change: change code style to Linux style except indent.

This commit is contained in:
Mike Solar
2025-08-03 03:09:40 +08:00
parent 65ab76edc8
commit 74f73ab3be
789 changed files with 77113 additions and 68888 deletions
+41 -47
View File
@@ -30,7 +30,8 @@
#include "sequencedialogpresettab.h"
#include "undo/undocommand.h"
namespace olive {
namespace olive
{
/**
* @brief A dialog for editing Sequence parameters
@@ -46,19 +47,15 @@ namespace olive {
* latter will be the main undoable action, the parameter editing doesn't have to be undoable since to the user they'll
* be viewed as one single action (see SetUndoable()).
*/
class SequenceDialog : public QDialog
{
Q_OBJECT
class SequenceDialog : public QDialog {
Q_OBJECT
public:
/**
/**
* @brief Used to set the dialog mode of operation (see SequenceDialog())
*/
enum Type {
kNew,
kExisting
};
enum Type { kNew, kExisting };
/**
/**
* @brief SequenceDialog Constructor
*
* @param s
@@ -70,73 +67,70 @@ public:
* @param parent
* QWidget parent
*/
SequenceDialog(Sequence* s, Type t = kExisting, QWidget* parent = nullptr);
SequenceDialog(Sequence *s, Type t = kExisting, QWidget *parent = nullptr);
/**
/**
* @brief Set whether the parameter changes should be made into an undo command or not
*
* Defaults to true.
*/
void SetUndoable(bool u);
void SetUndoable(bool u);
/**
/**
* @brief Set whether the name of this Sequence can be edited with this dialog
*
* Defaults to true.
*/
void SetNameIsEditable(bool e);
void SetNameIsEditable(bool e);
public slots:
/**
/**
* @brief Function called when the user presses OK
*/
virtual void accept() override;
virtual void accept() override;
private:
Sequence* sequence_;
Sequence *sequence_;
SequenceDialogPresetTab* preset_tab_;
SequenceDialogPresetTab *preset_tab_;
SequenceDialogParameterTab* parameter_tab_;
SequenceDialogParameterTab *parameter_tab_;
bool make_undoable_;
bool make_undoable_;
QLineEdit* name_field_;
QLineEdit *name_field_;
/**
/**
* @brief An UndoCommand for setting the parameters on a sequence
*/
class SequenceParamCommand : public UndoCommand {
public:
SequenceParamCommand(Sequence* s,
const VideoParams& video_params,
const AudioParams& audio_params,
const QString& name,
bool autocache);
class SequenceParamCommand : public UndoCommand {
public:
SequenceParamCommand(Sequence *s, const VideoParams &video_params,
const AudioParams &audio_params,
const QString &name, bool autocache);
virtual Project* GetRelevantProject() const override;
virtual Project *GetRelevantProject() const override;
protected:
virtual void redo() override;
virtual void undo() override;
protected:
virtual void redo() override;
virtual void undo() override;
private:
Sequence* sequence_;
private:
Sequence *sequence_;
VideoParams new_video_params_;
AudioParams new_audio_params_;
QString new_name_;
bool new_autocache_;
VideoParams new_video_params_;
AudioParams new_audio_params_;
QString new_name_;
bool new_autocache_;
VideoParams old_video_params_;
AudioParams old_audio_params_;
QString old_name_;
bool old_autocache_;
};
VideoParams old_video_params_;
AudioParams old_audio_params_;
QString old_name_;
bool old_autocache_;
};
private slots:
void SetAsDefaultClicked();
void SetAsDefaultClicked();
};
}