nodes: use defined categories rather than arbitrary string based

This commit is contained in:
itsmattkc
2020-05-05 22:12:15 +10:00
parent 30efe054c7
commit 74d252c5c0
33 changed files with 123 additions and 75 deletions
+2 -2
View File
@@ -80,9 +80,9 @@ QString TrackOutput::id() const
return QStringLiteral("org.olivevideoeditor.Olive.track");
}
QString TrackOutput::Category() const
QList<Node::CategoryID> TrackOutput::Category() const
{
return tr("Output");
return {kCategoryTimeline};
}
QString TrackOutput::Description() const
+1 -1
View File
@@ -44,7 +44,7 @@ public:
virtual QString Name() const override;
virtual QString id() const override;
virtual QString Category() const override;
virtual QList<CategoryID> Category() const override;
virtual QString Description() const override;
QString GetTrackName();
+2 -2
View File
@@ -72,9 +72,9 @@ QString ViewerOutput::id() const
return QStringLiteral("org.olivevideoeditor.Olive.vieweroutput");
}
QString ViewerOutput::Category() const
QList<Node::CategoryID> ViewerOutput::Category() const
{
return tr("Output");
return {kCategoryOutput};
}
QString ViewerOutput::Description() const
+1 -1
View File
@@ -49,7 +49,7 @@ public:
virtual QString Name() const override;
virtual QString id() const override;
virtual QString Category() const override;
virtual QList<CategoryID> Category() const override;
virtual QString Description() const override;
NodeInput* texture_input() const;