feat(oaktimeline): multicam enable/disable/switch commands, split copies the dependency graph

- oaktimeline::multicam: clip_find_multicam (buffer/tex_in depth-1
  lookup), multicam_enable/disable (rewire sequence<->clip through a
  MultiCamNode), multicam_switch (split-preserving-links at the
  playhead, each half owns an independent multicam copy, linked clips
  switched together) as single undo commands with C++ labels.
- BlockSplitCommand now duplicates the clip's whole dependency graph
  (copy_node_and_dependency_graph_minus_items) instead of just the
  block core, matching the C++ BlockSplitCommand::prepare semantics;
  undo detaches the copied subgraph, redo re-attaches identity-
  preserving.
- oaknode: fix serializer dropping edges from the first-created node
  (ptr=0 was not registered in id_map), restoring sequence_in edge
  round-trips; multicam node and clip wiring serializer round-trip
  tests.
This commit is contained in:
2026-08-18 20:45:01 +08:00
parent 431b9ed2b1
commit 74b080f88a
12 changed files with 1650 additions and 40 deletions
+1 -1
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@@ -36,7 +36,7 @@ mod mathbase;
mod matrix;
mod merge;
mod mosaicfilternode;
mod multicamnode;
pub mod multicamnode;
mod noise;
mod ociobase;
mod ociogradingtransformlinear;
+22
View File
@@ -69,6 +69,28 @@ impl MultiCamNode {
core.standard_value(CURRENT_INPUT, -1).to_double() as i32
}
/// The connected sequence node (C++ `sequence_`).
pub fn sequence(&self) -> Option<NodeId> {
self.sequence
}
/// Set/clear the connected-sequence state (the effects of the C++
/// `InputConnectedEvent`/`InputDisconnectedEvent` on `sequence_in`:
/// store the sequence and toggle the `sequence_type_in` hidden flag).
/// The graph arena does not dispatch behavior events on edge edits, so
/// the commands that edit the `sequence_in` edge call this to keep the
/// behavior state in sync with the graph.
pub fn set_sequence(&mut self, core: &mut NodeCore, sequence: Option<NodeId>) {
if let Some(slot) = core.get_input_mut(SEQUENCE_TYPE_INPUT) {
if sequence.is_some() {
slot.flags &= !crate::input::flags::HIDDEN;
} else {
slot.flags |= crate::input::flags::HIDDEN;
}
}
self.sequence = sequence;
}
/// Number of available sources (C++ `get_source_count()`): the
/// connected sequence's track count when a sequence is set,
/// otherwise the `sources_in` array size.