feat(oaktimeline): multicam enable/disable/switch commands, split copies the dependency graph
- oaktimeline::multicam: clip_find_multicam (buffer/tex_in depth-1 lookup), multicam_enable/disable (rewire sequence<->clip through a MultiCamNode), multicam_switch (split-preserving-links at the playhead, each half owns an independent multicam copy, linked clips switched together) as single undo commands with C++ labels. - BlockSplitCommand now duplicates the clip's whole dependency graph (copy_node_and_dependency_graph_minus_items) instead of just the block core, matching the C++ BlockSplitCommand::prepare semantics; undo detaches the copied subgraph, redo re-attaches identity- preserving. - oaknode: fix serializer dropping edges from the first-created node (ptr=0 was not registered in id_map), restoring sequence_in edge round-trips; multicam node and clip wiring serializer round-trip tests.
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@@ -77,6 +77,9 @@ impl SequenceBehavior {
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/// from a file — the track lists arrive as separate nodes.
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pub fn create() -> (NodeCore, Box<dyn NodeBehavior>) {
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let mut core = NodeCore::new();
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// Bin item (C++ `sequence.cpp:37` `set_flag(k_is_item)`): nested
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// sequences are shared, never cloned, by dependency-graph copies.
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core.flags |= crate::node::flags::IS_ITEM;
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// Viewer parameter streams (C++ ViewerOutput::kVideoParamsInput /
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// kAudioParamsInput / kSubtitleParamsInput arrays).
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for (id, ty) in [
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