlInput, NodeValue::kBoolean, false);
|
||||
AddInput(kHtmlInput, NodeValue::kBoolean, false);
|
||||
|
||||
AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0f, 1.0f, 1.0)));
|
||||
AddInput(kColorInput, NodeValue::kColor,
|
||||
QVariant::fromValue(Color(1.0f, 1.0f, 1.0)));
|
||||
|
||||
AddInput(kVAlignInput, NodeValue::kCombo, 1);
|
||||
AddInput(kVAlignInput, NodeValue::kCombo, 1);
|
||||
|
||||
AddInput(kFontInput, NodeValue::kFont);
|
||||
AddInput(kFontInput, NodeValue::kFont);
|
||||
|
||||
AddInput(kFontSizeInput, NodeValue::kFloat, 72.0f);
|
||||
AddInput(kFontSizeInput, NodeValue::kFloat, 72.0f);
|
||||
|
||||
SetFlag(kDontShowInCreateMenu);
|
||||
SetFlag(kDontShowInCreateMenu);
|
||||
}
|
||||
|
||||
QString TextGeneratorV1::Name() const
|
||||
{
|
||||
return tr("Text (Legacy)");
|
||||
return tr("Text (Legacy)");
|
||||
}
|
||||
|
||||
QString TextGeneratorV1::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.textgenerator");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.textgenerator");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> TextGeneratorV1::Category() const
|
||||
{
|
||||
return {kCategoryGenerator};
|
||||
return { kCategoryGenerator };
|
||||
}
|
||||
|
||||
QString TextGeneratorV1::Description() const
|
||||
{
|
||||
return tr("Generate rich text.");
|
||||
return tr("Generate rich text.");
|
||||
}
|
||||
|
||||
void TextGeneratorV1::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextInput, tr("Text"));
|
||||
SetInputName(kHtmlInput, tr("Enable HTML"));
|
||||
SetInputName(kFontInput, tr("Font"));
|
||||
SetInputName(kFontSizeInput, tr("Font Size"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kVAlignInput, tr("Vertical Align"));
|
||||
SetComboBoxStrings(kVAlignInput, {tr("Top"), tr("Center"), tr("Bottom")});
|
||||
SetInputName(kTextInput, tr("Text"));
|
||||
SetInputName(kHtmlInput, tr("Enable HTML"));
|
||||
SetInputName(kFontInput, tr("Font"));
|
||||
SetInputName(kFontSizeInput, tr("Font Size"));
|
||||
SetInputName(kColorInput, tr("Color"));
|
||||
SetInputName(kVAlignInput, tr("Vertical Align"));
|
||||
SetComboBoxStrings(kVAlignInput, { tr("Top"), tr("Center"), tr("Bottom") });
|
||||
}
|
||||
|
||||
void TextGeneratorV1::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void TextGeneratorV1::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
if (!value[kTextInput].toString().isEmpty()) {
|
||||
table->Push(NodeValue::kTexture, Texture::Job(globals.vparams(), GenerateJob(value)), this);
|
||||
}
|
||||
if (!value[kTextInput].toString().isEmpty()) {
|
||||
table->Push(NodeValue::kTexture,
|
||||
Texture::Job(globals.vparams(), GenerateJob(value)), this);
|
||||
}
|
||||
}
|
||||
|
||||
void TextGeneratorV1::GenerateFrame(FramePtr frame, const GenerateJob& job) const
|
||||
void TextGeneratorV1::GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const
|
||||
{
|
||||
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
|
||||
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
|
||||
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
|
||||
// with correct float RGB.
|
||||
QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
|
||||
img.fill(0);
|
||||
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
|
||||
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
|
||||
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
|
||||
// with correct float RGB.
|
||||
QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
|
||||
img.fill(0);
|
||||
|
||||
QTextDocument text_doc;
|
||||
QTextDocument text_doc;
|
||||
|
||||
// Set default font
|
||||
QFont default_font;
|
||||
default_font.setFamily(job.Get(kFontInput).toString());
|
||||
default_font.setPointSizeF(job.Get(kFontSizeInput).toDouble());
|
||||
text_doc.setDefaultFont(default_font);
|
||||
// Set default font
|
||||
QFont default_font;
|
||||
default_font.setFamily(job.Get(kFontInput).toString());
|
||||
default_font.setPointSizeF(job.Get(kFontSizeInput).toDouble());
|
||||
text_doc.setDefaultFont(default_font);
|
||||
|
||||
// Center by default
|
||||
text_doc.setDefaultTextOption(QTextOption(Qt::AlignCenter));
|
||||
// Center by default
|
||||
text_doc.setDefaultTextOption(QTextOption(Qt::AlignCenter));
|
||||
|
||||
QString html = job.Get(kTextInput).toString();
|
||||
if (job.Get(kHtmlInput).toBool()) {
|
||||
html.replace('\n', QStringLiteral("<br>"));
|
||||
text_doc.setHtml(html);
|
||||
} else {
|
||||
text_doc.setPlainText(html);
|
||||
}
|
||||
QString html = job.Get(kTextInput).toString();
|
||||
if (job.Get(kHtmlInput).toBool()) {
|
||||
html.replace('\n', QStringLiteral("<br>"));
|
||||
text_doc.setHtml(html);
|
||||
} else {
|
||||
text_doc.setPlainText(html);
|
||||
}
|
||||
|
||||
// Align to 80% width because that's considered the "title safe" area
|
||||
int tenth_of_width = frame->video_params().width() / 10;
|
||||
text_doc.setTextWidth(tenth_of_width * 8);
|
||||
// Align to 80% width because that's considered the "title safe" area
|
||||
int tenth_of_width = frame->video_params().width() / 10;
|
||||
text_doc.setTextWidth(tenth_of_width * 8);
|
||||
|
||||
// Draw rich text onto image
|
||||
QPainter p(&img);
|
||||
p.scale(1.0 / frame->video_params().divider(), 1.0 / frame->video_params().divider());
|
||||
// Draw rich text onto image
|
||||
QPainter p(&img);
|
||||
p.scale(1.0 / frame->video_params().divider(),
|
||||
1.0 / frame->video_params().divider());
|
||||
|
||||
// Push 10% inwards to compensate for title safe area
|
||||
p.translate(tenth_of_width, 0);
|
||||
// Push 10% inwards to compensate for title safe area
|
||||
p.translate(tenth_of_width, 0);
|
||||
|
||||
TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.Get(kVAlignInput).toInt());
|
||||
int doc_height = text_doc.size().height();
|
||||
TextVerticalAlign valign =
|
||||
static_cast<TextVerticalAlign>(job.Get(kVAlignInput).toInt());
|
||||
int doc_height = text_doc.size().height();
|
||||
|
||||
switch (valign) {
|
||||
case kVerticalAlignTop:
|
||||
// Push 10% inwards for title safe area
|
||||
p.translate(0, frame->video_params().height() / 10);
|
||||
break;
|
||||
case kVerticalAlignCenter:
|
||||
// Center align
|
||||
p.translate(0, frame->video_params().height() / 2 - doc_height / 2);
|
||||
break;
|
||||
case kVerticalAlignBottom:
|
||||
// Push 10% inwards for title safe area
|
||||
p.translate(0, frame->video_params().height() - doc_height - frame->video_params().height() / 10);
|
||||
break;
|
||||
}
|
||||
switch (valign) {
|
||||
case kVerticalAlignTop:
|
||||
// Push 10% inwards for title safe area
|
||||
p.translate(0, frame->video_params().height() / 10);
|
||||
break;
|
||||
case kVerticalAlignCenter:
|
||||
// Center align
|
||||
p.translate(0, frame->video_params().height() / 2 - doc_height / 2);
|
||||
break;
|
||||
case kVerticalAlignBottom:
|
||||
// Push 10% inwards for title safe area
|
||||
p.translate(0, frame->video_params().height() - doc_height -
|
||||
frame->video_params().height() / 10);
|
||||
break;
|
||||
}
|
||||
|
||||
QAbstractTextDocumentLayout::PaintContext ctx;
|
||||
ctx.palette.setColor(QPalette::Text, Qt::white);
|
||||
text_doc.documentLayout()->draw(&p, ctx);
|
||||
QAbstractTextDocumentLayout::PaintContext ctx;
|
||||
ctx.palette.setColor(QPalette::Text, Qt::white);
|
||||
text_doc.documentLayout()->draw(&p, ctx);
|
||||
|
||||
// Transplant alpha channel to frame
|
||||
Color rgb = job.Get(kColorInput).toColor();
|
||||
for (int x=0; x<frame->width(); x++) {
|
||||
for (int y=0; y<frame->height(); y++) {
|
||||
uchar src_alpha = img.bits()[img.bytesPerLine() * y + x];
|
||||
float alpha = float(src_alpha) / 255.0f;
|
||||
// Transplant alpha channel to frame
|
||||
Color rgb = job.Get(kColorInput).toColor();
|
||||
for (int x = 0; x < frame->width(); x++) {
|
||||
for (int y = 0; y < frame->height(); y++) {
|
||||
uchar src_alpha = img.bits()[img.bytesPerLine() * y + x];
|
||||
float alpha = float(src_alpha) / 255.0f;
|
||||
|
||||
frame->set_pixel(x, y, Color(rgb.red() * alpha, rgb.green() * alpha, rgb.blue() * alpha, alpha));
|
||||
}
|
||||
}
|
||||
frame->set_pixel(x, y,
|
||||
Color(rgb.red() * alpha, rgb.green() * alpha,
|
||||
rgb.blue() * alpha, alpha));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,34 +23,35 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class TextGeneratorV1 : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class TextGeneratorV1 : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
TextGeneratorV1();
|
||||
TextGeneratorV1();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(TextGeneratorV1)
|
||||
NODE_DEFAULT_FUNCTIONS(TextGeneratorV1)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void GenerateFrame(FramePtr frame, const GenerateJob &job) const override;
|
||||
|
||||
static const QString kTextInput;
|
||||
static const QString kHtmlInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kVAlignInput;
|
||||
static const QString kFontInput;
|
||||
static const QString kFontSizeInput;
|
||||
virtual void GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const override;
|
||||
|
||||
static const QString kTextInput;
|
||||
static const QString kHtmlInput;
|
||||
static const QString kColorInput;
|
||||
static const QString kVAlignInput;
|
||||
static const QString kFontInput;
|
||||
static const QString kFontSizeInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+107
-100
@@ -25,14 +25,15 @@
|
||||
#include <QDateTime>
|
||||
#include <QTextDocument>
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super ShapeNodeBase
|
||||
|
||||
enum TextVerticalAlign {
|
||||
kVerticalAlignTop,
|
||||
kVerticalAlignCenter,
|
||||
kVerticalAlignBottom,
|
||||
kVerticalAlignTop,
|
||||
kVerticalAlignCenter,
|
||||
kVerticalAlignBottom,
|
||||
};
|
||||
|
||||
const QString TextGeneratorV2::kTextInput = QStringLiteral("text_in");
|
||||
@@ -43,156 +44,162 @@ const QString TextGeneratorV2::kFontSizeInput = QStringLiteral("font_size_in");
|
||||
|
||||
TextGeneratorV2::TextGeneratorV2()
|
||||
{
|
||||
AddInput(kTextInput, NodeValue::kText, tr("Sample Text"));
|
||||
AddInput(kTextInput, NodeValue::kText, tr("Sample Text"));
|
||||
|
||||
AddInput(kHtmlInput, NodeValue::kBoolean, false);
|
||||
AddInput(kHtmlInput, NodeValue::kBoolean, false);
|
||||
|
||||
AddInput(kVAlignInput, NodeValue::kCombo, kVerticalAlignTop);
|
||||
AddInput(kVAlignInput, NodeValue::kCombo, kVerticalAlignTop);
|
||||
|
||||
AddInput(kFontInput, NodeValue::kFont);
|
||||
AddInput(kFontInput, NodeValue::kFont);
|
||||
|
||||
AddInput(kFontSizeInput, NodeValue::kFloat, 72.0f);
|
||||
AddInput(kFontSizeInput, NodeValue::kFloat, 72.0f);
|
||||
|
||||
SetStandardValue(kColorInput, QVariant::fromValue(Color(1.0f, 1.0f, 1.0)));
|
||||
SetStandardValue(kSizeInput, QVector2D(400, 300));
|
||||
SetStandardValue(kColorInput, QVariant::fromValue(Color(1.0f, 1.0f, 1.0)));
|
||||
SetStandardValue(kSizeInput, QVector2D(400, 300));
|
||||
|
||||
SetFlag(kDontShowInCreateMenu);
|
||||
SetFlag(kDontShowInCreateMenu);
|
||||
}
|
||||
|
||||
QString TextGeneratorV2::Name() const
|
||||
{
|
||||
return tr("Text (Legacy)");
|
||||
return tr("Text (Legacy)");
|
||||
}
|
||||
|
||||
QString TextGeneratorV2::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.text2");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.text2");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> TextGeneratorV2::Category() const
|
||||
{
|
||||
return {kCategoryGenerator};
|
||||
return { kCategoryGenerator };
|
||||
}
|
||||
|
||||
QString TextGeneratorV2::Description() const
|
||||
{
|
||||
return tr("Generate rich text.");
|
||||
return tr("Generate rich text.");
|
||||
}
|
||||
|
||||
void TextGeneratorV2::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextInput, tr("Text"));
|
||||
SetInputName(kHtmlInput, tr("Enable HTML"));
|
||||
SetInputName(kFontInput, tr("Font"));
|
||||
SetInputName(kFontSizeInput, tr("Font Size"));
|
||||
SetInputName(kVAlignInput, tr("Vertical Align"));
|
||||
SetComboBoxStrings(kVAlignInput, {tr("Top"), tr("Center"), tr("Bottom")});
|
||||
SetInputName(kTextInput, tr("Text"));
|
||||
SetInputName(kHtmlInput, tr("Enable HTML"));
|
||||
SetInputName(kFontInput, tr("Font"));
|
||||
SetInputName(kFontSizeInput, tr("Font Size"));
|
||||
SetInputName(kVAlignInput, tr("Vertical Align"));
|
||||
SetComboBoxStrings(kVAlignInput, { tr("Top"), tr("Center"), tr("Bottom") });
|
||||
}
|
||||
|
||||
void TextGeneratorV2::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void TextGeneratorV2::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
if (!value[kTextInput].toString().isEmpty()) {
|
||||
GenerateJob job(value);
|
||||
auto text_params = globals.vparams();
|
||||
text_params.set_format(PixelFormat::F32);
|
||||
table->Push(NodeValue::kTexture, Texture::Job(text_params, job), this);
|
||||
}
|
||||
if (!value[kTextInput].toString().isEmpty()) {
|
||||
GenerateJob job(value);
|
||||
auto text_params = globals.vparams();
|
||||
text_params.set_format(PixelFormat::F32);
|
||||
table->Push(NodeValue::kTexture, Texture::Job(text_params, job), this);
|
||||
}
|
||||
}
|
||||
|
||||
void TextGeneratorV2::GenerateFrame(FramePtr frame, const GenerateJob& job) const
|
||||
void TextGeneratorV2::GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const
|
||||
{
|
||||
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
|
||||
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
|
||||
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
|
||||
// with correct float RGB.
|
||||
QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
|
||||
img.fill(Qt::transparent);
|
||||
// This could probably be more optimized, but for now we use Qt to draw to a QImage.
|
||||
// QImages only support integer pixels and we use float pixels, so what we do here is draw onto
|
||||
// a single-channel QImage (alpha only) and then transplant that alpha channel to our float buffer
|
||||
// with correct float RGB.
|
||||
QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
|
||||
img.fill(Qt::transparent);
|
||||
|
||||
// 72 DPI in DPM (72 / 2.54 * 100)
|
||||
const int dpm = 2835;
|
||||
img.setDotsPerMeterX(dpm);
|
||||
img.setDotsPerMeterY(dpm);
|
||||
// 72 DPI in DPM (72 / 2.54 * 100)
|
||||
const int dpm = 2835;
|
||||
img.setDotsPerMeterX(dpm);
|
||||
img.setDotsPerMeterY(dpm);
|
||||
|
||||
QTextDocument text_doc;
|
||||
text_doc.documentLayout()->setPaintDevice(&img);
|
||||
QTextDocument text_doc;
|
||||
text_doc.documentLayout()->setPaintDevice(&img);
|
||||
|
||||
// Set default font
|
||||
QFont default_font;
|
||||
default_font.setFamily(job.Get(kFontInput).toString());
|
||||
default_font.setPointSizeF(job.Get(kFontSizeInput).toDouble());
|
||||
text_doc.setDefaultFont(default_font);
|
||||
// Set default font
|
||||
QFont default_font;
|
||||
default_font.setFamily(job.Get(kFontInput).toString());
|
||||
default_font.setPointSizeF(job.Get(kFontSizeInput).toDouble());
|
||||
text_doc.setDefaultFont(default_font);
|
||||
|
||||
QString html = job.Get(kTextInput).toString();
|
||||
if (job.Get(kHtmlInput).toBool()) {
|
||||
html.replace('\n', QStringLiteral("<br>"));
|
||||
text_doc.setHtml(html);
|
||||
} else {
|
||||
text_doc.setPlainText(html);
|
||||
}
|
||||
QString html = job.Get(kTextInput).toString();
|
||||
if (job.Get(kHtmlInput).toBool()) {
|
||||
html.replace('\n', QStringLiteral("<br>"));
|
||||
text_doc.setHtml(html);
|
||||
} else {
|
||||
text_doc.setPlainText(html);
|
||||
}
|
||||
|
||||
QVector2D size = job.Get(kSizeInput).toVec2();
|
||||
text_doc.setTextWidth(size.x());
|
||||
QVector2D size = job.Get(kSizeInput).toVec2();
|
||||
text_doc.setTextWidth(size.x());
|
||||
|
||||
// Draw rich text onto image
|
||||
QPainter p(&img);
|
||||
p.scale(1.0 / frame->video_params().divider(), 1.0 / frame->video_params().divider());
|
||||
// Draw rich text onto image
|
||||
QPainter p(&img);
|
||||
p.scale(1.0 / frame->video_params().divider(),
|
||||
1.0 / frame->video_params().divider());
|
||||
|
||||
QVector2D pos = job.Get(kPositionInput).toVec2();
|
||||
p.translate(pos.x() - size.x() / 2, pos.y() - size.y() / 2);
|
||||
p.translate(frame->video_params().width() / 2,
|
||||
frame->video_params().height() / 2);
|
||||
p.setClipRect(0, 0, size.x(), size.y());
|
||||
|
||||
QVector2D pos = job.Get(kPositionInput).toVec2();
|
||||
p.translate(pos.x() - size.x()/2, pos.y() - size.y()/2);
|
||||
p.translate(frame->video_params().width()/2, frame->video_params().height()/2);
|
||||
p.setClipRect(0, 0, size.x(), size.y());
|
||||
TextVerticalAlign valign =
|
||||
static_cast<TextVerticalAlign>(job.Get(kVAlignInput).toInt());
|
||||
int doc_height = text_doc.size().height();
|
||||
|
||||
TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.Get(kVAlignInput).toInt());
|
||||
int doc_height = text_doc.size().height();
|
||||
switch (valign) {
|
||||
case kVerticalAlignTop:
|
||||
// Do nothing
|
||||
break;
|
||||
case kVerticalAlignCenter:
|
||||
// Center align
|
||||
p.translate(0, size.y() / 2 - doc_height / 2);
|
||||
break;
|
||||
case kVerticalAlignBottom:
|
||||
p.translate(0, size.y() - doc_height);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (valign) {
|
||||
case kVerticalAlignTop:
|
||||
// Do nothing
|
||||
break;
|
||||
case kVerticalAlignCenter:
|
||||
// Center align
|
||||
p.translate(0, size.y() / 2 - doc_height / 2);
|
||||
break;
|
||||
case kVerticalAlignBottom:
|
||||
p.translate(0, size.y() - doc_height);
|
||||
break;
|
||||
}
|
||||
QAbstractTextDocumentLayout::PaintContext ctx;
|
||||
ctx.palette.setColor(QPalette::Text, Qt::white);
|
||||
|
||||
QAbstractTextDocumentLayout::PaintContext ctx;
|
||||
ctx.palette.setColor(QPalette::Text, Qt::white);
|
||||
text_doc.documentLayout()->draw(&p, ctx);
|
||||
|
||||
text_doc.documentLayout()->draw(&p, ctx);
|
||||
|
||||
// Transplant alpha channel to frame
|
||||
Color rgba = job.Get(kColorInput).toColor();
|
||||
// Transplant alpha channel to frame
|
||||
Color rgba = job.Get(kColorInput).toColor();
|
||||
#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
|
||||
__m128 sse_color = _mm_loadu_ps(rgba.data());
|
||||
__m128 sse_color = _mm_loadu_ps(rgba.data());
|
||||
#endif
|
||||
|
||||
float *frame_dst = reinterpret_cast<float*>(frame->data());
|
||||
for (int y=0; y<frame->height(); y++) {
|
||||
uchar *src_y = img.bits() + img.bytesPerLine() * y;
|
||||
float *dst_y = frame_dst + y*frame->linesize_pixels()*VideoParams::kRGBAChannelCount;
|
||||
float *frame_dst = reinterpret_cast<float *>(frame->data());
|
||||
for (int y = 0; y < frame->height(); y++) {
|
||||
uchar *src_y = img.bits() + img.bytesPerLine() * y;
|
||||
float *dst_y = frame_dst + y * frame->linesize_pixels() *
|
||||
VideoParams::kRGBAChannelCount;
|
||||
|
||||
for (int x=0; x<frame->width(); x++) {
|
||||
float alpha = float(src_y[x]) / 255.0f;
|
||||
float *dst = dst_y + x*VideoParams::kRGBAChannelCount;
|
||||
for (int x = 0; x < frame->width(); x++) {
|
||||
float alpha = float(src_y[x]) / 255.0f;
|
||||
float *dst = dst_y + x * VideoParams::kRGBAChannelCount;
|
||||
|
||||
#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
|
||||
__m128 sse_alpha = _mm_load1_ps(&alpha);
|
||||
__m128 sse_res = _mm_mul_ps(sse_color, sse_alpha);
|
||||
__m128 sse_alpha = _mm_load1_ps(&alpha);
|
||||
__m128 sse_res = _mm_mul_ps(sse_color, sse_alpha);
|
||||
|
||||
_mm_store_ps(dst, sse_res);
|
||||
_mm_store_ps(dst, sse_res);
|
||||
#else
|
||||
for (int i=0; i<VideoParams::kRGBAChannelCount; i++) {
|
||||
dst[i] = rgba.data()[i] * alpha;
|
||||
}
|
||||
for (int i = 0; i < VideoParams::kRGBAChannelCount; i++) {
|
||||
dst[i] = rgba.data()[i] * alpha;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,33 +23,34 @@
|
||||
|
||||
#include "node/generator/shape/shapenodebase.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class TextGeneratorV2 : public ShapeNodeBase
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class TextGeneratorV2 : public ShapeNodeBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
TextGeneratorV2();
|
||||
TextGeneratorV2();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(TextGeneratorV2)
|
||||
NODE_DEFAULT_FUNCTIONS(TextGeneratorV2)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void GenerateFrame(FramePtr frame, const GenerateJob &job) const override;
|
||||
|
||||
static const QString kTextInput;
|
||||
static const QString kHtmlInput;
|
||||
static const QString kVAlignInput;
|
||||
static const QString kFontInput;
|
||||
static const QString kFontSizeInput;
|
||||
virtual void GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const override;
|
||||
|
||||
static const QString kTextInput;
|
||||
static const QString kHtmlInput;
|
||||
static const QString kVAlignInput;
|
||||
static const QString kFontInput;
|
||||
static const QString kFontSizeInput;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+182
-154
@@ -29,253 +29,281 @@
|
||||
#include "node/project.h"
|
||||
#include "node/nodeundo.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super ShapeNodeBase
|
||||
|
||||
enum TextVerticalAlign {
|
||||
kVerticalAlignTop,
|
||||
kVerticalAlignCenter,
|
||||
kVerticalAlignBottom,
|
||||
kVerticalAlignTop,
|
||||
kVerticalAlignCenter,
|
||||
kVerticalAlignBottom,
|
||||
};
|
||||
|
||||
const QString TextGeneratorV3::kTextInput = QStringLiteral("text_in");
|
||||
const QString TextGeneratorV3::kVerticalAlignmentInput = QStringLiteral("valign_in");
|
||||
const QString TextGeneratorV3::kVerticalAlignmentInput =
|
||||
QStringLiteral("valign_in");
|
||||
const QString TextGeneratorV3::kUseArgsInput = QStringLiteral("use_args_in");
|
||||
const QString TextGeneratorV3::kArgsInput = QStringLiteral("args_in");
|
||||
|
||||
TextGeneratorV3::TextGeneratorV3() :
|
||||
ShapeNodeBase(false),
|
||||
dont_emit_valign_(false)
|
||||
TextGeneratorV3::TextGeneratorV3()
|
||||
: ShapeNodeBase(false)
|
||||
, dont_emit_valign_(false)
|
||||
{
|
||||
AddInput(kTextInput, NodeValue::kText, QStringLiteral("<p style='font-size: 72pt; color: white;'>%1</p>").arg(tr("Sample Text")));
|
||||
SetInputProperty(kTextInput, QStringLiteral("vieweronly"), true);
|
||||
AddInput(kTextInput, NodeValue::kText,
|
||||
QStringLiteral("<p style='font-size: 72pt; color: white;'>%1</p>")
|
||||
.arg(tr("Sample Text")));
|
||||
SetInputProperty(kTextInput, QStringLiteral("vieweronly"), true);
|
||||
|
||||
SetStandardValue(kSizeInput, QVector2D(400, 300));
|
||||
SetStandardValue(kSizeInput, QVector2D(400, 300));
|
||||
|
||||
AddInput(kVerticalAlignmentInput, NodeValue::kCombo, InputFlags(kInputFlagHidden | kInputFlagStatic));
|
||||
AddInput(kVerticalAlignmentInput, NodeValue::kCombo,
|
||||
InputFlags(kInputFlagHidden | kInputFlagStatic));
|
||||
|
||||
AddInput(kUseArgsInput, NodeValue::kBoolean, true, InputFlags(kInputFlagHidden | kInputFlagStatic));
|
||||
AddInput(kUseArgsInput, NodeValue::kBoolean, true,
|
||||
InputFlags(kInputFlagHidden | kInputFlagStatic));
|
||||
|
||||
AddInput(kArgsInput, NodeValue::kText, InputFlags(kInputFlagArray));
|
||||
SetInputProperty(kArgsInput, QStringLiteral("arraystart"), 1);
|
||||
AddInput(kArgsInput, NodeValue::kText, InputFlags(kInputFlagArray));
|
||||
SetInputProperty(kArgsInput, QStringLiteral("arraystart"), 1);
|
||||
|
||||
text_gizmo_ = new TextGizmo(this);
|
||||
text_gizmo_->SetInput(NodeInput(this, kTextInput));
|
||||
connect(text_gizmo_, &TextGizmo::Activated, this, &TextGeneratorV3::GizmoActivated);
|
||||
connect(text_gizmo_, &TextGizmo::Deactivated, this, &TextGeneratorV3::GizmoDeactivated);
|
||||
text_gizmo_ = new TextGizmo(this);
|
||||
text_gizmo_->SetInput(NodeInput(this, kTextInput));
|
||||
connect(text_gizmo_, &TextGizmo::Activated, this,
|
||||
&TextGeneratorV3::GizmoActivated);
|
||||
connect(text_gizmo_, &TextGizmo::Deactivated, this,
|
||||
&TextGeneratorV3::GizmoDeactivated);
|
||||
}
|
||||
|
||||
QString TextGeneratorV3::Name() const
|
||||
{
|
||||
return tr("Text");
|
||||
return tr("Text");
|
||||
}
|
||||
|
||||
QString TextGeneratorV3::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.text3");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.text3");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> TextGeneratorV3::Category() const
|
||||
{
|
||||
return {kCategoryGenerator};
|
||||
return { kCategoryGenerator };
|
||||
}
|
||||
|
||||
QString TextGeneratorV3::Description() const
|
||||
{
|
||||
return tr("Generate rich text.");
|
||||
return tr("Generate rich text.");
|
||||
}
|
||||
|
||||
void TextGeneratorV3::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextInput, tr("Text"));
|
||||
SetInputName(kVerticalAlignmentInput, tr("Vertical Alignment"));
|
||||
SetComboBoxStrings(kVerticalAlignmentInput, {tr("Top"), tr("Middle"), tr("Bottom")});
|
||||
SetInputName(kArgsInput, tr("Arguments"));
|
||||
SetInputName(kTextInput, tr("Text"));
|
||||
SetInputName(kVerticalAlignmentInput, tr("Vertical Alignment"));
|
||||
SetComboBoxStrings(kVerticalAlignmentInput,
|
||||
{ tr("Top"), tr("Middle"), tr("Bottom") });
|
||||
SetInputName(kArgsInput, tr("Arguments"));
|
||||
}
|
||||
|
||||
void TextGeneratorV3::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void TextGeneratorV3::Value(const NodeValueRow &value,
|
||||
const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
QString text = value[kTextInput].toString();
|
||||
QString text = value[kTextInput].toString();
|
||||
|
||||
if (value[kUseArgsInput].toBool()) {
|
||||
auto args = value[kArgsInput].toArray();
|
||||
if (!args.empty()) {
|
||||
QStringList list;
|
||||
list.reserve(args.size());
|
||||
for (size_t i=0; i<args.size(); i++) {
|
||||
list.append(args[i].toString());
|
||||
}
|
||||
if (value[kUseArgsInput].toBool()) {
|
||||
auto args = value[kArgsInput].toArray();
|
||||
if (!args.empty()) {
|
||||
QStringList list;
|
||||
list.reserve(args.size());
|
||||
for (size_t i = 0; i < args.size(); i++) {
|
||||
list.append(args[i].toString());
|
||||
}
|
||||
|
||||
text = FormatString(text, list);
|
||||
}
|
||||
}
|
||||
text = FormatString(text, list);
|
||||
}
|
||||
}
|
||||
|
||||
if (!text.isEmpty()) {
|
||||
TexturePtr base = value[kTextInput].toTexture();
|
||||
if (!text.isEmpty()) {
|
||||
TexturePtr base = value[kTextInput].toTexture();
|
||||
|
||||
VideoParams text_params = base ? base->params() : globals.vparams();
|
||||
text_params.set_format(PixelFormat::U8);
|
||||
text_params.set_colorspace(project()->color_manager()->GetDefaultInputColorSpace());
|
||||
VideoParams text_params = base ? base->params() : globals.vparams();
|
||||
text_params.set_format(PixelFormat::U8);
|
||||
text_params.set_colorspace(
|
||||
project()->color_manager()->GetDefaultInputColorSpace());
|
||||
|
||||
GenerateJob job(value);
|
||||
job.Insert(kTextInput, NodeValue(NodeValue::kText, text));
|
||||
GenerateJob job(value);
|
||||
job.Insert(kTextInput, NodeValue(NodeValue::kText, text));
|
||||
|
||||
PushMergableJob(value, Texture::Job(text_params, job), table);
|
||||
} else if (value[kBaseInput].toTexture()) {
|
||||
table->Push(value[kBaseInput]);
|
||||
}
|
||||
PushMergableJob(value, Texture::Job(text_params, job), table);
|
||||
} else if (value[kBaseInput].toTexture()) {
|
||||
table->Push(value[kBaseInput]);
|
||||
}
|
||||
}
|
||||
|
||||
void TextGeneratorV3::GenerateFrame(FramePtr frame, const GenerateJob& job) const
|
||||
void TextGeneratorV3::GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const
|
||||
{
|
||||
QImage img(reinterpret_cast<uchar*>(frame->data()), frame->width(), frame->height(), frame->linesize_bytes(), QImage::Format_RGBA8888_Premultiplied);
|
||||
img.fill(Qt::transparent);
|
||||
QImage img(reinterpret_cast<uchar *>(frame->data()), frame->width(),
|
||||
frame->height(), frame->linesize_bytes(),
|
||||
QImage::Format_RGBA8888_Premultiplied);
|
||||
img.fill(Qt::transparent);
|
||||
|
||||
// 96 DPI in DPM (96 / 2.54 * 100)
|
||||
const int dpm = 3780;
|
||||
img.setDotsPerMeterX(dpm);
|
||||
img.setDotsPerMeterY(dpm);
|
||||
// 96 DPI in DPM (96 / 2.54 * 100)
|
||||
const int dpm = 3780;
|
||||
img.setDotsPerMeterX(dpm);
|
||||
img.setDotsPerMeterY(dpm);
|
||||
|
||||
QTextDocument text_doc;
|
||||
text_doc.documentLayout()->setPaintDevice(&img);
|
||||
QTextDocument text_doc;
|
||||
text_doc.documentLayout()->setPaintDevice(&img);
|
||||
|
||||
QString html = job.Get(kTextInput).toString();
|
||||
Html::HtmlToDoc(&text_doc, html);
|
||||
QString html = job.Get(kTextInput).toString();
|
||||
Html::HtmlToDoc(&text_doc, html);
|
||||
|
||||
QVector2D size = job.Get(kSizeInput).toVec2();
|
||||
text_doc.setTextWidth(size.x());
|
||||
QVector2D size = job.Get(kSizeInput).toVec2();
|
||||
text_doc.setTextWidth(size.x());
|
||||
|
||||
// Draw rich text onto image
|
||||
QPainter p(&img);
|
||||
p.scale(1.0 / frame->video_params().divider(), 1.0 / frame->video_params().divider());
|
||||
// Draw rich text onto image
|
||||
QPainter p(&img);
|
||||
p.scale(1.0 / frame->video_params().divider(),
|
||||
1.0 / frame->video_params().divider());
|
||||
|
||||
QVector2D pos = job.Get(kPositionInput).toVec2();
|
||||
p.translate(pos.x() - size.x()/2, pos.y() - size.y()/2);
|
||||
p.translate(frame->video_params().width()/2, frame->video_params().height()/2);
|
||||
p.setClipRect(0, 0, size.x(), size.y());
|
||||
QVector2D pos = job.Get(kPositionInput).toVec2();
|
||||
p.translate(pos.x() - size.x() / 2, pos.y() - size.y() / 2);
|
||||
p.translate(frame->video_params().width() / 2,
|
||||
frame->video_params().height() / 2);
|
||||
p.setClipRect(0, 0, size.x(), size.y());
|
||||
|
||||
switch (static_cast<VerticalAlignment>(job.Get(kVerticalAlignmentInput).toInt())) {
|
||||
case kVAlignTop:
|
||||
// Do nothing
|
||||
break;
|
||||
case kVAlignMiddle:
|
||||
p.translate(0, size.y()/2-text_doc.size().height()/2);
|
||||
break;
|
||||
case kVAlignBottom:
|
||||
p.translate(0, size.y()-text_doc.size().height());
|
||||
break;
|
||||
}
|
||||
switch (static_cast<VerticalAlignment>(
|
||||
job.Get(kVerticalAlignmentInput).toInt())) {
|
||||
case kVAlignTop:
|
||||
// Do nothing
|
||||
break;
|
||||
case kVAlignMiddle:
|
||||
p.translate(0, size.y() / 2 - text_doc.size().height() / 2);
|
||||
break;
|
||||
case kVAlignBottom:
|
||||
p.translate(0, size.y() - text_doc.size().height());
|
||||
break;
|
||||
}
|
||||
|
||||
// Ensure default text color is white
|
||||
QAbstractTextDocumentLayout::PaintContext ctx;
|
||||
ctx.palette.setColor(QPalette::Text, Qt::white);
|
||||
// Ensure default text color is white
|
||||
QAbstractTextDocumentLayout::PaintContext ctx;
|
||||
ctx.palette.setColor(QPalette::Text, Qt::white);
|
||||
|
||||
text_doc.documentLayout()->draw(&p, ctx);
|
||||
text_doc.documentLayout()->draw(&p, ctx);
|
||||
}
|
||||
|
||||
void TextGeneratorV3::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
void TextGeneratorV3::UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals)
|
||||
{
|
||||
super::UpdateGizmoPositions(row, globals);
|
||||
super::UpdateGizmoPositions(row, globals);
|
||||
|
||||
QRectF rect = poly_gizmo()->GetPolygon().boundingRect();
|
||||
text_gizmo_->SetRect(rect);
|
||||
text_gizmo_->SetHtml(row[kTextInput].toString());
|
||||
QRectF rect = poly_gizmo()->GetPolygon().boundingRect();
|
||||
text_gizmo_->SetRect(rect);
|
||||
text_gizmo_->SetHtml(row[kTextInput].toString());
|
||||
}
|
||||
|
||||
Qt::Alignment TextGeneratorV3::GetQtAlignmentFromOurs(VerticalAlignment v)
|
||||
{
|
||||
switch (v) {
|
||||
case kVAlignTop:
|
||||
return Qt::AlignTop;
|
||||
case kVAlignMiddle:
|
||||
return Qt::AlignVCenter;
|
||||
case kVAlignBottom:
|
||||
return Qt::AlignBottom;
|
||||
}
|
||||
return Qt::Alignment();
|
||||
switch (v) {
|
||||
case kVAlignTop:
|
||||
return Qt::AlignTop;
|
||||
case kVAlignMiddle:
|
||||
return Qt::AlignVCenter;
|
||||
case kVAlignBottom:
|
||||
return Qt::AlignBottom;
|
||||
}
|
||||
return Qt::Alignment();
|
||||
}
|
||||
|
||||
TextGeneratorV3::VerticalAlignment TextGeneratorV3::GetOurAlignmentFromQts(Qt::Alignment v)
|
||||
TextGeneratorV3::VerticalAlignment
|
||||
TextGeneratorV3::GetOurAlignmentFromQts(Qt::Alignment v)
|
||||
{
|
||||
switch (v) {
|
||||
case Qt::AlignTop:
|
||||
return kVAlignTop;
|
||||
case Qt::AlignVCenter:
|
||||
return kVAlignMiddle;
|
||||
case Qt::AlignBottom:
|
||||
return kVAlignBottom;
|
||||
}
|
||||
switch (v) {
|
||||
case Qt::AlignTop:
|
||||
return kVAlignTop;
|
||||
case Qt::AlignVCenter:
|
||||
return kVAlignMiddle;
|
||||
case Qt::AlignBottom:
|
||||
return kVAlignBottom;
|
||||
}
|
||||
|
||||
return kVAlignTop;
|
||||
return kVAlignTop;
|
||||
}
|
||||
|
||||
QString TextGeneratorV3::FormatString(const QString &input, const QStringList &args)
|
||||
QString TextGeneratorV3::FormatString(const QString &input,
|
||||
const QStringList &args)
|
||||
{
|
||||
QString output;
|
||||
output.reserve(input.size());
|
||||
QString output;
|
||||
output.reserve(input.size());
|
||||
|
||||
for (int i=0; i<input.size(); i++) {
|
||||
const QChar &this_char = input.at(i);
|
||||
for (int i = 0; i < input.size(); i++) {
|
||||
const QChar &this_char = input.at(i);
|
||||
|
||||
if (i < input.size()-1 && this_char == '%') {
|
||||
const QChar &next_char = input.at(i+1);
|
||||
if (next_char == '%') {
|
||||
// Double percent, append a single percent
|
||||
output.append('%');
|
||||
i++;
|
||||
} else if (next_char.isDigit()) {
|
||||
// Find length of number
|
||||
QString num;
|
||||
i++;
|
||||
while (i < input.size() && input.at(i).isDigit()) {
|
||||
num.append(input.at(i));
|
||||
i++;
|
||||
}
|
||||
i--;
|
||||
int index = num.toInt()-1;
|
||||
if (index >= 0 && index < args.size()) {
|
||||
output.append(args.at(index));
|
||||
}
|
||||
} else {
|
||||
output.append(this_char);
|
||||
}
|
||||
} else {
|
||||
output.append(this_char);
|
||||
}
|
||||
}
|
||||
if (i < input.size() - 1 && this_char == '%') {
|
||||
const QChar &next_char = input.at(i + 1);
|
||||
if (next_char == '%') {
|
||||
// Double percent, append a single percent
|
||||
output.append('%');
|
||||
i++;
|
||||
} else if (next_char.isDigit()) {
|
||||
// Find length of number
|
||||
QString num;
|
||||
i++;
|
||||
while (i < input.size() && input.at(i).isDigit()) {
|
||||
num.append(input.at(i));
|
||||
i++;
|
||||
}
|
||||
i--;
|
||||
int index = num.toInt() - 1;
|
||||
if (index >= 0 && index < args.size()) {
|
||||
output.append(args.at(index));
|
||||
}
|
||||
} else {
|
||||
output.append(this_char);
|
||||
}
|
||||
} else {
|
||||
output.append(this_char);
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
return output;
|
||||
}
|
||||
|
||||
void TextGeneratorV3::InputValueChangedEvent(const QString &input, int element)
|
||||
{
|
||||
if (input == kVerticalAlignmentInput && !dont_emit_valign_) {
|
||||
text_gizmo_->SetVerticalAlignment(GetQtAlignmentFromOurs(GetVerticalAlignment()));
|
||||
}
|
||||
if (input == kVerticalAlignmentInput && !dont_emit_valign_) {
|
||||
text_gizmo_->SetVerticalAlignment(
|
||||
GetQtAlignmentFromOurs(GetVerticalAlignment()));
|
||||
}
|
||||
|
||||
super::InputValueChangedEvent(input, element);
|
||||
super::InputValueChangedEvent(input, element);
|
||||
}
|
||||
|
||||
void TextGeneratorV3::GizmoActivated()
|
||||
{
|
||||
SetStandardValue(kUseArgsInput, false);
|
||||
connect(text_gizmo_, &TextGizmo::VerticalAlignmentChanged, this, &TextGeneratorV3::SetVerticalAlignmentUndoable);
|
||||
dont_emit_valign_ = true;
|
||||
SetStandardValue(kUseArgsInput, false);
|
||||
connect(text_gizmo_, &TextGizmo::VerticalAlignmentChanged, this,
|
||||
&TextGeneratorV3::SetVerticalAlignmentUndoable);
|
||||
dont_emit_valign_ = true;
|
||||
}
|
||||
|
||||
void TextGeneratorV3::GizmoDeactivated()
|
||||
{
|
||||
SetStandardValue(kUseArgsInput, true);
|
||||
disconnect(text_gizmo_, &TextGizmo::VerticalAlignmentChanged, this, &TextGeneratorV3::SetVerticalAlignmentUndoable);
|
||||
dont_emit_valign_ = true;
|
||||
SetStandardValue(kUseArgsInput, true);
|
||||
disconnect(text_gizmo_, &TextGizmo::VerticalAlignmentChanged, this,
|
||||
&TextGeneratorV3::SetVerticalAlignmentUndoable);
|
||||
dont_emit_valign_ = true;
|
||||
}
|
||||
|
||||
void TextGeneratorV3::SetVerticalAlignmentUndoable(Qt::Alignment a)
|
||||
{
|
||||
Core::instance()->undo_stack()->push(new NodeParamSetStandardValueCommand(NodeInput(this, kVerticalAlignmentInput), GetOurAlignmentFromQts(a)), tr("Set Text Vertical Alignment"));
|
||||
Core::instance()->undo_stack()->push(
|
||||
new NodeParamSetStandardValueCommand(NodeInput(this,
|
||||
kVerticalAlignmentInput),
|
||||
GetOurAlignmentFromQts(a)),
|
||||
tr("Set Text Vertical Alignment"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -24,64 +24,63 @@
|
||||
#include "node/generator/shape/shapenodebase.h"
|
||||
#include "node/gizmo/text.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class TextGeneratorV3 : public ShapeNodeBase
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class TextGeneratorV3 : public ShapeNodeBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
TextGeneratorV3();
|
||||
TextGeneratorV3();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(TextGeneratorV3)
|
||||
NODE_DEFAULT_FUNCTIONS(TextGeneratorV3)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void GenerateFrame(FramePtr frame, const GenerateJob &job) const override;
|
||||
virtual void GenerateFrame(FramePtr frame,
|
||||
const GenerateJob &job) const override;
|
||||
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) override;
|
||||
virtual void UpdateGizmoPositions(const NodeValueRow &row,
|
||||
const NodeGlobals &globals) override;
|
||||
|
||||
enum VerticalAlignment
|
||||
{
|
||||
kVAlignTop,
|
||||
kVAlignMiddle,
|
||||
kVAlignBottom
|
||||
};
|
||||
enum VerticalAlignment { kVAlignTop, kVAlignMiddle, kVAlignBottom };
|
||||
|
||||
VerticalAlignment GetVerticalAlignment() const
|
||||
{
|
||||
return static_cast<VerticalAlignment>(GetStandardValue(kVerticalAlignmentInput).toInt());
|
||||
}
|
||||
VerticalAlignment GetVerticalAlignment() const
|
||||
{
|
||||
return static_cast<VerticalAlignment>(
|
||||
GetStandardValue(kVerticalAlignmentInput).toInt());
|
||||
}
|
||||
|
||||
static Qt::Alignment GetQtAlignmentFromOurs(VerticalAlignment v);
|
||||
static VerticalAlignment GetOurAlignmentFromQts(Qt::Alignment v);
|
||||
static Qt::Alignment GetQtAlignmentFromOurs(VerticalAlignment v);
|
||||
static VerticalAlignment GetOurAlignmentFromQts(Qt::Alignment v);
|
||||
|
||||
static const QString kTextInput;
|
||||
static const QString kVerticalAlignmentInput;
|
||||
static const QString kUseArgsInput;
|
||||
static const QString kArgsInput;
|
||||
static const QString kTextInput;
|
||||
static const QString kVerticalAlignmentInput;
|
||||
static const QString kUseArgsInput;
|
||||
static const QString kArgsInput;
|
||||
|
||||
static QString FormatString(const QString &input, const QStringList &args);
|
||||
static QString FormatString(const QString &input, const QStringList &args);
|
||||
|
||||
protected:
|
||||
virtual void InputValueChangedEvent(const QString &input, int element) override;
|
||||
virtual void InputValueChangedEvent(const QString &input,
|
||||
int element) override;
|
||||
|
||||
private:
|
||||
TextGizmo *text_gizmo_;
|
||||
TextGizmo *text_gizmo_;
|
||||
|
||||
bool dont_emit_valign_;
|
||||
bool dont_emit_valign_;
|
||||
|
||||
private slots:
|
||||
void GizmoActivated();
|
||||
void GizmoDeactivated();
|
||||
void SetVerticalAlignmentUndoable(Qt::Alignment a);
|
||||
|
||||
void GizmoActivated();
|
||||
void GizmoDeactivated();
|
||||
void SetVerticalAlignmentUndoable(Qt::Alignment a);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,33 +20,36 @@
|
||||
|
||||
#include "draggable.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
DraggableGizmo::DraggableGizmo(QObject *parent)
|
||||
: NodeGizmo{parent},
|
||||
drag_value_behavior_(kAbsolute)
|
||||
: NodeGizmo{ parent }
|
||||
, drag_value_behavior_(kAbsolute)
|
||||
{
|
||||
}
|
||||
|
||||
void DraggableGizmo::DragStart(const NodeValueRow &row, double abs_x, double abs_y, const rational &time)
|
||||
void DraggableGizmo::DragStart(const NodeValueRow &row, double abs_x,
|
||||
double abs_y, const rational &time)
|
||||
{
|
||||
for (int i=0; i<draggers_.size(); i++) {
|
||||
draggers_[i].Start(inputs_[i], time);
|
||||
}
|
||||
for (int i = 0; i < draggers_.size(); i++) {
|
||||
draggers_[i].Start(inputs_[i], time);
|
||||
}
|
||||
|
||||
emit HandleStart(row, abs_x, abs_y, time);
|
||||
emit HandleStart(row, abs_x, abs_y, time);
|
||||
}
|
||||
|
||||
void DraggableGizmo::DragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
void DraggableGizmo::DragMove(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
emit HandleMovement(x, y, modifiers);
|
||||
emit HandleMovement(x, y, modifiers);
|
||||
}
|
||||
|
||||
void DraggableGizmo::DragEnd(MultiUndoCommand *command)
|
||||
{
|
||||
for (int i=0; i<draggers_.size(); i++) {
|
||||
draggers_[i].End(command);
|
||||
}
|
||||
for (int i = 0; i < draggers_.size(); i++) {
|
||||
draggers_[i].End(command);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+42
-34
@@ -25,58 +25,66 @@
|
||||
#include "node/inputdragger.h"
|
||||
#include "undo/undocommand.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class DraggableGizmo : public NodeGizmo
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class DraggableGizmo : public NodeGizmo {
|
||||
Q_OBJECT
|
||||
public:
|
||||
/// Changes what the X/Y coordinates emitted from HandleMovement specify
|
||||
enum DragValueBehavior {
|
||||
/// X/Y will be the exact mouse coordinates (in sequence pixels)
|
||||
kAbsolute,
|
||||
/// Changes what the X/Y coordinates emitted from HandleMovement specify
|
||||
enum DragValueBehavior {
|
||||
/// X/Y will be the exact mouse coordinates (in sequence pixels)
|
||||
kAbsolute,
|
||||
|
||||
/// X/Y will be the movement since the last time HandleMovement was called
|
||||
kDeltaFromPrevious,
|
||||
/// X/Y will be the movement since the last time HandleMovement was called
|
||||
kDeltaFromPrevious,
|
||||
|
||||
/// X/Y will be the movement from the start of the drag
|
||||
kDeltaFromStart
|
||||
};
|
||||
/// X/Y will be the movement from the start of the drag
|
||||
kDeltaFromStart
|
||||
};
|
||||
|
||||
explicit DraggableGizmo(QObject *parent = nullptr);
|
||||
explicit DraggableGizmo(QObject *parent = nullptr);
|
||||
|
||||
void DragStart(const NodeValueRow &row, double abs_x, double abs_y, const olive::core::rational &time);
|
||||
void DragStart(const NodeValueRow &row, double abs_x, double abs_y,
|
||||
const olive::core::rational &time);
|
||||
|
||||
void DragMove(double x, double y, const Qt::KeyboardModifiers &modifiers);
|
||||
void DragMove(double x, double y, const Qt::KeyboardModifiers &modifiers);
|
||||
|
||||
void DragEnd(olive::MultiUndoCommand *command);
|
||||
void DragEnd(olive::MultiUndoCommand *command);
|
||||
|
||||
void AddInput(const NodeKeyframeTrackReference &input)
|
||||
{
|
||||
inputs_.append(input);
|
||||
draggers_.append(NodeInputDragger());
|
||||
}
|
||||
void AddInput(const NodeKeyframeTrackReference &input)
|
||||
{
|
||||
inputs_.append(input);
|
||||
draggers_.append(NodeInputDragger());
|
||||
}
|
||||
|
||||
QVector<NodeInputDragger> &GetDraggers()
|
||||
{
|
||||
return draggers_;
|
||||
}
|
||||
QVector<NodeInputDragger> &GetDraggers()
|
||||
{
|
||||
return draggers_;
|
||||
}
|
||||
|
||||
DragValueBehavior GetDragValueBehavior() const { return drag_value_behavior_; }
|
||||
void SetDragValueBehavior(DragValueBehavior d) { drag_value_behavior_ = d; }
|
||||
DragValueBehavior GetDragValueBehavior() const
|
||||
{
|
||||
return drag_value_behavior_;
|
||||
}
|
||||
void SetDragValueBehavior(DragValueBehavior d)
|
||||
{
|
||||
drag_value_behavior_ = d;
|
||||
}
|
||||
|
||||
signals:
|
||||
void HandleStart(const olive::NodeValueRow &row, double x, double y, const olive::core::rational &time);
|
||||
void HandleStart(const olive::NodeValueRow &row, double x, double y,
|
||||
const olive::core::rational &time);
|
||||
|
||||
void HandleMovement(double x, double y, const Qt::KeyboardModifiers &modifiers);
|
||||
void HandleMovement(double x, double y,
|
||||
const Qt::KeyboardModifiers &modifiers);
|
||||
|
||||
private:
|
||||
QVector<NodeKeyframeTrackReference> inputs_;
|
||||
QVector<NodeKeyframeTrackReference> inputs_;
|
||||
|
||||
QVector<NodeInputDragger> draggers_;
|
||||
|
||||
DragValueBehavior drag_value_behavior_;
|
||||
QVector<NodeInputDragger> draggers_;
|
||||
|
||||
DragValueBehavior drag_value_behavior_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,17 +20,18 @@
|
||||
|
||||
#include "gizmo.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
NodeGizmo::NodeGizmo(QObject *parent) :
|
||||
visible_(true)
|
||||
namespace olive
|
||||
{
|
||||
setParent(parent);
|
||||
|
||||
NodeGizmo::NodeGizmo(QObject *parent)
|
||||
: visible_(true)
|
||||
{
|
||||
setParent(parent);
|
||||
}
|
||||
|
||||
NodeGizmo::~NodeGizmo()
|
||||
{
|
||||
setParent(nullptr);
|
||||
setParent(nullptr);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+27
-14
@@ -26,30 +26,43 @@
|
||||
|
||||
#include "node/globals.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class NodeGizmo : public QObject
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class NodeGizmo : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit NodeGizmo(QObject *parent = nullptr);
|
||||
virtual ~NodeGizmo() override;
|
||||
explicit NodeGizmo(QObject *parent = nullptr);
|
||||
virtual ~NodeGizmo() override;
|
||||
|
||||
virtual void Draw(QPainter *p) const {}
|
||||
virtual void Draw(QPainter *p) const
|
||||
{
|
||||
}
|
||||
|
||||
const NodeGlobals &GetGlobals() const { return globals_; }
|
||||
void SetGlobals(const NodeGlobals &globals) { globals_ = globals; }
|
||||
const NodeGlobals &GetGlobals() const
|
||||
{
|
||||
return globals_;
|
||||
}
|
||||
void SetGlobals(const NodeGlobals &globals)
|
||||
{
|
||||
globals_ = globals;
|
||||
}
|
||||
|
||||
bool IsVisible() const { return visible_; }
|
||||
void SetVisible(bool e) { visible_ = e; }
|
||||
bool IsVisible() const
|
||||
{
|
||||
return visible_;
|
||||
}
|
||||
void SetVisible(bool e)
|
||||
{
|
||||
visible_ = e;
|
||||
}
|
||||
|
||||
signals:
|
||||
|
||||
private:
|
||||
NodeGlobals globals_;
|
||||
|
||||
bool visible_;
|
||||
NodeGlobals globals_;
|
||||
|
||||
bool visible_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+14
-13
@@ -20,26 +20,27 @@
|
||||
|
||||
#include "line.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
LineGizmo::LineGizmo(QObject *parent) :
|
||||
NodeGizmo(parent)
|
||||
LineGizmo::LineGizmo(QObject *parent)
|
||||
: NodeGizmo(parent)
|
||||
{
|
||||
}
|
||||
|
||||
void LineGizmo::Draw(QPainter *p) const
|
||||
{
|
||||
// Draw transposed black
|
||||
QLineF transposed = p->transform().map(line_);
|
||||
transposed.translate(1, 1);
|
||||
transposed = p->transform().inverted().map(transposed);
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->drawLine(transposed);
|
||||
// Draw transposed black
|
||||
QLineF transposed = p->transform().map(line_);
|
||||
transposed.translate(1, 1);
|
||||
transposed = p->transform().inverted().map(transposed);
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->drawLine(transposed);
|
||||
|
||||
// Draw normal white polygon
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
p->drawLine(line_);
|
||||
// Draw normal white polygon
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
p->drawLine(line_);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+15
-10
@@ -25,22 +25,27 @@
|
||||
|
||||
#include "gizmo.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class LineGizmo : public NodeGizmo
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class LineGizmo : public NodeGizmo {
|
||||
Q_OBJECT
|
||||
public:
|
||||
LineGizmo(QObject *parent = nullptr);
|
||||
LineGizmo(QObject *parent = nullptr);
|
||||
|
||||
const QLineF &GetLine() const { return line_; }
|
||||
void SetLine(const QLineF &line) { line_ = line; }
|
||||
const QLineF &GetLine() const
|
||||
{
|
||||
return line_;
|
||||
}
|
||||
void SetLine(const QLineF &line)
|
||||
{
|
||||
line_ = line;
|
||||
}
|
||||
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
|
||||
private:
|
||||
QLineF line_;
|
||||
|
||||
QLineF line_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+14
-14
@@ -20,27 +20,27 @@
|
||||
|
||||
#include "path.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
PathGizmo::PathGizmo(QObject *parent) :
|
||||
DraggableGizmo{parent}
|
||||
namespace olive
|
||||
{
|
||||
|
||||
PathGizmo::PathGizmo(QObject *parent)
|
||||
: DraggableGizmo{ parent }
|
||||
{
|
||||
}
|
||||
|
||||
void PathGizmo::Draw(QPainter *p) const
|
||||
{
|
||||
// Draw transposed black
|
||||
QPainterPath transposed = p->transform().map(path_);
|
||||
transposed.translate(1, 1);
|
||||
transposed = p->transform().inverted().map(transposed);
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->drawPath(transposed);
|
||||
// Draw transposed black
|
||||
QPainterPath transposed = p->transform().map(path_);
|
||||
transposed.translate(1, 1);
|
||||
transposed = p->transform().inverted().map(transposed);
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->drawPath(transposed);
|
||||
|
||||
// Draw normal white polygon
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
p->drawPath(path_);
|
||||
// Draw normal white polygon
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
p->drawPath(path_);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+15
-10
@@ -25,22 +25,27 @@
|
||||
|
||||
#include "draggable.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class PathGizmo : public DraggableGizmo
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class PathGizmo : public DraggableGizmo {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit PathGizmo(QObject *parent = nullptr);
|
||||
explicit PathGizmo(QObject *parent = nullptr);
|
||||
|
||||
const QPainterPath &GetPath() const { return path_; }
|
||||
void SetPath(const QPainterPath &path) { path_ = path; }
|
||||
const QPainterPath &GetPath() const
|
||||
{
|
||||
return path_;
|
||||
}
|
||||
void SetPath(const QPainterPath &path)
|
||||
{
|
||||
path_ = path;
|
||||
}
|
||||
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
|
||||
private:
|
||||
QPainterPath path_;
|
||||
|
||||
QPainterPath path_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+50
-50
@@ -22,87 +22,87 @@
|
||||
|
||||
#include <QApplication>
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
PointGizmo::PointGizmo(const Shape &shape, bool smaller, QObject *parent) :
|
||||
DraggableGizmo{parent},
|
||||
shape_(shape),
|
||||
smaller_(smaller)
|
||||
PointGizmo::PointGizmo(const Shape &shape, bool smaller, QObject *parent)
|
||||
: DraggableGizmo{ parent }
|
||||
, shape_(shape)
|
||||
, smaller_(smaller)
|
||||
{
|
||||
}
|
||||
|
||||
PointGizmo::PointGizmo(const Shape &shape, QObject *parent) :
|
||||
PointGizmo(shape, false, parent)
|
||||
PointGizmo::PointGizmo(const Shape &shape, QObject *parent)
|
||||
: PointGizmo(shape, false, parent)
|
||||
{
|
||||
}
|
||||
|
||||
PointGizmo::PointGizmo(QObject *parent) :
|
||||
PointGizmo(kSquare, parent)
|
||||
PointGizmo::PointGizmo(QObject *parent)
|
||||
: PointGizmo(kSquare, parent)
|
||||
{
|
||||
}
|
||||
|
||||
void PointGizmo::Draw(QPainter *p) const
|
||||
{
|
||||
QRectF rect = GetDrawingRect(p->transform(), GetStandardRadius());
|
||||
QRectF rect = GetDrawingRect(p->transform(), GetStandardRadius());
|
||||
|
||||
if (shape_ != kAnchorPoint) {
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->setBrush(Qt::white);
|
||||
}
|
||||
if (shape_ != kAnchorPoint) {
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->setBrush(Qt::white);
|
||||
}
|
||||
|
||||
switch (shape_) {
|
||||
case kSquare:
|
||||
p->drawRect(rect);
|
||||
break;
|
||||
case kCircle:
|
||||
p->drawEllipse(rect);
|
||||
break;
|
||||
case kAnchorPoint:
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
switch (shape_) {
|
||||
case kSquare:
|
||||
p->drawRect(rect);
|
||||
break;
|
||||
case kCircle:
|
||||
p->drawEllipse(rect);
|
||||
break;
|
||||
case kAnchorPoint:
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
|
||||
p->drawEllipse(rect);
|
||||
p->drawLines({QPointF(rect.left(), rect.center().y()),
|
||||
QPointF(rect.right(), rect.center().y()),
|
||||
QPointF(rect.center().x(), rect.top()),
|
||||
QPointF(rect.center().x(), rect.bottom())});
|
||||
break;
|
||||
}
|
||||
p->drawEllipse(rect);
|
||||
p->drawLines({ QPointF(rect.left(), rect.center().y()),
|
||||
QPointF(rect.right(), rect.center().y()),
|
||||
QPointF(rect.center().x(), rect.top()),
|
||||
QPointF(rect.center().x(), rect.bottom()) });
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
QRectF PointGizmo::GetClickingRect(const QTransform &t) const
|
||||
{
|
||||
return GetDrawingRect(t, GetStandardRadius());
|
||||
return GetDrawingRect(t, GetStandardRadius());
|
||||
}
|
||||
|
||||
double PointGizmo::GetStandardRadius()
|
||||
{
|
||||
return QFontMetrics(qApp->font()).height() * 0.25;
|
||||
return QFontMetrics(qApp->font()).height() * 0.25;
|
||||
}
|
||||
|
||||
QRectF PointGizmo::GetDrawingRect(const QTransform &transform, double radius) const
|
||||
QRectF PointGizmo::GetDrawingRect(const QTransform &transform,
|
||||
double radius) const
|
||||
{
|
||||
QRectF r(0,0, radius, radius);
|
||||
QRectF r(0, 0, radius, radius);
|
||||
|
||||
r = transform.inverted().mapRect(r);
|
||||
r = transform.inverted().mapRect(r);
|
||||
|
||||
double width = r.width();
|
||||
double height = r.height();
|
||||
double width = r.width();
|
||||
double height = r.height();
|
||||
|
||||
if (shape_ == kAnchorPoint) {
|
||||
width *= 2;
|
||||
height *= 2;
|
||||
}
|
||||
if (shape_ == kAnchorPoint) {
|
||||
width *= 2;
|
||||
height *= 2;
|
||||
}
|
||||
|
||||
if (smaller_) {
|
||||
width *= 0.5;
|
||||
height *= 0.5;
|
||||
}
|
||||
if (smaller_) {
|
||||
width *= 0.5;
|
||||
height *= 0.5;
|
||||
}
|
||||
|
||||
return QRectF(point_.x() - width,
|
||||
point_.y() - height,
|
||||
2*width,
|
||||
2*height);
|
||||
return QRectF(point_.x() - width, point_.y() - height, 2 * width,
|
||||
2 * height);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+40
-26
@@ -25,46 +25,60 @@
|
||||
|
||||
#include "draggable.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class PointGizmo : public DraggableGizmo
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class PointGizmo : public DraggableGizmo {
|
||||
Q_OBJECT
|
||||
public:
|
||||
enum Shape {
|
||||
kSquare,
|
||||
kCircle,
|
||||
kAnchorPoint
|
||||
};
|
||||
enum Shape { kSquare, kCircle, kAnchorPoint };
|
||||
|
||||
explicit PointGizmo(const Shape &shape, bool smaller, QObject *parent = nullptr);
|
||||
explicit PointGizmo(const Shape &shape, QObject *parent = nullptr);
|
||||
explicit PointGizmo(QObject *parent = nullptr);
|
||||
explicit PointGizmo(const Shape &shape, bool smaller,
|
||||
QObject *parent = nullptr);
|
||||
explicit PointGizmo(const Shape &shape, QObject *parent = nullptr);
|
||||
explicit PointGizmo(QObject *parent = nullptr);
|
||||
|
||||
const Shape &GetShape() const { return shape_; }
|
||||
void SetShape(const Shape &s) { shape_ = s; }
|
||||
const Shape &GetShape() const
|
||||
{
|
||||
return shape_;
|
||||
}
|
||||
void SetShape(const Shape &s)
|
||||
{
|
||||
shape_ = s;
|
||||
}
|
||||
|
||||
const QPointF &GetPoint() const { return point_; }
|
||||
void SetPoint(const QPointF &pt) { point_ = pt; }
|
||||
const QPointF &GetPoint() const
|
||||
{
|
||||
return point_;
|
||||
}
|
||||
void SetPoint(const QPointF &pt)
|
||||
{
|
||||
point_ = pt;
|
||||
}
|
||||
|
||||
bool GetSmaller() const { return smaller_; }
|
||||
void SetSmaller(bool e) { smaller_ = e; }
|
||||
bool GetSmaller() const
|
||||
{
|
||||
return smaller_;
|
||||
}
|
||||
void SetSmaller(bool e)
|
||||
{
|
||||
smaller_ = e;
|
||||
}
|
||||
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
|
||||
QRectF GetClickingRect(const QTransform &t) const;
|
||||
QRectF GetClickingRect(const QTransform &t) const;
|
||||
|
||||
private:
|
||||
static double GetStandardRadius();
|
||||
static double GetStandardRadius();
|
||||
|
||||
QRectF GetDrawingRect(const QTransform &transform, double radius) const;
|
||||
QRectF GetDrawingRect(const QTransform &transform, double radius) const;
|
||||
|
||||
Shape shape_;
|
||||
Shape shape_;
|
||||
|
||||
QPointF point_;
|
||||
|
||||
bool smaller_;
|
||||
QPointF point_;
|
||||
|
||||
bool smaller_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+13
-12
@@ -20,26 +20,27 @@
|
||||
|
||||
#include "polygon.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
PolygonGizmo::PolygonGizmo(QObject *parent)
|
||||
: DraggableGizmo{parent}
|
||||
: DraggableGizmo{ parent }
|
||||
{
|
||||
}
|
||||
|
||||
void PolygonGizmo::Draw(QPainter *p) const
|
||||
{
|
||||
// Draw transposed black
|
||||
QPolygonF transposed = p->transform().map(polygon_);
|
||||
transposed.translate(1, 1);
|
||||
transposed = p->transform().inverted().map(transposed);
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->drawPolyline(transposed);
|
||||
// Draw transposed black
|
||||
QPolygonF transposed = p->transform().map(polygon_);
|
||||
transposed.translate(1, 1);
|
||||
transposed = p->transform().inverted().map(transposed);
|
||||
p->setPen(QPen(Qt::black, 0));
|
||||
p->drawPolyline(transposed);
|
||||
|
||||
// Draw normal white polygon
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
p->drawPolyline(polygon_);
|
||||
// Draw normal white polygon
|
||||
p->setPen(QPen(Qt::white, 0));
|
||||
p->setBrush(Qt::NoBrush);
|
||||
p->drawPolyline(polygon_);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+15
-10
@@ -25,22 +25,27 @@
|
||||
|
||||
#include "draggable.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class PolygonGizmo : public DraggableGizmo
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class PolygonGizmo : public DraggableGizmo {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit PolygonGizmo(QObject *parent = nullptr);
|
||||
explicit PolygonGizmo(QObject *parent = nullptr);
|
||||
|
||||
const QPolygonF &GetPolygon() const { return polygon_; }
|
||||
void SetPolygon(const QPolygonF &polygon) { polygon_ = polygon; }
|
||||
const QPolygonF &GetPolygon() const
|
||||
{
|
||||
return polygon_;
|
||||
}
|
||||
void SetPolygon(const QPolygonF &polygon)
|
||||
{
|
||||
polygon_ = polygon;
|
||||
}
|
||||
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
virtual void Draw(QPainter *p) const override;
|
||||
|
||||
private:
|
||||
QPolygonF polygon_;
|
||||
|
||||
QPolygonF polygon_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,12 +20,12 @@
|
||||
|
||||
#include "screen.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
ScreenGizmo::ScreenGizmo(QObject *parent)
|
||||
: DraggableGizmo{parent}
|
||||
namespace olive
|
||||
{
|
||||
|
||||
ScreenGizmo::ScreenGizmo(QObject *parent)
|
||||
: DraggableGizmo{ parent }
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,14 +23,13 @@
|
||||
|
||||
#include "draggable.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class ScreenGizmo : public DraggableGizmo
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ScreenGizmo(QObject *parent = nullptr);
|
||||
|
||||
class ScreenGizmo : public DraggableGizmo {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ScreenGizmo(QObject *parent = nullptr);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+15
-14
@@ -23,34 +23,35 @@
|
||||
#include "core.h"
|
||||
#include "undo/undocommand.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
TextGizmo::TextGizmo(QObject *parent)
|
||||
: NodeGizmo{parent},
|
||||
valign_(Qt::AlignTop)
|
||||
namespace olive
|
||||
{
|
||||
|
||||
TextGizmo::TextGizmo(QObject *parent)
|
||||
: NodeGizmo{ parent }
|
||||
, valign_(Qt::AlignTop)
|
||||
{
|
||||
}
|
||||
|
||||
void TextGizmo::SetRect(const QRectF &r)
|
||||
{
|
||||
rect_ = r;
|
||||
emit RectChanged(rect_);
|
||||
rect_ = r;
|
||||
emit RectChanged(rect_);
|
||||
}
|
||||
|
||||
void TextGizmo::UpdateInputHtml(const QString &s, const rational &time)
|
||||
{
|
||||
if (input_.IsValid()) {
|
||||
MultiUndoCommand *command = new MultiUndoCommand();
|
||||
Node::SetValueAtTime(input_.input(), time, s, input_.track(), command, true);
|
||||
Core::instance()->undo_stack()->push(command, tr("Edit Text"));
|
||||
}
|
||||
if (input_.IsValid()) {
|
||||
MultiUndoCommand *command = new MultiUndoCommand();
|
||||
Node::SetValueAtTime(input_.input(), time, s, input_.track(), command,
|
||||
true);
|
||||
Core::instance()->undo_stack()->push(command, tr("Edit Text"));
|
||||
}
|
||||
}
|
||||
|
||||
void TextGizmo::SetVerticalAlignment(Qt::Alignment va)
|
||||
{
|
||||
valign_ = va;
|
||||
emit VerticalAlignmentChanged(valign_);
|
||||
valign_ = va;
|
||||
emit VerticalAlignmentChanged(valign_);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+36
-22
@@ -24,42 +24,56 @@
|
||||
#include "gizmo.h"
|
||||
#include "node/param.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class TextGizmo : public NodeGizmo
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class TextGizmo : public NodeGizmo {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit TextGizmo(QObject *parent = nullptr);
|
||||
explicit TextGizmo(QObject *parent = nullptr);
|
||||
|
||||
const QRectF &GetRect() const { return rect_; }
|
||||
void SetRect(const QRectF &r);
|
||||
const QRectF &GetRect() const
|
||||
{
|
||||
return rect_;
|
||||
}
|
||||
void SetRect(const QRectF &r);
|
||||
|
||||
const QString &GetHtml() const { return text_; }
|
||||
void SetHtml(const QString &t) { text_ = t; }
|
||||
const QString &GetHtml() const
|
||||
{
|
||||
return text_;
|
||||
}
|
||||
void SetHtml(const QString &t)
|
||||
{
|
||||
text_ = t;
|
||||
}
|
||||
|
||||
void SetInput(const NodeKeyframeTrackReference &input) { input_ = input; }
|
||||
void SetInput(const NodeKeyframeTrackReference &input)
|
||||
{
|
||||
input_ = input;
|
||||
}
|
||||
|
||||
void UpdateInputHtml(const QString &s, const rational &time);
|
||||
void UpdateInputHtml(const QString &s, const rational &time);
|
||||
|
||||
Qt::Alignment GetVerticalAlignment() const { return valign_; }
|
||||
void SetVerticalAlignment(Qt::Alignment va);
|
||||
Qt::Alignment GetVerticalAlignment() const
|
||||
{
|
||||
return valign_;
|
||||
}
|
||||
void SetVerticalAlignment(Qt::Alignment va);
|
||||
|
||||
signals:
|
||||
void Activated();
|
||||
void Deactivated();
|
||||
void VerticalAlignmentChanged(Qt::Alignment va);
|
||||
void RectChanged(const QRectF &r);
|
||||
void Activated();
|
||||
void Deactivated();
|
||||
void VerticalAlignmentChanged(Qt::Alignment va);
|
||||
void RectChanged(const QRectF &r);
|
||||
|
||||
private:
|
||||
QRectF rect_;
|
||||
QRectF rect_;
|
||||
|
||||
QString text_;
|
||||
QString text_;
|
||||
|
||||
NodeKeyframeTrackReference input_;
|
||||
|
||||
Qt::Alignment valign_;
|
||||
NodeKeyframeTrackReference input_;
|
||||
|
||||
Qt::Alignment valign_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
|
||||
#include "globals.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
+49
-26
@@ -26,39 +26,62 @@
|
||||
#include "render/loopmode.h"
|
||||
#include "render/videoparams.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class NodeGlobals
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class NodeGlobals {
|
||||
public:
|
||||
NodeGlobals(){}
|
||||
NodeGlobals()
|
||||
{
|
||||
}
|
||||
|
||||
NodeGlobals(const VideoParams &vparam, const AudioParams &aparam, const TimeRange &time, LoopMode loop_mode) :
|
||||
video_params_(vparam),
|
||||
audio_params_(aparam),
|
||||
time_(time),
|
||||
loop_mode_(loop_mode)
|
||||
{
|
||||
}
|
||||
NodeGlobals(const VideoParams &vparam, const AudioParams &aparam,
|
||||
const TimeRange &time, LoopMode loop_mode)
|
||||
: video_params_(vparam)
|
||||
, audio_params_(aparam)
|
||||
, time_(time)
|
||||
, loop_mode_(loop_mode)
|
||||
{
|
||||
}
|
||||
|
||||
NodeGlobals(const VideoParams &vparam, const AudioParams &aparam, const rational &time, LoopMode loop_mode) :
|
||||
NodeGlobals(vparam, aparam, TimeRange(time, time + vparam.frame_rate_as_time_base()), loop_mode)
|
||||
{
|
||||
}
|
||||
NodeGlobals(const VideoParams &vparam, const AudioParams &aparam,
|
||||
const rational &time, LoopMode loop_mode)
|
||||
: NodeGlobals(vparam, aparam,
|
||||
TimeRange(time, time + vparam.frame_rate_as_time_base()),
|
||||
loop_mode)
|
||||
{
|
||||
}
|
||||
|
||||
QVector2D square_resolution() const { return video_params_.square_resolution(); }
|
||||
QVector2D nonsquare_resolution() const { return video_params_.resolution(); }
|
||||
const AudioParams &aparams() const { return audio_params_; }
|
||||
const VideoParams &vparams() const { return video_params_; }
|
||||
const TimeRange &time() const { return time_; }
|
||||
LoopMode loop_mode() const { return loop_mode_; }
|
||||
QVector2D square_resolution() const
|
||||
{
|
||||
return video_params_.square_resolution();
|
||||
}
|
||||
QVector2D nonsquare_resolution() const
|
||||
{
|
||||
return video_params_.resolution();
|
||||
}
|
||||
const AudioParams &aparams() const
|
||||
{
|
||||
return audio_params_;
|
||||
}
|
||||
const VideoParams &vparams() const
|
||||
{
|
||||
return video_params_;
|
||||
}
|
||||
const TimeRange &time() const
|
||||
{
|
||||
return time_;
|
||||
}
|
||||
LoopMode loop_mode() const
|
||||
{
|
||||
return loop_mode_;
|
||||
}
|
||||
|
||||
private:
|
||||
VideoParams video_params_;
|
||||
AudioParams audio_params_;
|
||||
TimeRange time_;
|
||||
LoopMode loop_mode_;
|
||||
|
||||
VideoParams video_params_;
|
||||
AudioParams audio_params_;
|
||||
TimeRange time_;
|
||||
LoopMode loop_mode_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
+245
-204
@@ -22,329 +22,370 @@
|
||||
|
||||
#include "node/serializeddata.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Node
|
||||
|
||||
NodeGroup::NodeGroup() :
|
||||
output_passthrough_(nullptr)
|
||||
NodeGroup::NodeGroup()
|
||||
: output_passthrough_(nullptr)
|
||||
{
|
||||
SetFlag(kDontShowInCreateMenu);
|
||||
SetFlag(kDontShowInCreateMenu);
|
||||
}
|
||||
|
||||
QString NodeGroup::Name() const
|
||||
{
|
||||
return tr("Group");
|
||||
return tr("Group");
|
||||
}
|
||||
|
||||
QString NodeGroup::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.group");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.group");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> NodeGroup::Category() const
|
||||
{
|
||||
return {kCategoryUnknown};
|
||||
return { kCategoryUnknown };
|
||||
}
|
||||
|
||||
QString NodeGroup::Description() const
|
||||
{
|
||||
return tr("A group of nodes that is represented as a single node.");
|
||||
return tr("A group of nodes that is represented as a single node.");
|
||||
}
|
||||
|
||||
void NodeGroup::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
for (auto it=GetContextPositions().cbegin(); it!=GetContextPositions().cend(); it++) {
|
||||
it.key()->Retranslate();
|
||||
}
|
||||
for (auto it = GetContextPositions().cbegin();
|
||||
it != GetContextPositions().cend(); it++) {
|
||||
it.key()->Retranslate();
|
||||
}
|
||||
}
|
||||
|
||||
bool NodeGroup::LoadCustom(QXmlStreamReader *reader, SerializedData *data)
|
||||
{
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("inputpassthroughs")) {
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("inputpassthrough")) {
|
||||
SerializedData::GroupLink link;
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("inputpassthroughs")) {
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("inputpassthrough")) {
|
||||
SerializedData::GroupLink link;
|
||||
|
||||
link.group = this;
|
||||
link.group = this;
|
||||
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("node")) {
|
||||
link.input_node = reader->readElementText().toULongLong();
|
||||
} else if (reader->name() == QStringLiteral("input")) {
|
||||
link.input_id = reader->readElementText();
|
||||
} else if (reader->name() == QStringLiteral("element")) {
|
||||
link.input_element = reader->readElementText().toInt();
|
||||
} else if (reader->name() == QStringLiteral("id")) {
|
||||
link.passthrough_id = reader->readElementText();
|
||||
} else if (reader->name() == QStringLiteral("name")) {
|
||||
link.custom_name = reader->readElementText();
|
||||
} else if (reader->name() == QStringLiteral("flags")) {
|
||||
link.custom_flags = InputFlags(reader->readElementText().toULongLong());
|
||||
} else if (reader->name() == QStringLiteral("type")) {
|
||||
link.data_type = NodeValue::GetDataTypeFromName(reader->readElementText());
|
||||
} else if (reader->name() == QStringLiteral("default")) {
|
||||
link.default_val = NodeValue::StringToValue(link.data_type, reader->readElementText(), false);
|
||||
} else if (reader->name() == QStringLiteral("properties")) {
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("property")) {
|
||||
QString key;
|
||||
QString value;
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("node")) {
|
||||
link.input_node =
|
||||
reader->readElementText().toULongLong();
|
||||
} else if (reader->name() == QStringLiteral("input")) {
|
||||
link.input_id = reader->readElementText();
|
||||
} else if (reader->name() ==
|
||||
QStringLiteral("element")) {
|
||||
link.input_element =
|
||||
reader->readElementText().toInt();
|
||||
} else if (reader->name() == QStringLiteral("id")) {
|
||||
link.passthrough_id = reader->readElementText();
|
||||
} else if (reader->name() == QStringLiteral("name")) {
|
||||
link.custom_name = reader->readElementText();
|
||||
} else if (reader->name() == QStringLiteral("flags")) {
|
||||
link.custom_flags = InputFlags(
|
||||
reader->readElementText().toULongLong());
|
||||
} else if (reader->name() == QStringLiteral("type")) {
|
||||
link.data_type = NodeValue::GetDataTypeFromName(
|
||||
reader->readElementText());
|
||||
} else if (reader->name() ==
|
||||
QStringLiteral("default")) {
|
||||
link.default_val = NodeValue::StringToValue(
|
||||
link.data_type, reader->readElementText(),
|
||||
false);
|
||||
} else if (reader->name() ==
|
||||
QStringLiteral("properties")) {
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() ==
|
||||
QStringLiteral("property")) {
|
||||
QString key;
|
||||
QString value;
|
||||
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() == QStringLiteral("key")) {
|
||||
key = reader->readElementText();
|
||||
} else if (reader->name() == QStringLiteral("value")) {
|
||||
value = reader->readElementText();
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
while (XMLReadNextStartElement(reader)) {
|
||||
if (reader->name() ==
|
||||
QStringLiteral("key")) {
|
||||
key = reader->readElementText();
|
||||
} else if (reader->name() ==
|
||||
QStringLiteral("value")) {
|
||||
value = reader->readElementText();
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
|
||||
if (!key.isEmpty()) {
|
||||
link.custom_properties.insert(key, value);
|
||||
}
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
if (!key.isEmpty()) {
|
||||
link.custom_properties.insert(key,
|
||||
value);
|
||||
}
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
|
||||
data->group_input_links.append(link);
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
} else if (reader->name() == QStringLiteral("outputpassthrough")) {
|
||||
data->group_output_links.insert(this, reader->readElementText().toULongLong());
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
data->group_input_links.append(link);
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
} else if (reader->name() == QStringLiteral("outputpassthrough")) {
|
||||
data->group_output_links.insert(
|
||||
this, reader->readElementText().toULongLong());
|
||||
} else {
|
||||
reader->skipCurrentElement();
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void NodeGroup::SaveCustom(QXmlStreamWriter *writer) const
|
||||
{
|
||||
writer->writeStartElement(QStringLiteral("inputpassthroughs"));
|
||||
writer->writeStartElement(QStringLiteral("inputpassthroughs"));
|
||||
|
||||
foreach (const NodeGroup::InputPassthrough &ip, this->GetInputPassthroughs()) {
|
||||
writer->writeStartElement(QStringLiteral("inputpassthrough"));
|
||||
foreach (const NodeGroup::InputPassthrough &ip,
|
||||
this->GetInputPassthroughs()) {
|
||||
writer->writeStartElement(QStringLiteral("inputpassthrough"));
|
||||
|
||||
// Reference to inner input
|
||||
writer->writeTextElement(QStringLiteral("node"), QString::number(reinterpret_cast<quintptr>(ip.second.node())));
|
||||
writer->writeTextElement(QStringLiteral("input"), ip.second.input());
|
||||
writer->writeTextElement(QStringLiteral("element"), QString::number(ip.second.element()));
|
||||
// Reference to inner input
|
||||
writer->writeTextElement(
|
||||
QStringLiteral("node"),
|
||||
QString::number(reinterpret_cast<quintptr>(ip.second.node())));
|
||||
writer->writeTextElement(QStringLiteral("input"), ip.second.input());
|
||||
writer->writeTextElement(QStringLiteral("element"),
|
||||
QString::number(ip.second.element()));
|
||||
|
||||
// ID of passthrough
|
||||
writer->writeTextElement(QStringLiteral("id"), ip.first);
|
||||
// ID of passthrough
|
||||
writer->writeTextElement(QStringLiteral("id"), ip.first);
|
||||
|
||||
// Passthrough-specific details
|
||||
const QString &input = ip.first;
|
||||
writer->writeTextElement(QStringLiteral("name"), this->Node::GetInputName(input));
|
||||
// Passthrough-specific details
|
||||
const QString &input = ip.first;
|
||||
writer->writeTextElement(QStringLiteral("name"),
|
||||
this->Node::GetInputName(input));
|
||||
|
||||
writer->writeTextElement(QStringLiteral("flags"), QString::number((GetInputFlags(input) & ~ip.second.GetFlags()).value()));
|
||||
writer->writeTextElement(
|
||||
QStringLiteral("flags"),
|
||||
QString::number(
|
||||
(GetInputFlags(input) & ~ip.second.GetFlags()).value()));
|
||||
|
||||
NodeValue::Type data_type = GetInputDataType(input);
|
||||
writer->writeTextElement(QStringLiteral("type"), NodeValue::GetDataTypeName(data_type));
|
||||
NodeValue::Type data_type = GetInputDataType(input);
|
||||
writer->writeTextElement(QStringLiteral("type"),
|
||||
NodeValue::GetDataTypeName(data_type));
|
||||
|
||||
writer->writeTextElement(QStringLiteral("default"), NodeValue::ValueToString(data_type, GetDefaultValue(input), false));
|
||||
writer->writeTextElement(
|
||||
QStringLiteral("default"),
|
||||
NodeValue::ValueToString(data_type, GetDefaultValue(input), false));
|
||||
|
||||
writer->writeStartElement(QStringLiteral("properties"));
|
||||
auto p = GetInputProperties(input);
|
||||
for (auto it=p.cbegin(); it!=p.cend(); it++) {
|
||||
writer->writeStartElement(QStringLiteral("property"));
|
||||
writer->writeTextElement(QStringLiteral("key"), it.key());
|
||||
writer->writeTextElement(QStringLiteral("value"), it.value().toString());
|
||||
writer->writeEndElement(); // property
|
||||
}
|
||||
writer->writeEndElement(); // properties
|
||||
writer->writeStartElement(QStringLiteral("properties"));
|
||||
auto p = GetInputProperties(input);
|
||||
for (auto it = p.cbegin(); it != p.cend(); it++) {
|
||||
writer->writeStartElement(QStringLiteral("property"));
|
||||
writer->writeTextElement(QStringLiteral("key"), it.key());
|
||||
writer->writeTextElement(QStringLiteral("value"),
|
||||
it.value().toString());
|
||||
writer->writeEndElement(); // property
|
||||
}
|
||||
writer->writeEndElement(); // properties
|
||||
|
||||
writer->writeEndElement(); // input
|
||||
}
|
||||
writer->writeEndElement(); // input
|
||||
}
|
||||
|
||||
writer->writeEndElement(); // inputpassthroughs
|
||||
writer->writeEndElement(); // inputpassthroughs
|
||||
|
||||
writer->writeTextElement(QStringLiteral("outputpassthrough"), QString::number(reinterpret_cast<quintptr>(this->GetOutputPassthrough())));
|
||||
writer->writeTextElement(QStringLiteral("outputpassthrough"),
|
||||
QString::number(reinterpret_cast<quintptr>(
|
||||
this->GetOutputPassthrough())));
|
||||
}
|
||||
|
||||
void NodeGroup::PostLoadEvent(SerializedData *data)
|
||||
{
|
||||
super::PostLoadEvent(data);
|
||||
super::PostLoadEvent(data);
|
||||
|
||||
foreach (const SerializedData::GroupLink &l, data->group_input_links) {
|
||||
if (Node *input_node = data->node_ptrs.value(l.input_node)) {
|
||||
NodeInput resolved(input_node, l.input_id, l.input_element);
|
||||
foreach (const SerializedData::GroupLink &l, data->group_input_links) {
|
||||
if (Node *input_node = data->node_ptrs.value(l.input_node)) {
|
||||
NodeInput resolved(input_node, l.input_id, l.input_element);
|
||||
|
||||
l.group->AddInputPassthrough(resolved, l.passthrough_id);
|
||||
l.group->AddInputPassthrough(resolved, l.passthrough_id);
|
||||
|
||||
l.group->SetInputFlag(l.passthrough_id, InputFlag(l.custom_flags.value()));
|
||||
l.group->SetInputFlag(l.passthrough_id,
|
||||
InputFlag(l.custom_flags.value()));
|
||||
|
||||
if (!l.custom_name.isEmpty()) {
|
||||
l.group->SetInputName(l.passthrough_id, l.custom_name);
|
||||
}
|
||||
if (!l.custom_name.isEmpty()) {
|
||||
l.group->SetInputName(l.passthrough_id, l.custom_name);
|
||||
}
|
||||
|
||||
l.group->SetInputDataType(l.passthrough_id, l.data_type);
|
||||
l.group->SetInputDataType(l.passthrough_id, l.data_type);
|
||||
|
||||
l.group->SetDefaultValue(l.passthrough_id, l.default_val);
|
||||
l.group->SetDefaultValue(l.passthrough_id, l.default_val);
|
||||
|
||||
for (auto it=l.custom_properties.cbegin(); it!=l.custom_properties.cend(); it++) {
|
||||
l.group->SetInputProperty(l.passthrough_id, it.key(), it.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto it = l.custom_properties.cbegin();
|
||||
it != l.custom_properties.cend(); it++) {
|
||||
l.group->SetInputProperty(l.passthrough_id, it.key(),
|
||||
it.value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (auto it=data->group_output_links.cbegin(); it!=data->group_output_links.cend(); it++) {
|
||||
if (Node *output_node = data->node_ptrs.value(it.value())) {
|
||||
it.key()->SetOutputPassthrough(output_node);
|
||||
}
|
||||
}
|
||||
for (auto it = data->group_output_links.cbegin();
|
||||
it != data->group_output_links.cend(); it++) {
|
||||
if (Node *output_node = data->node_ptrs.value(it.value())) {
|
||||
it.key()->SetOutputPassthrough(output_node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QString NodeGroup::AddInputPassthrough(const NodeInput &input, const QString &force_id)
|
||||
QString NodeGroup::AddInputPassthrough(const NodeInput &input,
|
||||
const QString &force_id)
|
||||
{
|
||||
Q_ASSERT(ContextContainsNode(input.node()));
|
||||
Q_ASSERT(ContextContainsNode(input.node()));
|
||||
|
||||
for (auto it=input_passthroughs_.cbegin(); it!=input_passthroughs_.cend(); it++) {
|
||||
if (it->second == input) {
|
||||
// Already passing this input through
|
||||
return it->first;
|
||||
}
|
||||
}
|
||||
for (auto it = input_passthroughs_.cbegin();
|
||||
it != input_passthroughs_.cend(); it++) {
|
||||
if (it->second == input) {
|
||||
// Already passing this input through
|
||||
return it->first;
|
||||
}
|
||||
}
|
||||
|
||||
// Add input
|
||||
QString id;
|
||||
if (force_id.isEmpty()) {
|
||||
id = input.input();
|
||||
int i = 2;
|
||||
while (HasInputWithID(id)) {
|
||||
id = QStringLiteral("%1_%2").arg(input.name(), QString::number(i));
|
||||
i++;
|
||||
}
|
||||
} else {
|
||||
id = force_id;
|
||||
// Add input
|
||||
QString id;
|
||||
if (force_id.isEmpty()) {
|
||||
id = input.input();
|
||||
int i = 2;
|
||||
while (HasInputWithID(id)) {
|
||||
id = QStringLiteral("%1_%2").arg(input.name(), QString::number(i));
|
||||
i++;
|
||||
}
|
||||
} else {
|
||||
id = force_id;
|
||||
|
||||
bool already_exists = false;
|
||||
for (auto it=input_passthroughs_.cbegin(); it!=input_passthroughs_.cend(); it++) {
|
||||
if (it->first == id) {
|
||||
already_exists = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
bool already_exists = false;
|
||||
for (auto it = input_passthroughs_.cbegin();
|
||||
it != input_passthroughs_.cend(); it++) {
|
||||
if (it->first == id) {
|
||||
already_exists = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Q_ASSERT(!already_exists);
|
||||
}
|
||||
Q_ASSERT(!already_exists);
|
||||
}
|
||||
|
||||
AddInput(id, input.GetDataType(), input.GetDefaultValue(), input.GetFlags());
|
||||
AddInput(id, input.GetDataType(), input.GetDefaultValue(),
|
||||
input.GetFlags());
|
||||
|
||||
input_passthroughs_.append({id, input});
|
||||
input_passthroughs_.append({ id, input });
|
||||
|
||||
emit InputPassthroughAdded(this, input);
|
||||
emit InputPassthroughAdded(this, input);
|
||||
|
||||
return id;
|
||||
return id;
|
||||
}
|
||||
|
||||
void NodeGroup::RemoveInputPassthrough(const NodeInput &input)
|
||||
{
|
||||
for (auto it=input_passthroughs_.begin(); it!=input_passthroughs_.end(); it++) {
|
||||
if (it->second == input) {
|
||||
RemoveInput(it->first);
|
||||
emit InputPassthroughRemoved(this, it->second);
|
||||
input_passthroughs_.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (auto it = input_passthroughs_.begin(); it != input_passthroughs_.end();
|
||||
it++) {
|
||||
if (it->second == input) {
|
||||
RemoveInput(it->first);
|
||||
emit InputPassthroughRemoved(this, it->second);
|
||||
input_passthroughs_.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeGroup::SetOutputPassthrough(Node *node)
|
||||
{
|
||||
Q_ASSERT(!node || ContextContainsNode(node));
|
||||
Q_ASSERT(!node || ContextContainsNode(node));
|
||||
|
||||
output_passthrough_ = node;
|
||||
output_passthrough_ = node;
|
||||
|
||||
emit OutputPassthroughChanged(this, output_passthrough_);
|
||||
emit OutputPassthroughChanged(this, output_passthrough_);
|
||||
}
|
||||
|
||||
bool NodeGroup::ContainsInputPassthrough(const NodeInput &input) const
|
||||
{
|
||||
for (auto it=input_passthroughs_.cbegin(); it!=input_passthroughs_.cend(); it++) {
|
||||
if (it->second == input) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (auto it = input_passthroughs_.cbegin();
|
||||
it != input_passthroughs_.cend(); it++) {
|
||||
if (it->second == input) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
QString NodeGroup::GetInputName(const QString &id) const
|
||||
{
|
||||
// If an override name was set, use that
|
||||
QString override = super::GetInputName(id);
|
||||
if (!override.isEmpty()) {
|
||||
return override;
|
||||
}
|
||||
// If an override name was set, use that
|
||||
QString override = super::GetInputName(id);
|
||||
if (!override.isEmpty()) {
|
||||
return override;
|
||||
}
|
||||
|
||||
// Call GetInputName of passed through node, which may be another group
|
||||
NodeInput pass = GetInputFromID(id);
|
||||
return pass.node()->GetInputName(pass.input());
|
||||
// Call GetInputName of passed through node, which may be another group
|
||||
NodeInput pass = GetInputFromID(id);
|
||||
return pass.node()->GetInputName(pass.input());
|
||||
}
|
||||
|
||||
NodeInput NodeGroup::ResolveInput(NodeInput input)
|
||||
{
|
||||
while (GetInner(&input)) {}
|
||||
while (GetInner(&input)) {
|
||||
}
|
||||
|
||||
return input;
|
||||
return input;
|
||||
}
|
||||
|
||||
bool NodeGroup::GetInner(NodeInput *input)
|
||||
{
|
||||
if (NodeGroup *g = dynamic_cast<NodeGroup*>(input->node())) {
|
||||
const NodeInput &passthrough = g->GetInputFromID(input->input());
|
||||
if (!passthrough.IsValid()) {
|
||||
return false;
|
||||
}
|
||||
if (NodeGroup *g = dynamic_cast<NodeGroup *>(input->node())) {
|
||||
const NodeInput &passthrough = g->GetInputFromID(input->input());
|
||||
if (!passthrough.IsValid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
input->set_node(passthrough.node());
|
||||
input->set_input(passthrough.input());
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
input->set_node(passthrough.node());
|
||||
input->set_input(passthrough.input());
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void NodeGroupAddInputPassthrough::redo()
|
||||
{
|
||||
if (!group_->ContainsInputPassthrough(input_)) {
|
||||
group_->AddInputPassthrough(input_, force_id_);
|
||||
actually_added_ = true;
|
||||
} else {
|
||||
actually_added_ = false;
|
||||
}
|
||||
if (!group_->ContainsInputPassthrough(input_)) {
|
||||
group_->AddInputPassthrough(input_, force_id_);
|
||||
actually_added_ = true;
|
||||
} else {
|
||||
actually_added_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
void NodeGroupAddInputPassthrough::undo()
|
||||
{
|
||||
if (actually_added_) {
|
||||
group_->RemoveInputPassthrough(input_);
|
||||
}
|
||||
if (actually_added_) {
|
||||
group_->RemoveInputPassthrough(input_);
|
||||
}
|
||||
}
|
||||
|
||||
void NodeGroupSetOutputPassthrough::redo()
|
||||
{
|
||||
old_output_ = group_->GetOutputPassthrough();
|
||||
group_->SetOutputPassthrough(new_output_);
|
||||
old_output_ = group_->GetOutputPassthrough();
|
||||
group_->SetOutputPassthrough(new_output_);
|
||||
}
|
||||
|
||||
void NodeGroupSetOutputPassthrough::undo()
|
||||
{
|
||||
group_->SetOutputPassthrough(old_output_);
|
||||
group_->SetOutputPassthrough(old_output_);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+93
-89
@@ -23,140 +23,144 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class NodeGroup : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class NodeGroup : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
NodeGroup();
|
||||
NodeGroup();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(NodeGroup)
|
||||
NODE_DEFAULT_FUNCTIONS(NodeGroup)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
virtual bool LoadCustom(QXmlStreamReader *reader, SerializedData *data) override;
|
||||
virtual void SaveCustom(QXmlStreamWriter *writer) const override;
|
||||
virtual void PostLoadEvent(SerializedData *data) override;
|
||||
virtual bool LoadCustom(QXmlStreamReader *reader,
|
||||
SerializedData *data) override;
|
||||
virtual void SaveCustom(QXmlStreamWriter *writer) const override;
|
||||
virtual void PostLoadEvent(SerializedData *data) override;
|
||||
|
||||
QString AddInputPassthrough(const NodeInput &input, const QString &force_id = QString());
|
||||
QString AddInputPassthrough(const NodeInput &input,
|
||||
const QString &force_id = QString());
|
||||
|
||||
void RemoveInputPassthrough(const NodeInput &input);
|
||||
void RemoveInputPassthrough(const NodeInput &input);
|
||||
|
||||
Node *GetOutputPassthrough() const
|
||||
{
|
||||
return output_passthrough_;
|
||||
}
|
||||
Node *GetOutputPassthrough() const
|
||||
{
|
||||
return output_passthrough_;
|
||||
}
|
||||
|
||||
void SetOutputPassthrough(Node *node);
|
||||
void SetOutputPassthrough(Node *node);
|
||||
|
||||
using InputPassthrough = QPair<QString, NodeInput>;
|
||||
using InputPassthroughs = QVector<InputPassthrough>;
|
||||
const InputPassthroughs &GetInputPassthroughs() const
|
||||
{
|
||||
return input_passthroughs_;
|
||||
}
|
||||
using InputPassthrough = QPair<QString, NodeInput>;
|
||||
using InputPassthroughs = QVector<InputPassthrough>;
|
||||
const InputPassthroughs &GetInputPassthroughs() const
|
||||
{
|
||||
return input_passthroughs_;
|
||||
}
|
||||
|
||||
bool ContainsInputPassthrough(const NodeInput &input) const;
|
||||
bool ContainsInputPassthrough(const NodeInput &input) const;
|
||||
|
||||
virtual QString GetInputName(const QString& id) const override;
|
||||
virtual QString GetInputName(const QString &id) const override;
|
||||
|
||||
static NodeInput ResolveInput(NodeInput input);
|
||||
static bool GetInner(NodeInput *input);
|
||||
static NodeInput ResolveInput(NodeInput input);
|
||||
static bool GetInner(NodeInput *input);
|
||||
|
||||
QString GetIDOfPassthrough(const NodeInput &input) const
|
||||
{
|
||||
for (auto it=input_passthroughs_.cbegin(); it!=input_passthroughs_.cend(); it++) {
|
||||
if (it->second == input) {
|
||||
return it->first;
|
||||
}
|
||||
}
|
||||
return QString();
|
||||
}
|
||||
QString GetIDOfPassthrough(const NodeInput &input) const
|
||||
{
|
||||
for (auto it = input_passthroughs_.cbegin();
|
||||
it != input_passthroughs_.cend(); it++) {
|
||||
if (it->second == input) {
|
||||
return it->first;
|
||||
}
|
||||
}
|
||||
return QString();
|
||||
}
|
||||
|
||||
NodeInput GetInputFromID(const QString &id) const
|
||||
{
|
||||
for (auto it=input_passthroughs_.cbegin(); it!=input_passthroughs_.cend(); it++) {
|
||||
if (it->first == id) {
|
||||
return it->second;
|
||||
}
|
||||
}
|
||||
return NodeInput();
|
||||
}
|
||||
NodeInput GetInputFromID(const QString &id) const
|
||||
{
|
||||
for (auto it = input_passthroughs_.cbegin();
|
||||
it != input_passthroughs_.cend(); it++) {
|
||||
if (it->first == id) {
|
||||
return it->second;
|
||||
}
|
||||
}
|
||||
return NodeInput();
|
||||
}
|
||||
|
||||
signals:
|
||||
void InputPassthroughAdded(olive::NodeGroup *group, const olive::NodeInput &input);
|
||||
void InputPassthroughAdded(olive::NodeGroup *group,
|
||||
const olive::NodeInput &input);
|
||||
|
||||
void InputPassthroughRemoved(olive::NodeGroup *group, const olive::NodeInput &input);
|
||||
void InputPassthroughRemoved(olive::NodeGroup *group,
|
||||
const olive::NodeInput &input);
|
||||
|
||||
void OutputPassthroughChanged(olive::NodeGroup *group, olive::Node *output);
|
||||
void OutputPassthroughChanged(olive::NodeGroup *group, olive::Node *output);
|
||||
|
||||
private:
|
||||
InputPassthroughs input_passthroughs_;
|
||||
|
||||
Node *output_passthrough_;
|
||||
InputPassthroughs input_passthroughs_;
|
||||
|
||||
Node *output_passthrough_;
|
||||
};
|
||||
|
||||
class NodeGroupAddInputPassthrough : public UndoCommand
|
||||
{
|
||||
class NodeGroupAddInputPassthrough : public UndoCommand {
|
||||
public:
|
||||
NodeGroupAddInputPassthrough(NodeGroup *group, const NodeInput &input, const QString &force_id = QString()) :
|
||||
group_(group),
|
||||
input_(input),
|
||||
actually_added_(false)
|
||||
{}
|
||||
NodeGroupAddInputPassthrough(NodeGroup *group, const NodeInput &input,
|
||||
const QString &force_id = QString())
|
||||
: group_(group)
|
||||
, input_(input)
|
||||
, actually_added_(false)
|
||||
{
|
||||
}
|
||||
|
||||
virtual Project * GetRelevantProject() const override
|
||||
{
|
||||
return group_->project();
|
||||
}
|
||||
virtual Project *GetRelevantProject() const override
|
||||
{
|
||||
return group_->project();
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeGroup *group_;
|
||||
NodeGroup *group_;
|
||||
|
||||
NodeInput input_;
|
||||
NodeInput input_;
|
||||
|
||||
QString force_id_;
|
||||
|
||||
bool actually_added_;
|
||||
QString force_id_;
|
||||
|
||||
bool actually_added_;
|
||||
};
|
||||
|
||||
class NodeGroupSetOutputPassthrough : public UndoCommand
|
||||
{
|
||||
class NodeGroupSetOutputPassthrough : public UndoCommand {
|
||||
public:
|
||||
NodeGroupSetOutputPassthrough(NodeGroup *group, Node *output) :
|
||||
group_(group),
|
||||
new_output_(output)
|
||||
{}
|
||||
NodeGroupSetOutputPassthrough(NodeGroup *group, Node *output)
|
||||
: group_(group)
|
||||
, new_output_(output)
|
||||
{
|
||||
}
|
||||
|
||||
virtual Project * GetRelevantProject() const override
|
||||
{
|
||||
return group_->project();
|
||||
}
|
||||
virtual Project *GetRelevantProject() const override
|
||||
{
|
||||
return group_->project();
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeGroup *group_;
|
||||
|
||||
Node *new_output_;
|
||||
Node *old_output_;
|
||||
NodeGroup *group_;
|
||||
|
||||
Node *new_output_;
|
||||
Node *old_output_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -2,172 +2,188 @@
|
||||
|
||||
#include "node/project/sequence/sequence.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Node
|
||||
|
||||
const QString MultiCamNode::kCurrentInput = QStringLiteral("current_in");
|
||||
const QString MultiCamNode::kSourcesInput = QStringLiteral("sources_in");
|
||||
const QString MultiCamNode::kSequenceInput = QStringLiteral("sequence_in");
|
||||
const QString MultiCamNode::kSequenceTypeInput = QStringLiteral("sequence_type_in");
|
||||
const QString MultiCamNode::kSequenceTypeInput =
|
||||
QStringLiteral("sequence_type_in");
|
||||
|
||||
MultiCamNode::MultiCamNode()
|
||||
{
|
||||
AddInput(kCurrentInput, NodeValue::kCombo, InputFlags(kInputFlagStatic));
|
||||
AddInput(kCurrentInput, NodeValue::kCombo, InputFlags(kInputFlagStatic));
|
||||
|
||||
AddInput(kSourcesInput, NodeValue::kNone, InputFlags(kInputFlagNotKeyframable | kInputFlagArray));
|
||||
SetInputProperty(kSourcesInput, QStringLiteral("arraystart"), 1);
|
||||
AddInput(kSourcesInput, NodeValue::kNone,
|
||||
InputFlags(kInputFlagNotKeyframable | kInputFlagArray));
|
||||
SetInputProperty(kSourcesInput, QStringLiteral("arraystart"), 1);
|
||||
|
||||
AddInput(kSequenceInput, NodeValue::kNone, InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kSequenceTypeInput, NodeValue::kCombo, InputFlags(kInputFlagStatic | kInputFlagHidden));
|
||||
AddInput(kSequenceInput, NodeValue::kNone,
|
||||
InputFlags(kInputFlagNotKeyframable));
|
||||
AddInput(kSequenceTypeInput, NodeValue::kCombo,
|
||||
InputFlags(kInputFlagStatic | kInputFlagHidden));
|
||||
|
||||
sequence_ = nullptr;
|
||||
sequence_ = nullptr;
|
||||
}
|
||||
|
||||
QString MultiCamNode::Name() const
|
||||
{
|
||||
return tr("Multi-Cam");
|
||||
return tr("Multi-Cam");
|
||||
}
|
||||
|
||||
QString MultiCamNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.multicam");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.multicam");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> MultiCamNode::Category() const
|
||||
{
|
||||
return {kCategoryTimeline};
|
||||
return { kCategoryTimeline };
|
||||
}
|
||||
|
||||
QString MultiCamNode::Description() const
|
||||
{
|
||||
return tr("Allows easy switching between multiple sources.");
|
||||
return tr("Allows easy switching between multiple sources.");
|
||||
}
|
||||
|
||||
Node::ActiveElements MultiCamNode::GetActiveElementsAtTime(const QString &input, const TimeRange &r) const
|
||||
Node::ActiveElements
|
||||
MultiCamNode::GetActiveElementsAtTime(const QString &input,
|
||||
const TimeRange &r) const
|
||||
{
|
||||
if (input == kSourcesInput) {
|
||||
int src = GetCurrentSource();
|
||||
if (src >= 0 && src < GetSourceCount()) {
|
||||
Node::ActiveElements a;
|
||||
a.add(src);
|
||||
return a;
|
||||
} else {
|
||||
return ActiveElements::kNoElements;
|
||||
}
|
||||
} else {
|
||||
return super::GetActiveElementsAtTime(input, r);
|
||||
}
|
||||
if (input == kSourcesInput) {
|
||||
int src = GetCurrentSource();
|
||||
if (src >= 0 && src < GetSourceCount()) {
|
||||
Node::ActiveElements a;
|
||||
a.add(src);
|
||||
return a;
|
||||
} else {
|
||||
return ActiveElements::kNoElements;
|
||||
}
|
||||
} else {
|
||||
return super::GetActiveElementsAtTime(input, r);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiCamNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void MultiCamNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
NodeValueArray arr = value[kSourcesInput].toArray();
|
||||
if (!arr.empty()) {
|
||||
table->Push(arr.begin()->second);
|
||||
}
|
||||
NodeValueArray arr = value[kSourcesInput].toArray();
|
||||
if (!arr.empty()) {
|
||||
table->Push(arr.begin()->second);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiCamNode::IndexToRowCols(int index, int total_rows, int total_cols, int *row, int *col)
|
||||
void MultiCamNode::IndexToRowCols(int index, int total_rows, int total_cols,
|
||||
int *row, int *col)
|
||||
{
|
||||
Q_UNUSED(total_rows)
|
||||
Q_UNUSED(total_rows)
|
||||
|
||||
*col = index%total_cols;
|
||||
*row = index/total_cols;
|
||||
*col = index % total_cols;
|
||||
*row = index / total_cols;
|
||||
}
|
||||
|
||||
Node *MultiCamNode::GetConnectedRenderOutput(const QString &input, int element) const
|
||||
Node *MultiCamNode::GetConnectedRenderOutput(const QString &input,
|
||||
int element) const
|
||||
{
|
||||
if (sequence_ && input == kSourcesInput && element >= 0 && element < GetSourceCount()) {
|
||||
return GetTrackList()->GetTrackAt(element);
|
||||
} else {
|
||||
return Node::GetConnectedRenderOutput(input, element);
|
||||
}
|
||||
if (sequence_ && input == kSourcesInput && element >= 0 &&
|
||||
element < GetSourceCount()) {
|
||||
return GetTrackList()->GetTrackAt(element);
|
||||
} else {
|
||||
return Node::GetConnectedRenderOutput(input, element);
|
||||
}
|
||||
}
|
||||
|
||||
bool MultiCamNode::IsInputConnectedForRender(const QString &input, int element) const
|
||||
bool MultiCamNode::IsInputConnectedForRender(const QString &input,
|
||||
int element) const
|
||||
{
|
||||
if (sequence_ && input == kSourcesInput && element >= 0 && element < GetSourceCount()) {
|
||||
return true;
|
||||
} else {
|
||||
return Node::IsInputConnectedForRender(input, element);
|
||||
}
|
||||
if (sequence_ && input == kSourcesInput && element >= 0 &&
|
||||
element < GetSourceCount()) {
|
||||
return true;
|
||||
} else {
|
||||
return Node::IsInputConnectedForRender(input, element);
|
||||
}
|
||||
}
|
||||
|
||||
QVector<QString> MultiCamNode::IgnoreInputsForRendering() const
|
||||
{
|
||||
return {kSequenceInput};
|
||||
return { kSequenceInput };
|
||||
}
|
||||
|
||||
void MultiCamNode::InputConnectedEvent(const QString &input, int element, Node *output)
|
||||
void MultiCamNode::InputConnectedEvent(const QString &input, int element,
|
||||
Node *output)
|
||||
{
|
||||
if (input == kSequenceInput) {
|
||||
if (Sequence *s = dynamic_cast<Sequence*>(output)) {
|
||||
SetInputFlag(kSequenceTypeInput, kInputFlagHidden, false);
|
||||
sequence_ = s;
|
||||
}
|
||||
}
|
||||
if (input == kSequenceInput) {
|
||||
if (Sequence *s = dynamic_cast<Sequence *>(output)) {
|
||||
SetInputFlag(kSequenceTypeInput, kInputFlagHidden, false);
|
||||
sequence_ = s;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MultiCamNode::InputDisconnectedEvent(const QString &input, int element, Node *output)
|
||||
void MultiCamNode::InputDisconnectedEvent(const QString &input, int element,
|
||||
Node *output)
|
||||
{
|
||||
if (input == kSequenceInput) {
|
||||
SetInputFlag(kSequenceTypeInput, kInputFlagHidden, true);
|
||||
sequence_ = nullptr;
|
||||
}
|
||||
if (input == kSequenceInput) {
|
||||
SetInputFlag(kSequenceTypeInput, kInputFlagHidden, true);
|
||||
sequence_ = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
TrackList *MultiCamNode::GetTrackList() const
|
||||
{
|
||||
return sequence_->track_list(static_cast<Track::Type>(GetStandardValue(kSequenceTypeInput).toInt()));
|
||||
return sequence_->track_list(
|
||||
static_cast<Track::Type>(GetStandardValue(kSequenceTypeInput).toInt()));
|
||||
}
|
||||
|
||||
void MultiCamNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kCurrentInput, tr("Current"));
|
||||
SetInputName(kSourcesInput, tr("Sources"));
|
||||
SetInputName(kSequenceInput, tr("Sequence"));
|
||||
SetInputName(kSequenceTypeInput, tr("Sequence Type"));
|
||||
SetComboBoxStrings(kSequenceTypeInput, {tr("Video"), tr("Audio")});
|
||||
SetInputName(kCurrentInput, tr("Current"));
|
||||
SetInputName(kSourcesInput, tr("Sources"));
|
||||
SetInputName(kSequenceInput, tr("Sequence"));
|
||||
SetInputName(kSequenceTypeInput, tr("Sequence Type"));
|
||||
SetComboBoxStrings(kSequenceTypeInput, { tr("Video"), tr("Audio") });
|
||||
|
||||
QStringList names;
|
||||
int name_count = GetSourceCount();
|
||||
names.reserve(name_count);
|
||||
for (int i=0; i<name_count; i++) {
|
||||
QString src_name;
|
||||
if (Node *n = GetConnectedRenderOutput(kSourcesInput, i)) {
|
||||
src_name = n->Name();
|
||||
}
|
||||
names.append(tr("%1: %2").arg(QString::number(i+1), src_name));
|
||||
}
|
||||
SetComboBoxStrings(kCurrentInput, names);
|
||||
QStringList names;
|
||||
int name_count = GetSourceCount();
|
||||
names.reserve(name_count);
|
||||
for (int i = 0; i < name_count; i++) {
|
||||
QString src_name;
|
||||
if (Node *n = GetConnectedRenderOutput(kSourcesInput, i)) {
|
||||
src_name = n->Name();
|
||||
}
|
||||
names.append(tr("%1: %2").arg(QString::number(i + 1), src_name));
|
||||
}
|
||||
SetComboBoxStrings(kCurrentInput, names);
|
||||
}
|
||||
|
||||
int MultiCamNode::GetSourceCount() const
|
||||
{
|
||||
if (sequence_) {
|
||||
return GetTrackList()->GetTrackCount();
|
||||
} else {
|
||||
return InputArraySize(kSourcesInput);
|
||||
}
|
||||
if (sequence_) {
|
||||
return GetTrackList()->GetTrackCount();
|
||||
} else {
|
||||
return InputArraySize(kSourcesInput);
|
||||
}
|
||||
}
|
||||
|
||||
void MultiCamNode::GetRowsAndColumns(int sources, int *rows_in, int *cols_in)
|
||||
{
|
||||
int &rows = *rows_in;
|
||||
int &cols = *cols_in;
|
||||
int &rows = *rows_in;
|
||||
int &cols = *cols_in;
|
||||
|
||||
rows = 1;
|
||||
cols = 1;
|
||||
while (rows*cols < sources) {
|
||||
if (rows < cols) {
|
||||
rows++;
|
||||
} else {
|
||||
cols++;
|
||||
}
|
||||
}
|
||||
rows = 1;
|
||||
cols = 1;
|
||||
while (rows * cols < sources) {
|
||||
if (rows < cols) {
|
||||
rows++;
|
||||
} else {
|
||||
cols++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -4,73 +4,80 @@
|
||||
#include "node/node.h"
|
||||
#include "node/output/track/tracklist.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
class Sequence;
|
||||
|
||||
class MultiCamNode : public Node
|
||||
{
|
||||
Q_OBJECT
|
||||
class MultiCamNode : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
MultiCamNode();
|
||||
MultiCamNode();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(MultiCamNode)
|
||||
NODE_DEFAULT_FUNCTIONS(MultiCamNode)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual ActiveElements GetActiveElementsAtTime(const QString &input, const TimeRange &r) const override;
|
||||
virtual ActiveElements
|
||||
GetActiveElementsAtTime(const QString &input,
|
||||
const TimeRange &r) const override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
|
||||
virtual void Retranslate() override;
|
||||
virtual void Retranslate() override;
|
||||
|
||||
static const QString kCurrentInput;
|
||||
static const QString kSourcesInput;
|
||||
static const QString kSequenceInput;
|
||||
static const QString kSequenceTypeInput;
|
||||
static const QString kCurrentInput;
|
||||
static const QString kSourcesInput;
|
||||
static const QString kSequenceInput;
|
||||
static const QString kSequenceTypeInput;
|
||||
|
||||
int GetCurrentSource() const
|
||||
{
|
||||
return GetStandardValue(kCurrentInput).toInt();
|
||||
}
|
||||
int GetCurrentSource() const
|
||||
{
|
||||
return GetStandardValue(kCurrentInput).toInt();
|
||||
}
|
||||
|
||||
int GetSourceCount() const;
|
||||
int GetSourceCount() const;
|
||||
|
||||
static void GetRowsAndColumns(int sources, int *rows, int *cols);
|
||||
void GetRowsAndColumns(int *rows, int *cols) const
|
||||
{
|
||||
return GetRowsAndColumns(GetSourceCount(), rows, cols);
|
||||
}
|
||||
static void GetRowsAndColumns(int sources, int *rows, int *cols);
|
||||
void GetRowsAndColumns(int *rows, int *cols) const
|
||||
{
|
||||
return GetRowsAndColumns(GetSourceCount(), rows, cols);
|
||||
}
|
||||
|
||||
void SetSequenceType(Track::Type t)
|
||||
{
|
||||
SetStandardValue(kSequenceTypeInput, t);
|
||||
}
|
||||
void SetSequenceType(Track::Type t)
|
||||
{
|
||||
SetStandardValue(kSequenceTypeInput, t);
|
||||
}
|
||||
|
||||
static void IndexToRowCols(int index, int total_rows, int total_cols, int *row, int *col);
|
||||
static void IndexToRowCols(int index, int total_rows, int total_cols,
|
||||
int *row, int *col);
|
||||
|
||||
static int RowsColsToIndex(int row, int col, int total_rows, int total_cols)
|
||||
{
|
||||
return col + row * total_cols;
|
||||
}
|
||||
static int RowsColsToIndex(int row, int col, int total_rows, int total_cols)
|
||||
{
|
||||
return col + row * total_cols;
|
||||
}
|
||||
|
||||
virtual Node *GetConnectedRenderOutput(const QString& input, int element = -1) const override;
|
||||
virtual bool IsInputConnectedForRender(const QString& input, int element = -1) const override;
|
||||
virtual Node *GetConnectedRenderOutput(const QString &input,
|
||||
int element = -1) const override;
|
||||
virtual bool IsInputConnectedForRender(const QString &input,
|
||||
int element = -1) const override;
|
||||
|
||||
virtual QVector<QString> IgnoreInputsForRendering() const override;
|
||||
virtual QVector<QString> IgnoreInputsForRendering() const override;
|
||||
|
||||
protected:
|
||||
virtual void InputConnectedEvent(const QString &input, int element, Node *output) override;
|
||||
virtual void InputDisconnectedEvent(const QString &input, int element, Node *output) override;
|
||||
virtual void InputConnectedEvent(const QString &input, int element,
|
||||
Node *output) override;
|
||||
virtual void InputDisconnectedEvent(const QString &input, int element,
|
||||
Node *output) override;
|
||||
|
||||
private:
|
||||
TrackList *GetTrackList() const;
|
||||
|
||||
Sequence *sequence_;
|
||||
TrackList *GetTrackList() const;
|
||||
|
||||
Sequence *sequence_;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include "timeinput.h"
|
||||
|
||||
namespace olive {
|
||||
namespace olive
|
||||
{
|
||||
|
||||
#define super Node
|
||||
|
||||
@@ -30,31 +31,29 @@ TimeInput::TimeInput()
|
||||
|
||||
QString TimeInput::Name() const
|
||||
{
|
||||
return tr("Time");
|
||||
return tr("Time");
|
||||
}
|
||||
|
||||
QString TimeInput::id() const
|
||||
{
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.time");
|
||||
return QStringLiteral("org.olivevideoeditor.Olive.time");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> TimeInput::Category() const
|
||||
{
|
||||
return {kCategoryTime};
|
||||
return { kCategoryTime };
|
||||
}
|
||||
|
||||
QString TimeInput::Description() const
|
||||
{
|
||||
return tr("Generates the time (in seconds) at this frame.");
|
||||
return tr("Generates the time (in seconds) at this frame.");
|
||||
}
|
||||
|
||||
void TimeInput::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
void TimeInput::Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const
|
||||
{
|
||||
table->Push(NodeValue::kFloat,
|
||||
globals.time().in().toDouble(),
|
||||
this,
|
||||
false,
|
||||
QStringLiteral("time"));
|
||||
table->Push(NodeValue::kFloat, globals.time().in().toDouble(), this, false,
|
||||
QStringLiteral("time"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,23 +23,23 @@
|
||||
|
||||
#include "node/node.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
class TimeInput : public Node
|
||||
namespace olive
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
class TimeInput : public Node {
|
||||
Q_OBJECT
|
||||
public:
|
||||
TimeInput();
|
||||
TimeInput();
|
||||
|
||||
NODE_DEFAULT_FUNCTIONS(TimeInput)
|
||||
NODE_DEFAULT_FUNCTIONS(TimeInput)
|
||||
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Value(const NodeValueRow& value, const NodeGlobals &globals, NodeValueTable *table) const override;
|
||||
virtual QString Name() const override;
|
||||
virtual QString id() const override;
|
||||
virtual QVector<CategoryID> Category() const override;
|
||||
virtual QString Description() const override;
|
||||
|
||||
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
|
||||
NodeValueTable *table) const override;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user