transform: hash the generated matrix

Making an exception for the transform node, we use a slightly
heavier hash to save more rendering time later.

Fixes #1560
Addresses some of #1360
This commit is contained in:
itsmattkc
2021-04-22 18:01:26 +10:00
parent 97b9bcc79f
commit 74ad4110be
23 changed files with 93 additions and 51 deletions
+2 -2
View File
@@ -116,9 +116,9 @@ double TransitionBlock::GetInProgress(const double &time) const
return clamp((GetInternalTransitionTime(time) - out_offset().toDouble()) / in_offset().toDouble(), 0.0, 1.0);
}
void TransitionBlock::Hash(const QString &output, QCryptographicHash &hash, const rational &time) const
void TransitionBlock::Hash(const QString &output, QCryptographicHash &hash, const rational &time, const VideoParams &video_params) const
{
Node::Hash(output, hash, time);
Node::Hash(output, hash, time, video_params);
double time_dbl = time.toDouble();
double all_prog = GetTotalProgress(time_dbl);