transform: hash the generated matrix

Making an exception for the transform node, we use a slightly
heavier hash to save more rendering time later.

Fixes #1560
Addresses some of #1360
This commit is contained in:
itsmattkc
2021-04-22 18:01:26 +10:00
parent 97b9bcc79f
commit 74ad4110be
23 changed files with 93 additions and 51 deletions
+2 -2
View File
@@ -733,7 +733,7 @@ public:
const QString& GetLabel() const;
void SetLabel(const QString& s);
virtual void Hash(const QString& output, QCryptographicHash& hash, const rational &time) const;
virtual void Hash(const QString& output, QCryptographicHash& hash, const rational &time, const VideoParams& video_params) const;
void InvalidateAll(const QString& input, int element = -1);
@@ -1145,7 +1145,7 @@ private:
QVector<Node*> GetDependenciesInternal(bool traverse, bool exclusive_only) const;
void HashInputElement(QCryptographicHash& hash, const QString &input, int element, const rational& time) const;
void HashInputElement(QCryptographicHash& hash, const QString &input, int element, const rational& time, const VideoParams &video_params) const;
void ParameterValueChanged(const QString &input, int element, const olive::TimeRange &range);
void ParameterValueChanged(const NodeInput& input, const olive::TimeRange &range)